diff options
| author | 2019-11-01 19:37:24 -0400 | |
|---|---|---|
| committer | 2019-11-01 19:37:24 -0400 | |
| commit | 1b5a866510c4f74ad0a744306a2444ad2b226803 (patch) | |
| tree | e7e845dfa36860e9a365c3b1e7d472870d0f83fa /frontends/gl | |
| parent | 6fa128565abbe31c6610699273762fd1a2555194 (diff) | |
| download | cetris-1b5a866510c4f74ad0a744306a2444ad2b226803.tar.gz cetris-1b5a866510c4f74ad0a744306a2444ad2b226803.tar.bz2 cetris-1b5a866510c4f74ad0a744306a2444ad2b226803.zip | |
switch to sdl mixer
Diffstat (limited to 'frontends/gl')
86 files changed, 2787 insertions, 1837 deletions
diff --git a/frontends/gl/audio.c b/frontends/gl/audio.c index 4278f4e..1321f2e 100644 --- a/frontends/gl/audio.c +++ b/frontends/gl/audio.c @@ -1,5 +1,6 @@ #ifdef _WIN32 #include <SDL.h> +#include <SDL_mixer.h> #define format_str sprintf_s #else #include <SDL2/SDL.h> @@ -8,27 +9,15 @@ #include "audio.h" -SDL_AudioDeviceID load_audio() { - SDL_AudioSpec spec; - SDL_memset(&spec, 0, sizeof(spec)); - spec.freq = 44100; - spec.format = AUDIO_S16; - spec.channels = 2; - spec.samples = 4096; - spec.callback = NULL; - - return SDL_OpenAudioDevice(NULL, 0, &spec, NULL, 0); -} - -void load_multiple_audio(char* name, char* dir_name, int *count, audio_clip_t* list) { +void load_multiple_audio(char* name, char* dir_name, int *count, Mix_Chunk** list) { char file[120]; int index = 0; for (int i = 0; i < (*count); i++) { format_str(file, 120, "%s/%s_%i.wav", dir_name, name, i); - - if (SDL_LoadWAV(file, &list[index].wav_spec, - &list[index].wav_buffer, &list[index].wav_length) == NULL) { + + list[index] = Mix_LoadWAV(file); + if (!list[index]) { (*count)--; } else index++; } diff --git a/frontends/gl/audio.h b/frontends/gl/audio.h index 736aec0..61c1cd1 100644 --- a/frontends/gl/audio.h +++ b/frontends/gl/audio.h @@ -2,17 +2,11 @@ #ifdef _WIN32 #include <SDL.h> +#include <SDL_mixer.h> #define format_str sprintf_s #else #include <SDL2/SDL.h> #define format_str snprintf #endif -typedef struct { - SDL_AudioSpec wav_spec; - uint32_t wav_length; - uint8_t *wav_buffer; -} audio_clip_t; - -void load_multiple_audio(char* name, char* dir_name, int *count, audio_clip_t* list); -SDL_AudioDeviceID load_audio(); +void load_multiple_audio(char* name, char* dir_name, int *count, Mix_Chunk** list); diff --git a/frontends/gl/main.c b/frontends/gl/main.c index ca2db71..0dfd2a2 100644 --- a/frontends/gl/main.c +++ b/frontends/gl/main.c @@ -6,6 +6,7 @@ #define SDL_MAIN_HANDLED #include <SDL.h> #include <SDL_opengl.h> +#include <SDL_mixer.h> #include <cetris.h> #include <timer.h> @@ -96,13 +97,18 @@ void load_config(cetris_ui *ui) { } void handle_game_events(cetris_ui *ui, tetris_board_t *board) { - /* - if (board->count_down < 0 && board->game.waiting) { + if (board->game.waiting) { + SDL_Delay(100); cetris_start_game(&board->game); } - */ + if (board->game.lock_event > 0) { + Mix_PlayChannel( 1, board->skin.lock_sound, 0 ); + board->game.lock_event--; + } + if (board->game.line_event > 0) { + int index; //if (ui->skin.random_audio) { // index = rand() % 4;//ui->skin.clear_sound_count; @@ -111,40 +117,22 @@ void handle_game_events(cetris_ui *ui, tetris_board_t *board) { //} //if (index >= 4) //index = ui->skin.clear_sound_count - 1; - - SDL_QueueAudio(ui->audio_device, board->skin.clear_sound[index].wav_buffer, - board->skin.clear_sound[index].wav_length); - - SDL_PauseAudioDevice(ui->audio_device, 0); + + Mix_PlayChannel( 1, board->skin.clear_sound[index], 0 ); board->game.line_event--; - if (board->game.lock_event) - board->game.lock_event = 0; } if (board->game.tetris_event > 0) { //int index = rand() % ui->skin.tetris_sound_count; - SDL_QueueAudio(ui->audio_device, board->skin.tetris_sound[0].wav_buffer, - board->skin.tetris_sound[0].wav_length); - - SDL_PauseAudioDevice(ui->audio_device, 0); + Mix_PlayChannel( 1, board->skin.tetris_sound[0], 0 ); board->game.tetris_event--; } - if (board->game.lock_event > 0) { - SDL_QueueAudio(ui->audio_device, board->skin.lock_sound.wav_buffer, - board->skin.lock_sound.wav_length); - - SDL_PauseAudioDevice(ui->audio_device, 0); - board->game.lock_event--; - } - if (board->game.move_event > 0) { - SDL_QueueAudio(ui->audio_device, board->skin.move_sound.wav_buffer, - board->skin.move_sound.wav_length); - - SDL_PauseAudioDevice(ui->audio_device, 0); - board->game.move_event--; + Mix_HaltChannel(0); + Mix_PlayChannel( 0, board->skin.move_sound, 0 ); + board->game.move_event = 0; } } @@ -166,13 +154,13 @@ void handle_key(SDL_Event e, key_bindings_t *keys, tetris_board_t* board) { move_piece(&board->game, HARD_DROP); } else if (sym == keys->key_hold) { hold_piece(&board->game); - } else if (sym == keys->key_rotate_cw) { + } else if (sym == keys->key_rotate_cw || sym == 'z') { move_piece(&board->game, ROTATE_CW); } else if (sym == keys->key_rotate_ccw) { move_piece(&board->game, ROTATE_CCW); } else if (sym == keys->key_restart) { cetris_stop_game(&board->game); - //board->count_down = 3; + board->game.waiting = true; } break; case SDL_KEYUP: @@ -199,6 +187,10 @@ int main(void) { printf("error\n"); } + Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096); + Mix_AllocateChannels(4); + Mix_Volume(0, 20); + SDL_GL_LoadLibrary(NULL); SDL_GL_SetAttribute( SDL_GL_CONTEXT_MAJOR_VERSION, 4 ); SDL_GL_SetAttribute( SDL_GL_CONTEXT_MINOR_VERSION, 5 ); @@ -232,8 +224,6 @@ int main(void) { ui.window_height = SCREEN_HEIGHT; ui.window_width = SCREEN_WIDTH; - ui.audio_device = load_audio(); - ui.keys = default_keys; glViewport(0, 0, 720, 900); diff --git a/frontends/gl/meson.build b/frontends/gl/meson.build index 1e4e515..cf2eeba 100644 --- a/frontends/gl/meson.build +++ b/frontends/gl/meson.build @@ -5,17 +5,13 @@ deps = [cetris] if host_machine.system() == 'windows' deps += compiler.find_library('SDL2', dirs: meson.current_source_dir() + '/win/SDL2-2.0.10/lib/x64') - deps += compiler.find_library('SDL2_ttf', dirs: meson.current_source_dir() + '/win/SDL2_ttf-2.0.15/lib/x64') - deps += compiler.find_library('SDL2_image', dirs: meson.current_source_dir() + '/win/SDL2_image-2.0.5/lib/x64') + deps += compiler.find_library('SDL2_mixer', dirs: meson.current_source_dir() + '/win/SDL2_mixer-2.0.4/lib/x64') inc += include_directories('win/SDL2-2.0.10/include') - inc += include_directories('win/SDL2_ttf-2.0.15/include') - inc += include_directories('win/SDL2_image-2.0.5/include') + inc += include_directories('win/SDL2_mixer-2.0.4/include') else deps += compiler.find_library('m') deps += compiler.find_library('dl') deps += dependency('SDl2') - deps += dependency('SDL2_ttf') - deps += dependency('SDL2_image') endif executable('cetris', src, diff --git a/frontends/gl/skin.c b/frontends/gl/skin.c index a38ec4c..c83d57b 100644 --- a/frontends/gl/skin.c +++ b/frontends/gl/skin.c @@ -51,24 +51,19 @@ void load_skin(char* name, cetris_skin_t* skin) { int clear_count = 5; skin->clear_sound = - (audio_clip_t *)malloc(sizeof(audio_clip_t) * 5); + (Mix_Chunk **)malloc(sizeof(Mix_Chunk*) * 5); load_multiple_audio("clear", dir_name, &clear_count, skin->clear_sound); int tetris_count = 5; skin->tetris_sound = - (audio_clip_t *)malloc(sizeof(audio_clip_t) * 5); + (Mix_Chunk **)malloc(sizeof(Mix_Chunk*) * 5); load_multiple_audio("four_clear", dir_name, &tetris_count, skin->tetris_sound); format_str(file, 125, "%s/lock.wav", dir_name); - SDL_LoadWAV(file, &skin->lock_sound.wav_spec, - &skin->lock_sound.wav_buffer, &skin->lock_sound.wav_length); + skin->lock_sound = Mix_LoadWAV(file); format_str(file, 125, "%s/move.wav", dir_name); - SDL_LoadWAV(file, &skin->move_sound.wav_spec, - &skin->move_sound.wav_buffer, &skin->move_sound.wav_length); - - - + skin->move_sound = Mix_LoadWAV(file); } diff --git a/frontends/gl/skin.h b/frontends/gl/skin.h index ed0e82b..f287751 100644 --- a/frontends/gl/skin.h +++ b/frontends/gl/skin.h @@ -10,10 +10,10 @@ typedef struct { drawable_t border; drawable_t background; - audio_clip_t *clear_sound; - audio_clip_t *tetris_sound; - audio_clip_t lock_sound; - audio_clip_t move_sound; + Mix_Chunk **clear_sound; + Mix_Chunk **tetris_sound; + Mix_Chunk *lock_sound; + Mix_Chunk *move_sound; } cetris_skin_t; void load_skin(char* name, cetris_skin_t* skin); diff --git a/frontends/gl/ui.h b/frontends/gl/ui.h index 6b7e93e..8ffca95 100644 --- a/frontends/gl/ui.h +++ b/frontends/gl/ui.h @@ -43,8 +43,6 @@ typedef struct { GLfloat window_height; GLfloat window_width; - SDL_AudioDeviceID audio_device; - key_bindings_t keys; char* skin_name; diff --git a/frontends/gl/win/SDL2_image-2.0.5/CHANGES.txt b/frontends/gl/win/SDL2_image-2.0.5/CHANGES.txt deleted file mode 100644 index 3e57036..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/CHANGES.txt +++ /dev/null @@ -1,178 +0,0 @@ -2.0.5: -Sam Lantinga - Wed Jun 19 07:30:51 PDT 2019 - * Updated external libraries libpng-1.6.32, libwebp-1.0.2 -Sam Lantinga - Tue Jun 11 00:17:01 PDT 2019 - * Fixed a number of security issues: - TALOS-2019-0820 - TALOS-2019-0821 - TALOS-2019-0841 - TALOS-2019-0842 - TALOS-2019-0843 - TALOS-2019-0844 -Sathyanarayanan Gunasekaran, Brian Palmer, Charlie Birks, Amadeus - Mon Jun 10 16:48:20 PDT 2019 - * Ported SDL_image to emscripten - -2.0.4: -Michał Janiszewski - Fri Sept 28 22:00:26 PST 2018 - * Fixed memory issues in the XCF loader -Ryan Gordon - Wed Sept 26 14:58:31 PST 2018 - * Fixed a number of security issues, including TALOS-2018-0645 - -2.0.3: -Ryan Gordon - Sun Jan 28 21:28:16 PST 2018 - * Fixed a number of security issues: - TALOS-2017-0488 - TALOS-2017-0489 - TALOS-2017-0490 - TALOS-2017-0491 - TALOS-2017-0497 - TALOS-2017-0498 - TALOS-2017-0499 -Sam Lantinga - Sun Jan 28 21:24:10 PST 2018 - * Added a dependency on SDL 2.0.8 - -2.0.2: -Sam Lantinga - Sat Oct 21 23:42:28 PDT 2017 - * Added simple SVG image support based on Nano SVG -Sam Lantinga - Sat Oct 21 22:14:34 PDT 2017 - * Updated external libraries jpeg-9b, libpng-1.6.32, libwebp-0.6.0, tiff-4.0.8 and zlib-1.2.11 -Yves Younan - Fri, Oct 6, 2017 3:38:38 PM - * Fixed security vulnerability in XCF image loader -Alexey - Tue Sep 12 00:41:53 PDT 2017 - * Added optional support for loading images using Windows Imaging Component -Fabian Greffrath - Tue Sep 12 00:15:56 PDT 2017 - * Added libpng save support for much smaller 8-bit images -Alexey - Mon Sep 11 23:50:31 PDT 2017 - * Added JPG save support when built with jpeglib - IMG_SaveJPG() and IMG_SaveJPG_RW() - -2.0.1: -Jeffrey Carpenter - Sat Nov 29 12:06:05 2014 - * Fixed image colorspace issue on iOS and Mac OS X -Sam Lantinga - Sun Jun 15 17:33:46 2014 - * Fixed support for transparency in XPM files -Davide Coppola - Thu Apr 17 17:30:12 2014 - * Fixed building JPEG support on Android -David Ludwig - Tue Apr 01 19:40:35 2014 - * Added support for building for Windows RT and Windows Phone -Timur - Wed Dec 11 21:24:36 2013 - * Fixed memory leak in webp image loading -Patrice Mandin - Thu Nov 07 19:15:28 2013 - * Fixed loading BMP files with large BITMAPINFOHEADER structures -Sam Lantinga - Fri Oct 11 21:54:20 2013 - * Fixed building with libpng 1.4 - -2.0.0: -Sam Lantinga - Sun Jun 2 22:25:31 PDT 2013 - * Added PNG save support based on miniz.c by Rich Geldreich - IMG_SavePNG(), IMG_SavePNG_RW() -Sam Lantinga - Sat Jun 1 19:11:26 PDT 2013 - * Updated for SDL 2.0 release -Sam Lantinga - Sat Mar 23 13:36:51 PDT 2013 - * Fixed bug setting colorkey for indexed PNG images -Torsten Stremlau - Sun Mar 10 10:19:25 PDT 2013 - * Added support for alpha and lossless WEBP images - -1.2.12: -mscott - 2012-02-06 19:40:23 PST - * Fixed image corruption when using ImageIO framework -Sylvain - Thu Nov 22 13:09:59 PST 2012 - * Added extended XPM color table (disabled by default in IMG_xpm.c) -Sam Lantinga - Thu Jan 19 23:18:09 EST 2012 - * Fixed regression in 1.2.11 loading 8-bit PNG images with libpng - -1.2.11: -Sam Lantinga - Sat Jan 14 17:54:38 EST 2012 - * Fixed loading 8-bit PNG images on Mac OS X -Sam Lantinga - Sat Dec 31 09:35:40 EST 2011 - * SDL_image is now under the zlib license -Michael Bonfils - Mon Nov 28 21:46:00 EST 2011 - * Added WEBP image support -Thomas Klausner - Wed Jan 19 19:31:25 PST 2011 - * Fixed compiling with libpng 1.4 -Sam Lantinga - Mon Jan 10 12:09:57 2011 -0800 - * Added Android.mk to build on the Android platform -Sam Lantinga - Mon May 10 22:42:53 PDT 2010 - * Fixed loading HAM6 images with stencil mask -Mark Tucker - Fri, 27 Nov 2009 12:38:21 -0500 - * Fixed bug loading 15 and 16 bit BMP images - -1.2.10: -Sam Lantinga - Sat Nov 14 11:22:14 PST 2009 - * Fixed bug loading multiple images - -1.2.9: -Sam Lantinga - Tue Nov 10 00:29:20 PST 2009 - * Fixed alpha premultiplication on Mac OS X and iPhone OS -Sam Lantinga - Sun Nov 8 07:52:11 PST 2009 - * Fixed checking for IMG_Init() return value in image loaders - -1.2.8: -Sam Lantinga - Sun Oct 4 13:12:54 PDT 2009 - * Added support for uncompressed PCX files -Mason Wheeler - 2009-06-10 06:29:45 PDT - * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs -Couriersud - Mon, 12 Jan 2009 17:21:13 -0800 - * Added support for ICO and CUR image files -Eric Wing - Fri, 2 Jan 2009 02:01:16 -0800 - * Added ImageIO loading infrastructure for Mac OS X - * Added UIImage loading infrastructure for iPhone / iPod Touch - -1.2.7: -Sam Lantinga - Sun Nov 2 15:08:27 PST 2008 - * Fixed buffer overflow in BMP loading code, discovered by j00ru//vx -Sam Lantinga - Fri Dec 28 08:34:54 PST 2007 - * Fixed buffer overflow in GIF loading code, discovered by Michael Skladnikiewicz - -1.2.6: -Sam lantinga - Wed Jul 18 00:30:32 PDT 2007 - * Improved detection of libjpeg, libpng, and libtiff at configure time - * PNG and TIFF images are correctly identified even if dynamic libraries - to load them aren't available. - * Fixed loading of TIFF images using libtiff 3.6 -Sam Lantinga - Thu Jul 5 07:52:35 2007 - * Fixed static linking with libjpeg -Michael Koch - Tue Feb 13 10:09:17 2007 - * Fixed crash in IMG_ReadXPMFromArray() - -1.2.5: -Maurizio Monge - Sun May 14 13:57:32 PDT 2006 - * Fixed loading BMP palettes at unusual offsets -Sam Lantinga - Thu May 11 21:51:19 PDT 2006 - * Added support for dynamically loading libjpeg, libpng, and libtiff. -Sam Lantinga - Sun Apr 30 01:48:40 PDT 2006 - * Added gcc-fat.sh for generating Universal binaries on Mac OS X - * Updated libtool support to version 1.5.22 -Sam Lantinga - Sat Feb 4 15:17:44 PST 2006 - * Added support for XV thumbnail images -Gautier Portet - Fri, 19 Mar 2004 17:35:12 +0100 - * Added support for 32-bit BMP files with alpha - -1.2.4: -Pierre G. Richard - Fri, 30 Jul 2004 11:13:11 +0000 (UTC) - * Added support for RLE encoded BMP files -Marc Le Douarain - Fri, 26 Dec 2003 18:23:42 +0100 - * Added EHB and HAM mode support to the ILBM loader -Sam Lantinga - Wed Nov 19 00:23:44 PST 2003 - * Updated libtool support for new mingw32 DLL build process -Holger Schemel - Mon, 04 Aug 2003 21:50:52 +0200 - * Fixed crash loading certain PCX images -Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500 - * Added .la files to the development RPM, fixing RPM build on RedHat 8 - -1.2.3: -Ryan C. Gordon - Sat, 8 Feb 2003 09:36:33 -0500 - * Fixed memory leak with non-seekable SDL_RWops -Marc Le Douarain - Sun, 22 Dec 2002 22:59:51 +0100 - * Added 24-bit support to the ILBM format loader -Sam Lantinga - Sun Oct 20 20:55:46 PDT 2002 - * Added shared library support for MacOS X -Pete Shinners - Thu Jun 20 10:05:54 PDT 2002 - * The JPEG loader can now load EXIF format JPEG images -Dag-Erling Smorgrav - Thu May 2 19:09:48 PDT 2002 - * The XCF loader now ignores invisible layers and channels - -1.2.2: -Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002 - * Updated autogen.sh for new versions of automake - * Specify the SDL API calling convention (C by default) diff --git a/frontends/gl/win/SDL2_image-2.0.5/README.txt b/frontends/gl/win/SDL2_image-2.0.5/README.txt deleted file mode 100644 index 64ff924..