= 4.0 (Beta) MHWNewCamera_4.0_beta1.zip: 1/22/26, sha256-d3f16b30260b6aef1a981f1f6dc19f7067e13330c931c164ca4c3d254bb3eb92 MHWNewCamera_4.0_beta2.zip: 2/19/26, sha256-749a815623e6c4cc0199f8c0fb10fb2b6fca4fa8e4c4dbd238431f75a60efbd2 == Changelog * Temporarily removed "Higher Shadow Detail in Hoarfrost Reach/Seliana Gathering Hub" because it relied on a very wasteful part of the shadow resolution patch that is now reverted. * Basic mouse and keyboard support. * Option to override in-game View Mode (enable free camera from this mod instead). * Added binds for open gestures or poses menu, switch perspective camera presets, and disable SSAO. * Added the ability to control the game speed and time of day. * Added option to enable HQ Mode and accompanying SSAO/SSR adjustments. * Added tweaks for volume rendering (full resolution blur pass and higher "Quality"). * Added the ability to tweak snow LOD. * Added option to disable reduced rate animations of animals that are far from the camera. * Added experimental underwater camera feature that mimics the screen filter of diving whenever the camera goes underwater. * Added the ability to hide your weapon. * Allow changing between passive and combat mode. * Added function to change player opacity. * Added function to view and control player wetness. * Added button to trigger the action of sitting in hot springs. As well as options to allow hot springs anywhere and to disable the steam effect on your hunter. * Added function to simulate crawling under a passageway anywhere combat controls are active. * Added orbit player mode. = 3.0 MHWNewCamera_3.0.zip: 11/18/25, sha256-2fb408248bbed3363c2deaa55bc6f7d76b6c261cd62e32001e346dc2219bfa19 == Changelog * Changed 2x Shadow Resolution to 3x. * Added the ability to actually increase the range of realtime shadows (trade-off with shadow detail). * Added an option to revert the reduced shadow detail mode in Hoarfrost Reach. * Added an option to disable the LOD limit on players, palicos and NPCs during gameplay (like in View Mode or in your room). * Fixed free camera flickering in cutscenes. * Inverted controls when rolled upside down for movement consistency. * Added binds for toggling depth of field and locked vertical movement, reducing near clip, resetting roll and zoom, and teleporting player to the camera position. * Added a table to see binds in-game and cleaned up various parts of the UI. * Fixed input handling with 2 or more controllers connected. * Fixed a crash when leaving the gallery with free camera enabled and the UI open. = 2.1 MHWNewCamera_2.1.zip: 10/21/25, sha256-2de35848938ff92002c25e5189e110349a55bff28a5e0cfb53176bb766f0b5ae == Changelog * Fix crash on game open when using 2x Shadow Resolution on Windows. * Disable character/palico fade automatically when entering free camera. * Save LOD factors in the config. * Fix using face buttons or d-pad for the free camera toggle bind. * Halve speed of camera roll with d-pad left and right. * Clamp adjusted FOV to be between 1.0 and 179.0. * Re-organize the UI. = 2.0 MHWNewCamera_2.0.zip: 10/11/25, sha256-20f1782874350781363f9ad69f6c3557d6a92f69a786477f182767e00a2b6a78 == Changelog * Added experimental graphical enhancements. * Added function to disable object, character and palico fade effect when the camera gets close. * Fixed some visual jumps. * Made checks for when to disable perspective camera much less scuffed. * Made camera roll more proper and improved various math. * Added toggle UI function. * After entering free camera the minimap follows your camera instead of your player and shows the little blue camera like in "View Mode". * Many small fixes. = 1.1 MHWNewCamera_1.1.zip: 8/30/25, sha256-7416ec31b27d85b5169f985a8413e68c1cea94473498107b5f64e3c31743b8ee == Changelog * Add UI button to disable the mod entirely and one to disable just the toggle free camera bind. * Add more hooks for disabling player collision and gravity. * Improve checks for special cases where camera offsets should or shouldn't be applied (still scuffed). * Increase precision of camera look (right stick) in free camera. = 1.0 MHWNewCamera_1.0.zip: 7/29/25, sha256-95992f5e9f975ad90a23b838942db7925318e899a703a75c6898511cb31b85a5 == Changelog * Release // vim: set syntax=asciidoc: