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Commit message (Collapse)AuthorAge
* fix curses on linuxAndrew Opalach 2019-04-13
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* fix/improve windows supportAndrew Opalach 2019-04-13
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* add shorthand int types and cleanupAndrew Opalach 2019-04-10
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* add opengl fronend, remove sdl frontend, refactor build systemAndrew Opalach 2019-04-10
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* edit formattingAndrew Opalach 2019-03-19
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* fix possible issue with game overAndrew Opalach 2019-03-19
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* change movement againAndrew Opalach 2019-03-19
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* fix build errorsAndrew Opalach 2019-03-14
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* more restrutureAndrew Opalach 2019-03-13
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* wip movements improvementsAndrew Opalach 2019-03-10
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* change a lot of stuff and flesh out sdl uiAndrew Opalach 2019-03-06
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* optimize movement queueAndrew Opalach 2019-03-05
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* add sdl_uiAndrew Opalach 2019-03-05
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* small ncurses_ui adjustmentsAndrew Opalach 2019-03-05
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* add proper drop timing based on levelAndrew Opalach 2019-03-04
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* add lock delayAndrew Opalach 2019-03-04
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* improve ncurses_ui moreAndrew Opalach 2019-03-04
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* add unicode to ncurses_uiAndrew Opalach 2019-03-04
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* improve responsivness, style ncurses frontend moreAndrew Opalach 2019-03-04
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* add scoring and fix some timingAndrew Opalach 2019-03-04
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* restructure project and add tspin checkingAndrew Opalach 2019-03-04
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* add color supportAndrew Opalach 2019-03-04
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* fix undefined behaviour due to uninitialized rotation stateAndrew Opalach 2019-03-04
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* add tspin testing methodAndrew Opalach 2019-03-03
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* add proper counterclockwise rotate supportAndrew Opalach 2019-03-03
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* actually fix formatingAndrew Opalach 2019-03-03
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* fix formattingAndrew Opalach 2019-03-03
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* fix crash when no rotation is possibleAndrew Opalach 2019-03-03
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* implment srs rotation systemAndrew Opalach 2019-03-03
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* add line clear delayAndrew Opalach 2019-03-03
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* fix issue in das and add hard dropAndrew Opalach 2019-03-03
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* implement configurable dasAndrew Opalach 2019-03-03
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* finish most of the core gameplayAndrew Opalach 2019-03-01
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* delete wrong ncurses_ui headerAndrew Opalach 2019-02-25
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* initial commitAndrew Opalach 2019-02-24