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/README.txt +++ /dev/null @@ -1,40 +0,0 @@ - -SDL_image 2.0 - -The latest version of this library is available from: -http://www.libsdl.org/projects/SDL_image/ - -This is a simple library to load images of various formats as SDL surfaces. -This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, -TGA, TIFF, and simple SVG formats. - -API: -#include "SDL_image.h" - - SDL_Surface *IMG_Load(const char *file); -or - SDL_Surface *IMG_Load_RW(SDL_RWops *src, int freesrc); -or - SDL_Surface *IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, char *type); - -where type is a string specifying the format (i.e. "PNG" or "pcx"). -Note that IMG_Load_RW cannot load TGA images. - -To create a surface from an XPM image included in C source, use: - - SDL_Surface *IMG_ReadXPMFromArray(char **xpm); - -An example program 'showimage' is included, with source in showimage.c - -JPEG support requires the JPEG library: http://www.ijg.org/ -PNG support requires the PNG library: http://www.libpng.org/pub/png/libpng.html - and the Zlib library: http://www.gzip.org/zlib/ -TIFF support requires the TIFF library: ftp://ftp.sgi.com/graphics/tiff/ - -If you have these libraries installed in non-standard places, you can -try adding those paths to the configure script, e.g. -sh ./configure CPPFLAGS="-I/somewhere/include" LDFLAGS="-L/somewhere/lib" -If this works, you may need to add /somewhere/lib to your LD_LIBRARY_PATH -so shared library loading works correctly. - -This library is under the zlib License, see the file "COPYING.txt" for details. diff --git a/frontends/gl/win/SDL2_image-2.0.5/include/SDL_image.h b/frontends/gl/win/SDL2_image-2.0.5/include/SDL_image.h deleted file mode 100644 index 6facc0d..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/include/SDL_image.h +++ /dev/null @@ -1,161 +0,0 @@ -/* - SDL_image: An example image loading library for use with SDL - Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/* A simple library to load images of various formats as SDL surfaces */ - -#ifndef SDL_IMAGE_H_ -#define SDL_IMAGE_H_ - -#include "SDL.h" -#include "SDL_version.h" -#include "begin_code.h" - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL -*/ -#define SDL_IMAGE_MAJOR_VERSION 2 -#define SDL_IMAGE_MINOR_VERSION 0 -#define SDL_IMAGE_PATCHLEVEL 5 - -/* This macro can be used to fill a version structure with the compile-time - * version of the SDL_image library. - */ -#define SDL_IMAGE_VERSION(X) \ -{ \ - (X)->major = SDL_IMAGE_MAJOR_VERSION; \ - (X)->minor = SDL_IMAGE_MINOR_VERSION; \ - (X)->patch = SDL_IMAGE_PATCHLEVEL; \ -} - -/** - * This is the version number macro for the current SDL_image version. - */ -#define SDL_IMAGE_COMPILEDVERSION \ - SDL_VERSIONNUM(SDL_IMAGE_MAJOR_VERSION, SDL_IMAGE_MINOR_VERSION, SDL_IMAGE_PATCHLEVEL) - -/** - * This macro will evaluate to true if compiled with SDL_image at least X.Y.Z. - */ -#define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ - (SDL_IMAGE_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) - -/* This function gets the version of the dynamically linked SDL_image library. - it should NOT be used to fill a version structure, instead you should - use the SDL_IMAGE_VERSION() macro. - */ -extern DECLSPEC const SDL_version * SDLCALL IMG_Linked_Version(void); - -typedef enum -{ - IMG_INIT_JPG = 0x00000001, - IMG_INIT_PNG = 0x00000002, - IMG_INIT_TIF = 0x00000004, - IMG_INIT_WEBP = 0x00000008 -} IMG_InitFlags; - -/* Loads dynamic libraries and prepares them for use. Flags should be - one or more flags from IMG_InitFlags OR'd together. - It returns the flags successfully initialized, or 0 on failure. - */ -extern DECLSPEC int SDLCALL IMG_Init(int flags); - -/* Unloads libraries loaded with IMG_Init */ -extern DECLSPEC void SDLCALL IMG_Quit(void); - -/* Load an image from an SDL data source. - The 'type' may be one of: "BMP", "GIF", "PNG", etc. - - If the image format supports a transparent pixel, SDL will set the - colorkey for the surface. You can enable RLE acceleration on the - surface afterwards by calling: - SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey); - */ -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, const char *type); -/* Convenience functions */ -extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file); -extern DECLSPEC SDL_Surface * SDLCALL IMG_Load_RW(SDL_RWops *src, int freesrc); - -#if SDL_VERSION_ATLEAST(2,0,0) -/* Load an image directly into a render texture. - */ -extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, const char *file); -extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc); -extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const char *type); -#endif /* SDL 2.0 */ - -/* Functions to detect a file type, given a seekable source */ -extern DECLSPEC int SDLCALL IMG_isICO(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isCUR(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isBMP(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isGIF(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isJPG(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isPCX(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isPNG(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isPNM(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isSVG(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isTIF(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isXCF(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isXPM(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isXV(SDL_RWops *src); -extern DECLSPEC int SDLCALL IMG_isWEBP(SDL_RWops *src); - -/* Individual loading functions */ -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadICO_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadCUR_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadBMP_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadGIF_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadJPG_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadLBM_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPCX_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNG_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNM_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadSVG_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTGA_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTIF_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXCF_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXPM_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXV_RW(SDL_RWops *src); -extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadWEBP_RW(SDL_RWops *src); - -extern DECLSPEC SDL_Surface * SDLCALL IMG_ReadXPMFromArray(char **xpm); - -/* Individual saving functions */ -extern DECLSPEC int SDLCALL IMG_SavePNG(SDL_Surface *surface, const char *file); -extern DECLSPEC int SDLCALL IMG_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst); -extern DECLSPEC int SDLCALL IMG_SaveJPG(SDL_Surface *surface, const char *file, int quality); -extern DECLSPEC int SDLCALL IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst, int quality); - -/* We'll use SDL for reporting errors */ -#define IMG_SetError SDL_SetError -#define IMG_GetError SDL_GetError - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_IMAGE_H_ */ diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.jpeg.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.jpeg.txt deleted file mode 100644 index 65be176..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.jpeg.txt +++ /dev/null @@ -1,66 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -LEGAL ISSUES -============ - -In plain English: - -1. We don't promise that this software works. (But if you find any bugs, - please let us know!) -2. You can use this software for whatever you want. You don't have to pay us. -3. You may not pretend that you wrote this software. If you use it in a - program, you must acknowledge somewhere in your documentation that - you've used the IJG code. - -In legalese: - -The authors make NO WARRANTY or representation, either express or implied, -with respect to this software, its quality, accuracy, merchantability, or -fitness for a particular purpose. This software is provided "AS IS", and you, -its user, assume the entire risk as to its quality and accuracy. - -This software is copyright (C) 1991-2016, Thomas G. Lane, Guido Vollbeding. -All Rights Reserved except as specified below. - -Permission is hereby granted to use, copy, modify, and distribute this -software (or portions thereof) for any purpose, without fee, subject to these -conditions: -(1) If any part of the source code for this software is distributed, then this -README file must be included, with this copyright and no-warranty notice -unaltered; and any additions, deletions, or changes to the original files -must be clearly indicated in accompanying documentation. -(2) If only executable code is distributed, then the accompanying -documentation must state that "this software is based in part on the work of -the Independent JPEG Group". -(3) Permission for use of this software is granted only if the user accepts -full responsibility for any undesirable consequences; the authors accept -NO LIABILITY for damages of any kind. - -These conditions apply to any software derived from or based on the IJG code, -not just to the unmodified library. If you use our work, you ought to -acknowledge us. - -Permission is NOT granted for the use of any IJG author's name or company name -in advertising or publicity relating to this software or products derived from -it. This software may be referred to only as "the Independent JPEG Group's -software". - -We specifically permit and encourage the use of this software as the basis of -commercial products, provided that all warranty or liability claims are -assumed by the product vendor. - - -The Unix configuration script "configure" was produced with GNU Autoconf. -It is copyright by the Free Software Foundation but is freely distributable. -The same holds for its supporting scripts (config.guess, config.sub, -ltmain.sh). Another support script, install-sh, is copyright by X Consortium -but is also freely distributable. - -The IJG distribution formerly included code to read and write GIF files. -To avoid entanglement with the Unisys LZW patent (now expired), GIF reading -support has been removed altogether, and the GIF writer has been simplified -to produce "uncompressed GIFs". This technique does not use the LZW -algorithm; the resulting GIF files are larger than usual, but are readable -by all standard GIF decoders. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.png.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.png.txt deleted file mode 100644 index 6b14013..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.png.txt +++ /dev/null @@ -1,137 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- -COPYRIGHT NOTICE, DISCLAIMER, and LICENSE -========================================= - -PNG Reference Library License version 2 ---------------------------------------- - - * Copyright (c) 1995-2019 The PNG Reference Library Authors. - * Copyright (c) 2018-2019 Cosmin Truta. - * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. - * Copyright (c) 1996-1997 Andreas Dilger. - * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. - -The software is supplied "as is", without warranty of any kind, -express or implied, including, without limitation, the warranties -of merchantability, fitness for a particular purpose, title, and -non-infringement. In no event shall the Copyright owners, or -anyone distributing the software, be liable for any damages or -other liability, whether in contract, tort or otherwise, arising -from, out of, or in connection with the software, or the use or -other dealings in the software, even if advised of the possibility -of such damage. - -Permission is hereby granted to use, copy, modify, and distribute -this software, or portions hereof, for any purpose, without fee, -subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you - must not claim that you wrote the original software. If you - use this software in a product, an acknowledgment in the product - documentation would be appreciated, but is not required. - - 2. Altered source versions must be plainly marked as such, and must - not be misrepresented as being the original software. - - 3. This Copyright notice may not be removed or altered from any - source or altered source distribution. - - -PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35) ------------------------------------------------------------------------ - -libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are -Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are -derived from libpng-1.0.6, and are distributed according to the same -disclaimer and license as libpng-1.0.6 with the following individuals -added to the list of Contributing Authors: - - Simon-Pierre Cadieux - Eric S. Raymond - Mans Rullgard - Cosmin Truta - Gilles Vollant - James Yu - Mandar Sahastrabuddhe - Google Inc. - Vadim Barkov - -and with the following additions to the disclaimer: - - There is no warranty against interference with your enjoyment of - the library or against infringement. There is no warranty that our - efforts or the library will fulfill any of your particular purposes - or needs. This library is provided with all faults, and the entire - risk of satisfactory quality, performance, accuracy, and effort is - with the user. - -Some files in the "contrib" directory and some configure-generated -files that are distributed with libpng have other copyright owners, and -are released under other open source licenses. - -libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are -Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from -libpng-0.96, and are distributed according to the same disclaimer and -license as libpng-0.96, with the following individuals added to the -list of Contributing Authors: - - Tom Lane - Glenn Randers-Pehrson - Willem van Schaik - -libpng versions 0.89, June 1996, through 0.96, May 1997, are -Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88, -and are distributed according to the same disclaimer and license as -libpng-0.88, with the following individuals added to the list of -Contributing Authors: - - John Bowler - Kevin Bracey - Sam Bushell - Magnus Holmgren - Greg Roelofs - Tom Tanner - -Some files in the "scripts" directory have other copyright owners, -but are released under this license. - -libpng versions 0.5, May 1995, through 0.88, January 1996, are -Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. - -For the purposes of this copyright and license, "Contributing Authors" -is defined as the following set of individuals: - - Andreas Dilger - Dave Martindale - Guy Eric Schalnat - Paul Schmidt - Tim Wegner - -The PNG Reference Library is supplied "AS IS". The Contributing -Authors and Group 42, Inc. disclaim all warranties, expressed or -implied, including, without limitation, the warranties of -merchantability and of fitness for any purpose. The Contributing -Authors and Group 42, Inc. assume no liability for direct, indirect, -incidental, special, exemplary, or consequential damages, which may -result from the use of the PNG Reference Library, even if advised of -the possibility of such damage. - -Permission is hereby granted to use, copy, modify, and distribute this -source code, or portions hereof, for any purpose, without fee, subject -to the following restrictions: - - 1. The origin of this source code must not be misrepresented. - - 2. Altered versions must be plainly marked as such and must not - be misrepresented as being the original source. - - 3. This Copyright notice may not be removed or altered from any - source or altered source distribution. - -The Contributing Authors and Group 42, Inc. specifically permit, -without fee, and encourage the use of this source code as a component -to supporting the PNG file format in commercial products. If you use -this source code in a product, acknowledgment is not required but would -be appreciated. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.tiff.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.tiff.txt deleted file mode 100644 index afecde8..