From 62151ec83685dc525b4111d236ebae6e23d91c00 Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Fri, 27 Sep 2019 01:10:57 -0400 Subject: remove roms --- .../Hybrids/Bingo [Andrew Modla] (hybrid).ch8 | Bin 598 -> 0 bytes .../Hybrids/Bingo [Andrew Modla] (hybrid).txt | 36 ---------- .../Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 | Bin 1166 -> 0 bytes .../Hybrids/Blackjack [Andrew Modla] (hybrid).txt | 62 ----------------- .../Hybrids/Boot-128 (hybrid).ch8 | Bin 128 -> 0 bytes .../Message Center [Andrew Modla] (hybrid).ch8 | Bin 951 -> 0 bytes .../Message Center [Andrew Modla] (hybrid).txt | 75 --------------------- ...y Drawing Game [Joseph Weisbecker] (hybrid).ch8 | Bin 80 -> 0 bytes ...y Drawing Game [Joseph Weisbecker] (hybrid).txt | 7 -- 9 files changed, 180 deletions(-) delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 delete mode 100644 roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt (limited to 'roms/Chip-8X and Hybrids/Hybrids') diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 deleted file mode 100644 index f9fdf9b..0000000 Binary files a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 and /dev/null differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt deleted file mode 100644 index d4430bd..0000000 --- a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt +++ /dev/null @@ -1,36 +0,0 @@ -3. VIP BINGO - -VIP BINGO automatically calls and verifies BINGO numbers. The computer selects -numbers randomly and displays the last three numbers drawn. After a player calls -"BINGO", the computer will check the player's numbers against a list stored in its -memory. The computer adds the numbers checked to give the player a score for that -round of play. - -There are two modes for drawing numbers. Using the manual mode, the operator must -press a key to obtain a new number. Using the automatic mode, the computer draws -numbers every twelve seconds until halted by the operator. Using a third mode, verify, -the operator enters numbers on the keyboard for the computer to check against the -list of numbers called. - -How to play VIP Bingo - -1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200. - -2. Turn RUN switch on. - -3. Key "A" starts calling numbers in the manual mode. Press key "A" for every new - number. New numbers appear at the bottom of the display and are rolled upward. - -4. Key "B" starts calling the numbers in the automatic mode. New numbers appear every - twelves seconds until all numbers are called. You can press key "A" to enter manual - mode, or key "C" to stop calling numbers. - -5. Key "C" starts the verify mode. Enter two digits for each number making up a winning - BINGO card. (Note: press 01 for B-1, 02 for B2, 75 for O-75, etc.) If the number - was called, "OK" will show; if it was not called, "NO" will show. If all five numbers - are OK, press key "F" to display the score for the numbers entered. The score will - be displayed followed by "PT" (point total). You do not have to enter any number for - "FREE". If one of the numbers verified was not called, you can resume calling numbers - as in Step 3 or 4. You may also press key "C" to restart verify if you make a mistake - entering a number. - diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 deleted file mode 100644 index 8e558f7..0000000 Binary files a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 and /dev/null differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt deleted file mode 100644 index 4b287ff..0000000 --- a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt +++ /dev/null @@ -1,62 +0,0 @@ -4. VIP BLACKJACK - -VIP Blackjack (also known as Twenty-One) follows standard Blackjack rules. The VIP -computer is the dealer. Both the dealer and player try to get cards that add up to -"21". Each number card counts its face value; Ten, Jack, Queen and King count 10; -and Aces count as either one or eleven. A hand containing an Ace that counts as -eleven and does not cause the total to exceed 21, is a "soft" hand. All other hands -are "hard". - -The VIP Blackjack dealer draws on soft 17, hard 16 or less. The dealer deals from -two standard decks. Before dealing a new hand, if the number of cards in the -combined decks is less than 22, the dealer automatically shuffles the cards. Pair -splitting and insurance are not allowed. All winning hands pay 1 to 1, except -blackjack, which pays 2 to 1. - -The game ends either when the player has lost his stake, or when he breaks 999. - -How to play VIP Blackjack (One-Player) - -1. Load the CHIP-8 interpretor at 0000-01FF - and the game starting at 0200. - -2. Turn RUN switch on. - -3. Your stakes will appear at the bottom right corner of your TV screen. - -4. Whenever "CUT" appears on the screen, the dealer will shuffle the cards and - wait for you to cut. Press key 0 to continue play. - -5. Whenever "BET" appears on the screen, you enter you single-digit bet by pressing - key 1 through 9, press key 0 to enter a bet of 10. Your bet will be displayed - slightly above and to the left of your stakes. - -6. After all bets are entered, two cards will be dealt to you and the dealer. The - dealer's cards are on the top of the screen. One of the dealer's cards will be - face down (hole card). - -7. If the dealer has a natural (21) and you do not, you lose your bet. If you also - have a natural, you get your bet back and a "T" for tie appears in the bet position. - -8. If the dealer does not have a natural and you do, you get three times your bet back, - a "W" for win appears in the bet position. - -9. When neither you nor the dealer has a natural, the word "HIT" will appear on your - screen. You must either stand, hit or double down. - It is your turn when your bet flashes. - -You Stand (indicating you have enough cards) by pressing key 0 - -You Hit (indicating you want another card) by pressing