From 583bd4994a59add0f7d99b582cc72db96f1ac172 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Fri, 27 Sep 2019 01:09:28 -0400 Subject: try to fix graphics wip --- .../Hybrids/Bingo [Andrew Modla] (hybrid).ch8 | Bin 0 -> 598 bytes .../Hybrids/Bingo [Andrew Modla] (hybrid).txt | 36 ++++++++++ .../Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 | Bin 0 -> 1166 bytes .../Hybrids/Blackjack [Andrew Modla] (hybrid).txt | 62 +++++++++++++++++ .../Hybrids/Boot-128 (hybrid).ch8 | Bin 0 -> 128 bytes .../Message Center [Andrew Modla] (hybrid).ch8 | Bin 0 -> 951 bytes .../Message Center [Andrew Modla] (hybrid).txt | 75 +++++++++++++++++++++ ...y Drawing Game [Joseph Weisbecker] (hybrid).ch8 | Bin 0 -> 80 bytes ...y Drawing Game [Joseph Weisbecker] (hybrid).txt | 7 ++ 9 files changed, 180 insertions(+) create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 create mode 100644 roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt (limited to 'roms/Chip-8X and Hybrids/Hybrids') diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 new file mode 100644 index 0000000..f9fdf9b Binary files /dev/null and b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..d4430bd --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt @@ -0,0 +1,36 @@ +3. VIP BINGO + +VIP BINGO automatically calls and verifies BINGO numbers. The computer selects +numbers randomly and displays the last three numbers drawn. After a player calls +"BINGO", the computer will check the player's numbers against a list stored in its +memory. The computer adds the numbers checked to give the player a score for that +round of play. + +There are two modes for drawing numbers. Using the manual mode, the operator must +press a key to obtain a new number. Using the automatic mode, the computer draws +numbers every twelve seconds until halted by the operator. Using a third mode, verify, +the operator enters numbers on the keyboard for the computer to check against the +list of numbers called. + +How to play VIP Bingo + +1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200. + +2. Turn RUN switch on. + +3. Key "A" starts calling numbers in the manual mode. Press key "A" for every new + number. New numbers appear at the bottom of the display and are rolled upward. + +4. Key "B" starts calling the numbers in the automatic mode. New numbers appear every + twelves seconds until all numbers are called. You can press key "A" to enter manual + mode, or key "C" to stop calling numbers. + +5. Key "C" starts the verify mode. Enter two digits for each number making up a winning + BINGO card. (Note: press 01 for B-1, 02 for B2, 75 for O-75, etc.) If the number + was called, "OK" will show; if it was not called, "NO" will show. If all five numbers + are OK, press key "F" to display the score for the numbers entered. The score will + be displayed followed by "PT" (point total). You do not have to enter any number for + "FREE". If one of the numbers verified was not called, you can resume calling numbers + as in Step 3 or 4. You may also press key "C" to restart verify if you make a mistake + entering a number. + diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 new file mode 100644 index 0000000..8e558f7 Binary files /dev/null and b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..4b287ff --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt @@ -0,0 +1,62 @@ +4. VIP BLACKJACK + +VIP Blackjack (also known as Twenty-One) follows standard Blackjack rules. The VIP +computer is the dealer. Both the dealer and player try to get cards that add up to +"21". Each number card counts its face value; Ten, Jack, Queen and King count 10; +and Aces count as either one or eleven. A hand containing an Ace that counts as +eleven and does not cause the total to exceed 21, is a "soft" hand. All other hands +are "hard". + +The VIP Blackjack dealer draws on soft 17, hard 16 or less. The dealer deals from +two standard decks. Before dealing a new hand, if the number of cards in the +combined decks is less than 22, the dealer automatically shuffles the cards. Pair +splitting and insurance are not allowed. All winning hands pay 1 to 1, except +blackjack, which pays 2 to 1. + +The game ends either when the player has lost his stake, or when he breaks 999. + +How to play VIP Blackjack (One-Player) + +1. Load the CHIP-8 interpretor at 0000-01FF + and the game starting at 0200. + +2. Turn RUN switch on. + +3. Your stakes will appear at the bottom right corner of your TV screen. + +4. Whenever "CUT" appears on the screen, the dealer will shuffle the cards and + wait for you to cut. Press key 0 to continue play. + +5. Whenever "BET" appears on the screen, you enter you single-digit bet by pressing + key 1 through 9, press key 0 to enter a bet of 10. Your bet will be displayed + slightly above and to the left of your stakes. + +6. After all bets are entered, two cards will be dealt to you and the dealer. The + dealer's cards are on the top of the screen. One of the dealer's cards will be + face down (hole card). + +7. If the dealer has a natural (21) and you do not, you lose your bet. If you also + have a natural, you get your bet back and a "T" for tie appears in the bet position. + +8. If the dealer does not have a natural and you do, you get three times your bet back, + a "W" for win appears in the bet position. + +9. When neither you nor the dealer has a natural, the word "HIT" will appear on your + screen. You must either stand, hit or double down. + It is your turn when your bet flashes. + -You Stand (indicating you have enough cards) by pressing key 0 + -You Hit (indicating you want