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.tiff.txt +++ /dev/null @@ -1,25 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright (c) 1988-1997 Sam Leffler -Copyright (c) 1991-1997 Silicon Graphics, Inc. - -Permission to use, copy, modify, distribute, and sell this software and -its documentation for any purpose is hereby granted without fee, provided -that (i) the above copyright notices and this permission notice appear in -all copies of the software and related documentation, and (ii) the names of -Sam Leffler and Silicon Graphics may not be used in any advertising or -publicity relating to the software without the specific, prior written -permission of Sam Leffler and Silicon Graphics. - -THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, -EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY -WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - -IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR -ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, -OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF -LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE -OF THIS SOFTWARE. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.webp.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.webp.txt deleted file mode 100644 index d79c9a8..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.webp.txt +++ /dev/null @@ -1,34 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright (c) 2010, Google Inc. All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are -met: - - * Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - - * Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in - the documentation and/or other materials provided with the - distribution. - - * Neither the name of Google nor the names of its contributors may - be used to endorse or promote products derived from this software - without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.zlib.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.zlib.txt deleted file mode 100644 index 6625c92..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/LICENSE.zlib.txt +++ /dev/null @@ -1,35 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright notice: - - (C) 1995-2017 Jean-loup Gailly and Mark Adler - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - - Jean-loup Gailly Mark Adler - jloup@gzip.org madler@alumni.caltech.edu - -If you use the zlib library in a product, we would appreciate *not* receiving -lengthy legal documents to sign. The sources are provided for free but without -warranty of any kind. The library has been entirely written by Jean-loup -Gailly and Mark Adler; it does not include third-party code. - -If you redistribute modified sources, we would appreciate that you include in -the file ChangeLog history information documenting your changes. Please read -the FAQ for more information on the distribution of modified source versions. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.dll Binary files differdeleted file mode 100644 index d701655..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.lib b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.lib Binary files differdeleted file mode 100644 index 6d00aed..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/SDL2_image.lib +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libjpeg-9.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libjpeg-9.dll Binary files differdeleted file mode 100644 index 9a05528..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libjpeg-9.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libpng16-16.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libpng16-16.dll Binary files differdeleted file mode 100644 index 709f724..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libpng16-16.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libtiff-5.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libtiff-5.dll Binary files differdeleted file mode 100644 index fc8a7c0..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libtiff-5.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libwebp-7.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libwebp-7.dll Binary files differdeleted file mode 100644 index fad57b2..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/libwebp-7.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/zlib1.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x64/zlib1.dll Binary files differdeleted file mode 100644 index e7493de..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x64/zlib1.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.jpeg.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.jpeg.txt deleted file mode 100644 index 65be176..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.jpeg.txt +++ /dev/null @@ -1,66 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -LEGAL ISSUES -============ - -In plain English: - -1. We don't promise that this software works. (But if you find any bugs, - please let us know!) -2. You can use this software for whatever you want. You don't have to pay us. -3. You may not pretend that you wrote this software. If you use it in a - program, you must acknowledge somewhere in your documentation that - you've used the IJG code. - -In legalese: - -The authors make NO WARRANTY or representation, either express or implied, -with respect to this software, its quality, accuracy, merchantability, or -fitness for a particular purpose. This software is provided "AS IS", and you, -its user, assume the entire risk as to its quality and accuracy. - -This software is copyright (C) 1991-2016, Thomas G. Lane, Guido Vollbeding. -All Rights Reserved except as specified below. - -Permission is hereby granted to use, copy, modify, and distribute this -software (or portions thereof) for any purpose, without fee, subject to these -conditions: -(1) If any part of the source code for this software is distributed, then this -README file must be included, with this copyright and no-warranty notice -unaltered; and any additions, deletions, or changes to the original files -must be clearly indicated in accompanying documentation. -(2) If only executable code is distributed, then the accompanying -documentation must state that "this software is based in part on the work of -the Independent JPEG Group". -(3) Permission for use of this software is granted only if the user accepts -full responsibility for any undesirable consequences; the authors accept -NO LIABILITY for damages of any kind. - -These conditions apply to any software derived from or based on the IJG code, -not just to the unmodified library. If you use our work, you ought to -acknowledge us. - -Permission is NOT granted for the use of any IJG author's name or company name -in advertising or publicity relating to this software or products derived from -it. This software may be referred to only as "the Independent JPEG Group's -software". - -We specifically permit and encourage the use of this software as the basis of -commercial products, provided that all warranty or liability claims are -assumed by the product vendor. - - -The Unix configuration script "configure" was produced with GNU Autoconf. -It is copyright by the Free Software Foundation but is freely distributable. -The same holds for its supporting scripts (config.guess, config.sub, -ltmain.sh). Another support script, install-sh, is copyright by X Consortium -but is also freely distributable. - -The IJG distribution formerly included code to read and write GIF files. -To avoid entanglement with the Unisys LZW patent (now expired), GIF reading -support has been removed altogether, and the GIF writer has been simplified -to produce "uncompressed GIFs". This technique does not use the LZW -algorithm; the resulting GIF files are larger than usual, but are readable -by all standard GIF decoders. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.png.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.png.txt deleted file mode 100644 index 6b14013..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.png.txt +++ /dev/null @@ -1,137 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- -COPYRIGHT NOTICE, DISCLAIMER, and LICENSE -========================================= - -PNG Reference Library License version 2 ---------------------------------------- - - * Copyright (c) 1995-2019 The PNG Reference Library Authors. - * Copyright (c) 2018-2019 Cosmin Truta. - * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. - * Copyright (c) 1996-1997 Andreas Dilger. - * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. - -The software is supplied "as is", without warranty of any kind, -express or implied, including, without limitation, the warranties -of merchantability, fitness for a particular purpose, title, and -non-infringement. In no event shall the Copyright owners, or -anyone distributing the software, be liable for any damages or -other liability, whether in contract, tort or otherwise, arising -from, out of, or in connection with the software, or the use or -other dealings in the software, even if advised of the possibility -of such damage. - -Permission is hereby granted to use, copy, modify, and distribute -this software, or portions hereof, for any purpose, without fee, -subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you - must not claim that you wrote the original software. If you - use this software in a product, an acknowledgment in the product - documentation would be appreciated, but is not required. - - 2. Altered source versions must be plainly marked as such, and must - not be misrepresented as being the original software. - - 3. This Copyright notice may not be removed or altered from any - source or altered source distribution. - - -PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35) ------------------------------------------------------------------------ - -libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are -Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are -derived from libpng-1.0.6, and are distributed according to the same -disclaimer and license as libpng-1.0.6 with the following individuals -added to the list of Contributing Authors: - - Simon-Pierre Cadieux - Eric S. Raymond - Mans Rullgard - Cosmin Truta - Gilles Vollant - James Yu - Mandar Sahastrabuddhe - Google Inc. - Vadim Barkov - -and with the following additions to the disclaimer: - - There is no warranty against interference with your enjoyment of - the library or against infringement. There is no warranty that our - efforts or the library will fulfill any of your particular purposes - or needs. 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This Copyright notice may not be removed or altered from any - source or altered source distribution. - -The Contributing Authors and Group 42, Inc. specifically permit, -without fee, and encourage the use of this source code as a component -to supporting the PNG file format in commercial products. If you use -this source code in a product, acknowledgment is not required but would -be appreciated. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.tiff.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.tiff.txt deleted file mode 100644 index afecde8..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.tiff.txt +++ /dev/null @@ -1,25 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright (c) 1988-1997 Sam Leffler -Copyright (c) 1991-1997 Silicon Graphics, Inc. - -Permission to use, copy, modify, distribute, and sell this software and -its documentation for any purpose is hereby granted without fee, provided -that (i) the above copyright notices and this permission notice appear in -all copies of the software and related documentation, and (ii) the names of -Sam Leffler and Silicon Graphics may not be used in any advertising or -publicity relating to the software without the specific, prior written -permission of Sam Leffler and Silicon Graphics. - -THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, -EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY -WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - -IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR -ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, -OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF -LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE -OF THIS SOFTWARE. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.webp.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.webp.txt deleted file mode 100644 index d79c9a8..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.webp.txt +++ /dev/null @@ -1,34 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright (c) 2010, Google Inc. All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are -met: - - * Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - - * Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in - the documentation and/or other materials provided with the - distribution. - - * Neither the name of Google nor the names of its contributors may - be used to endorse or promote products derived from this software - without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.zlib.txt b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.zlib.txt deleted file mode 100644 index 6625c92..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/LICENSE.zlib.txt +++ /dev/null @@ -1,35 +0,0 @@ -The source code to this library used with SDL_image can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright notice: - - (C) 1995-2017 Jean-loup Gailly and Mark Adler - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - - Jean-loup Gailly Mark Adler - jloup@gzip.org madler@alumni.caltech.edu - -If you use the zlib library in a product, we would appreciate *not* receiving -lengthy legal documents to sign. The sources are provided for free but without -warranty of any kind. The library has been entirely written by Jean-loup -Gailly and Mark Adler; it does not include third-party code. - -If you redistribute modified sources, we would appreciate that you include in -the file ChangeLog history information documenting your changes. Please read -the FAQ for more information on the distribution of modified source versions. diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.dll Binary files differdeleted file mode 100644 index ab6f38b..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.lib b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.lib Binary files differdeleted file mode 100644 index 3fc6a5a..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/SDL2_image.lib +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libjpeg-9.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libjpeg-9.dll Binary files differdeleted file mode 100644 index 9d8911c..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libjpeg-9.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libpng16-16.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libpng16-16.dll Binary files differdeleted file mode 100644 index fd5db8d..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libpng16-16.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libtiff-5.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libtiff-5.dll Binary files differdeleted file mode 100644 index af3c3e6..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libtiff-5.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libwebp-7.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libwebp-7.dll Binary files differdeleted file mode 100644 index c11bf13..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/libwebp-7.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/zlib1.dll b/frontends/gl/win/SDL2_image-2.0.5/lib/x86/zlib1.dll Binary files differdeleted file mode 100644 index 3a45deb..0000000 --- a/frontends/gl/win/SDL2_image-2.0.5/lib/x86/zlib1.