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path: root/frontends/gl/main.c
Commit message (Expand)AuthorAge
* make audio loading better and re-enable all eventsAndrew Opalach 2019-11-02
* fix move sound audioAndrew Opalach 2019-11-02
* make new thread for game eventsAndrew Opalach 2019-11-02
* move das soundAndrew Opalach 2019-11-01
* switch to sdl mixerAndrew Opalach 2019-11-01
* add move soundAndrew Opalach 2019-11-01
* add all the skining elements to opengl frontendAndrew Opalach 2019-11-01
* take color out of bufferAndrew Opalach 2019-11-01
* more work on new opengl frontendAndrew Opalach 2019-11-01
* some optimizationsAndrew Opalach 2019-11-01
* Revert "performace test"Andrew Opalach 2019-11-01
* performace testAndrew Opalach 2019-11-01
* fix windows buildAndrew Opalach 2019-11-01
* fix windows build wipAndrew Opalach 2019-11-01
* start work on new opengl frontendAndrew Opalach 2019-11-01
* accurate windows timer and misc uiAndrew Opalach 2019-10-27
* greatly imporve memory usage of a game instance (5704 -> 788 bytes)Andrew Opalach 2019-10-22
* reorganize a bunch of stuffAndrew Opalach 2019-10-07
* cleanup core and do a bit on openglAndrew Opalach 2019-09-04
* remove das code and simplify some other stuffAndrew Opalach 2019-08-19
* adjust some stuff from the Tetris guidelinesAndrew Opalach 2019-04-23
* Revert "convert core to ansii c"Andrew Opalach 2019-04-23
* convert core to ansii cAndrew Opalach 2019-04-15
* add next piece delay for when a line is cleared + cleanupAndrew Opalach 2019-04-14
* general cleanup and add ghost piece for previewAndrew Opalach 2019-04-13
* fix curses on linuxAndrew Opalach 2019-04-13
* fix/improve windows supportAndrew Opalach 2019-04-13