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authorAndrew Opalach <andrew@akon.city> 2020-09-08 21:04:11 -0400
committerAndrew Opalach <andrew@akon.city> 2020-09-08 21:04:11 -0400
commit8d1296d5b3e702200a046ac8b29ca08eb15b0b51 (patch)
treeea478df7f67f76e023660a92743c18f3b26b3d1d /src/objects
parent433efa3dc837e3ac40f40fe3fef9ba97fead10cd (diff)
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Diffstat (limited to 'src/objects')
-rw-r--r--src/objects/pass.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/objects/pass.c b/src/objects/pass.c
index 809fde5..fadac16 100644
--- a/src/objects/pass.c
+++ b/src/objects/pass.c
@@ -180,7 +180,7 @@ void mri_pass_load(mri_engine *engine, mri_pass *pass, mri_pass_stage stage) {
// ex: g_Texture2Resolution (vec4)
// ^ index
if (mstr_eqn(shader_uniform->uname, mstr_c("g_Texture"), 9) &&
- shader_uniform->type == TYPE_VEC4) {
+ mstr_cmp(shader_uniform->uname, mstr_c("Resolution"), 10, 10) == 0) {
int index = shader_uniform->uname->ptr[9] - '0';
if (rpass->textures[index]) {
vec4 *texture_res = &rpass->textures[index]->texture_resolution;