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/CHANGES.txt b/frontends/gl/win/SDL2_mixer-2.0.4/CHANGES.txt new file mode 100644 index 0000000..7760ddf --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/CHANGES.txt @@ -0,0 +1,192 @@ +2.0.4: +Ozkan Sezer - Wed, 10 Oct 2018 14:56:10 + * Removed smpeg support for mp3 music, now that it's replaced by libmpg123 +Ozkan Sezer - Sun, 07 Oct 2018 08:50:02 + * Fixed mp3 mad decoder to skip tags, which otherwise would lead to crashes +Ozkan Sezer - Fri, 15 Jun 2018 05:32:56 + * Added support for Opus music playback using opusfile library + +2.0.3: +Sam Lantinga - Thu, Mar 1, 2018 9:06:58 AM + * Fixed regression where Mix_Init() would return 0 for available music formats + +2.0.2: +Sam Lantinga - Fri Oct 20 22:04:50 PDT 2017 + * Implemented 24-bit and surround sound support for FLAC audio files +Sam Lantinga - Thu Oct 12 21:32:44 PDT 2017 + * Updated external libraries flac-1.3.2, libmodplug-0.8.9.0, libogg-1.3.2 and libvorbis-1.3.5 +Ryan Gordon - Thu Oct 12 21:29:59 PDT 2017 + * Updated for SDL 2.0.6 and newer +Franc[e]sco - Thu Jul 20 22:03:19 2017 +0200 + * Added support for MP3 playback using mpg123 +David Ludwig - Sun Apr 10 22:35:38 2016 + * Added support for UWP / Windows 10 apps +Juha Kuikka - Fri Jan 29 12:44:01 PST 2016 + * Added Mix_OpenAudioDevice() so you can specify the audio device to open + +2.0.1: +Sam Lantinga - Tue Jul 7 11:40:33 PDT 2015 + * Added support for 'smpl' format loop points in music WAV files +Sam Lantinga - Sat Aug 23 10:57:26 2014 + * Fixed floating point exception in Mix_Volume() +David Ludwig - Mon Apr 14 22:15:36 2014 + * Added support for building for Windows RT and Windows Phone +Isaac Burns - Sun Sep 15 21:50:27 PDT 2013 + * Added support for loading MP3 files as sound chunks + +2.0.0: +Sam Lantinga - Sun Jun 9 14:45:30 PDT 2013 + * Made libmodplug the default MOD player as it is now in the public domain +Sam Lantinga - Sat Jun 1 19:11:08 PDT 2013 + * Updated for SDL 2.0 release + * SDL_LoadMUS_RW() now takes an argument telling whether or not the data source should be freed when done. + +1.2.13: +Paul P Komkoff Jr - Sun Jul 22 16:12:28 PDT 2012 + * Fixed malloc/free mismatch in the MikMod driver + +1.2.12: +Sam Lantinga - Sat Jan 14 22:00:29 2012 -0500 + * Fixed seek offset with SMPEG (was relative, should be absolute) +Sam Lantinga - Fri Jan 13 03:04:27 EST 2012 + * Fixed memory crash loading Ogg Vorbis files on Windows +Sam Lantinga - Thu Jan 05 22:51:54 2012 -0500 + * Added an Xcode project for iOS +Nikos Chantziaras - 2012-01-02 17:37:36 PST + * Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is +Sam Lantinga - Sun Jan 01 16:45:58 2012 -0500 + * Fixed looping native MIDI on Mac OS X and Windows +Sam Lantinga - Sun Jan 01 01:00:51 2012 -0500 + * Added /usr/local/share/timidity to the timidity data path +Sam Lantinga - Sat Dec 31 21:26:46 2011 -0500 + * Fixed timidity loading of some MIDI files +Sam Lantinga - Sat Dec 31 19:11:59 EST 2011 + * Fixed dropping audio in the FLAC audio decoding +Sam Lantinga - Sat Dec 31 18:32:05 EST 2011 + * Fixed memory leak in SDL_LoadMUS() +Sam Lantinga - Sat Dec 31 10:22:05 EST 2011 + * Removed GPL native MIDI code for new licensing +Sam Lantinga - Sat Dec 31 10:22:05 EST 2011 + * SDL_mixer is now under the zlib license +Manuel Montezelo - 2011-12-28 11:42:44 PST + * Fixed drums playing on MIDI channel 16 with timidity +Ryan C. Gordon - Wed Jun 15 03:41:31 2011 -0400 + * The music-finished hook can start a track immediately +James Le Cuirot - Mon Mar 21 16:54:11 PDT 2011 + * Added support for FluidSynth +Egor Suvorov - Tue Jan 18 11:06:47 PST 2011 + * Added support for native MIDI on Haiku +Sam Lantinga - Tue Jan 11 01:29:19 2011 -0800 + * Added Android.mk to build on the Android platform +Jon Atkins - Sat Nov 14 13:00:18 PST 2009 + * Added support for libmodplug (disabled by default) + +1.2.11: +Sam Lantinga - Sat Nov 14 12:38:01 PST 2009 + * Fixed initialization error and crashes if MikMod library isn't available +Sam Lantinga - Sat Nov 14 11:22:14 PST 2009 + * Fixed bug loading multiple music files + +1.2.10: +Sam Lantinga - Sun Nov 8 08:34:48 PST 2009 + * Added Mix_Init()/Mix_Quit() to prevent constantly loading and unloading DLLs +Mike Frysinger - 2009-11-05 09:11:43 PST + * Check for fork/vfork on any platform, don't just assume it on UNIX +Jon Atkins - Thu Nov 5 00:02:50 2009 UTC + * Fixed export of Mix_GetNumChunkDecoders() and Mix_GetNumMusicDecoders() +C.W. Betts - 2009-11-02 00:16:21 PST + * Use newer MIDI API on Mac OS X 10.5+ + +1.2.9: +Ryan Gordon - Sun Oct 18 11:42:31 PDT 2009 + * Updated native MIDI support on Mac OS X for 10.6 +Ryan Gordon - Sun Oct 11 05:29:55 2009 UTC + * Reset channel volumes after a fade out interrupts a fade in. +Ryan Gordon - Sun Oct 11 02:59:12 2009 UTC + * Fixed crash race condition with position audio functions +Ryan Gordon - Sat Oct 10 17:05:45 2009 UTC + * Fixed stereo panning in 8-bit mode +Sam Lantinga - Sat Oct 10 11:07:15 2009 UTC + * Added /usr/share/timidity to the default timidity.cfg locations +Sam Lantinga - Sat Oct 3 13:33:36 PDT 2009 + * MOD support uses libmikmod and is dynamically loaded by default + * A patched version of libmikmod is included in libmikmod-3.1.12.zip + * The libmikmod patches fix security issues CVE-2007-6720 and CVE-2009-0179. +Sam Lantinga - Sat Oct 3 02:49:41 PDT 2009 + * Added TIMIDITY_CFG environment variable to fully locate timidity.cfg +Sam Lantinga - Fri Oct 2 07:15:35 PDT 2009 + * Implemented seamless looping for music playback +Forrest Voight - 2009-06-13 20:31:38 PDT + * ID3 files are now recognized as MP3 format +Steven Noonan - 2008-05-13 13:31:36 PDT + * Fixed native MIDI crash on 64-bit Windows +Ryan Gordon - Fri Jun 5 16:07:08 2009 UTC + * Added decoder enumeration API: + Mix_GetNumChunkDecoders(), Mix_GetChunkDecoder(), + Mix_GetNumMusicDecoders(), Mix_GetMusicDecoder() +Austen Dicken - Tue Feb 26 23:28:27 PST 2008 + * Added support for FLAC audio both as chunks and streaming +Tilman Sauerbeck - Tue Feb 26 03:44:47 PST 2008 + * Added support for streaming WAV files with Mix_LoadMUS_RW() +Ryan Gordon - Mon Feb 4 17:10:08 UTC 2008 + * Fixed crash caused by not resetting position_channels + +1.2.8: +Sam Lantinga - Wed Jul 18 09:45:54 PDT 2007 + * Improved detection of Ogg Vorbis and Tremor libraries +Ryan Gordon - Sun Jul 15 12:03:54 EDT 2007 + * Fixed memory leaks in Effects API. +David Rose - Sat Jul 14 22:16:09 PDT 2007 + * Added support for MP3 playback with libmad (for GPL projects only!) +Sam Lantinga - Sat Jul 14 21:39:30 PDT 2007 + * Fixed the final loop of audio samples of a certain size +Sam Lantinga - Sat Jul 14 21:05:09 PDT 2007 + * Fixed opening Ogg Vorbis files using different C runtimes on Windows +Philippe Simons - Sat Jul 14 20:33:17 PDT 2007 + * Added support for Ogg Vorbis playback with Tremor (an integer decoder) +Sam Lantinga - Sat Jul 14 07:02:09 PDT 2007 + * Fixed memory corruption in timidity resampling code +Ryan Gordon - Tue Jul 3 10:44:29 2007 UTC + * Fixed building SDL_mixer with SDL 1.3 pre-release +Ryan Gordon - Tue Feb 13 08:11:54 2007 UTC + * Fixed compiling both timidity and native midi in the same build +Hans de Goede - Sun Aug 20 23:25:46 2006 UTC + * Added volume control to playmus +Jonathan Atkins - Thu Aug 10 15:06:40 2006 UTC + * Fixed linking with system libmikmod +David Ergo - Fri Jun 23 09:07:19 2006 UTC + * Corrected no-op conditions in SetDistance(), SetPanning() and SetPosition() + * Fixed copy/paste errors in channel amplitudes + +1.2.7: +Sam Lantinga - Fri May 12 00:04:32 PDT 2006 + * Added support for dynamically loading SMPEG library +Sam Lantinga - Thu May 11 22:22:43 PDT 2006 + * Added support for dynamically loading Ogg Vorbis library +Sam Lantinga - Sun Apr 30 09:01:44 PDT 2006 + * Removed automake dependency, to allow Universal binaries on Mac OS X + * Added gcc-fat.sh for generating Universal binaries on Mac OS X +Sam Lantinga - Sun Apr 30 01:48:40 PDT 2006 + * Updated libtool support to version 1.5.22 +Patrice Mandin - Sat Jul 16 16:43:24 UTC 2005 + * Use SDL_RWops also for native midi mac and win32 +Patrice Mandin - Sat Jul 9 14:40:09 UTC 2005 + * Use SDL_RWops also for native midi gpl (todo: mac and win32) +Ryan C. Gordon - Sat Jul 9 01:54:03 EDT 2005 + * Tweaked Mix_Chunk's definition to make predeclaration easier. +Patrice Mandin - Mon Jul 4 19:45:40 UTC 2005 + * Search timidity.cfg also in /etc + * Fix memory leaks in timidity player + * Use also SDL_RWops to read midifiles for timidity +Ryan C. Gordon - Mon Jun 13 18:18:12 EDT 2005 + * Patch from Eric Wing to fix native midi compiling on MacOS/x86. +Sam Lantinga - Wed Dec 22 17:14:32 PST 2004 + * Disabled support for the system version of libmikmod by default +Sam Lantinga - Tue Dec 21 09:51:29 PST 2004 + * Fixed building mikmod support on UNIX + * Always build SDL_RWops music support + * Added SDL_RWops support for reading MP3 files + +1.2.6: +Jonathan Atkins - Wed, 15 Sep 2004 23:26:42 -0500 + * Added support for using the system version of libmikmod diff --git a/frontends/gl/win/SDL2_image-2.0.5/COPYING.txt b/frontends/gl/win/SDL2_mixer-2.0.4/COPYING.txt index 6ebe716..234a5a5 100644 --- a/frontends/gl/win/SDL2_image-2.0.5/COPYING.txt +++ b/frontends/gl/win/SDL2_mixer-2.0.4/COPYING.txt @@ -1,6 +1,6 @@ /* - SDL_image: An example image loading library for use with SDL - Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> + SDL_mixer: An audio mixer library based on the SDL library + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/README.txt b/frontends/gl/win/SDL2_mixer-2.0.4/README.txt new file mode 100644 index 0000000..a639c37 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/README.txt @@ -0,0 +1,54 @@ + +SDL_mixer 2.0 + +The latest version of this library is available from: +http://www.libsdl.org/projects/SDL_mixer/ + +Due to popular demand, here is a simple multi-channel audio mixer. +It supports 8 channels of 16 bit stereo audio, plus a single channel +of music. + +See the header file SDL_mixer.h and the examples playwave.c and playmus.c +for documentation on this mixer library. + +The mixer can currently load Microsoft WAVE files and Creative Labs VOC +files as audio samples, it can load FLAC files with libFLAC, it can load +Ogg Vorbis files with Ogg Vorbis or Tremor libraries, it can load MP3 files +using mpg123 or libmad, and it can load MIDI files with Timidity, +FluidSynth, and natively on Windows, Mac OSX, and Linux, and finally it can +load the following file formats via ModPlug or MikMod: .MOD .S3M .IT .XM. + +Tremor decoding is disabled by default; you can enable it by passing + --enable-music-ogg-tremor +to configure, or by defining MUSIC_OGG and OGG_USE_TREMOR. + +libmad decoding is disabled by default; you can enable it by passing + --enable-music-mp3-mad +to configure, or by defining MUSIC_MP3_MAD +vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv +WARNING: The license for libmad is GPL, which means that in order to + use it your application must also be GPL! +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The process of mixing MIDI files to wave output is very CPU intensive, +so if playing regular WAVE files sound great, but playing MIDI files +sound choppy, try using 8-bit audio, mono audio, or lower frequencies. + +To play MIDI files using FluidSynth, you'll need to set the SDL_SOUNDFONTS +environment variable to a Sound Font 2 (.sf2) file containing the musical +instruments you want to use for MIDI playback. +(On some Linux distributions you can install the fluid-soundfont-gm package) + +To play MIDI files using Timidity, you'll need to get a complete set of +GUS patches from: +http://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz +and unpack them in /usr/local/lib under UNIX, and C:\ under Win32. + +iOS: +In order to use this library on iOS, you should include the SDL.xcodeproj +and Xcode-iOS/SDL_mixer.xcodeproj in your application, add the SDL/include +and SDL_mixer directories to your "Header Search Paths" setting, then add the +libSDL2.a and libSDL2_mixer.a to your "Link Binary with Libraries" setting. + +This library is under the zlib license, see the file "COPYING.txt" for details. + diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/include/SDL_mixer.h b/frontends/gl/win/SDL2_mixer-2.0.4/include/SDL_mixer.h new file mode 100644 index 0000000..009d8a2 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/include/SDL_mixer.h @@ -0,0 +1,651 @@ +/* + SDL_mixer: An audio mixer library based on the SDL library + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SDL_MIXER_H_ +#define SDL_MIXER_H_ + +#include "SDL_stdinc.h" +#include "SDL_rwops.h" +#include "SDL_audio.h" +#include "SDL_endian.h" +#include "SDL_version.h" +#include "begin_code.h" + +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL +*/ +#define SDL_MIXER_MAJOR_VERSION 2 +#define SDL_MIXER_MINOR_VERSION 0 +#define SDL_MIXER_PATCHLEVEL 4 + +/* This macro can be used to fill a version structure with the compile-time + * version of the SDL_mixer library. + */ +#define SDL_MIXER_VERSION(X) \ +{ \ + (X)->major = SDL_MIXER_MAJOR_VERSION; \ + (X)->minor = SDL_MIXER_MINOR_VERSION; \ + (X)->patch = SDL_MIXER_PATCHLEVEL; \ +} + +/* Backwards compatibility */ +#define MIX_MAJOR_VERSION SDL_MIXER_MAJOR_VERSION +#define MIX_MINOR_VERSION SDL_MIXER_MINOR_VERSION +#define MIX_PATCHLEVEL SDL_MIXER_PATCHLEVEL +#define MIX_VERSION(X) SDL_MIXER_VERSION(X) + +/** + * This is the version number macro for the current SDL_mixer version. + */ +#define SDL_MIXER_COMPILEDVERSION \ + SDL_VERSIONNUM(SDL_MIXER_MAJOR_VERSION, SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL) + +/** + * This macro will evaluate to true if compiled with SDL_mixer at least X.Y.Z. + */ +#define SDL_MIXER_VERSION_ATLEAST(X, Y, Z) \ + (SDL_MIXER_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) + +/* This function gets the version of the dynamically linked SDL_mixer library. + it should NOT be used to fill a version structure, instead you should + use the SDL_MIXER_VERSION() macro. + */ +extern DECLSPEC const SDL_version * SDLCALL Mix_Linked_Version(void); + +typedef enum +{ + MIX_INIT_FLAC = 0x00000001, + MIX_INIT_MOD = 0x00000002, + MIX_INIT_MP3 = 0x00000008, + MIX_INIT_OGG = 0x00000010, + MIX_INIT_MID = 0x00000020, + MIX_INIT_OPUS = 0x00000040 +} MIX_InitFlags; + +/* Loads dynamic libraries and prepares them for use. Flags should be + one or more flags from MIX_InitFlags OR'd together. + It returns the flags successfully initialized, or 0 on failure. + */ +extern DECLSPEC int SDLCALL Mix_Init(int flags); + +/* Unloads libraries loaded with Mix_Init */ +extern DECLSPEC void SDLCALL Mix_Quit(void); + + +/* The default mixer has 8 simultaneous mixing channels */ +#ifndef MIX_CHANNELS +#define MIX_CHANNELS 8 +#endif + +/* Good default values for a PC soundcard */ +#define MIX_DEFAULT_FREQUENCY 22050 +#if SDL_BYTEORDER == SDL_LIL_ENDIAN +#define MIX_DEFAULT_FORMAT AUDIO_S16LSB +#else +#define MIX_DEFAULT_FORMAT AUDIO_S16MSB +#endif +#define MIX_DEFAULT_CHANNELS 2 +#define MIX_MAX_VOLUME SDL_MIX_MAXVOLUME /* Volume of a chunk */ + +/* The internal format for an audio chunk */ +typedef struct Mix_Chunk { + int allocated; + Uint8 *abuf; + Uint32 alen; + Uint8 volume; /* Per-sample volume, 0-128 */ +} Mix_Chunk; + +/* The different fading types supported */ +typedef enum { + MIX_NO_FADING, + MIX_FADING_OUT, + MIX_FADING_IN +} Mix_Fading; + +/* These are types of music files (not libraries used to load them) */ +typedef enum { + MUS_NONE, + MUS_CMD, + MUS_WAV, + MUS_MOD, + MUS_MID, + MUS_OGG, + MUS_MP3, + MUS_MP3_MAD_UNUSED, + MUS_FLAC, + MUS_MODPLUG_UNUSED, + MUS_OPUS +} Mix_MusicType; + +/* The internal format for a music chunk interpreted via mikmod */ +typedef struct _Mix_Music Mix_Music; + +/* Open the mixer with a certain audio format */ +extern DECLSPEC int SDLCALL Mix_OpenAudio(int frequency, Uint16 format, int channels, int chunksize); + +/* Open the mixer with specific device and certain audio format */ +extern DECLSPEC int SDLCALL Mix_OpenAudioDevice(int frequency, Uint16 format, int channels, int chunksize, const char* device, int allowed_changes); + +/* Dynamically change the number of channels managed by the mixer. + If decreasing the number of channels, the upper channels are + stopped. + This function returns the new number of allocated channels. + */ +extern DECLSPEC int SDLCALL Mix_AllocateChannels(int numchans); + +/* Find out what the actual audio device parameters are. + This function returns 1 if the audio has been opened, 0 otherwise. + */ +extern DECLSPEC int SDLCALL Mix_QuerySpec(int *frequency,Uint16 *format,int *channels); + +/* Load a wave file or a music (.mod .s3m .it .xm) file */ +extern DECLSPEC Mix_Chunk * SDLCALL Mix_LoadWAV_RW(SDL_RWops *src, int freesrc); +#define Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1) +extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS(const char *file); + +/* Load a music file from an SDL_RWop object (Ogg and MikMod specific currently) + Matt Campbell (matt@campbellhome.dhs.org) April 2000 */ +extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS_RW(SDL_RWops *src, int freesrc); + +/* Load a music file from an SDL_RWop object assuming a specific format */ +extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUSType_RW(SDL_RWops *src, Mix_MusicType type, int freesrc); + +/* Load a wave file of the mixer format from a memory buffer */ +extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_WAV(Uint8 *mem); + +/* Load raw audio data of the mixer format from a memory buffer */ +extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len); + +/* Free an audio chunk previously loaded */ +extern DECLSPEC void SDLCALL Mix_FreeChunk(Mix_Chunk *chunk); +extern DECLSPEC void SDLCALL Mix_FreeMusic(Mix_Music *music); + +/* Get a list of chunk/music decoders that this build of SDL_mixer provides. + This list can change between builds AND runs of the program, if external + libraries that add functionality become available. + You must successfully call Mix_OpenAudio() before calling these functions. + This API is only available in SDL_mixer 1.2.9 and later. + + // usage... + int i; + const int total = Mix_GetNumChunkDecoders(); + for (i = 0; i < total; i++) + printf("Supported chunk decoder: [%s]\n", Mix_GetChunkDecoder(i)); + + Appearing in this list doesn't promise your specific audio file will + decode...but it's handy to know if you have, say, a functioning Timidity + install. + + These return values are static, read-only data; do not modify or free it. + The pointers remain valid until you call Mix_CloseAudio(). +*/ +extern DECLSPEC int SDLCALL Mix_GetNumChunkDecoders(void); +extern DECLSPEC const char * SDLCALL Mix_GetChunkDecoder(int index); +extern DECLSPEC SDL_bool SDLCALL Mix_HasChunkDecoder(const char *name); +extern DECLSPEC int SDLCALL Mix_GetNumMusicDecoders(void); +extern DECLSPEC const char * SDLCALL Mix_GetMusicDecoder(int index); +extern DECLSPEC SDL_bool SDLCALL Mix_HasMusicDecoder(const char *name); + +/* Find out the music format of a mixer music, or the currently playing + music, if 'music' is NULL. +*/ +extern DECLSPEC Mix_MusicType SDLCALL Mix_GetMusicType(const Mix_Music *music); + +/* Set a function that is called after all mixing is performed. + This can be used to provide real-time visual display of the audio stream + or add a custom mixer filter for the stream data. +*/ +extern DECLSPEC void SDLCALL Mix_SetPostMix(void (SDLCALL *mix_func)(void *udata, Uint8 *stream, int len), void *arg); + +/* Add your own music player or additional mixer function. + If 'mix_func' is NULL, the default music player is re-enabled. + */ +extern DECLSPEC void SDLCALL Mix_HookMusic(void (SDLCALL *mix_func)(void *udata, Uint8 *stream, int len), void *arg); + +/* Add your own callback for when the music has finished playing or when it is + * stopped from a call to Mix_HaltMusic. + */ +extern DECLSPEC void SDLCALL Mix_HookMusicFinished(void (SDLCALL *music_finished)(void)); + +/* Get a pointer to the user data for the current music hook */ +extern DECLSPEC void * SDLCALL Mix_GetMusicHookData(void); + +/* + * Add your own callback when a channel has finished playing. NULL + * to disable callback. The callback may be called from the mixer's audio + * callback or it could be called as a result of Mix_HaltChannel(), etc. + * do not call SDL_LockAudio() from this callback; you will either be + * inside the audio callback, or SDL_mixer will explicitly lock the audio + * before calling your callback. + */ +extern DECLSPEC void SDLCALL Mix_ChannelFinished(void (SDLCALL *channel_finished)(int channel)); + + +/* Special Effects API by ryan c. gordon. (icculus@icculus.org) */ + +#define MIX_CHANNEL_POST -2 + +/* This is the format of a special effect callback: + * + * myeffect(int chan, void *stream, int len, void *udata); + * + * (chan) is the channel number that your effect is affecting. (stream) is + * the buffer of data to work upon. (len) is the size of (stream), and + * (udata) is a user-defined bit of data, which you pass as the last arg of + * Mix_RegisterEffect(), and is passed back unmolested to your callback. + * Your effect changes the contents of (stream) based on whatever parameters + * are significant, or just leaves it be, if you prefer. You can do whatever + * you like to the buffer, though, and it will continue in its changed state + * down the mixing pipeline, through any other effect functions, then finally + * to be mixed with the rest of the channels and music for the final output + * stream. + * + * DO NOT EVER call SDL_LockAudio() from your callback function! + */ +typedef void (SDLCALL *Mix_EffectFunc_t)(int chan, void *stream, int len, void *udata); + +/* + * This is a callback that signifies that a channel has finished all its + * loops and has completed playback. This gets called if the buffer + * plays out normally, or if you call Mix_HaltChannel(), implicitly stop + * a channel via Mix_AllocateChannels(), or unregister a callback while + * it's still playing. + * + * DO NOT EVER call SDL_LockAudio() from your callback function! + */ +typedef void (SDLCALL *Mix_EffectDone_t)(int chan, void *udata); + + +/* Register a special effect function. At mixing time, the channel data is + * copied into a buffer and passed through each registered effect function. + * After it passes through all the functions, it is mixed into the final + * output stream. The copy to buffer is performed once, then each effect + * function performs on the output of the previous effect. Understand that + * this extra copy to a buffer is not performed if there are no effects + * registered for a given chunk, which saves CPU cycles, and any given + * effect will be extra cycles, too, so it is crucial that your code run + * fast. Also note that the data that your function is given is in the + * format of the sound device, and not the format you gave to Mix_OpenAudio(), + * although they may in reality be the same. This is an unfortunate but + * necessary speed concern. Use Mix_QuerySpec() to determine if you can + * handle the data before you register your effect, and take appropriate + * actions. + * You may also specify a callback (Mix_EffectDone_t) that is called when + * the channel finishes playing. This gives you a more fine-grained control + * than Mix_ChannelFinished(), in case you need to free effect-specific + * resources, etc. If you don't need this, you can specify NULL. + * You may set the callbacks before or after calling Mix_PlayChannel(). + * Things like Mix_SetPanning() are just internal special effect functions, + * so if you are using that, you've already incurred the overhead of a copy + * to a separate buffer, and that these effects will be in the queue with + * any functions you've registered. The list of registered effects for a + * channel is reset when a chunk finishes playing, so you need to explicitly + * set them with each call to Mix_PlayChannel*(). + * You may also register a special effect function that is to be run after + * final mixing occurs. The rules for these callbacks are identical to those + * in Mix_RegisterEffect, but they are run after all the channels and the + * music have been mixed into a single stream, whereas channel-specific + * effects run on a given channel before any other mixing occurs. These + * global effect callbacks are call "posteffects". Posteffects only have + * their Mix_EffectDone_t function called when they are unregistered (since + * the main output stream is never "done" in the same sense as a channel). + * You must unregister them manually when you've had enough. Your callback + * will be told that the channel being mixed is (MIX_CHANNEL_POST) if the + * processing is considered a posteffect. + * + * After all these effects have finished processing, the callback registered + * through Mix_SetPostMix() runs, and then the stream goes to the audio + * device. + * + * DO NOT EVER call SDL_LockAudio() from your callback function! + * + * returns zero if error (no such channel), nonzero if added. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_RegisterEffect(int chan, Mix_EffectFunc_t f, Mix_EffectDone_t d, void *arg); + + +/* You may not need to call this explicitly, unless you need to stop an + * effect from processing in the middle of a chunk's playback. + * Posteffects are never implicitly unregistered as they are for channels, + * but they may be explicitly unregistered through this function by + * specifying MIX_CHANNEL_POST for a channel. + * returns zero if error (no such channel or effect), nonzero if removed. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_UnregisterEffect(int channel, Mix_EffectFunc_t f); + + +/* You may not need to call this explicitly, unless you need to stop all + * effects from processing in the middle of a chunk's playback. Note that + * this will also shut off some internal effect processing, since + * Mix_SetPanning() and others may use this API under the hood. This is + * called internally when a channel completes playback. + * Posteffects are never implicitly unregistered as they are for channels, + * but they may be explicitly unregistered through this function by + * specifying MIX_CHANNEL_POST for a channel. + * returns zero if error (no such channel), nonzero if all effects removed. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_UnregisterAllEffects(int channel); + + +#define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" + +/* + * These are the internally-defined mixing effects. They use the same API that + * effects defined in the application use, but are provided here as a + * convenience. Some effects can reduce their quality or use more memory in + * the name of speed; to enable this, make sure the environment variable + * MIX_EFFECTSMAXSPEED (see above) is defined before you call + * Mix_OpenAudio(). + */ + + +/* Set the panning of a channel. The left and right channels are specified + * as integers between 0 and 255, quietest to loudest, respectively. + * + * Technically, this is just individual volume control for a sample with + * two (stereo) channels, so it can be used for more than just panning. + * If you want real panning, call it like this: + * + * Mix_SetPanning(channel, left, 255 - left); + * + * ...which isn't so hard. + * + * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and + * the panning will be done to the final mixed stream before passing it on + * to the audio device. + * + * This uses the Mix_RegisterEffect() API internally, and returns without + * registering the effect function if the audio device is not configured + * for stereo output. Setting both (left) and (right) to 255 causes this + * effect to be unregistered, since that is the data's normal state. + * + * returns zero if error (no such channel or Mix_RegisterEffect() fails), + * nonzero if panning effect enabled. Note that an audio device in mono + * mode is a no-op, but this call will return successful in that case. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_SetPanning(int channel, Uint8 left, Uint8 right); + + +/* Set the position of a channel. (angle) is an integer from 0 to 360, that + * specifies the location of the sound in relation to the listener. (angle) + * will be reduced as neccesary (540 becomes 180 degrees, -100 becomes 260). + * Angle 0 is due north, and rotates clockwise as the value increases. + * For efficiency, the precision of this effect may be limited (angles 1 + * through 7 might all produce the same effect, 8 through 15 are equal, etc). + * (distance) is an integer between 0 and 255 that specifies the space + * between the sound and the listener. The larger the number, the further + * away the sound is. Using 255 does not guarantee that the channel will be + * culled from the mixing process or be completely silent. For efficiency, + * the precision of this effect may be limited (distance 0 through 5 might + * all produce the same effect, 6 through 10 are equal, etc). Setting (angle) + * and (distance) to 0 unregisters this effect, since the data would be + * unchanged. + * + * If you need more precise positional audio, consider using OpenAL for + * spatialized effects instead of SDL_mixer. This is only meant to be a + * basic effect for simple "3D" games. + * + * If the audio device is configured for mono output, then you won't get + * any effectiveness from the angle; however, distance attenuation on the + * channel will still occur. While this effect will function with stereo + * voices, it makes more sense to use voices with only one channel of sound, + * so when they are mixed through this effect, the positioning will sound + * correct. You can convert them to mono through SDL before giving them to + * the mixer in the first place if you like. + * + * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and + * the positioning will be done to the final mixed stream before passing it + * on to the audio device. + * + * This is a convenience wrapper over Mix_SetDistance() and Mix_SetPanning(). + * + * returns zero if error (no such channel or Mix_RegisterEffect() fails), + * nonzero if position effect is enabled. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_SetPosition(int channel, Sint16 angle, Uint8 distance); + + +/* Set the "distance" of a channel. (distance) is an integer from 0 to 255 + * that specifies the location of the sound in relation to the listener. + * Distance 0 is overlapping the listener, and 255 is as far away as possible + * A distance of 255 does not guarantee silence; in such a case, you might + * want to try changing the chunk's volume, or just cull the sample from the + * mixing process with Mix_HaltChannel(). + * For efficiency, the precision of this effect may be limited (distances 1 + * through 7 might all produce the same effect, 8 through 15 are equal, etc). + * (distance) is an integer between 0 and 255 that specifies the space + * between the sound and the listener. The larger the number, the further + * away the sound is. + * Setting (distance) to 0 unregisters this effect, since the data would be + * unchanged. + * If you need more precise positional audio, consider using OpenAL for + * spatialized effects instead of SDL_mixer. This is only meant to be a + * basic effect for simple "3D" games. + * + * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and + * the distance attenuation will be done to the final mixed stream before + * passing it on to the audio device. + * + * This uses the Mix_RegisterEffect() API internally. + * + * returns zero if error (no such channel or Mix_RegisterEffect() fails), + * nonzero if position effect is enabled. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_SetDistance(int channel, Uint8 distance); + + +/* + * !!! FIXME : Haven't implemented, since the effect goes past the + * end of the sound buffer. Will have to think about this. + * --ryan. + */ +#if 0 +/* Causes an echo effect to be mixed into a sound. (echo) is the amount + * of echo to mix. 0 is no echo, 255 is infinite (and probably not + * what you want). + * + * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and + * the reverbing will be done to the final mixed stream before passing it on + * to the audio device. + * + * This uses the Mix_RegisterEffect() API internally. If you specify an echo + * of zero, the effect is unregistered, as the data is already in that state. + * + * returns zero if error (no such channel or Mix_RegisterEffect() fails), + * nonzero if reversing effect is enabled. + * Error messages can be retrieved from Mix_GetError(). + */ +extern no_parse_DECLSPEC int SDLCALL Mix_SetReverb(int channel, Uint8 echo); +#endif + +/* Causes a channel to reverse its stereo. This is handy if the user has his + * speakers hooked up backwards, or you would like to have a minor bit of + * psychedelia in your sound code. :) Calling this function with (flip) + * set to non-zero reverses the chunks's usual channels. If (flip) is zero, + * the effect is unregistered. + * + * This uses the Mix_RegisterEffect() API internally, and thus is probably + * more CPU intensive than having the user just plug in his speakers + * correctly. Mix_SetReverseStereo() returns without registering the effect + * function if the audio device is not configured for stereo output. + * + * If you specify MIX_CHANNEL_POST for (channel), then this the effect is used + * on the final mixed stream before sending it on to the audio device (a + * posteffect). + * + * returns zero if error (no such channel or Mix_RegisterEffect() fails), + * nonzero if reversing effect is enabled. Note that an audio device in mono + * mode is a no-op, but this call will return successful in that case. + * Error messages can be retrieved from Mix_GetError(). + */ +extern DECLSPEC int SDLCALL Mix_SetReverseStereo(int channel, int flip); + +/* end of effects API. --ryan. */ + + +/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate + them dynamically to the next sample if requested with a -1 value below. + Returns the number of reserved channels. + */ +extern DECLSPEC int SDLCALL Mix_ReserveChannels(int num); + +/* Channel grouping functions */ + +/* Attach a tag to a channel. A tag can be assigned to several mixer + channels, to form groups of channels. + If 'tag' is -1, the tag is removed (actually -1 is the tag used to + represent the group of all the channels). + Returns true if everything was OK. + */ +extern DECLSPEC int SDLCALL Mix_GroupChannel(int which, int tag); +/* Assign several consecutive channels to a group */ +extern DECLSPEC int SDLCALL Mix_GroupChannels(int from, int to, int tag); +/* Finds the first available channel in a group of channels, + returning -1 if none are available. + */ +extern DECLSPEC int SDLCALL Mix_GroupAvailable(int tag); +/* Returns the number of channels in a group. This is also a subtle + way to get the total number of channels when 'tag' is -1 + */ +extern DECLSPEC int SDLCALL Mix_GroupCount(int tag); +/* Finds the "oldest" sample playing in a group of channels */ +extern DECLSPEC int SDLCALL Mix_GroupOldest(int tag); +/* Finds the "most recent" (i.e. last) sample playing in a group of channels */ +extern DECLSPEC int SDLCALL Mix_GroupNewer(int tag); + +/* Play an audio chunk on a specific channel. + If the specified channel is -1, play on the first free channel. + If 'loops' is greater than zero, loop the sound that many times. + If 'loops' is -1, loop inifinitely (~65000 times). + Returns which channel was used to play the sound. +*/ +#define Mix_PlayChannel(channel,chunk,loops) Mix_PlayChannelTimed(channel,chunk,loops,-1) +/* The same as above, but the sound is played at most 'ticks' milliseconds */ +extern DECLSPEC int SDLCALL Mix_PlayChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ticks); +extern DECLSPEC int SDLCALL Mix_PlayMusic(Mix_Music *music, int loops); + +/* Fade in music or a channel over "ms" milliseconds, same semantics as the "Play" functions */ +extern DECLSPEC int SDLCALL Mix_FadeInMusic(Mix_Music *music, int loops, int ms); +extern DECLSPEC int SDLCALL Mix_FadeInMusicPos(Mix_Music *music, int loops, int ms, double position); +#define Mix_FadeInChannel(channel,chunk,loops,ms) Mix_FadeInChannelTimed(channel,chunk,loops,ms,-1) +extern DECLSPEC int SDLCALL Mix_FadeInChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ms, int ticks); + +/* Set the volume in the range of 0-128 of a specific channel or chunk. + If the specified channel is -1, set volume for all channels. + Returns the original volume. + If the specified volume is -1, just return the current volume. +*/ +extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume); +extern DECLSPEC int SDLCALL Mix_VolumeChunk(Mix_Chunk *chunk, int volume); +extern DECLSPEC int SDLCALL Mix_VolumeMusic(int volume); + +/* Halt playing of a particular channel */ +extern DECLSPEC int SDLCALL Mix_HaltChannel(int channel); +extern DECLSPEC int SDLCALL Mix_HaltGroup(int tag); +extern DECLSPEC int SDLCALL Mix_HaltMusic(void); + +/* Change the expiration delay for a particular channel. + The sample will stop playing after the 'ticks' milliseconds have elapsed, + or remove the expiration if 'ticks' is -1 +*/ +extern DECLSPEC int SDLCALL Mix_ExpireChannel(int channel, int ticks); + +/* Halt a channel, fading it out progressively till it's silent + The ms parameter indicates the number of milliseconds the fading + will take. + */ +extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms); +extern DECLSPEC int SDLCALL Mix_FadeOutGroup(int tag, int ms); +extern DECLSPEC int SDLCALL Mix_FadeOutMusic(int ms); + +/* Query the fading status of a channel */ +extern DECLSPEC Mix_Fading SDLCALL Mix_FadingMusic(void); +extern DECLSPEC Mix_Fading SDLCALL Mix_FadingChannel(int which); + +/* Pause/Resume a particular channel */ +extern DECLSPEC void SDLCALL Mix_Pause(int channel); +extern DECLSPEC void SDLCALL Mix_Resume(int channel); +extern DECLSPEC int SDLCALL Mix_Paused(int channel); + +/* Pause/Resume the music stream */ +extern DECLSPEC void SDLCALL Mix_PauseMusic(void); +extern DECLSPEC void SDLCALL Mix_ResumeMusic(void); +extern DECLSPEC void SDLCALL Mix_RewindMusic(void); +extern DECLSPEC int SDLCALL Mix_PausedMusic(void); + +/* Set the current position in the music stream. + This returns 0 if successful, or -1 if it failed or isn't implemented. + This function is only implemented for MOD music formats (set pattern + order number) and for OGG, FLAC, MP3_MAD, MP3_MPG and MODPLUG music + (set position in seconds), at the moment. +*/ +extern DECLSPEC int SDLCALL Mix_SetMusicPosition(double position); + +/* Check the status of a specific channel. + If the specified channel is -1, check all channels. +*/ +extern DECLSPEC int SDLCALL Mix_Playing(int channel); +extern DECLSPEC int SDLCALL Mix_PlayingMusic(void); + +/* Stop music and set external music playback command */ +extern DECLSPEC int SDLCALL Mix_SetMusicCMD(const char *command); + +/* Synchro value is set by MikMod from modules while playing */ +extern DECLSPEC int SDLCALL Mix_SetSynchroValue(int value); +extern DECLSPEC int SDLCALL Mix_GetSynchroValue(void); + +/* Set/Get/Iterate SoundFonts paths to use by supported MIDI backends */ +extern DECLSPEC int SDLCALL Mix_SetSoundFonts(const char *paths); +extern DECLSPEC const char* SDLCALL Mix_GetSoundFonts(void); +extern DECLSPEC int SDLCALL Mix_EachSoundFont(int (SDLCALL *function)(const char*, void*), void *data); + +/* Get the Mix_Chunk currently associated with a mixer channel + Returns NULL if it's an invalid channel, or there's no chunk associated. +*/ +extern DECLSPEC Mix_Chunk * SDLCALL Mix_GetChunk(int channel); + +/* Close the mixer, halting all playing audio */ +extern DECLSPEC void SDLCALL Mix_CloseAudio(void); + +/* We'll use SDL for reporting errors */ +#define Mix_SetError SDL_SetError +#define Mix_GetError SDL_GetError +#define Mix_ClearError SDL_ClearError + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif /* SDL_MIXER_H_ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.FLAC.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.FLAC.txt new file mode 100644 index 0000000..2e67b77 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.FLAC.txt @@ -0,0 +1,32 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright (C) 2000,2001,2002,2003,2004,2005,2006,2007 Josh Coalson + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. 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IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opus.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opus.txt new file mode 100644 index 0000000..adb56a8 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opus.txt @@ -0,0 +1,48 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright 2001-2011 Xiph.Org, Skype Limited, Octasic, + Jean-Marc Valin, Timothy B. Terriberry, + CSIRO, Gregory Maxwell, Mark Borgerding, + Erik de Castro Lopo + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of Internet Society, IETF or IETF Trust, nor the +names of specific contributors, may be used to endorse or promote +products derived from this software without specific prior written +permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF +LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +Opus is subject to the royalty-free patent licenses which are +specified at: + +Xiph.Org Foundation: +https://datatracker.ietf.org/ipr/1524/ + +Microsoft Corporation: +https://datatracker.ietf.org/ipr/1914/ + +Broadcom Corporation: +https://datatracker.ietf.org/ipr/1526/ diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opusfile.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opusfile.txt new file mode 100644 index 0000000..dfc9681 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/LICENSE.opusfile.txt @@ -0,0 +1,32 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright (c) 1994-2013 Xiph.Org Foundation and contributors + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.Org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.dll Binary files differnew file mode 100644 index 0000000..40bb1c1 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.lib b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.lib Binary files differnew file mode 100644 index 0000000..3b96d7d --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/SDL2_mixer.lib diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libFLAC-8.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libFLAC-8.dll Binary files differnew file mode 100644 index 0000000..71f2e19 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libFLAC-8.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmodplug-1.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmodplug-1.dll Binary files differnew file mode 100644 index 0000000..7c05126 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmodplug-1.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmpg123-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmpg123-0.dll Binary files differnew file mode 100644 index 0000000..c7809b1 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libmpg123-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libogg-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libogg-0.dll Binary files differnew file mode 100644 index 0000000..5133481 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libogg-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopus-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopus-0.dll Binary files differnew file mode 100644 index 0000000..9ba6c38 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopus-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopusfile-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopusfile-0.dll Binary files differnew file mode 100644 index 0000000..97a88b6 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libopusfile-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbis-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbis-0.dll Binary files differnew file mode 100644 index 0000000..f5ae1bf --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbis-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbisfile-3.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbisfile-3.dll Binary files differnew file mode 100644 index 0000000..d078736 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x64/libvorbisfile-3.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.FLAC.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.FLAC.txt new file mode 100644 index 0000000..2e67b77 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.FLAC.txt @@ -0,0 +1,32 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright (C) 2000,2001,2002,2003,2004,2005,2006,2007 Josh Coalson + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF +LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.modplug.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.modplug.txt new file mode 100644 index 0000000..a89532d --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.modplug.txt @@ -0,0 +1,5 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +ModPlug-XMMS and libmodplug are now in the public domain. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.mpg123.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.mpg123.txt new file mode 100644 index 0000000..2111cd7 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.mpg123.txt @@ -0,0 +1,776 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +This is the file that contains the terms of use, copying, etc. for the mpg123 distribution package. + +Main message, to include in "About ..." boxes, etc: + + Copyright (c) 1995-2013 by Michael Hipp and others, + free software under the terms of the LGPL v2.1 + +There is an attempt to cover the actual list of authors in the AUTHORS file. +Project maintainer since 2006 is Thomas Orgis and many people have contributed +since the Michael Hipp era, but he stays the initial source and it would +be impractical to count them all individually, so it's "and others". +Source files contain the phrase "the mpg123 project" to the same effect +in their license boilerplate; especially those that were added after +maintainership changed. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.ogg-vorbis.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.ogg-vorbis.txt new file mode 100644 index 0000000..6456dc4 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.ogg-vorbis.txt @@ -0,0 +1,32 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_image/file/default/external +--- + +Copyright (c) 2002-2008 Xiph.org Foundation + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opus.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opus.txt new file mode 100644 index 0000000..adb56a8 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opus.txt @@ -0,0 +1,48 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright 2001-2011 Xiph.Org, Skype Limited, Octasic, + Jean-Marc Valin, Timothy B. Terriberry, + CSIRO, Gregory Maxwell, Mark Borgerding, + Erik de Castro Lopo + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of Internet Society, IETF or IETF Trust, nor the +names of specific contributors, may be used to endorse or promote +products derived from this software without specific prior written +permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF +LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +Opus is subject to the royalty-free patent licenses which are +specified at: + +Xiph.Org Foundation: +https://datatracker.ietf.org/ipr/1524/ + +Microsoft Corporation: +https://datatracker.ietf.org/ipr/1914/ + +Broadcom Corporation: +https://datatracker.ietf.org/ipr/1526/ diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opusfile.txt b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opusfile.txt new file mode 100644 index 0000000..dfc9681 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/LICENSE.opusfile.txt @@ -0,0 +1,32 @@ +The source code to this library used with SDL_mixer can be found here: +https://hg.libsdl.org/SDL_mixer/file/default/external +--- + +Copyright (c) 1994-2013 Xiph.Org Foundation and contributors + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.Org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.dll Binary files differnew file mode 100644 index 0000000..96abfa1 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.lib b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.lib Binary files differnew file mode 100644 index 0000000..8dd5cb3 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/SDL2_mixer.lib diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libFLAC-8.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libFLAC-8.dll Binary files differnew file mode 100644 index 0000000..b56ea2a --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libFLAC-8.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmodplug-1.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmodplug-1.dll Binary files differnew file mode 100644 index 0000000..d66a317 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmodplug-1.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmpg123-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmpg123-0.dll Binary files differnew file mode 100644 index 0000000..240298b --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libmpg123-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libogg-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libogg-0.dll Binary files differnew file mode 100644 index 0000000..233c0f4 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libogg-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopus-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopus-0.dll Binary files differnew file mode 100644 index 0000000..94ea541 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopus-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopusfile-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopusfile-0.dll Binary files differnew file mode 100644 index 0000000..260796b --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libopusfile-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbis-0.