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= 4.0
 MHWNewCamera_4.0_beta1.zip: 1/22/26, sha256-d3f16b30260b6aef1a981f1f6dc19f7067e13330c931c164ca4c3d254bb3eb92
== Changelog
* Add basic keyboard binds.
* Add option to override in-game View Mode (enable free camera from this mod instead).
* Add controller bind to switch perspective camera presets.
* Add bind to disable SSAO.
* Add the ability to control the game speed and time of day.
* Add option to adjust snow lod.
* Adjust how Increased Shadow Detail in Hoarfrost affects Shadow Range. It now doubles only the offset instead of the whole value.
* Add option to disable reduced rate animations of animals that are far from the camera.
* Add option to enable HQ Mode and accompanying SSAO/SSR adjustments.
* Add experimental underwater camera feature that mimics the screen filter of diving whenever the camera goes underwater.
* Add the ability to hide your weapon.
* Allow changing between passive and combat mode.
* Added function to control view and control player wetness.
* Add button to trigger the action of sitting in hot springs. As well as options to allow hot springs anywhere and disable the steam effect on your hunter.
* Add function to simulate crawling under a passageway anywhere combat controls are active.

= 3.0
 MHWNewCamera_3.0.zip: 11/18/25, sha256-2fb408248bbed3363c2deaa55bc6f7d76b6c261cd62e32001e346dc2219bfa19
== Changelog
* Changed 2x Shadow Resolution to 3x.
* Added the ability to actually increase the range of realtime shadows (trade-off with shadow detail).
* Added an option to revert the reduced shadow detail mode in Hoarfrost Reach.
* Added an option to disable the LOD limit on players, palicos and NPCs during gameplay (like in View Mode or in your room).
* Fixed free camera flickering in cutscenes.
* Inverted controls when rolled upside down for movement consistency.
* Added binds for toggling depth of field and locked vertical movement, reducing near clip, resetting roll and zoom, and teleporting player to the camera position.
* Added a table to see binds in-game and cleaned up various parts of the UI.
* Fixed input handling with 2 or more controllers connected.
* Fixed a crash when leaving the gallery with free camera enabled and the UI open.

= 2.1
 MHWNewCamera_2.1.zip: 10/21/25, sha256-2de35848938ff92002c25e5189e110349a55bff28a5e0cfb53176bb766f0b5ae
== Changelog
* Fix crash on game open when using 2x Shadow Resolution on Windows.
* Disable character/palico fade automatically when entering free camera.
* Save LOD factors in the config.
* Fix using face buttons or d-pad for the free camera toggle bind.
* Halve speed of camera roll with d-pad left and right.
* Clamp adjusted FOV to be between 1.0 and 179.0.
* Re-organize the UI.

= 2.0
 MHWNewCamera_2.0.zip: 10/11/25, sha256-20f1782874350781363f9ad69f6c3557d6a92f69a786477f182767e00a2b6a78
== Changelog
* Added experimental graphical enhancements.
* Added function to disable object, character and palico fade effect when the camera gets close.
* Fixed some visual jumps.
* Made checks for when to disable perspective camera much less scuffed.
* Made camera roll more proper and improved various math.
* Added toggle UI function.
* After entering free camera the minimap follows your camera instead of your player and shows the little blue camera like in "View Mode".
* Many small fixes.

= 1.1
 MHWNewCamera_1.1.zip: 08/30/25, sha256-7416ec31b27d85b5169f985a8413e68c1cea94473498107b5f64e3c31743b8ee
== Changelog
* Add UI button to disable the mod entirely and one to disable just the toggle free camera bind.
* Add more hooks for disabling player collision and gravity.
* Improve checks for special cases where camera offsets should or shouldn't be applied (still scuffed).
* Increase precision of camera look (right stick) in free camera.

= 1.0
 MHWNewCamera_1.0.zip: 07/29/25, sha256-95992f5e9f975ad90a23b838942db7925318e899a703a75c6898511cb31b85a5
== Changelog
* Release

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