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authorAndrew Opalach <andrew@akon.city> 2020-10-27 19:38:53 -0400
committerAndrew Opalach <andrew@akon.city> 2020-10-27 19:38:53 -0400
commit99c22028164d423377a37873572cb1654756591f (patch)
tree43cd168018fa9f0d40089f0a611f43b6869ae082 /subprojects/glad/src
parent3c5f029889db977dae80455144d8a473d369a395 (diff)
downloadmauri-99c22028164d423377a37873572cb1654756591f.tar.gz
mauri-99c22028164d423377a37873572cb1654756591f.tar.bz2
mauri-99c22028164d423377a37873572cb1654756591f.zip
add write to file, finish gifs, gl fixes
Diffstat (limited to 'subprojects/glad/src')
-rw-r--r--subprojects/glad/src/egl.c327
-rw-r--r--subprojects/glad/src/gl.c931
2 files changed, 4 insertions, 1254 deletions
diff --git a/subprojects/glad/src/egl.c b/subprojects/glad/src/egl.c
deleted file mode 100644
index 5a5e37c..0000000
--- a/subprojects/glad/src/egl.c
+++ /dev/null
@@ -1,327 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/egl.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-int GLAD_EGL_VERSION_1_0 = 0;
-
-
-
-PFNEGLCHOOSECONFIGPROC glad_eglChooseConfig = NULL;
-PFNEGLCOPYBUFFERSPROC glad_eglCopyBuffers = NULL;
-PFNEGLCREATECONTEXTPROC glad_eglCreateContext = NULL;
-PFNEGLCREATEPBUFFERSURFACEPROC glad_eglCreatePbufferSurface = NULL;
-PFNEGLCREATEPIXMAPSURFACEPROC glad_eglCreatePixmapSurface = NULL;
-PFNEGLCREATEWINDOWSURFACEPROC glad_eglCreateWindowSurface = NULL;
-PFNEGLDESTROYCONTEXTPROC glad_eglDestroyContext = NULL;
-PFNEGLDESTROYSURFACEPROC glad_eglDestroySurface = NULL;
-PFNEGLGETCONFIGATTRIBPROC glad_eglGetConfigAttrib = NULL;
-PFNEGLGETCONFIGSPROC glad_eglGetConfigs = NULL;
-PFNEGLGETCURRENTDISPLAYPROC glad_eglGetCurrentDisplay = NULL;
-PFNEGLGETCURRENTSURFACEPROC glad_eglGetCurrentSurface = NULL;
-PFNEGLGETDISPLAYPROC glad_eglGetDisplay = NULL;
-PFNEGLGETERRORPROC glad_eglGetError = NULL;
-PFNEGLGETPROCADDRESSPROC glad_eglGetProcAddress = NULL;
-PFNEGLINITIALIZEPROC glad_eglInitialize = NULL;
-PFNEGLMAKECURRENTPROC glad_eglMakeCurrent = NULL;
-PFNEGLQUERYCONTEXTPROC glad_eglQueryContext = NULL;
-PFNEGLQUERYSTRINGPROC glad_eglQueryString = NULL;
-PFNEGLQUERYSURFACEPROC glad_eglQuerySurface = NULL;
-PFNEGLSWAPBUFFERSPROC glad_eglSwapBuffers = NULL;
-PFNEGLTERMINATEPROC glad_eglTerminate = NULL;
-PFNEGLWAITGLPROC glad_eglWaitGL = NULL;
-PFNEGLWAITNATIVEPROC glad_eglWaitNative = NULL;
-
-
-static void glad_egl_load_EGL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_EGL_VERSION_1_0) return;
- glad_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) load(userptr, "eglChooseConfig");
- glad_eglCopyBuffers = (PFNEGLCOPYBUFFERSPROC) load(userptr, "eglCopyBuffers");
- glad_eglCreateContext = (PFNEGLCREATECONTEXTPROC) load(userptr, "eglCreateContext");
- glad_eglCreatePbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) load(userptr, "eglCreatePbufferSurface");
- glad_eglCreatePixmapSurface = (PFNEGLCREATEPIXMAPSURFACEPROC) load(userptr, "eglCreatePixmapSurface");
- glad_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) load(userptr, "eglCreateWindowSurface");
- glad_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) load(userptr, "eglDestroyContext");
- glad_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) load(userptr, "eglDestroySurface");
- glad_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) load(userptr, "eglGetConfigAttrib");
- glad_eglGetConfigs = (PFNEGLGETCONFIGSPROC) load(userptr, "eglGetConfigs");
- glad_eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay");
- glad_eglGetCurrentSurface = (PFNEGLGETCURRENTSURFACEPROC) load(userptr, "eglGetCurrentSurface");
- glad_eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay");
- glad_eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError");
- glad_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC) load(userptr, "eglGetProcAddress");
- glad_eglInitialize = (PFNEGLINITIALIZEPROC) load(userptr, "eglInitialize");
- glad_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) load(userptr, "eglMakeCurrent");
- glad_eglQueryContext = (PFNEGLQUERYCONTEXTPROC) load(userptr, "eglQueryContext");
- glad_eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString");
- glad_eglQuerySurface = (PFNEGLQUERYSURFACEPROC) load(userptr, "eglQuerySurface");
- glad_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) load(userptr, "eglSwapBuffers");
- glad_eglTerminate = (PFNEGLTERMINATEPROC) load(userptr, "eglTerminate");
- glad_eglWaitGL = (PFNEGLWAITGLPROC) load(userptr, "eglWaitGL");
- glad_eglWaitNative = (PFNEGLWAITNATIVEPROC) load(userptr, "eglWaitNative");
-}
-
-
-
-static int glad_egl_get_extensions(EGLDisplay display, const char **extensions) {
- *extensions = eglQueryString(display, EGL_EXTENSIONS);
-
- return extensions != NULL;
-}
-
-static int glad_egl_has_extension(const char *extensions, const char *ext) {
- const char *loc;
- const char *terminator;
- if(extensions == NULL) {
- return 0;
- }
- while(1) {
- loc = strstr(extensions, ext);
- if(loc == NULL) {
- return 0;
- }
- terminator = loc + strlen(ext);
- if((loc == extensions || *(loc - 1) == ' ') &&
- (*terminator == ' ' || *terminator == '\0')) {
- return 1;
- }
- extensions = terminator;
- }
-}
-
-static GLADapiproc glad_egl_get_proc_from_userptr(void *userptr, const char *name) {
- return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_egl_find_extensions_egl(EGLDisplay display) {
- const char *extensions;
- if (!glad_egl_get_extensions(display, &extensions)) return 0;
-
- (void) glad_egl_has_extension;
-
- return 1;
-}
-
-static int glad_egl_find_core_egl(EGLDisplay display) {
- int major, minor;
- const char *version;
-
- if (display == NULL) {
- display = EGL_NO_DISPLAY; /* this is usually NULL, better safe than sorry */
- }
- if (display == EGL_NO_DISPLAY) {
- display = eglGetCurrentDisplay();
- }
-#ifdef EGL_VERSION_1_4
- if (display == EGL_NO_DISPLAY) {
- display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- }
-#endif
-#ifndef EGL_VERSION_1_5
- if (display == EGL_NO_DISPLAY) {
