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| author | 2026-06-03 17:24:53 -0400 | |
|---|---|---|
| committer | 2026-06-03 19:01:27 -0400 | |
| commit | d8fda32bb62dbc02e4e881e5e5a2b865aa862493 (patch) | |
| tree | 98e986422cc3f195ca432249039f683d02a8a428 /changelog.txt | |
| parent | 377858fd543439558f7980ba5ca17a0ce690c038 (diff) | |
| download | NewCamera-d8fda32bb62dbc02e4e881e5e5a2b865aa862493.tar.gz NewCamera-d8fda32bb62dbc02e4e881e5e5a2b865aa862493.tar.bz2 NewCamera-d8fda32bb62dbc02e4e881e5e5a2b865aa862493.zip | |
Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'changelog.txt')
| -rw-r--r-- | changelog.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/changelog.txt b/changelog.txt index 18d025c..4262c97 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,12 @@ += 4.1 (Beta) + NewCamera_4.1_beta1.zip: 06/03/26, aeae08ec32cdb3caaed3987f3dfeeb7f9fde4bb288681c2a05c275fc6e79a26e +== Changelog +* Gutted "Graphical Enhancements". Moving them to a new mod World Tuning Tool (Release soon). +* Better method for "Disable Fading", now includes monsters and decals. +* Added the ability to rotate player joints on the fly and a way to disable inverse kinematics. +* Added a display for your player's armor and the ability to toggle individual parts. +* Under "DEBUG" you can see a list of Monsters, Animals, and all currently loaded models. + = 4.0 (Beta) MHWNewCamera_4.0_beta1.zip: 1/22/26, sha256-d3f16b30260b6aef1a981f1f6dc19f7067e13330c931c164ca4c3d254bb3eb92 MHWNewCamera_4.0_beta2.zip: 2/19/26, sha256-749a815623e6c4cc0199f8c0fb10fb2b6fca4fa8e4c4dbd238431f75a60efbd2 |