From 2bee71a7e032c0972418e324bb1d7e6b02330b18 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Wed, 19 Feb 2025 13:40:38 -0500 Subject: Server resource unload, many tweaks and fixes - Initial liana client preferences. - Hook up libplacebo dx11 backend. - Make usage of FFmpeg hardware decoding api make some sense. Signed-off-by: Andrew Opalach --- docs/references/references.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'docs') diff --git a/docs/references/references.txt b/docs/references/references.txt index f2430d1..456b4a5 100644 --- a/docs/references/references.txt +++ b/docs/references/references.txt @@ -6,6 +6,11 @@ Video ----- Vsync/VRR ~~~~~~~~~ +* https://forums.blurbusters.com/viewtopic.php?t=12530#p98237 + - http://www.blurbusters.com/scanout + - https://forums.blurbusters.com/viewtopic.php?f=22&t=4710 + - https://forums.blurbusters.com/viewtopic.php?t=3248 + - https://forums.blurbusters.com/viewtopic.php?f=22&t=4213 * https://github.com/swaywm/sway/issues/5076 * https://en.wikipedia.org/wiki/Motion_interpolation * https://gamedev.stackexchange.com/questions/82318/what-problem-does-double-or-triple-buffering-solve-in-modern-games -- cgit v1.2.3-101-g0448