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbis-0.dll Binary files differnew file mode 100644 index 0000000..4e4aaa5 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbis-0.dll diff --git a/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbisfile-3.dll b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbisfile-3.dll Binary files differnew file mode 100644 index 0000000..5d90a23 --- /dev/null +++ b/frontends/gl/win/SDL2_mixer-2.0.4/lib/x86/libvorbisfile-3.dll diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/CHANGES.txt b/frontends/gl/win/SDL2_ttf-2.0.15/CHANGES.txt deleted file mode 100644 index 41b9eac..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/CHANGES.txt +++ /dev/null @@ -1,39 +0,0 @@ -2.0.15: -Sam Lantinga - Fri Oct 26 13:26:54 PDT 2018 - * Updated to FreeType version 2.9.1 -Sam Lantinga - Sun Sep 10 00:18:45 PDT 2017 - * Text rendering functions now use the alpha component of the text colors -Sam Lantinga - Sat Sep 9 22:21:55 PDT 2017 - * Added support for characters greater than 0xFFFF (e.g. emoji) in the UTF-8 APIs - -2.0.14: -Ryan Gordon - Fri Jan 29 12:53:29 PST 2016 - * Deprecated TTF_GetFontKerningSize() which takes font glyph indices and added TTF_GetFontKerningSizeGlyphs() which takes characters - -2.0.13: -Sylvain - Sat Jun 28 11:42:42 2014 - * Fixed bug rendering text starting with a glyph with negative starting offset -beuc - Sun Jun 15 18:27:28 2014 - * Fixed regression loading non-scalable fonts -Sam Lantinga - Sun Jun 15 18:21:04 PDT 2014 - * TTF_GetFontKerningSize() gets kerning between two characters, not two glyph indices -David Ludwig - Sun Apr 13 22:28:26 2014 - * Added support for building for Windows RT and Windows Phone - -2.0.12: -Sam Lantinga - Sat Jun 1 19:11:26 PDT 2013 - * Updated for SDL 2.0 release - -2.0.11: -Sam Lantinga - Sat Dec 31 10:49:42 EST 2011 - * SDL_ttf is now under the zlib license -Peter Kosyh - Mon Feb 28 14:57:03 PST 2011 - * Improved font glyph caching for non-latin languages -Erik Snoek - Wed Jan 12 09:10:15 PST 2011 - * Added API to get kerning info: TTF_GetFontKerningSize() -Sam Lantinga - Mon Jan 10 10:58:34 2011 -0800 - * Added Android.mk to build on the Android platform - -2.0.10: -Adam Strzelecki - Wed Oct 21 21:02:37 PDT 2009 - * Find the Unicode or symbol character map if it's available in the font diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/COPYING.txt b/frontends/gl/win/SDL2_ttf-2.0.15/COPYING.txt deleted file mode 100644 index aefc48c..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/COPYING.txt +++ /dev/null @@ -1,20 +0,0 @@ -/* - SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts - Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/README.txt b/frontends/gl/win/SDL2_ttf-2.0.15/README.txt deleted file mode 100644 index b75b3d7..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/README.txt +++ /dev/null @@ -1,25 +0,0 @@ - -This library is a wrapper around the excellent FreeType 2.0 library, -available at: - http://www.freetype.org/ - -This library allows you to use TrueType fonts to render text in SDL -applications. - -To make the library, first install the FreeType library, then type -'./configure' then 'make' to build the SDL truetype library and the -showfont and glfont example applications. - -Be careful when including fonts with your application, as many of them -are copyrighted. The Microsoft fonts, for example, are not freely -redistributable and even the free "web" fonts they provide are only -redistributable in their special executable installer form (May 1998). -There are plenty of freeware and shareware fonts available on the Internet -though, and may suit your purposes. - -This library is under the zlib license, see the file "COPYING.txt" for details. - -Portions of this software are copyright © 2013 The FreeType Project (www.freetype.org). All rights reserved. - -Enjoy! - -Sam Lantinga <slouken@libsdl.org> (6/20/2001) diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/include/SDL_ttf.h b/frontends/gl/win/SDL2_ttf-2.0.15/include/SDL_ttf.h deleted file mode 100644 index 0861185..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/include/SDL_ttf.h +++ /dev/null @@ -1,294 +0,0 @@ -/* - SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts - Copyright (C) 2001-2019 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/* This library is a wrapper around the excellent FreeType 2.0 library, - available at: - http://www.freetype.org/ -*/ - -/* Note: In many places, SDL_ttf will say "glyph" when it means "code point." - Unicode is hard, we learn as we go, and we apologize for adding to the - confusion. */ - -#ifndef SDL_TTF_H_ -#define SDL_TTF_H_ - -#include "SDL.h" -#include "begin_code.h" - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL -*/ -#define SDL_TTF_MAJOR_VERSION 2 -#define SDL_TTF_MINOR_VERSION 0 -#define SDL_TTF_PATCHLEVEL 15 - -/* This macro can be used to fill a version structure with the compile-time - * version of the SDL_ttf library. - */ -#define SDL_TTF_VERSION(X) \ -{ \ - (X)->major = SDL_TTF_MAJOR_VERSION; \ - (X)->minor = SDL_TTF_MINOR_VERSION; \ - (X)->patch = SDL_TTF_PATCHLEVEL; \ -} - -/* Backwards compatibility */ -#define TTF_MAJOR_VERSION SDL_TTF_MAJOR_VERSION -#define TTF_MINOR_VERSION SDL_TTF_MINOR_VERSION -#define TTF_PATCHLEVEL SDL_TTF_PATCHLEVEL -#define TTF_VERSION(X) SDL_TTF_VERSION(X) - -/** - * This is the version number macro for the current SDL_ttf version. - */ -#define SDL_TTF_COMPILEDVERSION \ - SDL_VERSIONNUM(SDL_TTF_MAJOR_VERSION, SDL_TTF_MINOR_VERSION, SDL_TTF_PATCHLEVEL) - -/** - * This macro will evaluate to true if compiled with SDL_ttf at least X.Y.Z. - */ -#define SDL_TTF_VERSION_ATLEAST(X, Y, Z) \ - (SDL_TTF_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) - -/* Make sure this is defined (only available in newer SDL versions) */ -#ifndef SDL_DEPRECATED -#define SDL_DEPRECATED -#endif - -/* This function gets the version of the dynamically linked SDL_ttf library. - it should NOT be used to fill a version structure, instead you should - use the SDL_TTF_VERSION() macro. - */ -extern DECLSPEC const SDL_version * SDLCALL TTF_Linked_Version(void); - -/* ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark) */ -#define UNICODE_BOM_NATIVE 0xFEFF -#define UNICODE_BOM_SWAPPED 0xFFFE - -/* This function tells the library whether UNICODE text is generally - byteswapped. A UNICODE BOM character in a string will override - this setting for the remainder of that string. -*/ -extern DECLSPEC void SDLCALL TTF_ByteSwappedUNICODE(int swapped); - -/* The internal structure containing font information */ -typedef struct _TTF_Font TTF_Font; - -/* Initialize the TTF engine - returns 0 if successful, -1 on error */ -extern DECLSPEC int SDLCALL TTF_Init(void); - -/* Open a font file and create a font of the specified point size. - * Some .fon fonts will have several sizes embedded in the file, so the - * point size becomes the index of choosing which size. If the value - * is too high, the last indexed size will be the default. */ -extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFont(const char *file, int ptsize); -extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndex(const char *file, int ptsize, long index); -extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontRW(SDL_RWops *src, int freesrc, int ptsize); -extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndexRW(SDL_RWops *src, int freesrc, int ptsize, long index); - -/* Set and retrieve the font style */ -#define TTF_STYLE_NORMAL 0x00 -#define TTF_STYLE_BOLD 0x01 -#define TTF_STYLE_ITALIC 0x02 -#define TTF_STYLE_UNDERLINE 0x04 -#define TTF_STYLE_STRIKETHROUGH 0x08 -extern DECLSPEC int SDLCALL TTF_GetFontStyle(const TTF_Font *font); -extern DECLSPEC void SDLCALL TTF_SetFontStyle(TTF_Font *font, int style); -extern DECLSPEC int SDLCALL TTF_GetFontOutline(const TTF_Font *font); -extern DECLSPEC void SDLCALL TTF_SetFontOutline(TTF_Font *font, int outline); - -/* Set and retrieve FreeType hinter settings */ -#define TTF_HINTING_NORMAL 0 -#define TTF_HINTING_LIGHT 1 -#define TTF_HINTING_MONO 2 -#define TTF_HINTING_NONE 3 -extern DECLSPEC int SDLCALL TTF_GetFontHinting(const TTF_Font *font); -extern DECLSPEC void SDLCALL TTF_SetFontHinting(TTF_Font *font, int hinting); - -/* Get the total height of the font - usually equal to point size */ -extern DECLSPEC int SDLCALL TTF_FontHeight(const TTF_Font *font); - -/* Get the offset from the baseline to the top of the font - This is a positive value, relative to the baseline. - */ -extern DECLSPEC int SDLCALL TTF_FontAscent(const TTF_Font *font); - -/* Get the offset from the baseline to the bottom of the font - This is a negative value, relative to the baseline. - */ -extern DECLSPEC int SDLCALL TTF_FontDescent(const TTF_Font *font); - -/* Get the recommended spacing between lines of text for this font */ -extern DECLSPEC int SDLCALL TTF_FontLineSkip(const TTF_Font *font); - -/* Get/Set whether or not kerning is allowed for this font */ -extern DECLSPEC int SDLCALL TTF_GetFontKerning(const TTF_Font *font); -extern DECLSPEC void SDLCALL TTF_SetFontKerning(TTF_Font *font, int allowed); - -/* Get the number of faces of the font */ -extern DECLSPEC long SDLCALL TTF_FontFaces(const TTF_Font *font); - -/* Get the font face attributes, if any */ -extern DECLSPEC int SDLCALL TTF_FontFaceIsFixedWidth(const TTF_Font *font); -extern DECLSPEC char * SDLCALL TTF_FontFaceFamilyName(const TTF_Font *font); -extern DECLSPEC char * SDLCALL TTF_FontFaceStyleName(const TTF_Font *font); - -/* Check wether a glyph is provided by the font or not */ -extern DECLSPEC int SDLCALL TTF_GlyphIsProvided(const TTF_Font *font, Uint16 ch); - -/* Get the metrics (dimensions) of a glyph - To understand what these metrics mean, here is a useful link: - http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html - */ -extern DECLSPEC int SDLCALL TTF_GlyphMetrics(TTF_Font *font, Uint16 ch, - int *minx, int *maxx, - int *miny, int *maxy, int *advance); - -/* Get the dimensions of a rendered string of text */ -extern DECLSPEC int SDLCALL TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h); -extern DECLSPEC int SDLCALL TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h); -extern DECLSPEC int SDLCALL TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h); - -/* Create an 8-bit palettized surface and render the given text at - fast quality with the given font and color. The 0 pixel is the - colorkey, giving a transparent background, and the 1 pixel is set - to the text color. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid(TTF_Font *font, - const char *text, SDL_Color fg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid(TTF_Font *font, - const char *text, SDL_Color fg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Solid(TTF_Font *font, - const Uint16 *text, SDL_Color fg); - -/* Create an 8-bit palettized surface and render the given glyph at - fast quality with the given font and color. The 0 pixel is the - colorkey, giving a transparent background, and the 1 pixel is set - to the text color. The glyph is rendered without any padding or - centering in the X direction, and aligned normally in the Y direction. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Solid(TTF_Font *font, - Uint16 ch, SDL_Color fg); - -/* Create an 8-bit palettized surface and render the given text at - high quality with the given font and colors. The 0 pixel is background, - while other pixels have varying degrees of the foreground color. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Shaded(TTF_Font *font, - const char *text, SDL_Color fg, SDL_Color bg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Shaded(TTF_Font *font, - const char *text, SDL_Color fg, SDL_Color bg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font, - const Uint16 *text, SDL_Color fg, SDL_Color bg); - -/* Create an 8-bit palettized surface and render the given glyph at - high quality with the given font and colors. The 0 pixel is background, - while other pixels have varying degrees of the foreground color. - The glyph is rendered without any padding or centering in the X - direction, and aligned normally in the Y direction. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Shaded(TTF_Font *font, - Uint16 ch, SDL_Color fg, SDL_Color bg); - -/* Create a 32-bit ARGB surface and render the given text at high quality, - using alpha blending to dither the font with the given color. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended(TTF_Font *font, - const char *text, SDL_Color fg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended(TTF_Font *font, - const char *text, SDL_Color fg); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended(TTF_Font *font, - const Uint16 *text, SDL_Color fg); - - -/* Create a 32-bit ARGB surface and render the given text at high quality, - using alpha blending to dither the font with the given color. - Text is wrapped to multiple lines on line endings and on word boundaries - if it extends beyond wrapLength in pixels. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended_Wrapped(TTF_Font *font, - const char *text, SDL_Color fg, Uint32 wrapLength); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended_Wrapped(TTF_Font *font, - const char *text, SDL_Color fg, Uint32 wrapLength); -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended_Wrapped(TTF_Font *font, - const Uint16 *text, SDL_Color fg, Uint32 wrapLength); - -/* Create a 32-bit ARGB surface and render the given glyph at high quality, - using alpha blending to dither the font with the given color. - The glyph is rendered without any padding or centering in the X - direction, and aligned normally in the Y direction. - This function returns the new surface, or NULL if there was an error. -*/ -extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Blended(TTF_Font *font, - Uint16 ch, SDL_Color fg); - -/* For compatibility with previous versions, here are the old functions */ -#define TTF_RenderText(font, text, fg, bg) \ - TTF_RenderText_Shaded(font, text, fg, bg) -#define TTF_RenderUTF8(font, text, fg, bg) \ - TTF_RenderUTF8_Shaded(font, text, fg, bg) -#define TTF_RenderUNICODE(font, text, fg, bg) \ - TTF_RenderUNICODE_Shaded(font, text, fg, bg) - -/* Close an opened font file */ -extern DECLSPEC void SDLCALL TTF_CloseFont(TTF_Font *font); - -/* De-initialize the TTF engine */ -extern DECLSPEC void SDLCALL TTF_Quit(void); - -/* Check if the TTF engine is initialized */ -extern DECLSPEC int SDLCALL TTF_WasInit(void); - -/* Get the kerning size of two glyphs indices */ -/* DEPRECATED: this function requires FreeType font indexes, not glyphs, - by accident, which we don't expose through this API, so it could give - wildly incorrect results, especially with non-ASCII values. - Going forward, please use TTF_GetFontKerningSizeGlyphs() instead, which - does what you probably expected this function to do. */ -extern DECLSPEC int TTF_GetFontKerningSize(TTF_Font *font, int prev_index, int index) SDL_DEPRECATED; - -/* Get the kerning size of two glyphs */ -extern DECLSPEC int TTF_GetFontKerningSizeGlyphs(TTF_Font *font, Uint16 previous_ch, Uint16 ch); - -/* We'll use SDL for reporting errors */ -#define TTF_SetError SDL_SetError -#define TTF_GetError SDL_GetError - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_TTF_H_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.freetype.txt b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.freetype.txt deleted file mode 100644 index 5fb9b74..