blob: eedd19c3638c6fdb9868a6848e9d79780566840d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
using SharpPluginLoader.Core.Configuration;
using SharpPluginLoader.Core.IO;
namespace MHWNewCamera
{
internal class Config : IConfig
{
public struct Binds
{
public Binds()
{
ToggleFreeCamera = Key.NumPad0;
TogglePerspectiveCamera = Key.NumPadPeriod;
/*
IncreaseSpeed = Key.NumPadPlus;
DecreaseSpeed = Key.NumPadMinus;
IncreaseFOV = Key.PageUp;
DecreaseFOV = Key.PageDown;
Forward = Key.Up;
Backward = Key.Down;
Left = Key.Left;
Right = Key.Right;
Up = Key.NumPad4;
Down = Key.NumPad1;
*/
}
public Key ToggleFreeCamera { get; set; }
public Key TogglePerspectiveCamera { get; set; }
/*
public Key IncreaseSpeed { get; set; }
public Key DecreaseSpeed { get; set; }
public Key IncreaseFOV { get; set; }
public Key DecreaseFOV { get; set; }
public Key Forward { get; set; }
public Key Backward { get; set; }
public Key Up { get; set; }
public Key Down { get; set; }
public Key Left { get; set; }
public Key Right { get; set; }
*/
}
public struct Settings
{
public Settings()
{
CameraSpeed = -1.0f;
CameraKeySpeed = -1.0f;
CameraSpeedModifier = -1.0f;
CameraSensitivity = -1.0f;
StickDeadzone = -1;
CameraPitchLimit = -1.0f;
}
public float CameraSpeed { get; set; }
public float CameraKeySpeed { get; set; }
public float CameraSpeedModifier { get; set; }
public float CameraSensitivity { get; set; }
public int StickDeadzone { get; set; }
public float CameraPitchLimit { get; set; }
}
public struct Preset
{
public float FOV { get; set; }
public float Forward { get; set; }
public float Left { get; set; }
public float Up { get; set; }
public float Roll { get; set; }
}
public string Name => "MHWNewCamera";
public string Version => "1.0.0";
public Binds KeyboardBinds { get; set; } = new Binds();
public Settings CameraSettings { get; set; } = new Settings();
public bool KeyboardEnabled { get; set; } = false;
public bool PerspectiveCameraEnabled { get; set; } = false;
public Dictionary<string, Preset> Presets { get; set; } = new Dictionary<string, Preset>();
public string Selected { get; set; } = "";
}
}
|