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#! /usr/bin/env python3
import sys
sys.dont_write_bytecode = True
import os
import os.path
import shutil
import re
import struct
import time
import random
from enum import Enum
from hashlib import sha256
from zipfile import ZipFile
try:
import unrardll
RAR_SUPPORT = True
except ImportError:
RAR_SUPPORT = False
try:
from py7zr import SevenZipFile
SEVEN_ZIP_SUPPORT = True
except ImportError:
SEVEN_ZIP_SUPPORT = False
from ArmorIDs import ArmorIDs
def flatten(xss):
return [x for xs in xss for x in xs]
NATIVEPC_SUBDIRS = ('ec', 'hm', 'npc', 'pg', 'posteffect', 'sound', 'ui', 'village', 'accessory', 'em', 'light', 'otomo', 'photo', 'quest', 'system', 'unit_resource', 'common', 'event', 'ngword_list', 'pc', 'pl', 'shortcut', 'vfx', 'wp', 'plugins')
USAGE = f'Usage: {sys.argv[0]} <Write/Verify/Delete> <Slots.txt> <Path_to_Mods> <Path_to_Game>'
if len(sys.argv) < 4:
print(USAGE)
sys.exit(1)
Mode = sys.argv[1].lower()
Slots = sys.argv[2]
Mods_Directory = sys.argv[3]
Game_Directory = sys.argv[4]
Extract_Directory = f'{Mods_Directory}/extract'
List_Path = f'{Game_Directory}/mod_slots.txt'
if not os.path.isfile(Slots):
print(f'{Slots} not a file.')
sys.exit(1)
if not os.path.isdir(Mods_Directory):
print(f'Directory {Mods_Directory} doesn\'t exist.')
sys.exit(1)
if not os.path.isdir(Extract_Directory):
try:
os.mkdir(Extract_Directory)
except:
print(f'Failed to create directory for extracted mods at {Extract_Directory}.')
sys.exit(1)
if not os.path.isdir(Game_Directory):
print(f'Directory {Game_Directory} doesn\'t exist.')
sys.exit(1)
if Mode == 'verify' and not os.path.isfile(List_Path):
print(f'Verification requested but previous hash not found at {List_Path}.')
sys.exit(1)
Error_Messages = []
Error_Index = 1
def Error(msg):
global Error_Messages
global Error_Index
msg = f'E(#{Error_Index}): {msg}'
Error_Messages.append(msg)
Error_Index += 1
print(msg + '\n' + '^'*len(msg))
Warning_Index = 1
def Warn(msg, inline=True):
global Error_Messages
global Warning_Index
msg = f'W(#{Warning_Index}): {msg}'
Error_Messages.append(msg)
Warning_Index += 1
if inline:
print(msg + '\n' + '^'*len(msg))
class ArchiveType(Enum):
ZIP = 0
RAR = 1
SEVEN_ZIP = 2
class Mod():
def __init__(self, path):
self.path = path
self.name = path.split('/')[-1]
m = sha256()
m.update(open(path, 'rb').read())
self.hash = m.hexdigest()
ext = path.split('.')[-1].lower()
self.files = []
if ext == 'zip':
self.type = ArchiveType.ZIP
self.obj = ZipFile(path, 'r')
for file in self.obj.infolist():
if file.filename[-1] == '/':
continue
self.files.append(file.filename)
elif ext == 'rar':
if not RAR_SUPPORT:
raise Exception('Use of .rar archive without required package (unrardll).')
self.type = ArchiveType.RAR
for header in list(unrardll.headers(path)):
if not header['is_dir']:
self.files.append(header['filename'])
elif ext == '7z':
if not SEVEN_ZIP_SUPPORT:
raise Exception('Use of .7z archive without required package (py7zr).')
self.type = ArchiveType.SEVEN_ZIP
self.obj = SevenZipFile(path, 'r')
for file in self.obj.list():
if not file.is_directory:
self.files.append(file.filename)
# Filter paths to fix automatic processing.
self.raw_files = self.files.copy()
for i, file in enumerate(self.files):
npc = file.lower().find('nativepc')
if npc >= 0:
cut = file[npc:npc + len('nativePC')]
if cut != 'nativePC':
print(f'Correcting nativePC capitalization in {file}.')
