From f18eea16e23ad3739e9bc790a1a334e1dcaf5348 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Mon, 26 Oct 2026 18:34:45 -0400 Subject: Consistent switch statement style Signed-off-by: Andrew Opalach --- Plugin.cs | 212 +++++++++++++++++++++++++++++++------------------------------- 1 file changed, 106 insertions(+), 106 deletions(-) (limited to 'Plugin.cs') diff --git a/Plugin.cs b/Plugin.cs index 5ccf064..dad2dbc 100644 --- a/Plugin.cs +++ b/Plugin.cs @@ -319,30 +319,30 @@ namespace WorldTuningTool { switch (Param.Type) { - case ParameterType.BOOL: - case ParameterType.FLAG: - return BooleanToString(sValueInt != 0); - case ParameterType.BYTE: - case ParameterType.INT: - case ParameterType.ALIGNED_INT: - case ParameterType.SHADOW_RESOLUTION: - return Int32ToString(sValueInt); - case ParameterType.HEX: - case ParameterType.BITS: - case ParameterType.COLOR: - return Int32ToString(sValueInt, "X8"); - case ParameterType.FLOAT: - case ParameterType.PATCH_FLOAT: - return SingleToString(sValueV.X); - case ParameterType.VECTOR2: - Vector2 sValueV2 = new Vector2(sValueV.X, sValueV.Y); - return Vector2ToString(sValueV2); - case ParameterType.VECTOR3: - case ParameterType.COLOR_FACTOR: - Vector3 sValueV3 = new Vector3(sValueV.X, sValueV.Y, sValueV.Z); - return Vector3ToString(sValueV3); - case ParameterType.VECTOR4: - return Vector4ToString(sValueV); + case ParameterType.BOOL: + case ParameterType.FLAG: + return BooleanToString(sValueInt != 0); + case ParameterType.BYTE: + case ParameterType.INT: + case ParameterType.ALIGNED_INT: + case ParameterType.SHADOW_RESOLUTION: + return Int32ToString(sValueInt); + case ParameterType.HEX: + case ParameterType.BITS: + case ParameterType.COLOR: + return Int32ToString(sValueInt, "X8"); + case ParameterType.FLOAT: + case ParameterType.PATCH_FLOAT: + return SingleToString(sValueV.X); + case ParameterType.VECTOR2: + Vector2 sValueV2 = new Vector2(sValueV.X, sValueV.Y); + return Vector2ToString(sValueV2); + case ParameterType.VECTOR3: + case ParameterType.COLOR_FACTOR: + Vector3 sValueV3 = new Vector3(sValueV.X, sValueV.Y, sValueV.Z); + return Vector3ToString(sValueV3); + case ParameterType.VECTOR4: + return Vector4ToString(sValueV); } } return ""; @@ -354,37 +354,37 @@ namespace WorldTuningTool { switch (Param.Type) { - case ParameterType.BOOL: - case ParameterType.FLAG: - valueInt = ByteFlag(StringToBoolean(value)); - break; - case ParameterType.BYTE: - case ParameterType.INT: - case ParameterType.ALIGNED_INT: - case ParameterType.SHADOW_RESOLUTION: - valueInt = StringToInt32(value); - break; - case ParameterType.HEX: - case ParameterType.BITS: - case ParameterType.COLOR: - valueInt = StringToInt32(value, 16); - break; - case ParameterType.FLOAT: - case ParameterType.PATCH_FLOAT: - valueV.X = StringToSingle(value); - break; - case ParameterType.VECTOR2: - Vector2 valueV2 = StringToVector2(value); - valueV = new Vector4(valueV2.X, valueV2.Y, 0.0f, 0.0f); - break; - case ParameterType.VECTOR3: - case ParameterType.COLOR_FACTOR: - Vector3 valueV3 = StringToVector3(value); - valueV = new