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Commit message (Collapse)AuthorAge
* greatly imporve memory usage of a game instance (5704 -> 788 bytes)Andrew Opalach 2019-10-22
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* reorganize a bunch of stuffAndrew Opalach 2019-10-07
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* just use intAndrew Opalach 2019-09-27
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* add header guardAndrew Opalach 2019-09-27
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* single header and clang-formatAndrew Opalach 2019-09-27
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* cleanup core and do a bit on openglAndrew Opalach 2019-09-04
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* remove das code and simplify some other stuffAndrew Opalach 2019-08-19
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* better spacing for next piece on cursesAndrew Opalach 2019-04-24
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* add pause to curses, remove unfinished calculator frontendAndrew Opalach 2019-04-24
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* cleanup curses uiAndrew Opalach 2019-04-23
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* adjust some stuff from the Tetris guidelinesAndrew Opalach 2019-04-23
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* Revert "convert core to ansii c"Andrew Opalach 2019-04-23
| | | | This reverts commit 101fe6381be215c7109624099f3e8e3aec115df0.
* convert core to ansii cAndrew Opalach 2019-04-15
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* add next piece delay for when a line is cleared + cleanupAndrew Opalach 2019-04-14
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* remove accidental fileAndrew Opalach 2019-04-13
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* general cleanup and add ghost piece for previewAndrew Opalach 2019-04-13
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* simplify piece queueAndrew Opalach 2019-04-13
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* fix curses on linuxAndrew Opalach 2019-04-13
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* fix/improve windows supportAndrew Opalach 2019-04-13
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* add shorthand int types and cleanupAndrew Opalach 2019-04-10
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* add opengl fronend, remove sdl frontend, refactor build systemAndrew Opalach 2019-04-10
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* edit formattingAndrew Opalach 2019-03-19
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* fix possible issue with game overAndrew Opalach 2019-03-19
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* change movement againAndrew Opalach 2019-03-19
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* fix build errorsAndrew Opalach 2019-03-14
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* more restrutureAndrew Opalach 2019-03-13
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* wip movements improvementsAndrew Opalach 2019-03-10
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* change a lot of stuff and flesh out sdl uiAndrew Opalach 2019-03-06
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* optimize movement queueAndrew Opalach 2019-03-05
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* add sdl_uiAndrew Opalach 2019-03-05
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* small ncurses_ui adjustmentsAndrew Opalach 2019-03-05
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* add proper drop timing based on levelAndrew Opalach 2019-03-04
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* add lock delayAndrew Opalach 2019-03-04
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* improve ncurses_ui moreAndrew Opalach 2019-03-04
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* add unicode to ncurses_uiAndrew Opalach 2019-03-04
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* improve responsivness, style ncurses frontend moreAndrew Opalach 2019-03-04
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* add scoring and fix some timingAndrew Opalach 2019-03-04
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* restructure project and add tspin checkingAndrew Opalach 2019-03-04
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* add color supportAndrew Opalach 2019-03-04
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* fix undefined behaviour due to uninitialized rotation stateAndrew Opalach 2019-03-04
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* add tspin testing methodAndrew Opalach 2019-03-03
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* add proper counterclockwise rotate supportAndrew Opalach 2019-03-03
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* actually fix formatingAndrew Opalach 2019-03-03
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* fix formattingAndrew Opalach 2019-03-03
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* fix crash when no rotation is possibleAndrew Opalach 2019-03-03
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* implment srs rotation systemAndrew Opalach 2019-03-03
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* add line clear delayAndrew Opalach 2019-03-03
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* fix issue in das and add hard dropAndrew Opalach 2019-03-03
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* implement configurable dasAndrew Opalach 2019-03-03
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* finish most of the core gameplayAndrew Opalach 2019-03-01
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