diff options
Diffstat (limited to 'Shaders')
| -rw-r--r-- | Shaders/sslr_resolve.diff | 14 | ||||
| -rw-r--r-- | Shaders/sslr_resolve_no_dither.diff | 14 | ||||
| -rw-r--r-- | Shaders/sslr_resolve_no_jitter.diff | 14 | ||||
| -rw-r--r-- | Shaders/sslr_resolve_no_jitter_min_only.diff | 11 | ||||
| -rw-r--r-- | Shaders/sslr_resolve_no_jitter_no_dither.diff | 14 |
5 files changed, 59 insertions, 8 deletions
diff --git a/Shaders/sslr_resolve.diff b/Shaders/sslr_resolve.diff index c1128f3..71712e6 100644 --- a/Shaders/sslr_resolve.diff +++ b/Shaders/sslr_resolve.diff @@ -1,5 +1,5 @@ --- a/sslr_resolve.asm 2026-06-24 10:47:30.332174347 -0400 -+++ b/sslr_resolve.asm 2026-06-24 10:51:54.676142355 -0400 ++++ b/sslr_resolve.asm 2026-06-27 20:33:43.127066465 -0400 @@ -202,14 +202,14 @@ dcl_thread_group 16, 16, 1 imad [precise(x)] r0.x, vThreadIDInGroup.y, l(16), vThreadIDInGroup.x @@ -7,8 +7,9 @@ -ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 1, 1, 0) +ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 0, 0, 0) iadd [precise(yz)] r0.yz, r0.yyzy, vThreadIDInGroup.xxyx - iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) +-iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) -ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 1, 1, 0) ++iadd [precise(xy)] r1.xy, r0.yzyy, l(-0, -0, 0, 0) +ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 0, 0, 0) ige [precise(yz)] r0.yz, r1.xxyx, r0.yyzy and [precise(y)] r0.y, r0.z, r0.y @@ -27,3 +28,12 @@ ishl [precise(w)] r7.w, r10.y, l(4) iadd [precise(w)] r7.w, r7.w, r10.x ld_structured [precise(w)] r8.w, r7.w, l(12), g0.xxxx +@@ -433,7 +431,7 @@ + f16tof32 r11.x, r8.w + ushr r8.w, r8.w, l(16) + f16tof32 r11.y, r8.w +- sample_l_indexable(texture2d)(float,float,float,float) r11.xzw, r11.xyxx, t10.xwyz, s0, r7.w ++ sample_l_indexable(texture2d)(float,float,float,float) r11.xzw, r11.xyxx, t10.xwyz, s0, l(0.000000) + add r7.w, r11.y, l(-0.500000) + mad r7.w, -|r7.w|, l(2.000000), l(1.000000) + mul_sat r7.w, r7.w, cb3[4].x diff --git a/Shaders/sslr_resolve_no_dither.diff b/Shaders/sslr_resolve_no_dither.diff index 756d85c..6cb03ca 100644 --- a/Shaders/sslr_resolve_no_dither.diff +++ b/Shaders/sslr_resolve_no_dither.diff @@ -1,5 +1,5 @@ --- a/sslr_resolve_no_dither.asm 2026-06-24 10:47:30.333700495 -0400 -+++ b/sslr_resolve_no_dither.asm 2026-06-23 16:13:51.616100220 -0400 ++++ b/sslr_resolve_no_dither.asm 2026-06-27 20:33:57.579056746 -0400 @@ -202,14 +202,14 @@ dcl_thread_group 16, 16, 1 imad [precise(x)] r0.x, vThreadIDInGroup.y, l(16), vThreadIDInGroup.x @@ -7,8 +7,9 @@ -ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 1, 1, 0) +ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 0, 0, 0) iadd [precise(yz)] r0.yz, r0.yyzy, vThreadIDInGroup.xxyx - iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) +-iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) -ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 1, 1, 0) ++iadd [precise(xy)] r1.xy, r0.yzyy, l(0, 0, 0, 0) +ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 0, 0, 0) ige [precise(yz)] r0.yz, r1.xxyx, r0.yyzy and [precise(y)] r0.y, r0.z, r0.y @@ -28,3 +29,12 @@ imad [precise(w)] r3.w, r7.y, l(16), r7.x ld_structured [precise] r7.xyzw, r3.w, l(0), g0.xyzw and [precise(w)] r3.w, r7.w, l(0x80000000) +@@ -403,7 +402,7 @@ + if_z r3.w + if_nz r6.w + mad r9.z, r9.x, r4.w, cb3[3].x +- sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r7.xyxx, t10.xyzw, s0, r9.z ++ sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r7.xyxx, t10.xyzw, s0, l(0.000000) + mul r11.xyz, r7.zzzz, r11.xyzx + mul r10.w, r7.z, r10.w + add [precise(z)] r9.z, -r9.y, l(1.000000) diff --git a/Shaders/sslr_resolve_no_jitter.diff b/Shaders/sslr_resolve_no_jitter.diff index e3e8f9f..22d9163 100644 --- a/Shaders/sslr_resolve_no_jitter.diff +++ b/Shaders/sslr_resolve_no_jitter.diff @@ -1,5 +1,5 @@ --- a/sslr_resolve_no_jitter.asm 2026-06-24 10:47:30.335375123 -0400 -+++ b/sslr_resolve_no_jitter.asm 2026-06-23 16:14:11.607385425 -0400 ++++ b/sslr_resolve_no_jitter.asm 2026-06-27 20:31:53.276024705 -0400 @@ -202,14 +202,14 @@ dcl_thread_group 16, 16, 1 imad [precise(x)] r0.x, vThreadIDInGroup.y, l(16), vThreadIDInGroup.x @@ -7,8 +7,9 @@ -ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 1, 1, 0) +ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 0, 0, 0) iadd [precise(yz)] r0.yz, r0.yyzy, vThreadIDInGroup.xxyx - iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) +-iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) -ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 1, 1, 0) ++iadd [precise(xy)] r1.xy, r0.yzyy, l(0, 0, 0, 0) +ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 0, 0, 0) ige [precise(yz)] r0.yz, r1.xxyx, r0.yyzy and [precise(y)] r0.y, r0.z, r0.y @@ -27,3 +28,12 @@ ishl [precise(w)] r7.w, r10.y, l(4) iadd [precise(w)] r7.w, r7.w, r10.x ld_structured [precise(w)] r8.w, r7.w, l(12), g0.xxxx +@@ -422,7 +420,7 @@ + f16tof32 r11.x, r8.w + ushr r8.w, r8.w, l(16) + f16tof32 r11.y, r8.w +- sample_l_indexable(texture2d)(float,float,float,float) r11.xzw, r11.xyxx, t10.xwyz, s0, r7.w ++ sample_l_indexable(texture2d)(float,float,float,float) r11.xzw, r11.xyxx, t10.xwyz, s0, l(0.000000) + add r7.w, r11.y, l(-0.500000) + mad r7.w, -|r7.w|, l(2.000000), l(1.000000) + mul_sat r7.w, r7.w, cb3[4].x diff --git a/Shaders/sslr_resolve_no_jitter_min_only.diff b/Shaders/sslr_resolve_no_jitter_min_only.diff new file mode 100644 index 0000000..2a2577f --- /dev/null +++ b/Shaders/sslr_resolve_no_jitter_min_only.diff @@ -0,0 +1,11 @@ +--- a/sslr_resolve_no_jitter.asm 2026-06-24 10:47:30.335375123 -0400 ++++ b/sslr_resolve_no_jitter.asm 2026-06-26 15:45:29.835286175 -0400 +@@ -353,7 +353,7 @@ + mul r2.w, r2.w, cb3[2].w + mul [precise(w)] r3.w, r2.x, r2.x + mul [precise(w)] r3.w, r3.w, l(0.500000) +- min [precise(w)] r4.w, cb3[2].y, l(8.000000) ++ min [precise(w)] r4.w, cb3[2].y, l(16.000000) + mov r7.xyz, l(0,0,0,0) + mov [precise(x)] r8.x, r1.w + mov r8.y, r2.w diff --git a/Shaders/sslr_resolve_no_jitter_no_dither.diff b/Shaders/sslr_resolve_no_jitter_no_dither.diff index ebcdb47..ec08ced 100644 --- a/Shaders/sslr_resolve_no_jitter_no_dither.diff +++ b/Shaders/sslr_resolve_no_jitter_no_dither.diff @@ -1,5 +1,5 @@ --- a/sslr_resolve_no_jitter_no_dither.asm 2026-06-24 10:47:30.336853482 -0400 -+++ b/sslr_resolve_no_jitter_no_dither.asm 2026-06-23 16:16:47.490979883 -0400 ++++ b/sslr_resolve_no_jitter_no_dither.asm 2026-06-27 20:34:13.469354714 -0400 @@ -171,14 +171,14 @@ dcl_thread_group 16, 16, 1 imad [precise(x)] r0.x, vThreadIDInGroup.y, l(16), vThreadIDInGroup.x @@ -7,8 +7,9 @@ -ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 1, 1, 0) +ushr [precise(yz)] r0.yz, r0.yyzy, l(0, 0, 0, 0) iadd [precise(yz)] r0.yz, r0.yyzy, vThreadIDInGroup.xxyx - iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) +-iadd [precise(xy)] r1.xy, r0.yzyy, l(-4, -4, 0, 0) -ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 1, 1, 0) ++iadd [precise(xy)] r1.xy, r0.yzyy, l(0, 0, 0, 0) +ushr [precise(yz)] r0.yz, cb1[2].xxyx, l(0, 0, 0, 0) ige [precise(yz)] r0.yz, r1.xxyx, r0.yyzy and [precise(y)] r0.y, r0.z, r0.y @@ -28,3 +29,12 @@ imad [precise(w)] r3.w, r7.y, l(16), r7.x ld_structured [precise] r7.xyzw, r3.w, l(0), g0.xyzw and [precise(w)] r3.w, r7.w, l(0x80000000) +@@ -361,7 +360,7 @@ + if_z r3.w + if_nz r6.w + mad r9.z, r9.x, r4.w, cb3[3].x +- sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r7.xyxx, t10.xyzw, s0, r9.z ++ sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r7.xyxx, t10.xyzw, s0, l(0.000000) + mul r11.xyz, r7.zzzz, r11.xyzx + mul r10.w, r7.z, r10.w + add [precise(z)] r9.z, -r9.y, l(1.000000) |