| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | cleanup | 2020-10-24 | ||
| * | fix object/effect load order, visualizer memory leak | 2020-10-22 | ||
| * | wip gif | 2020-10-21 | ||
| * | fix windows build | 2020-10-15 | ||
| * | proper s3tc subproject | 2020-10-15 | ||
| * | glfw subproject | 2020-10-15 | ||
| * | wip | 2020-10-15 | ||
| * | add json subproject | 2020-10-15 | ||
| * | cleanup build | 2020-10-15 | ||
| * | better texture handling, visualizer cleanup, proper handling of object frameb... | 2020-10-15 | ||
| * | misc render stuff, add visualizer | 2020-10-12 | ||
| * | wip | 2020-10-10 | ||
| * | new json parsing | 2020-10-04 | ||
| * | add cursor position support and fix various issues that came with it | 2020-10-02 | ||
| * | refactor render pass creation | 2020-10-01 | ||
| * | cleanup 'todo' usage | 2020-10-01 | ||
| * | switch to c++, add dxt5 and dxt1 handling | 2020-10-01 | ||
| * | texture cache, load objects in order of dependencies | 2020-09-14 | ||
| * | update moro | 2020-09-14 | ||
| * | handle blending modes and refactor | 2020-09-14 | ||
| * | wip | 2020-09-11 | ||
| * | handle passthrough objects | 2020-09-11 | ||
| * | improve asset load fail logic | 2020-09-10 | ||
| * | refactor all the rendering code | 2020-09-10 | ||
| * | wip | 2020-09-08 | ||
| * | implement framebuffer handleing and pass targets | 2020-09-08 | ||
| * | finish most of the core stuff | 2020-09-07 | ||
| * | implement most of the shader parsing | 2020-08-24 | ||
| * | return ref to texture | 2020-08-24 | ||
| * | initial commit | 2020-08-24 | ||