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authorAndrew Opalach <andrew@akon.city> 2026-03-16 16:03:52 -0400
committerAndrew Opalach <andrew@akon.city> 2026-03-16 16:03:52 -0400
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treebe60df9efc6961ceb2e96b8411a688ec4e5ed4d6 /Shaders/notes.txt
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Outline of new features
Signed-off-by: Andrew Opalach <andrew@akon.city>
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+# FXAA Source
+https://web.archive.org/web/20120121124756/https://docs.google.com/leaf?id=0B2manFVVrzQAOWUwODM1YmQtNmEwOC00ZDBlLThlYzMtYzE4ZDM1ZjRlMzMx&hl=en_US
+https://gist.githubusercontent.com/kosua20/0c506b81b3812ac900048059d2383126/raw/9c1f4b97ea5a2ac4bf632fff509f64d7dff0e96a/gistfile1.txt
+# Both sources identical and contain this final patch.
+https://web.archive.org/web/20120121124756/http://timothylottes.blogspot.com/2011/08/fxaa-311-bug-fixes-for-360.html
+
+# Links
+https://github.com/bo3b/3Dmigoto
+https://stackoverflow.com/questions/74722423/i-need-a-source-of-information-about-directxs-assembler
+https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/registers---cs-5-0
+https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-to-load