blob: 2157552a31e8a82feff1770b356b11bbb939aa04 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
#include <glad/glad.h>
#include "drawable.h"
#include "skin.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#ifdef _WIN32
#define format_str sprintf_s
#else
#define format_str snprintf
#endif
void load_skin(char* name, cetris_skin_t* skin) {
char *dir_name = malloc(100);
format_str(dir_name, 100, "skins/%s", name);
struct stat sb;
#ifdef _WIN32
if (!(stat(dir_name, &sb) == 0 && (sb.st_mode & S_IFDIR)))
dir_name = "skins/default";
#else
if (!(stat(dir_name, &sb) == 0 && S_ISDIR(sb.st_mode)))
dir_name = "skins/default";
#endif
char file[125];
format_str(file, 125, "%s/blocks.png", dir_name);
if (load_image(file, skin->block_texture)) {
skin->has_block_texture = true;
} else skin->has_block_texture = false;
}
|