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authorAndrew Opalach <andrew@akon.city> 2019-04-24 11:03:58 -0400
committerAndrew Opalach <andrew@akon.city> 2019-04-24 11:03:58 -0400
commit4d9d7b5600ab615d68f671df5f8bc6c9fe4a5a09 (patch)
treefe63c3525b2e14f12b4492f87d3e875c4dcec0e4 /frontends/calculator/CEdev/examples/gfx_blitting/src
parent6152e965868f3e010c79d91ce3da0036758fda4d (diff)
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add pause to curses, remove unfinished calculator frontend
Diffstat (limited to 'frontends/calculator/CEdev/examples/gfx_blitting/src')
-rw-r--r--frontends/calculator/CEdev/examples/gfx_blitting/src/main.c47
1 files changed, 0 insertions, 47 deletions
diff --git a/frontends/calculator/CEdev/examples/gfx_blitting/src/main.c b/frontends/calculator/CEdev/examples/gfx_blitting/src/main.c
deleted file mode 100644
index da7b90c..0000000
--- a/frontends/calculator/CEdev/examples/gfx_blitting/src/main.c
+++ /dev/null
@@ -1,47 +0,0 @@
-#include <stdbool.h>
-#include <stddef.h>
-#include <stdint.h>
-#include <tice.h>
-
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <graphx.h>
-
-/* This tutorial is meant to be played around with to get a feeling for how blitting works */
-void main(void) {
- uint8_t c;
-
- /* Initialize the 8bpp graphics, screen cleared to white */
- gfx_Begin();
-
- /* Draw to buffer instead of directly to screen */
- gfx_SetDrawBuffer(); // This is the same as gfx_SetDraw(gfx_buffer)
-
- /* Draw a gradient (to the buffer) */
- for (c = 0; c < 8; c++) {
- gfx_SetColor(c);
- gfx_FillRectangle_NoClip(c * (LCD_WIDTH / 8), 0, LCD_WIDTH / 8, LCD_HEIGHT);
- }
-
- /* Wait for a key */
- while (!os_GetCSC());
-
- /* Copy parts of the buffer to the screen */
- gfx_BlitLines(gfx_buffer, LCD_HEIGHT - 32, 32);
- gfx_BlitRectangle(gfx_buffer, LCD_WIDTH / 4, LCD_HEIGHT / 4, LCD_WIDTH / 2, LCD_HEIGHT / 2);
-
- /* Wait for a key */
- while (!os_GetCSC());
-
- /* Copy the full buffer to the screen */
- gfx_BlitBuffer(); // This is the same as gfx_Blit(gfx_buffer)
-
- /* Wait for a key */
- while (!os_GetCSC());
-
- /* Close the graphics */
- gfx_End();
-}