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| author | 2019-04-10 15:14:00 -0400 | |
|---|---|---|
| committer | 2019-04-10 15:14:00 -0400 | |
| commit | 60699af63f92f43cc4b4b9e3050fcdd2a8468281 (patch) | |
| tree | 20a18af2774daa43ae7f4352dd032a24f7e06075 /frontends/calculator/CEdev/examples/gfx_buffered_cube/src | |
| parent | 4527bc20241068731c62101d0467d416119ec0c4 (diff) | |
| download | cetris-60699af63f92f43cc4b4b9e3050fcdd2a8468281.tar.gz cetris-60699af63f92f43cc4b4b9e3050fcdd2a8468281.tar.bz2 cetris-60699af63f92f43cc4b4b9e3050fcdd2a8468281.zip | |
add opengl fronend, remove sdl frontend, refactor build system
Diffstat (limited to 'frontends/calculator/CEdev/examples/gfx_buffered_cube/src')
| -rw-r--r-- | frontends/calculator/CEdev/examples/gfx_buffered_cube/src/main.c | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/frontends/calculator/CEdev/examples/gfx_buffered_cube/src/main.c b/frontends/calculator/CEdev/examples/gfx_buffered_cube/src/main.c new file mode 100644 index 0000000..422e96c --- /dev/null +++ b/frontends/calculator/CEdev/examples/gfx_buffered_cube/src/main.c @@ -0,0 +1,113 @@ +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> +#include <tice.h> + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <graphx.h> + +/* Function prototypes */ +void rotate(void); + +/* Globals */ +#define ORG (-50) +#define DEG (6.0) +#define ANG (DEG * M_PI / 180.0) + +/* define the verticies for the two rectangles */ +float face1[4][2] = { + { 140, 45 }, + { 240, 45 }, + { 240, 145 }, + { 140, 145 }, +}; + +float face2[4][2] = { + { 140 + ORG, 45 - ORG }, + { 240 + ORG, 45 - ORG }, + { 240 + ORG, 145 - ORG }, + { 140 + ORG, 145 - ORG }, +}; + +/* declare some globals */ +float sin_angle, + cos_angle; + +float midx1, + midy1, + midx2, + midy2; + +/* Place main code in main */ +void main(void) { + uint8_t loop = 0; + + /* Seed the random numbers */ + srand(rtc_Time()); + + /* Get some main variables set up */ + sin_angle = sin(ANG); + cos_angle = cos(ANG); + midx1 = (face1[0][0] + face1[1][0]) / 2.0; + midy1 = (face1[1][1] + face1[2][1]) / 2.0; + midx2 = (face2[0][0] + face2[1][0]) / 2.0; + midy2 = (face2[1][1] + face2[2][1]) / 2.0; + + /* Start the graphics routines */ + gfx_Begin(); + gfx_SetDrawBuffer(); + + /* Loop until a key is pressed */ + while (!os_GetCSC()) { + + /* Change the color of the cube depending on loop (mod 16) */ + if (!((loop++) & 0xf)) { + gfx_SetColor(rand()); + } + + /* Call the rotation code */ + rotate(); + + /* Swap the buffer with the screen */ + gfx_SwapDraw(); + } + + /* End the graphics */ + gfx_End(); +} + +/* Rotation code */ +void rotate(void) { + uint8_t i, j; + float tmp1, tmp2; + + /* Compute the new vertex coordinates */ + for (i=0; i<4; i++) { + tmp1 = face1[i][0] - midx1; + tmp2 = face1[i][1] - midy1; + + face1[i][0] = midx1 + (tmp1 * cos_angle) - (tmp2 * sin_angle); + face1[i][1] = midy1 + (tmp1 * sin_angle) + (tmp2 * cos_angle); + + tmp1 = face2[i][0] - midx2; + tmp2 = face2[i][1] - midy2; + + face2[i][0] = midx2 + (tmp1 * cos_angle) - (tmp2 * sin_angle); + face2[i][1] = midy2 + (tmp1 * sin_angle) + (tmp2 * cos_angle); + } + + /* Clear the drawing buffer */ + gfx_FillScreen(gfx_white); + + /* Draw the cube */ + for (i=0; i<4; i++) { + j = i + 1 & 3; + gfx_Line(face1[i][0], face1[i][1], face1[j][0], face1[j][1]); + gfx_Line(face2[i][0], face2[i][1], face2[j][0], face2[j][1]); + gfx_Line(face1[i][0], face1[i][1], face2[i][0], face2[i][1]); + } +} |