self.files[i] = file.replace(cut, 'nativePC')
self.raw_map = {}
for i in range(0, len(self.files)):
self.raw_map[self.files[i]] = self.raw_files[i]
self.roots = []
self.ignored = []
self.overrides = {}
self.map = {}
def sub_override_name(self, name, is_slinger):
if name[0] == '[':
name = name[1:-1]
if name in ArmorIDs.keys():
name = ArmorIDs[name][1 if is_slinger else 0][2:]
else:
return None
return name
def get_id_from_subpath(self, sub):
if sub.startswith('nativePC/pl/f_equip/pl'):
return sub[22:30], False
elif sub.startswith('nativePC/wp/slg/slg'):
return sub[18:27], True
return None, None
def file_sort_key(self, x):
for i in range(0, len(self.roots)):
if x.startswith(self.roots[i]):
return i
return 0
# If file is within a defined root, truncate it's path up to nativePC/.
def maybe_strip_root(self, file):
for root in self.roots:
if file.startswith(root):
npc = file.find('nativePC')
if npc >= 0:
return file[npc:], root
return file, None
def do_map(self, All_Files, Global_Overrides):
print(self.name)
for file in sorted(self.files, key=self.file_sort_key):
base, root = self.maybe_strip_root(file)
has_overrides = False
for key in self.overrides.keys():
if base.startswith(key):
has_overrides = True
break
if (base.startswith(tuple(self.ignored)) or not base.startswith('nativePC')) and not has_overrides:
continue
has_global_override = False
for key in Global_Overrides.values():
if base.startswith(key[1]):
has_global_override = True
break
targets = []
if base in self.overrides.keys() and len(self.overrides[base]) > 0: # Direct remaps.
for target in self.overrides[base]:
if len(target.split('/')[-1].split('.')) == 1:
print(f'Warning: Possible non-direct path as a direct override: {target}')
targets.append(target)
# Add file as-is unless it could override an explicit target of a different file.
elif base not in flatten(self.overrides.values()) and not has_global_override:
targets.append(base)
# Substitute armor names, like '[Anja]', with their IDs.
for i, target in enumerate(targets):
for key, overrides in self.overrides.items():
if not target.startswith(key) or key == target:
continue
for override in overrides:
target_id, is_slinger = self.get_id_from_subpath(target)
if not target_id:
Error(f'Invalid target: {target}')
continue
mapped_name = self.sub_override_name(override, is_slinger)
if not mapped_name:
Error(f'Invalid substitute: {override}')
continue
targets[i] = target.replace(target_id, mapped_name)
break
print(f' {file}')
# Apply global overrides.
for match, override in Global_Overrides.items():
for target in targets:
if re.match(match, target):
override[0].map[override[1]].append(target)
targets.remove(target)
print(f' (Globally overwritten by) {override[0].name}:{override[1]}')
print(f' -> {target}')
All_Files.append((self, target, file))
break
# Map targets.
unique_targets = []
for target in targets:
overwritten = None
for other in All_Files:
if other[1] == target:
overwritten = other
break
if overwritten:
if overwritten[0] == self:
print(f' (Overwritten by) {overwritten[2]}')
else:
print(f' (Overwritten by) {overwritten[0].name}:{overwritten[2]}')
else:
unique_targets.append(target)
print(f' -> {target}')
if len(unique_targets) > 0:
for target in unique_targets:
All_Files.append((self, target, file))
self.map[file] = unique_targets
def add_to_hash(self, m):
output = f'{os.path.join(Extract_Directory, self.hash)}'
if not os.path.isdir(output):
os.mkdir(output)
do_extract = False
on_disk = [os.path.join(root, file) for root, dirs, files in os.walk(output) for file in files]
for key in self.map:
file = os.path.join(output, self.raw_map[key])
if file not in on_disk:
do_extract = True
break
if do_extract:
if self.type == ArchiveType.ZIP:
self.obj.extractall(path=output)
elif self.type == ArchiveType.RAR:
unrardll.extract(self.path, output)
elif self.type == ArchiveType.SEVEN_ZIP:
self.obj.extractall(path=output)
for key in self.map:
m.update(open(os.path.join(output, self.raw_map[key]), 'rb').read())
def write(self, old_list, list_file):
output = f'{os.path.join(Extract_Directory, self.hash)}'
for key in self.map:
targets = self.map[key]
for target in targets:
copy = target[0] == '|';
if copy:
target = target[1:]
if target in old_list:
old_list.remove(target)
list_file.write(target + '\n')
inc = Game_Directory
for s in target.split('/')[:-1]:
inc = os.path.join(inc, s)
if not os.path.isdir(inc):
os.mkdir(inc)
target = os.path.join(Game_Directory, target)
if os.path.islink(target):
os.remove(target)
elif os.path.isfile(target) or os.path.isdir(target):
if not copy:
Warn(f'Not replacing non-symlink file: {target}', False)
continue
file = os.path.join(output, self.raw_map[key])
if copy:
print(f'{file}\n (detached) -> {target}')
shutil.copyfile(file, target)
else:
os.symlink(file, target)
def delete(self):
for key in self.map:
targets = self.map[key]
for target in targets:
target = os.path.join(Game_Directory, target)
if os.path.islink(target):
os.remove(target)
elif os.path.isfile(target) or os.path.isdir(target):
Warn(f'Not deleting non-symlink file: {target}', False)
def is_armor_override(line):
sp = line.split('/')
if len(sp[-1]) == 10 and sp[-1].startswith('pl'):
return True
if len(sp[-1]) == 11 and sp[-1].startswith('slg'):
return True
if sp[-1] in ['helm', 'body', 'arm', 'wst', 'leg']:
return True
return False
Seed = time.time()
if Mode == 'write':
random.seed(Seed)
with open(List_Path, 'a+') as l:
l.seek(0)
old_list = l.read().splitlines()
if len(old_list) > 2:
old_hash = old_list[0]
try:
old_seed = struct.unpack('!d', bytes.fromhex(old_list[1]))[0]
except ValueError:
Error(f'Invalid seed \'{old_list[1]}\' in {List_Path}.')