key 1 - You can draw up to 5 additional cards for a maximum of 7 cards in your hand. - -You Double Down (indicating you want one more card and double your bet) by - pressing key 2. Your bet will change on the screen. - You keep your turn after Hitting if the card count is 21 or less. You give up - your turn after Standing, Doubling Down or Busting (going over 21). - -10. After you have finished your turn, the dealer turns up his hole (down) card. - If you are still in the game, the dealer draws cards to his hand whenever it - adds up to soft 17 or hard 16, or less. - -11. If the dealer goes over 21, you win unless you already busted. If you win, a "W" - appears in the bet positions and you receive twice your bet. IF you tie, the dealer - (push), a "T" appears and you get your bet back. If your hand is less than the - dealer's, you lose your bet. diff --git a/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 deleted file mode 100644 index d1e7041..0000000 Binary files a/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 and /dev/null differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 deleted file mode 100644 index ae4efef..0000000 Binary files a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 and /dev/null differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt deleted file mode 100644 index 8435c05..0000000 --- a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt +++ /dev/null @@ -1,75 +0,0 @@ -2. VIP Message Center -The VIP MESSAGE CENTER program permits you to record in the computer memory and display -letters, numbers and special characters on teh TV. The characters saved in the computer -memory are recalled for continuous repetitive display of a message on the TV screen. -You can choose two types of display formats. The typewriter format lets you fill the -entire screen; the ticker tape format shows a line of characters in motion across the -screen. This latter format is useful for words longer than ten characters. - -The typewriter display is arranged into five lines of ten characters per line. The ticker -tape display shows a line of ten characters. Up to 256 different characters and display -commands can be saved in the computer memory. This corresponds to about three completely filled TV screens. There are 56 characters you can select: 0-9, A-Z, space, comma, box, period, colon, ellipsis, exclamation point, question mark, hyphen, dollar sign, cent sign, percent sign, single quote, double quote, plus sign, minus sign, times sign, division sign, slash, and equal sign. - -The keyboard controls the selection of a character and starting or stopping the message display. The keyboard also provides the following display commands: the time to delay before displaying more parts of a message, clearing the screen, spacing between characters, and begining a new line. - -Should you make a mistake entering a character, you can correct it. Yo go through the message stopping where you made your error. You then overwrite the message with the intended character(s). - -How to use VIP Message Center - -1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200. - -2. Turn RUN switch on. - -3. Select type of display: - Key 1 selects the typewriter format and - saves the message characters in the computer memory - Key 2 selects the ticker tapeformat and - saves the message characters in the computer memory - -4. A flashing character indicates teh display position where a character - will go when selected. The flashing character will not appear in the message - unless it is saved. - -5. Key 1 selects the next character in the character sequence (see instruction 11) - to the left of the flashing character. - - Key 3 selects the next character in the character sequence to the right of the - flashing character. Holding down either 1 or 3 changes the character continuously. - - Key 2 saves the flashing character in memory. - - Key 6 stores a time delay corresponding to how long you hold this key down. The - time may be as brief as a quarter of a second. - - Key 7 clears the screen and stores a "clear screen" command. - - Key 8 stores a space character and positions for the next character. - - Key 9 starts a new line (typewriter format only) and stores this command. - - Key 4 is used to step through the message to allow editing. - - Key 5 stops the display at a character. - -6. When you reach the end of the line (10 characters) in typewriter format no characer - will flash. You must press key 9 to start a new line. - -7. You can select the space character using keys 1 or 3. See character sequence in - instruction 11. - -8 Key 2 is useful for skipping over characters when you are correcting a message. - Care must be exercised so that you do not overwrite a stored command (such as a - new line) unintentionally. - -10 You can change the time for the ticker tape movement by altering location 04B7. - Increase this value to increase delay (units of 60th of a second). - -11 The character sequence is: - @0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ .,;:~!-$c%?" - - Note: @=SQUARE, - There is one between Z and . - ~=Ellipsis - c=Cents - - diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 deleted file mode 100644 index ad975d8..0000000 Binary files a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 and /dev/null differ diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt deleted file mode 100644 index 7b0925a..0000000 --- a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt +++ /dev/null @@ -1,7 +0,0 @@ -Video Display Drawing game, by: Joseph Weisbecker - -A flashing spot appears in the upper left corner of the screen. -You can move the spot by holding key 2, 4, 6, or 8. -Press key 5 and you can draw a picture with the spot. -Press key 0 and the spot can be moved without drawing or used to erase a previously drawn -line. -- cgit v1.2.3-101-g0448