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path: root/Shaders/volume_upsample1.diff
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--- a/volume_upsample1.asm	2026-04-06 14:22:44.767716700 -0400
+++ b/volume_upsample1.asm	2026-04-06 14:10:12.184989600 -0400
@@ -235,16 +235,9 @@
   ld_indexable(texture2d)(float,float,float,float) r1.yzw, r2.xyzz, t3.wxyz
   ld_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyzz, t4.xyzw
 else
-  if_nz r1.x
-    mul r0.xy, r0.xyxx, cb3[2].xyxx
-    mul r0.xy, r0.xyxx, cb1[4].zzzz
-    sample_l_indexable(texture2d)(float,float,float,float) r1.yzw, r0.xyxx, t0.wxyz, s0, l(0.000000)
-    sample_l_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s0, l(0.000000)
-  else
     mov r2.w, l(0)
     ld_indexable(texture2d)(float,float,float,float) r1.yzw, r2.xyww, t0.wxyz
     ld_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyww, t1.xyzw
-  endif
 endif
 store_uav_typed u0.xyzw, vThreadID.xyyy, r0.wwww
 store_uav_typed u1.xyzw, vThreadID.xyyy, r1.yzwy