else:
if Mode == 'verify':
random.seed(old_seed)
old_list = old_list[2:]
if Mode == 'write':
l.truncate(0)
Mods = []
Shuffle = None
Current_Mod = None
Current_Override = None
Global_Overrides = {}
with open(Slots, 'r') as f:
for ln, line in enumerate(f.read().splitlines()):
if len(line) == 0 or line[0] == '#':
continue
if line == 'XXX':
break
if line[0] in [';', 's']:
if Current_Mod:
Mods.append(Current_Mod)
Current_Mod = None
if line[0] == 's':
Shuffle = []
path = os.path.join(Mods_Directory, line[1:])
if os.path.isfile(path):
Shuffle.append(path)
else:
Error(f'File not found: {path}')
continue
elif line[0] == '+':
path = os.path.join(Mods_Directory, line[1:])
if os.path.isfile(path):
Shuffle.append(path)
else:
Error(f'File not found: {path}')
continue
elif line[0:4].upper() == 'ROLL':
Current_Mod = Mod(random.choice(Shuffle))
Current_Override = None
Shuffle = None
continue
if line[0] == ';':
path = os.path.join(Mods_Directory, line[1:])
if os.path.isfile(path):
Current_Mod = Mod(path)
Current_Override = None
else:
Error(f'File not found: {path}')
continue
cmd = None
if line[0] == '&':
cmd = 'root'
elif line[0] == '<':
cmd = 'ignore'
elif line[0] == '|':
cmd = 'detach'
elif line[0] == ':':
cmd = 'override'
elif line[0] == '>':
cmd = 'value'
elif line[0] == '*':
cmd = 'global'
if cmd:
line = line[1:]
if line.startswith(NATIVEPC_SUBDIRS):
line = 'nativePC/' + line
else:
continue
if cmd == 'root' and Current_Mod:
Current_Mod.roots.append(line)
elif cmd == 'ignore' and Current_Mod:
Current_Mod.ignored.append(line)
elif cmd == 'detach' and Current_Mod:
if line not in Current_Mod.files:
Error(f'File not found: {Current_Mod.name}:{line}')
else:
Current_Mod.ignored.append(line)
Current_Mod.map[line] = [f'|{line}']
elif cmd == 'override' and Current_Mod:
if not (is_armor_override(line) or line in Current_Mod.files):
Error(f'File not found: {Current_Mod.name}:{line}')
else:
Current_Override = line
Current_Mod.overrides[Current_Override] = []
elif cmd == 'global' and Current_Mod and Current_Override:
Current_Mod.map[Current_Override] = []
Global_Overrides[line] = (Current_Mod, Current_Override)
elif cmd == 'value' and Current_Mod:
if Current_Override:
Current_Mod.overrides[Current_Override].append(line)
elif line[0] == '[': # Special case guess for armor mods.
include_slinger = line[-1] == 's'
if include_slinger:
line = line[:-1]
for file in Current_Mod.files:
base, root = Current_Mod.maybe_strip_root(file)
if base.startswith('nativePC/pl/f_equip/pl') or (base.startswith('nativePC/wp/slg/slg') and include_slinger):
override = '/'.join(base.split('/')[0:4])
Current_Mod.overrides[override] = [line]
elif base.startswith('nativePC/wp/slg/slg') and not include_slinger:
Current_Mod.ignored.append(base)
if Current_Mod:
Mods.append(Current_Mod)
Current_Mod = None
All_Files = []
M = sha256()
for mod in Mods:
mod.do_map(All_Files, Global_Overrides)
mod.add_to_hash(M)
if Mode == 'write':
with open(List_Path, 'a+') as l:
l.write(M.hexdigest() + '\n')
l.write(hex(struct.unpack('!Q', struct.pack('!d', Seed))[0])[2:] + '\n')
for mod in Mods:
mod.write(old_list, l)
if len(old_list) > 0:
print('------------Removed------------')
for old in old_list:
old_target = os.path.join(Game_Directory, old)
if os.path.islink(old_target):
print(f'{old_target}')
os.remove(old_target)
if Mode == 'verify':
if old_hash == M.hexdigest():
print('Verification passed!')
else:
print('Verification failed.')
elif Mode == 'delete':
for mod in Mods:
mod.delete()
if len(Error_Messages) > 0:
print('----------Warnings/Errors----------')
for err in Error_Messages:
print(err)
|