diff options
| author | 2026-10-28 00:48:23 -0400 | |
|---|---|---|
| committer | 2026-10-28 00:48:23 -0400 | |
| commit | f812a34a217a441f7d9df57861aa52be6b1dbd9b (patch) | |
| tree | 1b6f23771aa3bc237a90c409033e9fac07d5723b /Lights.cs | |
| parent | f18eea16e23ad3739e9bc790a1a334e1dcaf5348 (diff) | |
| download | WorldTuningTool-f812a34a217a441f7d9df57861aa52be6b1dbd9b.tar.gz WorldTuningTool-f812a34a217a441f7d9df57861aa52be6b1dbd9b.tar.bz2 WorldTuningTool-f812a34a217a441f7d9df57861aa52be6b1dbd9b.zip | |
More imgui navigation tweaks, improve patches
Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'Lights.cs')
| -rw-r--r-- | Lights.cs | 46 |
1 files changed, 12 insertions, 34 deletions
@@ -125,9 +125,7 @@ namespace WorldTuningTool { public override string Name => "uMhActorInfiniteLight"; - public uMhActorInfiniteLight(nint lightObject) : base(lightObject) - { - } + public uMhActorInfiniteLight(nint lightObject) : base(lightObject) { } } private class uLlkInfiniteLight : uInfiniteLight @@ -151,18 +149,14 @@ namespace WorldTuningTool { public override string Name => "uLlkActorInfiniteLight"; - public uLlkActorInfiniteLight(nint lightObject) : base(lightObject) - { - } + public uLlkActorInfiniteLight(nint lightObject) : base(lightObject) { } } private class uLlkFollowCameraInfiniteLight : uLlkInfiniteLight { public override string Name => "uLlkFollowCameraInfiniteLight"; - public uLlkFollowCameraInfiniteLight(nint lightObject) : base(lightObject) - { - } + public uLlkFollowCameraInfiniteLight(nint lightObject) : base(lightObject) { } } private class uPointLight : uLight @@ -213,9 +207,7 @@ namespace WorldTuningTool { public override string Name => "uMhActorPointLight"; - public uMhActorPointLight(nint lightObject) : base(lightObject) - { - } + public uMhActorPointLight(nint lightObject) : base(lightObject) { } } private class uLlkPointLight : uPointLight @@ -258,18 +250,14 @@ namespace WorldTuningTool { public override string Name => "uLlkActorPointLight"; - public uLlkActorPointLight(nint lightObject) : base(lightObject) - { - } + public uLlkActorPointLight(nint lightObject) : base(lightObject) { } } private class uLlkFollowCameraPointLight : uLlkPointLight { public override string Name => "uLlkFollowCameraPointLight"; - public uLlkFollowCameraPointLight(nint lightObject) : base(lightObject) - { - } + public uLlkFollowCameraPointLight(nint lightObject) : base(lightObject) { } } private class uSpotLight : uLight @@ -338,9 +326,7 @@ namespace WorldTuningTool { public override string Name => "uMhActorSpotLight"; - public uMhActorSpotLight(nint lightObject) : base(lightObject) - { - } + public uMhActorSpotLight(nint lightObject) : base(lightObject) { } } private class uLlkSpotLight : uSpotLight @@ -387,27 +373,21 @@ namespace WorldTuningTool { public override string Name => "uLlkActorSpotLight"; - public uLlkActorSpotLight(nint lightObject) : base(lightObject) - { - } + public uLlkActorSpotLight(nint lightObject) : base(lightObject) { } } private class uLlkNullAngleSpotLight : uLlkSpotLight { public override string Name => "uLlkNullAngleSpotLight"; - public uLlkNullAngleSpotLight(nint lightObject) : base(lightObject) - { - } + public uLlkNullAngleSpotLight(nint lightObject) : base(lightObject) { } } private class uLlkFollowCameraSpotLight : uLlkSpotLight { public override string Name => "uLlkFollowCameraSpotLight"; - public uLlkFollowCameraSpotLight(nint lightObject) : base(lightObject) - { - } + public uLlkFollowCameraSpotLight(nint lightObject) : base(lightObject) { } } private class uHemiSphereLight : uLight @@ -430,9 +410,7 @@ namespace WorldTuningTool { public override string Name => "uMhHemiSphereLight"; - public uMhHemiSphereLight(nint lightObject) : base(lightObject) - { - } + public uMhHemiSphereLight(nint lightObject) : base(lightObject) { } public uMhHemiSphereLight(nint lightObject, Vector3 pos) : this(lightObject) { @@ -947,7 +925,7 @@ namespace WorldTuningTool } } - internal static unsafe void drawUI(float width) + internal static unsafe void drawLights(float width) { int lightType = -1; nint lightObject = 0x0; |