From 60699af63f92f43cc4b4b9e3050fcdd2a8468281 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Wed, 10 Apr 2019 15:14:00 -0400 Subject: add opengl fronend, remove sdl frontend, refactor build system --- .../CEdev/examples/gfx_template/src/main.c | 64 ++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 frontends/calculator/CEdev/examples/gfx_template/src/main.c (limited to 'frontends/calculator/CEdev/examples/gfx_template/src') diff --git a/frontends/calculator/CEdev/examples/gfx_template/src/main.c b/frontends/calculator/CEdev/examples/gfx_template/src/main.c new file mode 100644 index 0000000..2904b0a --- /dev/null +++ b/frontends/calculator/CEdev/examples/gfx_template/src/main.c @@ -0,0 +1,64 @@ +/* + *-------------------------------------- + * Program Name: + * Author: + * License: + * Description: + *-------------------------------------- +*/ + +/* Keep these headers */ +#include +#include +#include +#include + +/* Standard headers (recommended) */ +#include +#include +#include +#include + +#include + +/* Put your function prototypes here */ +void begin(); +void end(); +bool step(); +void draw(); + +/* Put all your globals here */ +bool partial_redraw; + +void main() { + begin(); // No rendering allowed! + gfx_Begin(); + gfx_SetDrawBuffer(); // Draw to the buffer to avoid rendering artifats + + while (step()) { // No rendering allowed in step! + if (partial_redraw) // Only want to redraw part of the previous frame? + gfx_BlitScreen(); // Copy previous frame as a base for this frame + draw(); // As little non-rendering logic as possible + gfx_SwapDraw(); // Queue the buffered frame to be displayed + } + + gfx_End(); + end(); +} + +/* Put other functions here */ +void begin() { + /* Implement me! */ +} + +void end() { + /* Implement me! */ +} + +bool step() { + /* Implement me! */ +} + +void draw() { + /* Implement me! */ +} -- cgit v1.2.3-101-g0448