#pragma once #include "window.h" #ifdef STELA_PAUSE static inline bool stl_should_refresh_common(struct stl_window *window) { if (window->pending_refresh) { window->pending_refresh = false; return true; } return false; } #endif void stl_window_init(struct stl_window *window); void stl_window_created(struct stl_window *window, u32 width, u32 height, u32 flags);