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NewCamera
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Monster Hunter World Freecam Mod
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path:
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Plugin.cs
Commit message (
Expand
)
Author
Age
*
Reorder UI
Andrew Opalach
2026-09-21
*
Cleanup debugLog/frameTick
Andrew Opalach
2026-09-21
*
Axe disableMod
Andrew Opalach
2026-09-21
*
Separate player stuff
Andrew Opalach
2026-09-21
*
Allow setting chest bone index
Andrew Opalach
2026-09-20
*
Update parameter names
Andrew Opalach
2026-09-20
*
Add joint position offsets
Andrew Opalach
2026-09-20
*
body/faceOffsets -> body/faceRotations
Andrew Opalach
2026-09-20
*
Always use SetZoneStateHook()
Andrew Opalach
2026-08-11
*
long to nint
Andrew Opalach
2026-08-11
*
More proper joint mapping
Andrew Opalach
2026-08-10
*
Add lerp to orbital camera
Andrew Opalach
2026-08-10
*
Joints fixes, expose face joints
Andrew Opalach
2026-08-09
*
Small cleanup for 4.1_beta1
Andrew Opalach
2026-06-03
*
Massively improve model part toggling
Andrew Opalach
2026-06-03
*
Organize joints, cleanup for new release
Andrew Opalach
2026-06-02
*
Progress on joints stuff
Andrew Opalach
2026-05-23
*
Document head armor display
Andrew Opalach
2026-05-20
*
Document some stuff
Andrew Opalach
2026-05-20
*
Super wip joint stuff
Andrew Opalach
2026-05-19
*
Reduce WritePadInputHook()
Andrew Opalach
2026-05-16
*
Vector usage cleanup, remove controllerAddr()
Andrew Opalach
2026-05-15
*
Automatic save slot fallback
Andrew Opalach
2026-05-15
*
Armor parts and wetness cleanup, misc additions
Andrew Opalach
2026-05-14
*
Simplify and fix preset select and disable fading
Andrew Opalach
2026-04-05
*
Gut graphics stuff, misc additions
Andrew Opalach
2026-04-02
*
Very untested armor parts toggle
Andrew Opalach
2026-03-09
*
Dof params and advance frame button
Andrew Opalach
2026-02-23
*
Cleanup for version 4.0 beta2
Andrew Opalach
2026-02-19
*
Bunch of graphics stuff
Andrew Opalach
2026-02-18
*
WIP volume rendering resolution
Andrew Opalach
2026-02-09
*
Mouse support, lots of WIP stuff
Andrew Opalach
2026-02-08
*
Revert to single precision floats, use MathF
Andrew Opalach
2026-02-06
*
Test new methods to cleanup code
Andrew Opalach
2026-02-06
*
Orbit player feature
Andrew Opalach
2026-02-04
*
Input handling cleanup and fixes
Andrew Opalach
2026-01-27
*
Test special input handling for in-game menus
Andrew Opalach
2026-01-26
*
Version 4.0 beta
Andrew Opalach
2026-01-22
*
Cleanup and some test stuff
Andrew Opalach
2026-01-17
*
More WIP
Andrew Opalach
2026-01-15
*
Tons of WIP stuff for the people
Andrew Opalach
2026-01-11
*
Bind changes
Andrew Opalach
2026-01-11
*
Basic keyboard support
Andrew Opalach
2025-11-20
*
Version 3.0 grind
Andrew Opalach
2025-11-18
*
Add lock vertical movement toggle
Andrew Opalach
2025-11-12
*
Fix input handling with 2+ controllers connected
Andrew Opalach
2025-11-09
*
L2/R2 -> LT/RT, edit comments
Andrew Opalach
2025-10-25
*
Rearrange graphical options
Andrew Opalach
2025-10-21
*
Fix shadow res patch crashing on Windows
Andrew Opalach
2025-10-21
*
Add graphical enhancements and lots of fixes
Andrew Opalach
2025-10-11
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