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path: root/src/engine.cc
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* Default color(4) to white, TUI improvementsAndrew Opalach 2025-06-11
| | | | | | | | | - Add some default uniforms. - Fix depth usage. - Add new shader hack for HLSL compat. - Update deps. Signed-off-by: Andrew Opalach <andrew@akon.city>
* Remove gstreamer and visualizer, cleanupAndrew Opalach 2024-10-08
| | | | Signed-off-by: Andrew Opalach <andrew@akon.city>
* Update codebaseAndrew Opalach 2024-10-04
| | | | | | | Bring up-to-date with my other projects. Wallpaper engine behavior is mostly unchanged. Signed-off-by: Andrew Opalach <andrew@akon.city>
* One last pushAndrew Opalach 2023-11-12
| | | | Signed-off-by: Andrew Opalach <andrew@akon.city>
* cleanup, finalize notes, add README.mdAndrew Opalach 2023-07-15
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* add rate, cleanupAndrew Opalach 2023-03-10
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* temporary fix for new assets, major cleanupAndrew Opalach 2022-07-21
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* fix alternating framebuffers on objects, add toggleable drawingAndrew Opalach 2020-10-29
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* fix object/effect load order, visualizer memory leakAndrew Opalach 2020-10-22
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* wip gifAndrew Opalach 2020-10-21
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* wipAndrew Opalach 2020-10-15
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* cleanup buildAndrew Opalach 2020-10-15
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* better texture handling, visualizer cleanup, proper handling of object ↵Andrew Opalach 2020-10-15
| | | | framebuffers
* misc render stuff, add visualizerAndrew Opalach 2020-10-12
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* wipAndrew Opalach 2020-10-10
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* new json parsingAndrew Opalach 2020-10-04
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* add cursor position support and fix various issues that came with itAndrew Opalach 2020-10-02
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* cleanup 'todo' usageAndrew Opalach 2020-10-01
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* switch to c++, add dxt5 and dxt1 handlingAndrew Opalach 2020-10-01