diff options
Diffstat (limited to 'frontend')
| -rw-r--r-- | frontend/ncurses/ncurses_ui.c | 14 | ||||
| -rw-r--r-- | frontend/sdl/sdl_ui.c | 4 |
2 files changed, 9 insertions, 9 deletions
diff --git a/frontend/ncurses/ncurses_ui.c b/frontend/ncurses/ncurses_ui.c index 98f2b4b..9c95227 100644 --- a/frontend/ncurses/ncurses_ui.c +++ b/frontend/ncurses/ncurses_ui.c @@ -35,17 +35,17 @@ " \\--------------------/"
#else
#define BLOCK "[]"
-#define PLAY_FIELD_STR " ┏━━━━━━━━━━━┓ ┏━━━━━━━━━\n"\
+#define PLAY_FIELD_STR " ┏━━━━━━━━━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━━━━┓ \n"\
" ┃ ┃ ┃ ┃ \n"\
- " ┃ ┃ ━━━━━━━━━┛ \n"\
+ " ┃ ┃ ┗━━━━━━━━━━━━━━━┛ \n"\
" ┃ ┃ \n"\
" ┃ ┃ \n"\
- " ┃ ┃ ┏━━━━━━┓ \n"\
+ " ┃ ┃ ┏━━━━━━━━━━━┓ \n"\
" ┃ ┃ ┃ ┃ \n"\
" ┃ ┃ ┃ ┃ \n"\
" ┃ ┃ ┃ ┃ \n"\
" ┃ ┃ ┃ ┃ \n"\
- " ┃ ┃ ┗━━━━━━┛ \n"\
+ " ┃ ┃ ┗━━━━━━━━━━━┛ \n"\
" ┃ ┃ \n"\
" ┃ ┃ \n"\
" ┃ ┃ \n"\
@@ -56,7 +56,7 @@ " ┃ ┃ \n"\
" ┃ ┃ \n"\
" ┃ ┃ \n"\
- " ┗━━━━━━━━━━━┛ "
+ " ┗━━━━━━━━━━━━━━━━━━━━┛ "
#endif
#define X_OFFSET 8
@@ -105,7 +105,7 @@ void draw_board() { attron(COLOR_PAIR(game.piece_queue[index].c));
for (int x = 0; x < 4; x++) {
for (int y = 0; y < 4; y++) {
- if (game.piece_queue[index].mat[y][x]) {
+ if (game.piece_queue[index].m[y][x]) {
if (game.piece_queue[index].t == I) {
mvaddstr(6 + y, (x * 2) + 36, BLOCK);
} else {
@@ -162,7 +162,7 @@ int main(void) { }
break;
default:
- clear_held_key(&game.input);
+ clear_held_key(&game);
}
update_game_tick(&game);
erase();
diff --git a/frontend/sdl/sdl_ui.c b/frontend/sdl/sdl_ui.c index c5c9917..40f7aab 100644 --- a/frontend/sdl/sdl_ui.c +++ b/frontend/sdl/sdl_ui.c @@ -95,7 +95,7 @@ void draw_stuff() { SDL_Rect p = {294, 20, 25, 25}; for (int x = 0; x < 4; x++) { for (int y = 0; y < 4; y++) { - if (g.piece_queue[index].mat[y][x]) { + if (g.piece_queue[index].m[y][x]) { p.x = 319 + (x * 25); p.y = 30 + (y * 25); if (g.piece_queue[index].t == I) { @@ -204,7 +204,7 @@ int main(void) { case SDLK_DOWN: case SDLK_SPACE: case SDLK_UP: - clear_held_key(&g.input); + clear_held_key(&g); break; } break; |