From 62151ec83685dc525b4111d236ebae6e23d91c00 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Fri, 27 Sep 2019 01:10:57 -0400 Subject: remove roms --- roms/Chip-8 Hires/!hires_information.txt | 16 ------- .../Astro Dodge Hires [Revival Studios, 2008].ch8 | Bin 1531 -> 0 bytes .../Astro Dodge Hires [Revival Studios, 2008].txt | 52 --------------------- .../Hires Maze [David Winter, 199x].ch8 | Bin 230 -> 0 bytes .../Hires Maze [David Winter, 199x].txt | 12 ----- .../Hires Particle Demo [zeroZshadow, 2008].ch8 | Bin 545 -> 0 bytes .../Hires Particle Demo [zeroZshadow, 2008].txt | 6 --- .../Hires Sierpinski [Sergey Naydenov, 2010].ch8 | Bin 725 -> 0 bytes .../Hires Stars [Sergey Naydenov, 2010].ch8 | Bin 1162 -> 0 bytes roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 | Bin 214 -> 0 bytes .../Hires Worm V4 [RB-Revival Studios, 2007].ch8 | Bin 881 -> 0 bytes .../Hires Worm V4 [RB-Revival Studios, 2007].txt | 52 --------------------- .../Trip8 Hires Demo (2008) [Revival Studios].ch8 | Bin 3156 -> 0 bytes .../Trip8 Hires Demo (2008) [Revival Studios].txt | 50 -------------------- 14 files changed, 188 deletions(-) delete mode 100644 roms/Chip-8 Hires/!hires_information.txt delete mode 100644 roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8 delete mode 100644 roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt delete mode 100644 roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt delete mode 100644 roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt delete mode 100644 roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8 delete mode 100644 roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt delete mode 100644 roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8 delete mode 100644 roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt (limited to 'roms/Chip-8 Hires') diff --git a/roms/Chip-8 Hires/!hires_information.txt b/roms/Chip-8 Hires/!hires_information.txt deleted file mode 100644 index 08baf4a..0000000 --- a/roms/Chip-8 Hires/!hires_information.txt +++ /dev/null @@ -1,16 +0,0 @@ -Roms for the original VIP 2-page hires CHIP8 mode (64x64). -These roms will work on original machines such as Cosmac Vip and Telmac 1800 without hardware modification. - -Emulator programmers can easily support these roms by adding something like the following in front of the opcode handling routine: - - if ((chip_programcounter==0x200) && (opcode==0x1260)) { - // Init 64x64 hires mode - chip_screenwidth=64;chip_screenheight=64; - opcode=0x12C0; // Make the interperter jump to address 0x2c0 - } - - Additionally, you will need to catch opcode 0x0230 and handle the clearscreen event for 64x64 hires - -Kind regards, - - Revival Studios \ No newline at end of file diff --git a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8 b/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8 deleted file mode 100644 index 4320f51..0000000 Binary files a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt b/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt deleted file mode 100644 index c1984b8..0000000 --- a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt +++ /dev/null @@ -1,52 +0,0 @@ ------------------------------------------------------------------------------ - ///////////////// - ////////////////// - //// //// - //// /////////// - //// /////////// - //// //// - //// /////////// - //// ////////// - - www.revival-studios.com ------------------------------------------------------------------------------ -Title : Astro Dodge -Author : Martijn Wenting / Revival Studios -Genre : Game -System : Chip8 / SuperChip8 -Date : 18/12/2008 -Product ID : RS-C8003 ------------------------------------------------------------------------------ - -All the contents of this package are (c)Copyright 2008 Revival Studios. - -The contents of the package may only be spread in its original form, and may not be -published or distributed otherwise without the written permission of the authors. - -Description: ------------- -Astro Dodge is an arcade game for the Chip8 and SuperChip8 systems. -Both versions of the game are included in this package. - -Your goal is to make your way through the asteroids field and dodge the asteroids, scoring points for each asteroid you are able to dodge. -Button 2,4,6,8 will move your ship, button 5 will start the game. - -Running the game(s): --------------------- -The CHIP8 version of the game has been programmed to be compatible with original hardware like the Cosmac VIP and Telmac 1800. -Use the Megachip emulator or any other Chip8/SuperChip compatible emulator to run the game(s). - -Credits: --------- -Programming and Graphics by: Martijn Wenting - -Distribution: -------------- -This package can be freely distributed in its original form. -If you would like to include this game in your rom package, please let me know. - -Watch out for more releases soon! - - - Martijn Wenting / Revival Studios - diff --git a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8 b/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8 deleted file mode 100644 index 65af4b7..0000000 Binary files a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt b/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt deleted file mode 100644 index 2cdef41..0000000 --- a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt +++ /dev/null @@ -1,12 +0,0 @@ -Maze, by David Winter - -Drawing a random maze like this one consists in drawing random diagonal -lines. There are two possibilities: right-to-left line, and left-to-right -line. Each line is composed of a 4*4 bitmap. As the lines must form non- -circular angles, the two bitmaps won't be '/' and '\'. The first one -(right line) will be a little bit modified. See at the end of this source. - -The maze is composed of 16 lines (as the bitmaps are 4 pixels high), each -line consists of 32 bitmaps. -Bitmaps are drawn in random mode. We choose a random value (0 or 