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WorldTuningTool
master
Monster Hunter World Graphical Tweaks Mod
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Author
Age
*
Version 0.9.6
HEAD
0.9.6
master
Andrew Opalach
26 hours
*
Checkboxes for bitmasks
Andrew Opalach
31 hours
*
Add edit mode, tweak UI
Andrew Opalach
31 hours
*
Remove ObjectLights from general light handling
Andrew Opalach
34 hours
*
Remove temporary debugging
Andrew Opalach
35 hours
*
Fix disableLights, lock in CreateLightObject()
Andrew Opalach
3 days
*
Version 0.9.5
0.9.5
Andrew Opalach
2026-08-11
*
Add Haze object
Andrew Opalach
2026-08-10
*
Fix lights Enable/Disable All buttons, better sort
Andrew Opalach
2026-08-09
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Update lights at a better point
Andrew Opalach
2026-08-09
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Reduce reads in Parameter.Update()
Andrew Opalach
2026-08-09
*
Version 0.9.4
0.9.4
Andrew Opalach
2026-08-07
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DebugMap2 stage is not reproducible
Andrew Opalach
2026-08-07
*
Massively improve update hooks, work on lights
Andrew Opalach
2026-08-07
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Refactor parameters to reduce noise
Andrew Opalach
2026-08-05
*
Add Sky, Fog, and Water Waves objects
Andrew Opalach
2026-08-05
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Reorder object hooks
Andrew Opalach
2026-07-30
*
dos2unix
Andrew Opalach
2026-07-30
*
Factor out lights, lots of cleanup
Andrew Opalach
2026-07-30
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Cleanup new IntPtr spam
Andrew Opalach
2026-07-30
*
Improve LUT feature, add HDR params
Andrew Opalach
2026-07-30
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More complete full res SSLR patches
Andrew Opalach
2026-06-30
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Fix wrong address for broad area shadow res
Andrew Opalach
2026-06-29
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Broad area shadow res adjustment wip
Andrew Opalach
2026-06-29
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Refactor the way global overrides are changed
Andrew Opalach
2026-06-29
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Cleanup and test some lighting stuff
Andrew Opalach
2026-06-29
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Axe DO_COMMON
Andrew Opalach
2026-06-28
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SSLR fixes and tests
Andrew Opalach
2026-06-27
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TAA object
Andrew Opalach
2026-06-26
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LUT support on d3d11
Andrew Opalach
2026-06-25
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LUTs wip
Andrew Opalach
2026-06-25
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Cleanup
Andrew Opalach
2026-06-25
*
Progress on full res SSR
Andrew Opalach
2026-06-24
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Scale width by font scale
Andrew Opalach
2026-06-20
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Add Global presets
Andrew Opalach
2026-06-18
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Preset -> Set
Andrew Opalach
2026-06-18
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Always set newly created global override
Andrew Opalach
2026-06-18
*
Reduce isSet usage to only asserts
Andrew Opalach
2026-06-18
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Disallow empty preset name on config load
Andrew Opalach
2026-06-18
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Ignore invalid SelectedPreset from config
Andrew Opalach
2026-06-18
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Display what is superseding a listed Override
Andrew Opalach
2026-06-18
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Fix no transition when creating new preset
Andrew Opalach
2026-06-18
*
Cleanup and comment some stuff
Andrew Opalach
2026-06-18
*
Optimize transitions, fix crash on new character
Andrew Opalach
2026-06-16
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Correctly display Shadow Map Size (aligned to 128)
Andrew Opalach
2026-06-16
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Use Invariant Culture when parsing config
Andrew Opalach
2026-06-14
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Color grading shader replace example
Andrew Opalach
2026-06-09
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Fix lighting parameters
Andrew Opalach
2026-06-09
*
Cleanup param_dumps
Andrew Opalach
2026-06-09
*
Version 0.9
Andrew Opalach
2026-06-08
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