another card) by pressing key 1 + You can draw up to 5 additional cards for a maximum of 7 cards in your hand. + -You Double Down (indicating you want one more card and double your bet) by + pressing key 2. Your bet will change on the screen. + You keep your turn after Hitting if the card count is 21 or less. You give up + your turn after Standing, Doubling Down or Busting (going over 21). + +10. After you have finished your turn, the dealer turns up his hole (down) card. + If you are still in the game, the dealer draws cards to his hand whenever it + adds up to soft 17 or hard 16, or less. + +11. If the dealer goes over 21, you win unless you already busted. If you win, a "W" + appears in the bet positions and you receive twice your bet. IF you tie, the dealer + (push), a "T" appears and you get your bet back. If your hand is less than the + dealer's, you lose your bet. diff --git a/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 new file mode 100644 index 0000000..d1e7041 Binary files /dev/null and b/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 new file mode 100644 index 0000000..ae4efef Binary files /dev/null and b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..8435c05 --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt @@ -0,0 +1,75 @@ +2. VIP Message Center +The VIP MESSAGE CENTER program permits you to record in the computer memory and display +letters, numbers and special characters on teh TV. The characters saved in the computer +memory are recalled for continuous repetitive display of a message on the TV screen. +You can choose two types of display formats. The typewriter format lets you fill the +entire screen; the ticker tape format shows a line of characters in motion across the +screen. This latter format is useful for words longer than ten characters. + +The typewriter display is arranged into five lines of ten characters per line. The ticker +tape display shows a line of ten characters. Up to 256 different characters and display +commands can be saved in the computer memory. This corresponds to about three completely filled TV screens. There are 56 characters you can select: 0-9, A-Z, space, comma, box, period, colon, ellipsis, exclamation point, question mark, hyphen, dollar sign, cent sign, percent sign, single quote, double quote, plus sign, minus sign, times sign, division sign, slash, and equal sign. + +The keyboard controls the selection of a character and starting or stopping the message display. The keyboard also provides the following display commands: the time to delay before displaying more parts of a message, clearing the screen, spacing between characters, and begining a new line. + +Should you make a mistake entering a character, you can correct it. Yo go through the message stopping where you made your error. You then overwrite the message with the intended character(s). + +How to use VIP Message Center + +1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200. + +2. Turn RUN switch on. + +3. Select type of display: + Key 1 selects the typewriter format and + saves the message characters in the computer memory + Key 2 selects the ticker tapeformat and + saves the message characters in the computer memory + +4. A flashing character indicates teh display position where a character + will go when selected. The flashing character will not appear in the message + unless it is saved. + +5. Key 1 selects the next character in the character sequence (see instruction 11) + to the left of the flashing character. + + Key 3 selects the next character in the character sequence to the right of the + flashing character. Holding down either 1 or 3 changes the character continuously. + + Key 2 saves the flashing character in memory. + + Key 6 stores a time delay corresponding to how long you hold this key down. The + time may be as brief as a quarter of a second. + + Key 7 clears the screen and stores a "clear screen" command. + + Key 8 stores a space character and positions for the next character. + + Key 9 starts a new line (typewriter format only) and stores this command. + + Key 4 is used to step through the message to allow editing. + + Key 5 stops the display at a character. + +6. When you reach the end of the line (10 characters) in typewriter format no characer + will flash. You must press key 9 to start a new line. + +7. You can select the space character using keys 1 or 3. See character sequence in + instruction 11. + +8 Key 2 is useful for skipping over characters when you are correcting a message. + Care must be exercised so that you do not overwrite a stored command (such as a + new line) unintentionally. + +10 You can change the time for the ticker tape movement by altering location 04B7. + Increase this value to increase delay (units of 60th of a second). + +11 The character sequence is: + @0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ .,;:~!-$c%?" + + Note: @=SQUARE, + There is one between Z and . + ~=Ellipsis + c=Cents + + diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 new file mode 100644 index 0000000..ad975d8 Binary files /dev/null and b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt new file mode 100644 index 0000000..7b0925a --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt @@ -0,0 +1,7 @@ +Video Display Drawing game, by: Joseph Weisbecker + +A flashing spot appears in the upper left corner of the screen. +You can move the spot by holding key 2, 4, 6, or 8. +Press key 5 and you can draw a picture with the spot. +Press key 0 and the spot can be moved without drawing or used to erase a previously drawn +line. -- cgit v1.2.3-101-g0448