diff options
Diffstat (limited to 'Config.cs')
| -rwxr-xr-x | Config.cs | 14 |
1 files changed, 11 insertions, 3 deletions
@@ -47,14 +47,20 @@ namespace MHWNewCamera EnableCombo = true;
FreeCameraCombo = "RStick,LT";
DisableComboButton1UnlessButton2Held = false;
+#if SIMPLE_KEYBOARD_LAYER
+ EnableMouse = true;
+ MouseSensitivity = 0.0225f;
EnableKeyboard = true;
KeyboardLookSensitivity = 19750;
+#endif
}
public bool EnableCombo { get; set; }
public String FreeCameraCombo { get; set; }
public bool DisableComboButton1UnlessButton2Held { get; set; }
#if SIMPLE_KEYBOARD_LAYER
+ public bool EnableMouse { get; set; }
+ public float MouseSensitivity { get; set; }
public bool EnableKeyboard { get; set; }
public int KeyboardLookSensitivity { get; set; }
#endif
@@ -76,12 +82,14 @@ namespace MHWNewCamera public GraphicalTweaks()
{
TripleShadowResolution = false;
- ShadowRangeOffset = 0.6f;
+ ShadowRangeOffset = 0.5f;
ApplyShadowRange = false;
ShadowRadiusOffset = -0.0001f;
ApplyShadowRadius = false;
HigherShadowDetailInHoarfrost = false;
EnableHQMode = false;
+ FullResolutionVolumeBlur = false;
+ HigherThanHighestVolumeRendering = false;
DisableLODLimits = false;
FoliageLODBias = 3.0f;
TerrainLODBias = 16.0f;
@@ -91,7 +99,6 @@ namespace MHWNewCamera ApplyLODFactors = false;
LargerFoliageSwayRange = false;
DisableReducedRateAnimations = false;
- DisableVolumetricDownsample = false;
}
public bool TripleShadowResolution { get; set; }
@@ -101,6 +108,8 @@ namespace MHWNewCamera public bool ApplyShadowRadius { get; set; }
public bool HigherShadowDetailInHoarfrost { get; set; }
public bool EnableHQMode { get; set; }
+ public bool FullResolutionVolumeBlur { get; set; }
+ public bool HigherThanHighestVolumeRendering { get; set; }
public bool DisableLODLimits { get; set; }
public float FoliageLODBias { get; set; }
public float TerrainLODBias { get; set; }
@@ -110,7 +119,6 @@ namespace MHWNewCamera public bool ApplyLODFactors { get; set; }
public bool LargerFoliageSwayRange { get; set; }
public bool DisableReducedRateAnimations { get; set; }
- public bool DisableVolumetricDownsample { get; set; }
}
public struct Position
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