From 64bd072a1ef349fedc1364a221a19ce71c368e72 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Wed, 10 Apr 2019 17:16:27 -0400 Subject: add shorthand int types and cleanup --- core/include/cetris.h | 37 +++++++++++++++++++------------------ core/include/input.h | 3 ++- core/include/matrix.h | 4 ++-- core/include/types.h | 15 ++++++++++++--- 4 files changed, 35 insertions(+), 24 deletions(-) (limited to 'core/include') diff --git a/core/include/cetris.h b/core/include/cetris.h index 8264842..e51b8c4 100644 --- a/core/include/cetris.h +++ b/core/include/cetris.h @@ -1,6 +1,7 @@ #pragma once #include +#include #include "types.h" @@ -43,13 +44,13 @@ struct tetrimino { color c; piece_matrix m; vec2 pos; - int lock_tick; + u32 lock_tick; }; typedef struct { - uint8_t occupied; - uint8_t constant; - int remove_tick; + bool occupied; + bool constant; + u32 remove_tick; color c; } slot; @@ -62,30 +63,30 @@ struct cetris_game { /* current tetrimino */ struct tetrimino current; - uint8_t current_index; + u8 current_index; /* input_manager */ - uint8_t held_moves[7]; - int das_repeat; + bool held_moves[7]; input_t prev_das_move; - int das_move_tick; - int down_move_tick; + u8 das_repeat; + u32 das_move_tick; + u32 down_move_tick; /* internal game tick */ - int tick; - int next_drop_tick; + u32 tick; + u32 next_drop_tick; /* progress trackers */ - int lines; - uint8_t level; - uint8_t game_over; + u32 lines; + u32 level; + bool game_over; /* scoring flags */ - uint8_t tspin; - uint8_t mini_tspin; + bool tspin; + bool mini_tspin; - /* long int just incase */ - long int score; + /* score counter */ + u64 score; }; void next_piece(struct cetris_game* g); diff --git a/core/include/input.h b/core/include/input.h index 0092bb4..1199991 100644 --- a/core/include/input.h +++ b/core/include/input.h @@ -1,8 +1,9 @@ #pragma once #include +#include struct cetris_game; -uint8_t handle_inputs(struct cetris_game* g); +bool handle_inputs(struct cetris_game* g); void clear_held_key(struct cetris_game* g); diff --git a/core/include/matrix.h b/core/include/matrix.h index 3ab0252..5b6a74c 100644 --- a/core/include/matrix.h +++ b/core/include/matrix.h @@ -11,5 +11,5 @@ extern const vec2 basic_movements[4]; void move_current(struct cetris_game* g, vec2 offset); void overlay_current_matrix(struct cetris_game* g); void hard_drop(struct cetris_game* g); -void rotate_matrix(struct cetris_game* g, int clockwise); -int8_t check_new_matrix(struct cetris_game* g, piece_matrix m); +void rotate_matrix(struct cetris_game* g, bool clockwise); +i8 check_new_matrix(struct cetris_game* g, piece_matrix m); diff --git a/core/include/types.h b/core/include/types.h index 2ce97c7..a20773b 100644 --- a/core/include/types.h +++ b/core/include/types.h @@ -2,13 +2,22 @@ #include -typedef uint8_t piece_matrix[4][4]; +#define u8 uint8_t +#define u16 uint16_t +#define u32 uint32_t +#define u64 uint64_t +#define i8 int8_t +#define i16 int16_t +#define i32 int32_t +#define i64 int64_t typedef struct { - int8_t x; - int8_t y; + i8 x; + i8 y; } vec2; +typedef u8 piece_matrix[4][4]; + typedef enum { DOWN = 1, RIGHT = 2, -- cgit v1.2.3-101-g0448