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using SharpPluginLoader.Core.Configuration;
using SharpPluginLoader.Core.IO;
namespace MHWNewCamera
{
internal class Config : IConfig
{
public struct Binds
{
public Binds()
{
ToggleFreeCamera = Key.NumPad0;
TogglePerspectiveCamera = Key.NumPadPeriod;
/*
IncreaseSpeed = Key.NumPadPlus;
DecreaseSpeed = Key.NumPadMinus;
IncreaseFOV = Key.PageUp;
DecreaseFOV = Key.PageDown;
Forward = Key.Up;
Backward = Key.Down;
Left = Key.Left;
Right = Key.Right;
Up = Key.NumPad4;
Down = Key.NumPad1;
*/
}
public Key ToggleFreeCamera { get; set; }
public Key TogglePerspectiveCamera { get; set; }
/*
public Key IncreaseSpeed { get; set; }
public Key DecreaseSpeed { get; set; }
public Key IncreaseFOV { get; set; }
public Key DecreaseFOV { get; set; }
public Key Forward { get; set; }
public Key Backward { get; set; }
public Key Up { get; set; }
public Key Down { get; set; }
public Key Left { get; set; }
public Key Right { get; set; }
*/
}
public struct Settings
{
public const float DEFAULT_SPEED = 0.55f;
public const float DEFAULT_KEY_SPEED = 0.2f;
public const float DEFAULT_SPEED_MODIFIER = 0.4f;
public const float DEFAULT_SENSITIVITY = 0.112f;
public const int DEFAULT_DEADZONE = 4750;
public const float DEFAULT_PITCH_LIMIT = 88.25f;
public Settings()
{
CameraSpeed = DEFAULT_SPEED;
CameraKeySpeed = DEFAULT_KEY_SPEED;
CameraSpeedModifier = DEFAULT_SPEED_MODIFIER;
CameraSensitivity = DEFAULT_SENSITIVITY;
StickDeadzone = DEFAULT_DEADZONE;
CameraPitchLimit = DEFAULT_PITCH_LIMIT;
}
public float CameraSpeed { get; set; }
public float CameraKeySpeed { get; set; }
public float CameraSpeedModifier { get; set; }
public float CameraSensitivity { get; set; }
public int StickDeadzone { get; set; }
public float CameraPitchLimit { get; set; }
}
public struct Preset
{
public float FOV { get; set; }
public float Forward { get; set; }
public float Left { get; set; }
public float Up { get; set; }
public float Roll { get; set; }
}
public String Name => "MHWNewCamera";
public String Version => "1.0.0";
public Binds KeyboardBinds { get; set; } = new Binds();
public Settings CameraSettings { get; set; } = new Settings();
public bool KeyboardEnabled { get; set; } = false;
public bool PerspectiveCameraEnabled { get; set; } = false;
public Dictionary<String, Preset> Presets { get; set; } = new Dictionary<String, Preset>();
public String Selected { get; set; } = "";
}
}
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