| Commit message (Expand) | Author | Age |
| * | Add edit mode, tweak UI |  Andrew Opalach
| 36 hours |
| * | Remove temporary debugging |  Andrew Opalach
| 41 hours |
| * | Fix disableLights, lock in CreateLightObject() |  Andrew Opalach
| 4 days |
| * | Version 0.9.50.9.5 |  Andrew Opalach
| 2026-08-11 |
| * | Add Haze object |  Andrew Opalach
| 2026-08-10 |
| * | Update lights at a better point |  Andrew Opalach
| 2026-08-09 |
| * | Reduce reads in Parameter.Update() |  Andrew Opalach
| 2026-08-09 |
| * | Massively improve update hooks, work on lights |  Andrew Opalach
| 2026-08-07 |
| * | Refactor parameters to reduce noise |  Andrew Opalach
| 2026-08-05 |
| * | Add Sky, Fog, and Water Waves objects |  Andrew Opalach
| 2026-08-05 |
| * | Reorder object hooks |  Andrew Opalach
| 2026-07-30 |
| * | dos2unix |  Andrew Opalach
| 2026-07-30 |
| * | Factor out lights, lots of cleanup |  Andrew Opalach
| 2026-07-30 |
| * | Cleanup new IntPtr spam |  Andrew Opalach
| 2026-07-30 |
| * | Improve LUT feature, add HDR params |  Andrew Opalach
| 2026-07-30 |
| * | More complete full res SSLR patches |  Andrew Opalach
| 2026-06-30 |
| * | Fix wrong address for broad area shadow res |  Andrew Opalach
| 2026-06-29 |
| * | Broad area shadow res adjustment wip |  Andrew Opalach
| 2026-06-29 |
| * | Refactor the way global overrides are changed |  Andrew Opalach
| 2026-06-29 |
| * | Cleanup and test some lighting stuff |  Andrew Opalach
| 2026-06-29 |
| * | Axe DO_COMMON |  Andrew Opalach
| 2026-06-28 |
| * | SSLR fixes and tests |  Andrew Opalach
| 2026-06-27 |
| * | TAA object |  Andrew Opalach
| 2026-06-26 |
| * | LUT support on d3d11 |  Andrew Opalach
| 2026-06-25 |
| * | LUTs wip |  Andrew Opalach
| 2026-06-25 |
| * | Cleanup |  Andrew Opalach
| 2026-06-25 |
| * | Progress on full res SSR |  Andrew Opalach
| 2026-06-24 |
| * | Scale width by font scale |  Andrew Opalach
| 2026-06-20 |
| * | Add Global presets |  Andrew Opalach
| 2026-06-18 |
| * | Preset -> Set |  Andrew Opalach
| 2026-06-18 |
| * | Always set newly created global override |  Andrew Opalach
| 2026-06-18 |
| * | Reduce isSet usage to only asserts |  Andrew Opalach
| 2026-06-18 |
| * | Disallow empty preset name on config load |  Andrew Opalach
| 2026-06-18 |
| * | Ignore invalid SelectedPreset from config |  Andrew Opalach
| 2026-06-18 |
| * | Display what is superseding a listed Override |  Andrew Opalach
| 2026-06-18 |
| * | Fix no transition when creating new preset |  Andrew Opalach
| 2026-06-18 |
| * | Cleanup and comment some stuff |  Andrew Opalach
| 2026-06-18 |
| * | Optimize transitions, fix crash on new character |  Andrew Opalach
| 2026-06-16 |
| * | Correctly display Shadow Map Size (aligned to 128) |  Andrew Opalach
| 2026-06-16 |
| * | Use Invariant Culture when parsing config |  Andrew Opalach
| 2026-06-14 |
| * | Color grading shader replace example |  Andrew Opalach
| 2026-06-09 |
| * | Fix lighting parameters |  Andrew Opalach
| 2026-06-09 |
| * | Version 0.9 |  Andrew Opalach
| 2026-06-08 |
| * | Shadow res parameter, fix param combo logic |  Andrew Opalach
| 2026-06-08 |
| * | Big parameters refactor |  Andrew Opalach
| 2026-06-08 |
| * | Fix Add to button logic, cleanup |  Andrew Opalach
| 2026-06-04 |
| * | Bare minimum to avoid duplicate names |  Andrew Opalach
| 2026-05-23 |
| * | Better value for "Bloom Enabled" |  Andrew Opalach
| 2026-05-23 |
| * | Misc fixes, work on lights |  Andrew Opalach
| 2026-05-23 |
| * | Add preset function, improve restore button logic |  Andrew Opalach
| 2026-05-19 |