1). -If it is 1, we draw a left line bitmap. If it is 0, we draw a right one. diff --git a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8 b/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8 deleted file mode 100644 index 8e72e4c..0000000 Binary files a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt b/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt deleted file mode 100644 index 8835524..0000000 --- a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt +++ /dev/null @@ -1,6 +0,0 @@ -This is my particledemo for the Chip-8, Hires Chip-8 (64x64), SuperChip and MegaChip8. -Works on real hardware as well as emulators - -Enjoy! - - zeroZshadow \ No newline at end of file diff --git a/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8 b/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8 deleted file mode 100644 index 470f683..0000000 Binary files a/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8 b/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8 deleted file mode 100644 index a4657a4..0000000 Binary files a/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 b/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 deleted file mode 100644 index 4a1d2f8..0000000 Binary files a/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8 b/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8 deleted file mode 100644 index 0cf7fa8..0000000 Binary files a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt b/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt deleted file mode 100644 index ec6759c..0000000 --- a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt +++ /dev/null @@ -1,52 +0,0 @@ ------------------------------------------------------------------------------ - ///////////////// - ////////////////// - //// //// - //// /////////// - //// /////////// - //// //// - //// /////////// - //// ////////// - - www.revival-studios.com ------------------------------------------------------------------------------ -Title : SuperWorm V4 -Author : RB (Original game) - Updates and fixes by: Martijn Wenting / Revival Studios -Genre : Game -System : Chip-8 / Chip-8 Hires / SuperChip8 -Date : 10/08/2007 -Product ID : RS-C8001 ------------------------------------------------------------------------------ - -All the contents of this package are (c)Copyright 2007 Revival Studios. -Original game: SuperWorm is (c)Copyright 1992 RB - -The contents of the package may only be spread in its original form, and may not be -published or distributed otherwise without the written permission of the authors. - -Description: ------------- -SuperWorm V4 is an update of the SuperChip8 game: Worm3 by RB. -The original game was only for SuperChip, so i've created a Chip-8 and Hires Chip-8 port. -It also includes several speed fixes and a new control system. - -Running the game: ------------------ -Use the Megachip emulator or any other Chip-8/SuperChip compatible emulator to run the game. - -Credits: --------- -Chip-8 version, Hires Chip-8 version, Updates and fixes by: Martijn Wenting -Original game by: RB - -Distribution: -------------- -This package can be freely distributed in its original form. -If you would like to include this game in your rom package, please let me know. - -Watch out for more releases soon! - - - Martijn Wenting / Revival Studios - diff --git a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8 b/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8 deleted file mode 100644 index e21d774..0000000 Binary files a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8 and /dev/null differ diff --git a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt b/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt deleted file mode 100644 index d14ac8b..0000000 --- a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt +++ /dev/null @@ -1,50 +0,0 @@ ------------------------------------------------------------------------------ - ///////////////// - ////////////////// - //// //// - //// /////////// - //// /////////// - //// //// - //// /////////// - //// ////////// - - www.revival-studios.com ------------------------------------------------------------------------------ -Title : Trip8 / SuperTrip8 demo -Author : Martijn Wenting / Revival Studios -Genre : Demo -System : Chip-8 / Chip-8 Hires / SuperChip8 -Date : 14/10/2008 -Product ID : RS-C8004 ------------------------------------------------------------------------------ - -All the contents of this package are (c)Copyright 2008 Revival Studios. - -The contents of the package may only be spread in its original form, and may not be -published or distributed otherwise without the written permission of the authors. - -Description: ------------- -The Trip8/SuperTrip8 demo are demo's for the Chip-8, Chip-8 Hires and SuperChip8 systems. The demo consists of an intro, 3D vectorballs, and 4 randomized dot-effects. - -Writing a demo for the original Chip-8 interpreter was a real pain, since your framerate basically drops in half for every sprite you need to draw. So even clearing and redrawing a few dots will cause the framerate to drop to near zero :) Originally the demo was going to be bigger and there were much more graphical effects programmed/prototyped, but a lot of these effects turned out to be too much for the original unoptimized Chip-8 interpreters to handle. -The 64x64 Hires version of the demo will also work on the original hardware without modification. - -Running the Demo: ------------------ -Use the Megachip emulator or any other Chip-8/SuperChip compatible emulator to run the demo. - -Credits: --------- -Programming/Graphics/Design by: Martijn Wenting - -Distribution: -------------- -This package can be freely distributed in its original form. -If you would like to include this slideshow in your rom package, please let me know. - -Watch out for more releases soon! - - - Martijn Wenting / Revival Studios - -- cgit v1.2.3-101-g0448