From f1a9751af6cc6aa0bac91e7f28fc43b1a4cb64fd Mon Sep 17 00:00:00 2001 From: Andrew Opalach Date: Sat, 15 Jul 2023 01:16:04 -0400 Subject: cleanup, finalize notes, add README.md --- src/objects/effect.cc | 8 +------- src/objects/effect.h | 1 + src/objects/material.cc | 8 +------- src/objects/model.cc | 6 ------ src/objects/model.h | 3 --- src/objects/object.cc | 10 ++-------- src/objects/object.h | 2 -- src/objects/pass.cc | 9 --------- src/objects/pass.h | 7 ------- src/objects/scene.cc | 6 ------ src/objects/scene.h | 4 ---- 11 files changed, 5 insertions(+), 59 deletions(-) (limited to 'src/objects') diff --git a/src/objects/effect.cc b/src/objects/effect.cc index 9257061..72d9e7e 100644 --- a/src/objects/effect.cc +++ b/src/objects/effect.cc @@ -1,11 +1,5 @@ -#include "../assets.h" -#include "../engine.h" -#include "../json.h" -#include "../log.h" - -#include "effect.h" -#include "object.h" #include "pass.h" +#include "effect.h" using namespace Mauri; diff --git a/src/objects/effect.h b/src/objects/effect.h index 8be54e7..558396b 100644 --- a/src/objects/effect.h +++ b/src/objects/effect.h @@ -2,6 +2,7 @@ #define _EFFECT_H #include "../util.h" +#include "../json.h" #include "../engine.h" #include "../texture.h" diff --git a/src/objects/material.cc b/src/objects/material.cc index b99b918..0957214 100644 --- a/src/objects/material.cc +++ b/src/objects/material.cc @@ -1,11 +1,5 @@ -#include "../assets.h" -#include "../engine.h" -#include "../json.h" -#include "../log.h" - -#include "material.h" -#include "object.h" #include "pass.h" +#include "material.h" using namespace Mauri; diff --git a/src/objects/model.cc b/src/objects/model.cc index 8af3224..1517b23 100644 --- a/src/objects/model.cc +++ b/src/objects/model.cc @@ -1,10 +1,4 @@ -#include "../assets.h" -#include "../json.h" -#include "../log.h" - -#include "material.h" #include "model.h" -#include "pass.h" using namespace Mauri; diff --git a/src/objects/model.h b/src/objects/model.h index a9b2b01..0d5b313 100644 --- a/src/objects/model.h +++ b/src/objects/model.h @@ -1,9 +1,6 @@ #ifndef _MODEL_H #define _MODEL_H -#include "../engine.h" -#include "../json.h" - #include "material.h" namespace Mauri diff --git a/src/objects/object.cc b/src/objects/object.cc index 833620a..73a16b3 100644 --- a/src/objects/object.cc +++ b/src/objects/object.cc @@ -1,12 +1,6 @@ -#include "../gl.h" -#include "../json.h" -#include "../log.h" - -#include "effect.h" -#include "model.h" -#include "object.h" -#include "scene.h" #include "pass.h" +#include "scene.h" +#include "object.h" using namespace Mauri; diff --git a/src/objects/object.h b/src/objects/object.h index 37b8bce..1a79c6c 100644 --- a/src/objects/object.h +++ b/src/objects/object.h @@ -1,8 +1,6 @@ #ifndef _OBJECT_H #define _OBJECT_H -#include "../engine.h" - #include "model.h" #include "effect.h" diff --git a/src/objects/pass.cc b/src/objects/pass.cc index 12d2cda..e6a9bfa 100644 --- a/src/objects/pass.cc +++ b/src/objects/pass.cc @@ -1,17 +1,8 @@ #include -#include "../assets.h" -#include "../engine.h" #include "../gl.h" -#include "../json.h" -#include "../shader.h" -#include "../texture.h" #include "pass.h" -#include "material.h" -#include "model.h" -#include "object.h" -#include "scene.h" using namespace Mauri; diff --git a/src/objects/pass.h b/src/objects/pass.h index d2806d9..97348a3 100644 --- a/src/objects/pass.h +++ b/src/objects/pass.h @@ -1,13 +1,6 @@ #ifndef _PASS_H #define _PASS_H -#include "../json.h" -#include "../context.h" -#include "../engine.h" -#include "../gl.h" -#include "../shader.h" -#include "../texture.h" - #include "object.h" #define MAX_TEXTURES 8 diff --git a/src/objects/scene.cc b/src/objects/scene.cc index 6df5e02..8331b15 100644 --- a/src/objects/scene.cc +++ b/src/objects/scene.cc @@ -1,10 +1,4 @@ -#include "../assets.h" -#include "../json.h" -#include "../log.h" -#include "../util.h" - #include "scene.h" -#include "pass.h" using namespace Mauri; diff --git a/src/objects/scene.h b/src/objects/scene.h index 8f13f3a..672df96 100644 --- a/src/objects/scene.h +++ b/src/objects/scene.h @@ -1,10 +1,6 @@ #ifndef _SCENE_H #define _SCENE_H -#include "../assets.h" -#include "../engine.h" -#include "../json.h" - #include "object.h" namespace Mauri -- cgit v1.2.3-101-g0448