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| author | 2026-01-26 21:15:43 -0500 | |
|---|---|---|
| committer | 2026-01-26 21:15:43 -0500 | |
| commit | aba0c570ee604a73880b522852c8117b86c08465 (patch) | |
| tree | b9413e248194b4c9a722e22ed62db41b8e1e3895 /Config.cs | |
| parent | c4f787e9acbffd4084392a90f536a5bdddf4cd89 (diff) | |
| download | NewCamera-aba0c570ee604a73880b522852c8117b86c08465.tar.gz NewCamera-aba0c570ee604a73880b522852c8117b86c08465.tar.bz2 NewCamera-aba0c570ee604a73880b522852c8117b86c08465.zip | |
Test special input handling for in-game menus
Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'Config.cs')
| -rwxr-xr-x | Config.cs | 8 |
1 files changed, 1 insertions, 7 deletions
@@ -76,14 +76,11 @@ namespace MHWNewCamera public GraphicalTweaks()
{
TripleShadowResolution = false;
- SlightlyHigherShadowValues = true;
- ShadowRangeOffset = 0.7f;
+ ShadowRangeOffset = 0.6f;
ApplyShadowRange = false;
ShadowRadiusOffset = -0.0001f;
ApplyShadowRadius = false;
HigherShadowDetailInHoarfrost = false;
- SSAOAdjustments = false;
- SSRAdjustments = false;
EnableHQMode = false;
DisableLODLimits = false;
FoliageLODBias = 3.0f;
@@ -98,14 +95,11 @@ namespace MHWNewCamera }
public bool TripleShadowResolution { get; set; }
- public bool SlightlyHigherShadowValues { get; set; }
public float ShadowRangeOffset { get; set; }
public bool ApplyShadowRange { get; set; }
public float ShadowRadiusOffset { get; set; }
public bool ApplyShadowRadius { get; set; }
public bool HigherShadowDetailInHoarfrost { get; set; }
- public bool SSAOAdjustments { get; set; }
- public bool SSRAdjustments { get; set; }
public bool EnableHQMode { get; set; }
public bool DisableLODLimits { get; set; }
public float FoliageLODBias { get; set; }
|