| Commit message (Expand) | Author | Age |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | Temporary (x86_64-only) build fix |  Andrew Opalach
| 2024-10-19 |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | Try to fix nix build |  Andrew Opalach
| 2024-10-19 |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | Watch for config changes |  Andrew Opalach
| 2024-10-19 |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | Add config for assets path |  Andrew Opalach
| 2024-10-19 |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | execv() -> execvp() |  Andrew Opalach
| 2024-10-19 |
| * | Update flake |  Andrew Opalach
| 2024-10-19 |
| * | Attempt to make usable and packageable |  Andrew Opalach
| 2024-10-19 |
| * | Remove gstreamer and visualizer, cleanup |  Andrew Opalach
| 2024-10-08 |
| * | Axe wine stuff, add config.json, cleanup |  Andrew Opalach
| 2024-10-08 |
| * | Update codebase |  Andrew Opalach
| 2024-10-04 |
| * | One last push |  Andrew Opalach
| 2023-11-12 |
| * | cleanup, finalize notes, add README.md |  Andrew Opalach
| 2023-07-15 |
| * | update TODO, cleanup |  Andrew Opalach
| 2023-03-11 |
| * | add rate, cleanup |  Andrew Opalach
| 2023-03-10 |
| * | temporary fix for new assets, major cleanup |  Andrew Opalach
| 2022-07-21 |
| * | Some uncommitted stuff |  Andrew Opalach
| 2022-02-12 |
| * | fix alternating framebuffers on objects, add toggleable drawing |  Andrew Opalach
| 2020-10-29 |
| * | add write to file, finish gifs, gl fixes |  Andrew Opalach
| 2020-10-27 |
| * | cleanup |  Andrew Opalach
| 2020-10-24 |
| * | fix object/effect load order, visualizer memory leak |  Andrew Opalach
| 2020-10-22 |
| * | wip gif |  Andrew Opalach
| 2020-10-21 |
| * | fix windows build |  Andrew Opalach
| 2020-10-15 |
| * | proper s3tc subproject |  Andrew Opalach
| 2020-10-15 |
| * | glfw subproject |  Andrew Opalach
| 2020-10-15 |
| * | wip |  Andrew Opalach
| 2020-10-15 |
| * | add json subproject |  Andrew Opalach
| 2020-10-15 |
| * | cleanup build |  Andrew Opalach
| 2020-10-15 |
| * | better texture handling, visualizer cleanup, proper handling of object frameb... |  Andrew Opalach
| 2020-10-15 |
| * | misc render stuff, add visualizer |  Andrew Opalach
| 2020-10-12 |
| * | wip |  Andrew Opalach
| 2020-10-10 |
| * | new json parsing |  Andrew Opalach
| 2020-10-04 |
| * | add cursor position support and fix various issues that came with it |  Andrew Opalach
| 2020-10-02 |
| * | refactor render pass creation |  Andrew Opalach
| 2020-10-01 |
| * | cleanup 'todo' usage |  Andrew Opalach
| 2020-10-01 |
| * | switch to c++, add dxt5 and dxt1 handling |  Andrew Opalach
| 2020-10-01 |
| * | texture cache, load objects in order of dependencies |  Andrew Opalach
| 2020-09-14 |
| * | update moro |  Andrew Opalach
| 2020-09-14 |
| * | handle blending modes and refactor |  Andrew Opalach
| 2020-09-14 |
| * | wip |  Andrew Opalach
| 2020-09-11 |
| * | handle passthrough objects |  Andrew Opalach
| 2020-09-11 |
| * | improve asset load fail logic |  Andrew Opalach
| 2020-09-10 |
| * | refactor all the rendering code |  Andrew Opalach
| 2020-09-10 |
| * | wip |  Andrew Opalach
| 2020-09-08 |
| * | implement framebuffer handleing and pass targets |  Andrew Opalach
| 2020-09-08 |
| * | finish most of the core stuff |  Andrew Opalach
| 2020-09-07 |