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Commit message (Collapse)AuthorAge
* add image support to windows buildAndrew Opalach 2019-10-30
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* add image loadingAndrew Opalach 2019-10-29
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* reuse the same textures for each partAndrew Opalach 2019-10-29
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* fix sdl ui on windowsAndrew Opalach 2019-10-29
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* optimize rendering, and make events queuesAndrew Opalach 2019-10-29
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* minor ui changesAndrew Opalach 2019-10-29
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* sdl ui improvmentsAndrew Opalach 2019-10-29
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* fix windows buildAndrew Opalach 2019-10-29
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* change up sounds and add lock_eventAndrew Opalach 2019-10-29
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* fix build and update submoduleAndrew Opalach 2019-10-29
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* refactor sdl uiAndrew Opalach 2019-10-29
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* move timers to cetris lib, add rulesets, add audio to sdlAndrew Opalach 2019-10-28
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* fix windows buildAndrew Opalach 2019-10-27
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* imporve build for sdlAndrew Opalach 2019-10-27
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* accurate windows timer and misc uiAndrew Opalach 2019-10-27
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* minor fix in function defintionAndrew Opalach 2019-10-27
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* misc fixesAndrew Opalach 2019-10-27
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* add piece queue and hold fix memoryAndrew Opalach 2019-10-26
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* windows and sdl stuffAndrew Opalach 2019-10-26
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* add das and almost finish sdl uiAndrew Opalach 2019-10-26
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* more sdl uiAndrew Opalach 2019-10-26
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* more sdl uiAndrew Opalach 2019-10-26
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* start new sdl interfaceAndrew Opalach 2019-10-26
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* fix next piece visualAndrew Opalach 2019-10-24
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* fix hard drop ghostsAndrew Opalach 2019-10-23
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* matrix is unsignedAndrew Opalach 2019-10-23
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* reverse srs y values to fix srsAndrew Opalach 2019-10-23
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* srs table into signed intsAndrew Opalach 2019-10-23
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* optimize cpu usageAndrew Opalach 2019-10-23
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* optimize memory further (530 bytes) and refactor srsAndrew Opalach 2019-10-23
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* greatly imporve memory usage of a game instance (5704 -> 788 bytes)Andrew Opalach 2019-10-22
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* reorganize a bunch of stuffAndrew Opalach 2019-10-07
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* just use intAndrew Opalach 2019-09-27
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* add header guardAndrew Opalach 2019-09-27
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* single header and clang-formatAndrew Opalach 2019-09-27
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* cleanup core and do a bit on openglAndrew Opalach 2019-09-04
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* remove das code and simplify some other stuffAndrew Opalach 2019-08-19
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* better spacing for next piece on cursesAndrew Opalach 2019-04-24
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* add pause to curses, remove unfinished calculator frontendAndrew Opalach 2019-04-24
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* cleanup curses uiAndrew Opalach 2019-04-23
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* adjust some stuff from the Tetris guidelinesAndrew Opalach 2019-04-23
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* Revert "convert core to ansii c"Andrew Opalach 2019-04-23
| | | | This reverts commit 101fe6381be215c7109624099f3e8e3aec115df0.
* convert core to ansii cAndrew Opalach 2019-04-15
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* add next piece delay for when a line is cleared + cleanupAndrew Opalach 2019-04-14
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* remove accidental fileAndrew Opalach 2019-04-13
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* general cleanup and add ghost piece for previewAndrew Opalach 2019-04-13
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* simplify piece queueAndrew Opalach 2019-04-13
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* fix curses on linuxAndrew Opalach 2019-04-13
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* fix/improve windows supportAndrew Opalach 2019-04-13
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* add shorthand int types and cleanupAndrew Opalach 2019-04-10
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