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.freetype.txt +++ /dev/null @@ -1,173 +0,0 @@ -The source code to this library used with SDL_ttf can be found here: -https://hg.libsdl.org/SDL_ttf/file/default/external ---- - - The FreeType Project LICENSE - ---------------------------- - - 2006-Jan-27 - - Copyright 1996-2002, 2006 by - David Turner, Robert Wilhelm, and Werner Lemberg - - - -Introduction -============ - - The FreeType Project is distributed in several archive packages; - some of them may contain, in addition to the FreeType font engine, - various tools and contributions which rely on, or relate to, the - FreeType Project. - - This license applies to all files found in such packages, and - which do not fall under their own explicit license. The license - affects thus the FreeType font engine, the test programs, - documentation and makefiles, at the very least. - - This license was inspired by the BSD, Artistic, and IJG - (Independent JPEG Group) licenses, which all encourage inclusion - and use of free software in commercial and freeware products - alike. As a consequence, its main points are that: - - o We don't promise that this software works. However, we will be - interested in any kind of bug reports. (`as is' distribution) - - o You can use this software for whatever you want, in parts or - full form, without having to pay us. (`royalty-free' usage) - - o You may not pretend that you wrote this software. If you use - it, or only parts of it, in a program, you must acknowledge - somewhere in your documentation that you have used the - FreeType code. (`credits') - - We specifically permit and encourage the inclusion of this - software, with or without modifications, in commercial products. - We disclaim all warranties covering The FreeType Project and - assume no liability related to The FreeType Project. - - - Finally, many people asked us for a preferred form for a - credit/disclaimer to use in compliance with this license. We thus - encourage you to use the following text: - - """ - Portions of this software are copyright © <year> The FreeType - Project (www.freetype.org). All rights reserved. - """ - - Please replace <year> with the value from the FreeType version you - actually use. - - -Legal Terms -=========== - -0. Definitions --------------- - - Throughout this license, the terms `package', `FreeType Project', - and `FreeType archive' refer to the set of files originally - distributed by the authors (David Turner, Robert Wilhelm, and - Werner Lemberg) as the `FreeType Project', be they named as alpha, - beta or final release. - - `You' refers to the licensee, or person using the project, where - `using' is a generic term including compiling the project's source - code as well as linking it to form a `program' or `executable'. - This program is referred to as `a program using the FreeType - engine'. - - This license applies to all files distributed in the original - FreeType Project, including all source code, binaries and - documentation, unless otherwise stated in the file in its - original, unmodified form as distributed in the original archive. - If you are unsure whether or not a particular file is covered by - this license, you must contact us to verify this. - - The FreeType Project is copyright (C) 1996-2000 by David Turner, - Robert Wilhelm, and Werner Lemberg. All rights reserved except as - specified below. - -1. No Warranty --------------- - - THE FREETYPE PROJECT IS PROVIDED `AS IS' WITHOUT WARRANTY OF ANY - KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, - WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - PURPOSE. IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS - BE LIABLE FOR ANY DAMAGES CAUSED BY THE USE OR THE INABILITY TO - USE, OF THE FREETYPE PROJECT. - -2. Redistribution ------------------ - - This license grants a worldwide, royalty-free, perpetual and - irrevocable right and license to use, execute, perform, compile, - display, copy, create derivative works of, distribute and - sublicense the FreeType Project (in both source and object code - forms) and derivative works thereof for any purpose; and to - authorize others to exercise some or all of the rights granted - herein, subject to the following conditions: - - o Redistribution of source code must retain this license file - (`FTL.TXT') unaltered; any additions, deletions or changes to - the original files must be clearly indicated in accompanying - documentation. The copyright notices of the unaltered, - original files must be preserved in all copies of source - files. - - o Redistribution in binary form must provide a disclaimer that - states that the software is based in part of the work of the - FreeType Team, in the distribution documentation. We also - encourage you to put an URL to the FreeType web page in your - documentation, though this isn't mandatory. - - These conditions apply to any software derived from or based on - the FreeType Project, not just the unmodified files. If you use - our work, you must acknowledge us. However, no fee need be paid - to us. - -3. Advertising --------------- - - Neither the FreeType authors and contributors nor you shall use - the name of the other for commercial, advertising, or promotional - purposes without specific prior written permission. - - We suggest, but do not require, that you use one or more of the - following phrases to refer to this software in your documentation - or advertising materials: `FreeType Project', `FreeType Engine', - `FreeType library', or `FreeType Distribution'. - - As you have not signed this license, you are not required to - accept it. However, as the FreeType Project is copyrighted - material, only this license, or another one contracted with the - authors, grants you the right to use, distribute, and modify it. - Therefore, by using, distributing, or modifying the FreeType - Project, you indicate that you understand and accept all the terms - of this license. - -4. Contacts ------------ - - There are two mailing lists related to FreeType: - - o freetype@nongnu.org - - Discusses general use and applications of FreeType, as well as - future and wanted additions to the library and distribution. - If you are looking for support, start in this list if you - haven't found anything to help you in the documentation. - - o freetype-devel@nongnu.org - - Discusses bugs, as well as engine internals, design issues, - specific licenses, porting, etc. - - Our home page can be found at - - https://www.freetype.org - - ---- end of FTL.TXT --- diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.zlib.txt b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.zlib.txt deleted file mode 100644 index 53ffccc..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/LICENSE.zlib.txt +++ /dev/null @@ -1,31 +0,0 @@ -The source code to this library used with SDL_ttf can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright notice: - - (C) 1995-2010 Jean-loup Gailly and Mark Adler - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - - Jean-loup Gailly Mark Adler - jloup@gzip.org madler@alumni.caltech.edu - -If you use the zlib library in a product, we would appreciate *not* receiving -lengthy legal documents to sign. The sources are provided for free but without -warranty of any kind. The library has been entirely written by Jean-loup -Gailly and Mark Adler; it does not include third-party code. diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.dll Binary files differdeleted file mode 100644 index 575636a..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.lib b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.lib Binary files differdeleted file mode 100644 index 28810a7..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/SDL2_ttf.lib +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/libfreetype-6.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/libfreetype-6.dll Binary files differdeleted file mode 100644 index 16ef777..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/libfreetype-6.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/zlib1.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/zlib1.dll Binary files differdeleted file mode 100644 index e7493de..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x64/zlib1.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.freetype.txt b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.freetype.txt deleted file mode 100644 index 5fb9b74..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.freetype.txt +++ /dev/null @@ -1,173 +0,0 @@ -The source code to this library used with SDL_ttf can be found here: -https://hg.libsdl.org/SDL_ttf/file/default/external ---- - - The FreeType Project LICENSE - ---------------------------- - - 2006-Jan-27 - - Copyright 1996-2002, 2006 by - David Turner, Robert Wilhelm, and Werner Lemberg - - - -Introduction -============ - - The FreeType Project is distributed in several archive packages; - some of them may contain, in addition to the FreeType font engine, - various tools and contributions which rely on, or relate to, the - FreeType Project. - - This license applies to all files found in such packages, and - which do not fall under their own explicit license. The license - affects thus the FreeType font engine, the test programs, - documentation and makefiles, at the very least. - - This license was inspired by the BSD, Artistic, and IJG - (Independent JPEG Group) licenses, which all encourage inclusion - and use of free software in commercial and freeware products - alike. As a consequence, its main points are that: - - o We don't promise that this software works. However, we will be - interested in any kind of bug reports. (`as is' distribution) - - o You can use this software for whatever you want, in parts or - full form, without having to pay us. (`royalty-free' usage) - - o You may not pretend that you wrote this software. If you use - it, or only parts of it, in a program, you must acknowledge - somewhere in your documentation that you have used the - FreeType code. (`credits') - - We specifically permit and encourage the inclusion of this - software, with or without modifications, in commercial products. - We disclaim all warranties covering The FreeType Project and - assume no liability related to The FreeType Project. - - - Finally, many people asked us for a preferred form for a - credit/disclaimer to use in compliance with this license. We thus - encourage you to use the following text: - - """ - Portions of this software are copyright © <year> The FreeType - Project (www.freetype.org). All rights reserved. - """ - - Please replace <year> with the value from the FreeType version you - actually use. - - -Legal Terms -=========== - -0. Definitions --------------- - - Throughout this license, the terms `package', `FreeType Project', - and `FreeType archive' refer to the set of files originally - distributed by the authors (David Turner, Robert Wilhelm, and - Werner Lemberg) as the `FreeType Project', be they named as alpha, - beta or final release. - - `You' refers to the licensee, or person using the project, where - `using' is a generic term including compiling the project's source - code as well as linking it to form a `program' or `executable'. - This program is referred to as `a program using the FreeType - engine'. - - This license applies to all files distributed in the original - FreeType Project, including all source code, binaries and - documentation, unless otherwise stated in the file in its - original, unmodified form as distributed in the original archive. - If you are unsure whether or not a particular file is covered by - this license, you must contact us to verify this. - - The FreeType Project is copyright (C) 1996-2000 by David Turner, - Robert Wilhelm, and Werner Lemberg. All rights reserved except as - specified below. - -1. No Warranty --------------- - - THE FREETYPE PROJECT IS PROVIDED `AS IS' WITHOUT WARRANTY OF ANY - KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, - WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - PURPOSE. IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS - BE LIABLE FOR ANY DAMAGES CAUSED BY THE USE OR THE INABILITY TO - USE, OF THE FREETYPE PROJECT. - -2. Redistribution ------------------ - - This license grants a worldwide, royalty-free, perpetual and - irrevocable right and license to use, execute, perform, compile, - display, copy, create derivative works of, distribute and - sublicense the FreeType Project (in both source and object code - forms) and derivative works thereof for any purpose; and to - authorize others to exercise some or all of the rights granted - herein, subject to the following conditions: - - o Redistribution of source code must retain this license file - (`FTL.TXT') unaltered; any additions, deletions or changes to - the original files must be clearly indicated in accompanying - documentation. The copyright notices of the unaltered, - original files must be preserved in all copies of source - files. - - o Redistribution in binary form must provide a disclaimer that - states that the software is based in part of the work of the - FreeType Team, in the distribution documentation. We also - encourage you to put an URL to the FreeType web page in your - documentation, though this isn't mandatory. - - These conditions apply to any software derived from or based on - the FreeType Project, not just the unmodified files. If you use - our work, you must acknowledge us. However, no fee need be paid - to us. - -3. Advertising --------------- - - Neither the FreeType authors and contributors nor you shall use - the name of the other for commercial, advertising, or promotional - purposes without specific prior written permission. - - We suggest, but do not require, that you use one or more of the - following phrases to refer to this software in your documentation - or advertising materials: `FreeType Project', `FreeType Engine', - `FreeType library', or `FreeType Distribution'. - - As you have not signed this license, you are not required to - accept it. However, as the FreeType Project is copyrighted - material, only this license, or another one contracted with the - authors, grants you the right to use, distribute, and modify it. - Therefore, by using, distributing, or modifying the FreeType - Project, you indicate that you understand and accept all the terms - of this license. - -4. Contacts ------------ - - There are two mailing lists related to FreeType: - - o freetype@nongnu.org - - Discusses general use and applications of FreeType, as well as - future and wanted additions to the library and distribution. - If you are looking for support, start in this list if you - haven't found anything to help you in the documentation. - - o freetype-devel@nongnu.org - - Discusses bugs, as well as engine internals, design issues, - specific licenses, porting, etc. - - Our home page can be found at - - https://www.freetype.org - - ---- end of FTL.TXT --- diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.zlib.txt b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.zlib.txt deleted file mode 100644 index 53ffccc..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/LICENSE.zlib.txt +++ /dev/null @@ -1,31 +0,0 @@ -The source code to this library used with SDL_ttf can be found here: -https://hg.libsdl.org/SDL_image/file/default/external ---- - -Copyright notice: - - (C) 1995-2010 Jean-loup Gailly and Mark Adler - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - - Jean-loup Gailly Mark Adler - jloup@gzip.org madler@alumni.caltech.edu - -If you use the zlib library in a product, we would appreciate *not* receiving -lengthy legal documents to sign. The sources are provided for free but without -warranty of any kind. The library has been entirely written by Jean-loup -Gailly and Mark Adler; it does not include third-party code. diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.dll Binary files differdeleted file mode 100644 index 8bf6239..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.lib b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.lib Binary files differdeleted file mode 100644 index 841420f..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/SDL2_ttf.lib +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/libfreetype-6.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/libfreetype-6.dll Binary files differdeleted file mode 100644 index 41ac163..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/libfreetype-6.dll +++ /dev/null diff --git a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/zlib1.dll b/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/zlib1.dll Binary files differdeleted file mode 100644 index 3a45deb..0000000 --- a/frontends/gl/win/SDL2_ttf-2.0.15/lib/x86/zlib1.dll +++ /dev/null |