From ef40a5119a77280863c21ba67397818514714ccc Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Sat, 28 Feb 2026 14:49:37 -0500 Subject: Random stuff since last check in --- scripts/desktop/proton-env | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'scripts/desktop/proton-env') diff --git a/scripts/desktop/proton-env b/scripts/desktop/proton-env index c228b24..3aa66e1 100755 --- a/scripts/desktop/proton-env +++ b/scripts/desktop/proton-env @@ -3,7 +3,9 @@ # https://gist.github.com/Kron4ek/af1bbc1353302751a0941308294ec24a export STEAM_COMPAT_LAUNCHER_SERVICE=proton + export PROTON_USE_NTSYNC=1 +export PROTON_ENABLE_WAYLAND=1 export DXVK_HUD=compiler export DXVK_LOG_LEVEL=none @@ -15,15 +17,24 @@ export VKD3D_SHADER_DEBUG=none unset SDL_VIDEODRIVER unset SDL_VIDEO_DRIVER +if [[ ! -z $DISPLAY_MODE_60HZ ]]; then + swaymsg "output $MAIN_MONITOR mode 2560x1440@60.000Hz" +fi + xrandr --output $MAIN_MONITOR --primary -scxctl start --sched bpfland --mode gaming +scxctl start --sched lavd --mode gaming -# LD_PRELOAD could disable steam overlay if the old value wasn't included. if [[ $MANGOHUD == 1 || -z $MANGOHUD ]]; then - env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" mangohud "$@" + # If the old LD_PRELOAD isn't included steam overlay will be disabled. Lag bomb still an issue? + #env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" mangohud "$@" + env LD_PRELOAD="/usr/lib64/libgamemodeauto.so" mangohud "$@" else - env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" "$@" + env LD_PRELOAD="/usr/lib64/libgamemodeauto.so" "$@" fi scxctl stop + +if [[ ! -z $DISPLAY_MODE_60HZ ]]; then + swaymsg "output $MAIN_MONITOR mode 2560x1440@144.000Hz" +fi -- cgit v1.2.3-101-g0448