diff options
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 18 |
1 files changed, 7 insertions, 11 deletions
@@ -1,24 +1,20 @@ -[x] better (cleaner) json handling +[ ] start commiting in a more structured way + - most of the bulk work is done so this will make things easier going forward -[x] pass parser as pointer everywhere +[ ] make gl_enabled toggleable in code (i.e. toggleable at runtime) -[x] cleanup visualizer code +[ ] cleanup pass on non-objects (asset, texture, shader, etc) -[X] cleanup build system +[ ] objects with blendmode other than 0 have extra pass using blendpassthrough shader -[ ] start commiting in a more structured way - - most of the bulk work is done so this will make things easier going forward +[ ] really analyze the structue of a pass/object and try to simplify the code + - verify if the model/robject order is correct (renderdoc) [ ] more acurate visualizer -[ ] seperate program to extract scene.pkg - [ ] gifs - https://github.com/notscuffed/repkg/blob/master/RePKG.Application/Texture/TexFrameInfoContainerReader.cs -[ ] RG88 & R8 textures - - i think it works need to test more - Broken: [ ] ./mauri ../../../c/workshop_wallpapers/1703298496/scene.pkg - xray only works in the middle |