#pragma once // Include here to ensure OS related headers // get included the way we want. // Specifically, on Windows we want to include before . #include #include #include #include "audio.h" struct camu_audio_ma { struct camu_audio a; ma_log log; ma_context_config context_config; ma_context context; ma_device_info *infos; u32 info_count; ma_device_info *selected_device; ma_device_config config; ma_device device; }; struct camu_audio *camu_audio_miniaudio_create(void);