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#pragma once
//#define CAMU_VIDEO_BUFFER_REQUIRE_RGB
#include <al/types.h>
#include "../codec/codec.h"
#include "../render/renderer.h"
#include "../screen/view.h"
#include "frame_queue.h"
#include "clock.h"
struct camu_video_buffer {
struct camu_codec_stream *stream;
struct camu_clock *clock;
f64 latency;
atomic(f64) pts;
f64 seek_pts;
bool is_static;
f64 avg_frame_duration;
struct camu_scaler_format fmt;
struct camu_scaler *scaler;
struct camu_frame_queue *queue;
bool buffered;
// Need to manually trigger EOF in read().
bool buffered_with_one_frame;
// Flush the renderer on this read and don't allow it to set the clock.
bool weighted_first_read;
atomic(u32) flow;
#ifdef CAMU_SCREEN_THREADED
atomic(bool) ref;
#endif
// Previous view, set from screen::add_buffer_internal().
struct camu_view view;
void (*callback)(void *, u8);
void *userdata;
};
bool camu_video_buffer_init(struct camu_video_buffer *buf, struct camu_clock *clock);
bool camu_video_buffer_configure(struct camu_video_buffer *buf, struct camu_codec_stream *stream,
struct camu_renderer *renderer);
bool camu_video_buffer_configure_subtitles(struct camu_video_buffer *buf, struct camu_codec_stream *stream);
void camu_video_buffer_set_latency(struct camu_video_buffer *buf, f64 latency);
void camu_video_buffer_push(struct camu_video_buffer *buf, struct camu_codec_frame *frame);
void camu_video_buffer_push_subtitle(struct camu_video_buffer *buf, struct camu_codec_packet *packet);
void camu_video_buffer_flush(struct camu_video_buffer *buf, bool error);
void camu_video_buffer_reset(struct camu_video_buffer *buf, f64 pts);
bool camu_video_buffer_read(struct camu_video_buffer *buf, void *out, bool *weighted);
void camu_video_buffer_free(struct camu_video_buffer *buf);
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