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path: root/Shaders/sssss.diff
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--- a/sssss.asm	2026-05-19 19:27:36.597855866 -0400
+++ b/sssss.asm	2026-04-26 17:38:58.673072936 -0400
@@ -208,7 +208,7 @@
 ld_indexable(texture2d)(float,float,float,float) r0.z, r1.xyzw, t9.xyzw
 mul r0.z, r0.z, l(1023.000000)
 ftou r0.z, r0.z
-and r0.z, r0.z, l(255)
+and r0.z, r0.z, l(511)
 utof r0.z, r0.z
 mul r0.z, r0.z, l(0.00392156886)
 mov r2.x, l(0)
@@ -217,7 +217,7 @@
 ld_indexable(texture2d)(float,float,float,float) r0.w, r3.xyzw, t9.xywz
 mul r0.w, r0.w, l(1023.000000)
 ftou r0.w, r0.w
-and r0.w, r0.w, l(255)
+and r0.w, r0.w, l(511)
 utof r0.w, r0.w
 mul r0.w, r0.w, l(0.00392156886)
 lt r1.z, r0.z, r0.w
@@ -232,7 +232,7 @@
 ld_indexable(texture2d)(float,float,float,float) r0.w, r4.xyzw, t9.xywz
 mul r0.w, r0.w, l(1023.000000)
 ftou r0.w, r0.w
-and r0.w, r0.w, l(255)
+and r0.w, r0.w, l(511)
 utof r0.w, r0.w
 mul r0.w, r0.w, l(0.00392156886)
 lt r1.z, r0.z, r0.w
@@ -247,7 +247,7 @@
 ld_indexable(texture2d)(float,float,float,float) r0.w, r4.xyzw, t9.xywz
 mul r0.w, r0.w, l(1023.000000)
 ftou r0.w, r0.w
-and r0.w, r0.w, l(255)
+and r0.w, r0.w, l(511)
 utof r0.w, r0.w
 mul r0.w, r0.w, l(0.00392156886)
 lt r1.z, r0.z, r0.w