From ada53c1b0d303e420d884e77845a31c9de6dfa12 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Sun, 27 Oct 2019 00:23:38 -0400 Subject: misc fixes --- frontends/sdl/sdl_ui.c | 22 ++++++++++++++-------- 1 file changed, 14 insertions(+), 8 deletions(-) (limited to 'frontends/sdl') diff --git a/frontends/sdl/sdl_ui.c b/frontends/sdl/sdl_ui.c index 069db4e..c36e440 100644 --- a/frontends/sdl/sdl_ui.c +++ b/frontends/sdl/sdl_ui.c @@ -261,22 +261,26 @@ void draw() { int main(void) { setup(); - init_game(&g); + ini_parser p; load_ini_file(&p, "config.ini"); + + cetris_config config; int das = atoi(get_ini_value(&p, "das", "das")); - g.config.das_das = das * .06f; + config.das_das = das * .06f; int arr = atoi(get_ini_value(&p, "das", "arr")); - g.config.das_arr = arr * .06f; + config.das_arr = arr * .06f; + + config.drop_period = atoi(get_ini_value(&p, "game", "drop_delay")) * .06f; + config.next_piece_delay = atoi(get_ini_value(&p, "game", "next_piece_delay")); + config.lock_delay = atoi(get_ini_value(&p, "game", "lock_delay")); + config.wait_on_clear = atoi(get_ini_value(&p, "game", "wait_on_clear")); + config.line_delay_clear = atoi(get_ini_value(&p, "game", "line_clear_delay")); - g.config.drop_period = atoi(get_ini_value(&p, "game", "drop_delay")) * .06f; - g.config.next_piece_delay = atoi(get_ini_value(&p, "game", "next_piece_delay")); - g.config.lock_delay = atoi(get_ini_value(&p, "game", "lock_delay")); - g.config.wait_on_clear = atoi(get_ini_value(&p, "game", "wait_on_clear")); - g.config.line_delay_clear = atoi(get_ini_value(&p, "game", "line_clear_delay")); + init_game(&g, &config); #ifdef _WIN32 HANDLE thread = CreateThread(NULL, 0, game_loop, NULL, 0, NULL); @@ -309,6 +313,8 @@ int main(void) { move_piece(&g, ROTATE_CW); break; case 'z': move_piece(&g, ROTATE_CCW); break; + case 'r': + init_game(&g, &config); break; } break; case SDL_KEYUP: -- cgit v1.2.3-101-g0448