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| author | 2026-09-14 08:57:42 -0400 | |
|---|---|---|
| committer | 2026-09-14 08:57:42 -0400 | |
| commit | 8f208c26b6fa1a9f3372679c047cab559c06e26b (patch) | |
| tree | 323d894d6ff8e1ed1445c40cb1e2f5d3cee5e8e8 /src/render | |
| parent | c66c7c64ebd16287b892f8a780cffcabafba3799 (diff) | |
| download | camu-8f208c26b6fa1a9f3372679c047cab559c06e26b.tar.gz camu-8f208c26b6fa1a9f3372679c047cab559c06e26b.tar.bz2 camu-8f208c26b6fa1a9f3372679c047cab559c06e26b.zip | |
Server-side fixes from DIRECT_MODE testing
Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/renderer_libplacebo.c | 10 | ||||
| -rw-r--r-- | src/render/shaders/osd.h | 2 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/render/renderer_libplacebo.c b/src/render/renderer_libplacebo.c index c0a413a..d098444 100644 --- a/src/render/renderer_libplacebo.c +++ b/src/render/renderer_libplacebo.c @@ -756,11 +756,11 @@ static bool renderer_lp_render(struct camu_renderer *renderer, struct camu_scree lr->params.hooks = NULL; lr->params.num_hooks = 0; - // Considerations about the result of the loop above. - // 1. Any given call to video_buffer_read() may not produce a frame. - // 2. If any buffer signals EOF, by the time run_queue() is called at the bottom of the loop, - // all previous buffers could have been queued for removal. Meaning scr->videos would be - // empty while there could still be data we want to display rendered to the frame. + // Considerations for result. + // 1. Any given call to video_buffer_read() may not produce a frame. + // 2. If any buffer signals EOF, by the time run_queue() is called at the bottom of the loop, + // all previous buffers may have been queued for removal. Meaning scr->videos could be + // empty while there's still data we want to display rendered to the frame. if (!(result & RESULT_SUBMIT) && !force) { nn_thread_sleep(NNWT_TS_FROM_USEC(256)); return true; diff --git a/src/render/shaders/osd.h b/src/render/shaders/osd.h index 8a5fd6c..32e12e6 100644 --- a/src/render/shaders/osd.h +++ b/src/render/shaders/osd.h @@ -50,7 +50,7 @@ static char osd_shader[] = \ " color = mix(color,vec4(tcolor.xyz,alpha)+float(bar > dbar)*0.15,float(c.x < dbar));\n" " color = mix(color,vec4(tcolor.xyz,alpha-0.1)+float(bar > bbar)*0.15,float(c.x < bbar)*0.5);\n" " color *= float(uv.y <= 5.);\n" -" if (paused != 0u) {\n" +" if (connecting == 0u && paused != 0u) {\n" " color = mix(color,bcolor,in_box(uv,pos1-vec2(2.,2.),pos1+vec2(STRW(6.)+1.,STRH(1.)+1.)));\n" " }\n" " color = mix(color,bcolor,in_box(uv,pos2-vec2(3.,1.),pos2+vec2(STRW(width1)+2.,STRH(1.)+2.)));\n" |