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authorAndrew Opalach <andrew@akon.city> 2025-11-09 12:13:27 -0500
committerAndrew Opalach <andrew@akon.city> 2025-11-09 12:13:27 -0500
commit3b4ffba9f594aeba929cdc14820a03ed3131aadc (patch)
treefd6039ec2359c61821d296c2c6c362a65baf2814 /Config.cs
parentb3803ef3628be8f91d612283780775fb0500f71f (diff)
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Fix input handling with 2+ controllers connected
- Also disable Start/Select, RB/LB, and stick direction input in free camera. - Update config defaults. Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'Config.cs')
-rwxr-xr-xConfig.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Config.cs b/Config.cs
index 4ff79e1..ad3caa6 100755
--- a/Config.cs
+++ b/Config.cs
@@ -7,10 +7,10 @@ namespace MHWNewCamera
{
public struct Settings
{
- public const float DEFAULT_SPEED = 3.00f;
- public const float DEFAULT_ZOOM_SPEED = 1.0f;
+ public const float DEFAULT_SPEED = 4.5f;
+ public const float DEFAULT_ZOOM_SPEED = 0.02f;
public const float DEFAULT_SPEED_MODIFIER = 0.25f;
- public const float DEFAULT_SENSITIVITY = 1.95f;
+ public const float DEFAULT_SENSITIVITY = 0.04f;
public const double DEFAULT_PITCH_LIMIT = -1.0;
public const double MAX_PITCH_LIMIT = 89.95;
public const int DEFAULT_DEADZONE = 4750;
@@ -111,8 +111,8 @@ namespace MHWNewCamera
public bool ApplyLodFactors { get; set; } = false;
public float LodFactor1 { get; set; } = 0.0f;
public float LodFactor2 { get; set; } = 0.0f;
- public float FoliageLodFactor { get; set; } = 1.0f;
- public float TerrainLodFactor { get; set; } = 32.0f;
+ public float FoliageLodFactor { get; set; } = 64.0f;
+ public float TerrainLodFactor { get; set; } = 64.0f;
public bool LargerFoliageSwayRange { get; set; } = false;
}
}