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+## Disable UI
+MonsterHunterWorld.exe+235307B - 0F84 81000000 - je MonsterHunterWorld.exe+2353102
+MonsterHunterWorld.exe+234DE5C - F6 C2 01 - test dl,01
+MonsterHunterWorld.exe+235318C - FF 90 30010000 - call qword ptr [rax+00000130]
+
+## Toggle Minimap Camera
+MonsterHunterWorld.exe+1E55DA0 - 0F84 6D020000 - je MonsterHunterWorld.exe+1E56013
+
+## Higher LODs (Credit: Otis_Inf)
+3F -> 42
+5CF8FC24 - 5CF425b0
+5E59FC24 = 0.0
+5E59FC28 = 0.0
+5E59FC34 = 64.0
+5E59FC4C = 64.0
+
+## Set Time (Credit: Otis_Inf)
+MonsterHunterWorld.exe+1B83487 - F3 0F11 41 38 - movss [rcx+38],xmm0
+
+## Game Speed (Credit: Otis_Inf)
+0AB6C094(speed) - 0AB6C084
+MonsterHunterWorld.exe+225FE48 - F3 0F11 8B 94000000 - movss [rbx+00000094],xmm1
+MonsterHunterWorld.exe+226000C - F3 0F11 B3 94000000 - movss [rbx+00000094],xmm6
+
+## Shadow Map
+LOW = 512x512, 1024x512
+MEDIUM = 640x640, 1280x640
+HIGH = 1024x1024, 2048x1024
+1408 -> 1792 -> 2816
+1024 -> 1536 -> 2048
+MonsterHunterWorld.exe+2317800 - 8B 81 38010000 - mov eax,[rcx+00000138]
+MonsterHunterWorld.exe+2287AD0 - 89 91 30550000 - mov [rcx+00005530],edx
+
+**
+MonsterHunterWorld.exe+2288A70 - F3 0F59 0D 1821D000 - mulss xmm1,[MonsterHunterWorld.exe+2F8AB90](8.0) -> 14028389C(16.0)
+ or
+MonsterHunterWorld.exe+43FF84 - F3 0F10 0D CCFEA002 - movss xmm1,[MonsterHunterWorld.exe+2E4FE58](1.0) -> 1400001B0(2.0)
+MonsterHunterWorld.exe+43F2D8 - F3 0F10 35 7800AD02 - movss xmm6,[MonsterHunterWorld.exe+2F0F358]
+
+
+MonsterHunterWorld.exe+2288B5E - 74 20 - je MonsterHunterWorld.exe+2288B80 -> nop
+ or
+## Check address of left side for shadow map values.
+## Doubling values here allows double res without nop patch.
+MonsterHunterWorld.exe+2288B00 - 89 91 00550000 - mov [rcx+00005500],edx
+## Needs replace or figure out something.
+MonsterHunterWorld.exe+2287B1A - C7 81 20550000 00100000 - mov [rcx+00005520],00000800
+**2
+
+## Disable Dithered Fade Close to Camera. (Credit: Otis_Inf)
+000000005D2ACD10+71