Vector4(valueV3.X, valueV3.Y, valueV3.Z, 0.0f); - break; - case ParameterType.VECTOR4: - valueV = StringToVector4(value); - break; + case ParameterType.BOOL: + case ParameterType.FLAG: + valueInt = ByteFlag(StringToBoolean(value)); + break; + case ParameterType.BYTE: + case ParameterType.INT: + case ParameterType.ALIGNED_INT: + case ParameterType.SHADOW_RESOLUTION: + valueInt = StringToInt32(value); + break; + case ParameterType.HEX: + case ParameterType.BITS: + case ParameterType.COLOR: + valueInt = StringToInt32(value, 16); + break; + case ParameterType.FLOAT: + case ParameterType.PATCH_FLOAT: + valueV.X = StringToSingle(value); + break; + case ParameterType.VECTOR2: + Vector2 valueV2 = StringToVector2(value); + valueV = new Vector4(valueV2.X, valueV2.Y, 0.0f, 0.0f); + break; + case ParameterType.VECTOR3: + case ParameterType.COLOR_FACTOR: + Vector3 valueV3 = StringToVector3(value); + valueV = new Vector4(valueV3.X, valueV3.Y, valueV3.Z, 0.0f); + break; + case ParameterType.VECTOR4: + valueV = StringToVector4(value); + break; } } catch (FormatException) @@ -1271,48 +1271,48 @@ namespace WorldTuningTool } switch (currentShadowResMultiplier) { - case 1: - shadowRes1_1.Enable(); - shadowRes1_2.Enable(); - shadowRes1_3.Enable(); - shadowRes1_4.Enable(); - break; - case 2: - shadowRes1_2x.Disable(); - break; - case 3: - shadowRes1_3x.Disable(); - break; - case 4: - shadowRes1_4x.Disable(); - break; - case 5: - shadowRes1_5x.Disable(); - break; + case 1: + shadowRes1_1.Enable(); + shadowRes1_2.Enable(); + shadowRes1_3.Enable(); + shadowRes1_4.Enable(); + break; + case 2: + shadowRes1_2x.Disable(); + break; + case 3: + shadowRes1_3x.Disable(); + break; + case 4: + shadowRes1_4x.Disable(); + break; + case 5: + shadowRes1_5x.Disable(); + break; #if OVERSIZED_SHADOW_MAP - case 6: - shadowRes1_6x.Disable(); - break; + case 6: + shadowRes1_6x.Disable(); + break; #endif } switch (multiplier) { - case 2: - shadowRes1_2x.Enable(); - break; - case 3: - shadowRes1_3x.Enable(); - break; - case 4: - shadowRes1_4x.Enable(); - break; - case 5: - shadowRes1_5x.Enable(); - break; + case 2: + shadowRes1_2x.Enable(); + break; + case 3: + shadowRes1_3x.Enable(); + break; + case 4: + shadowRes1_4x.Enable(); + break; + case 5: + shadowRes1_5x.Enable(); + break; #if OVERSIZED_SHADOW_MAP - case 6: - shadowRes1_6x.Enable(); - break; + case 6: + shadowRes1_6x.Enable(); + break; #endif } setBroadAreaShadowResolution(multiplier); @@ -1328,22 +1328,22 @@ namespace WorldTuningTool } switch (currentShadowResMultiplier) { - case 2: - shadowRes1_2x.Disable(); - break; - case 3: - shadowRes1_3x.Disable(); - break; - case 4: - shadowRes1_4x.Disable(); - break; - case 5: - shadowRes1_5x.Disable(); - break; + case 2: + shadowRes1_2x.Disable(); + break; + case 3: + shadowRes1_3x.Disable(); + break; + case 4: + shadowRes1_4x.Disable(); + break; + case 5: + shadowRes1_5x.Disable(); + break; #if OVERSIZED_SHADOW_MAP - case 6: - shadowRes1_6x.Disable(); - break; + case 6: + shadowRes1_6x.Disable(); + break; #endif } shadowRes1_1.Disable(); -- cgit v1.2.3-101-g0448