- return 0;
- }
-#endif
-
- version = eglQueryString(display, EGL_VERSION);
- (void) eglGetError();
-
- if (version == NULL) {
- major = 1;
- minor = 0;
- } else {
- GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
- }
-
- GLAD_EGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
-
- return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadEGLUserPtr(EGLDisplay display, GLADuserptrloadfunc load, void* userptr) {
- int version;
- eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay");
- eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay");
- eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString");
- eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError");
- if (eglGetDisplay == NULL || eglGetCurrentDisplay == NULL || eglQueryString == NULL || eglGetError == NULL) return 0;
-
- version = glad_egl_find_core_egl(display);
- if (!version) return 0;
- glad_egl_load_EGL_VERSION_1_0(load, userptr);
-
- if (!glad_egl_find_extensions_egl(display)) return 0;
-
- return version;
-}
-
-int gladLoadEGL(EGLDisplay display, GLADloadfunc load) {
- return gladLoadEGLUserPtr(display, glad_egl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-#ifdef GLAD_EGL
-
-#ifndef GLAD_LOADER_LIBRARY_C_
-#define GLAD_LOADER_LIBRARY_C_
-
-#include <stddef.h>
-#include <stdlib.h>
-
-#if GLAD_PLATFORM_WIN32
-#include <windows.h>
-#else
-#include <dlfcn.h>
-#endif
-
-
-static void* glad_get_dlopen_handle(const char *lib_names[], int length) {
- void *handle = NULL;
- int i;
-
- for (i = 0; i < length; ++i) {
-#if GLAD_PLATFORM_WIN32
- #if GLAD_PLATFORM_UWP
- size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR);
- LPWSTR buffer = (LPWSTR) malloc(buffer_size);
- if (buffer != NULL) {
- int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size);
- if (ret != 0) {
- handle = (void*) LoadPackagedLibrary(buffer, 0);
- }
- free((void*) buffer);
- }
- #else
- handle = (void*) LoadLibraryA(lib_names[i]);
- #endif
-#else
- handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL);
-#endif
- if (handle != NULL) {
- return handle;
- }
- }
-
- return NULL;
-}
-
-static void glad_close_dlopen_handle(void* handle) {
- if (handle != NULL) {
-#if GLAD_PLATFORM_WIN32
- FreeLibrary((HMODULE) handle);
-#else
- dlclose(handle);
-#endif
- }
-}
-
-static GLADapiproc glad_dlsym_handle(void* handle, const char *name) {
- if (handle == NULL) {
- return NULL;
- }
-
-#if GLAD_PLATFORM_WIN32
- return (GLADapiproc) GetProcAddress((HMODULE) handle, name);
-#else
- return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name);
-#endif
-}
-
-#endif /* GLAD_LOADER_LIBRARY_C_ */
-
-struct _glad_egl_userptr {
- void *handle;
- PFNEGLGETPROCADDRESSPROC get_proc_address_ptr;
-};
-
-static GLADapiproc glad_egl_get_proc(void *vuserptr, const char* name) {
- struct _glad_egl_userptr userptr = *(struct _glad_egl_userptr*) vuserptr;
- GLADapiproc result = NULL;
-
- result = glad_dlsym_handle(userptr.handle, name);
- if (result == NULL) {
- result = GLAD_GNUC_EXTENSION (GLADapiproc) userptr.get_proc_address_ptr(name);
- }
-
- return result;
-}
-
-static void* _egl_handle = NULL;
-
-static void* glad_egl_dlopen_handle(void) {
-#if GLAD_PLATFORM_APPLE
- static const char *NAMES[] = {"libEGL.dylib"};
-#elif GLAD_PLATFORM_WIN32
- static const char *NAMES[] = {"libEGL.dll", "EGL.dll"};
-#else
- static const char *NAMES[] = {"libEGL.so.1", "libEGL.so"};
-#endif
-
- if (_egl_handle == NULL) {
- _egl_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0]));
- }
-
- return _egl_handle;
-}
-
-static struct _glad_egl_userptr glad_egl_build_userptr(void *handle) {
- struct _glad_egl_userptr userptr;
- userptr.handle = handle;
- userptr.get_proc_address_ptr = (PFNEGLGETPROCADDRESSPROC) glad_dlsym_handle(handle, "eglGetProcAddress");
- return userptr;
-}
-
-int gladLoaderLoadEGL(EGLDisplay display) {
- int version = 0;
- void *handle = NULL;
- int did_load = 0;
- struct _glad_egl_userptr userptr;
-
- did_load = _egl_handle == NULL;
- handle = glad_egl_dlopen_handle();
- if (handle != NULL) {
- userptr = glad_egl_build_userptr(handle);
-
- if (userptr.get_proc_address_ptr != NULL) {
- version = gladLoadEGLUserPtr(display, glad_egl_get_proc, &userptr);
- }
-
- if (!version && did_load) {
- gladLoaderUnloadEGL();
- }
- }
-
- return version;
-}
-
-
-void gladLoaderUnloadEGL() {
- if (_egl_handle != NULL) {
- glad_close_dlopen_handle(_egl_handle);
- _egl_handle = NULL;
- }
-}
-
-#endif /* GLAD_EGL */
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/subprojects/glad/src/gl.c b/subprojects/glad/src/gl.c
index 9ccb4ce..f4d8fa9 100644
--- a/subprojects/glad/src/gl.c
+++ b/subprojects/glad/src/gl.c
@@ -32,16 +32,13 @@ int GLAD_GL_VERSION_3_0 = 0;
int GLAD_GL_VERSION_3_1 = 0;
int GLAD_GL_VERSION_3_2 = 0;
int GLAD_GL_VERSION_3_3 = 0;
+int GLAD_GL_EXT_texture_filter_anisotropic = 0;
+int GLAD_GL_EXT_texture_lod_bias = 0;
-PFNGLACCUMPROC glad_glAccum = NULL;
PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
-PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
-PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
-PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
-PFNGLBEGINPROC glad_glBegin = NULL;
PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
@@ -56,7 +53,6 @@ PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
-PFNGLBITMAPPROC glad_glBitmap = NULL;
PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
@@ -65,63 +61,19 @@ PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
-PFNGLCALLLISTPROC glad_glCallList = NULL;
-PFNGLCALLLISTSPROC glad_glCallLists = NULL;
PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
PFNGLCLEARPROC glad_glClear = NULL;
-PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
-PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
-PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
-PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
-PFNGLCOLOR3BPROC glad_glColor3b = NULL;
-PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
-PFNGLCOLOR3DPROC glad_glColor3d = NULL;
-PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
-PFNGLCOLOR3FPROC glad_glColor3f = NULL;
-PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
-PFNGLCOLOR3IPROC glad_glColor3i = NULL;
-PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
-PFNGLCOLOR3SPROC glad_glColor3s = NULL;
-PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
-PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
-PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
-PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
-PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
-PFNGLCOLOR3USPROC glad_glColor3us = NULL;
-PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
-PFNGLCOLOR4BPROC glad_glColor4b = NULL;
-PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
-PFNGLCOLOR4DPROC glad_glColor4d = NULL;
-PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
-PFNGLCOLOR4FPROC glad_glColor4f = NULL;
-PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
-PFNGLCOLOR4IPROC glad_glColor4i = NULL;
-PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
-PFNGLCOLOR4SPROC glad_glColor4s = NULL;
-PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
-PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
-PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
-PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
-PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
-PFNGLCOLOR4USPROC glad_glColor4us = NULL;
-PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
PFNGLCOLORMASKPROC glad_glColorMask = NULL;
PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
-PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
-PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
-PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
-PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
-PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
-PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
@@ -130,7 +82,6 @@ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
-PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
@@ -141,7 +92,6 @@ PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
PFNGLCULLFACEPROC glad_glCullFace = NULL;
PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
-PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
@@ -155,7 +105,6 @@ PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
PFNGLDISABLEPROC glad_glDisable = NULL;
-PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
PFNGLDISABLEIPROC glad_glDisablei = NULL;
PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
@@ -166,47 +115,18 @@ PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
-PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
-PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
-PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
-PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
PFNGLENABLEPROC glad_glEnable = NULL;
-PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
PFNGLENABLEIPROC glad_glEnablei = NULL;
-PFNGLENDPROC glad_glEnd = NULL;
PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
-PFNGLENDLISTPROC glad_glEndList = NULL;
PFNGLENDQUERYPROC glad_glEndQuery = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
-PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
-PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
-PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
-PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
-PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
-PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
-PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
-PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
-PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
-PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
-PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
-PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
-PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
PFNGLFINISHPROC glad_glFinish = NULL;
PFNGLFLUSHPROC glad_glFlush = NULL;
PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
-PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
-PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
-PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
-PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
-PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
-PFNGLFOGFPROC glad_glFogf = NULL;
-PFNGLFOGFVPROC glad_glFogfv = NULL;
-PFNGLFOGIPROC glad_glFogi = NULL;
-PFNGLFOGIVPROC glad_glFogiv = NULL;
PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
@@ -214,10 +134,8 @@ PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
-PFNGLFRUSTUMPROC glad_glFrustum = NULL;
PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
-PFNGLGENLISTSPROC glad_glGenLists = NULL;
PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
@@ -238,7 +156,6 @@ PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
-PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
PFNGLGETERRORPROC glad_glGetError = NULL;
@@ -250,19 +167,7 @@ PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
-PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
-PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
-PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
-PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
-PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
-PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
-PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
-PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
-PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
-PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
-PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
-PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
@@ -281,11 +186,6 @@ PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
PFNGLGETSTRINGPROC glad_glGetString = NULL;
PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
-PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
-PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
-PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
-PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
-PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
@@ -307,25 +207,10 @@ PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
PFNGLHINTPROC glad_glHint = NULL;
-PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
-PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
-PFNGLINDEXDPROC glad_glIndexd = NULL;
-PFNGLINDEXDVPROC glad_glIndexdv = NULL;
-PFNGLINDEXFPROC glad_glIndexf = NULL;
-PFNGLINDEXFVPROC glad_glIndexfv = NULL;
-PFNGLINDEXIPROC glad_glIndexi = NULL;
-PFNGLINDEXIVPROC glad_glIndexiv = NULL;
-PFNGLINDEXSPROC glad_glIndexs = NULL;
-PFNGLINDEXSVPROC glad_glIndexsv = NULL;
-PFNGLINDEXUBPROC glad_glIndexub = NULL;
-PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
-PFNGLINITNAMESPROC glad_glInitNames = NULL;
-PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
-PFNGLISLISTPROC glad_glIsList = NULL;
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
PFNGLISQUERYPROC glad_glIsQuery = NULL;
PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
@@ -334,111 +219,16 @@ PFNGLISSHADERPROC glad_glIsShader = NULL;
PFNGLISSYNCPROC glad_glIsSync = NULL;
PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
-PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
-PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
-PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
-PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
-PFNGLLIGHTFPROC glad_glLightf = NULL;
-PFNGLLIGHTFVPROC glad_glLightfv = NULL;
-PFNGLLIGHTIPROC glad_glLighti = NULL;
-PFNGLLIGHTIVPROC glad_glLightiv = NULL;
-PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
-PFNGLLISTBASEPROC glad_glListBase = NULL;
-PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
-PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
-PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
-PFNGLLOADNAMEPROC glad_glLoadName = NULL;
-PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
-PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
PFNGLLOGICOPPROC glad_glLogicOp = NULL;
-PFNGLMAP1DPROC glad_glMap1d = NULL;
-PFNGLMAP1FPROC glad_glMap1f = NULL;
-PFNGLMAP2DPROC glad_glMap2d = NULL;
-PFNGLMAP2FPROC glad_glMap2f = NULL;
PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
-PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
-PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
-PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
-PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
-PFNGLMATERIALFPROC glad_glMaterialf = NULL;
-PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
-PFNGLMATERIALIPROC glad_glMateriali = NULL;
-PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
-PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
-PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
-PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
-PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
-PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
-PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
-PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
-PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
-PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
-PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
-PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
-PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
-PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
-PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
-PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
-PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
-PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
-PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
-PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
-PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
-PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
-PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
-PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
-PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
-PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
-PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
-PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
-PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
-PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
-PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
-PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
-PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
-PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
-PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
-PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
-PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
-PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
-PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
-PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
-PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
-PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
-PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
-PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
-PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
-PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
-PFNGLNEWLISTPROC glad_glNewList = NULL;
-PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
-PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
-PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
-PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
-PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
-PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
-PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
-PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
-PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
-PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
-PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
-PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
-PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
-PFNGLORTHOPROC glad_glOrtho = NULL;
-PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
-PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
-PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
-PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
-PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
-PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
-PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
@@ -446,58 +236,13 @@ PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
-PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
-PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
-PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
-PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
-PFNGLPOPNAMEPROC glad_glPopName = NULL;
PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
-PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
-PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
-PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
-PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
-PFNGLPUSHNAMEPROC glad_glPushName = NULL;
PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
-PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
-PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
-PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
-PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
-PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
-PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
-PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
-PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
-PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
-PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
-PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
-PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
-PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
-PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
-PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
-PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
-PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
-PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
-PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
-PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
-PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
-PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
-PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
-PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
-PFNGLRECTDPROC glad_glRectd = NULL;
-PFNGLRECTDVPROC glad_glRectdv = NULL;
-PFNGLRECTFPROC glad_glRectf = NULL;
-PFNGLRECTFVPROC glad_glRectfv = NULL;
-PFNGLRECTIPROC glad_glRecti = NULL;
-PFNGLRECTIVPROC glad_glRectiv = NULL;
-PFNGLRECTSPROC glad_glRects = NULL;
-PFNGLRECTSVPROC glad_glRectsv = NULL;
-PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
-PFNGLROTATEDPROC glad_glRotated = NULL;
-PFNGLROTATEFPROC glad_glRotatef = NULL;
PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
@@ -506,30 +251,7 @@ PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
-PFNGLSCALEDPROC glad_glScaled = NULL;
-PFNGLSCALEFPROC glad_glScalef = NULL;
PFNGLSCISSORPROC glad_glScissor = NULL;
-PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
-PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
-PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
-PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
-PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
-PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
-PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
-PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
-PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
-PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
-PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
-PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
-PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
-PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
-PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
-PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
-PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
-PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
-PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
-PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
-PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
@@ -538,57 +260,6 @@ PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
-PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
-PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
-PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
-PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
-PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
-PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
-PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
-PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
-PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
-PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
-PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
-PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
-PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
-PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
-PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
-PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
-PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
-PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
-PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
-PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
-PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
-PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
-PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
-PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
-PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
-PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
-PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
-PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
-PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
-PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
-PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
-PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
-PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
-PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
-PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
-PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
-PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
-PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
-PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
-PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
-PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
-PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
-PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
-PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
-PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
-PFNGLTEXGENDPROC glad_glTexGend = NULL;
-PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
-PFNGLTEXGENFPROC glad_glTexGenf = NULL;
-PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
-PFNGLTEXGENIPROC glad_glTexGeni = NULL;
-PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
@@ -604,8 +275,6 @@ PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
-PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
-PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
@@ -643,30 +312,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
-PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
-PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
-PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
-PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
-PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
-PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
-PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
-PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
-PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
-PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
-PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
-PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
-PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
-PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
-PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
-PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
-PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
-PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
-PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
-PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
-PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
-PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
-PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
-PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
@@ -734,374 +379,76 @@ PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
-PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
-PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
-PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
-PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
-PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
-PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
-PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
PFNGLVIEWPORTPROC glad_glViewport = NULL;
PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
-PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
-PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
-PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
-PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
-PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
-PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
-PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
-PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
-PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
-PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
-PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
-PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
-PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
-PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
-PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
-PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_1_0) return;
- glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum");
- glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc");
- glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin");
- glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap");
glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
- glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList");
- glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists");
glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
- glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum");
glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth");
- glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex");
glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
- glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane");
- glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b");
- glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv");
- glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d");
- glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv");
- glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f");
- glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv");
- glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i");
- glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv");
- glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s");
- glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv");
- glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub");
- glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv");
- glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui");
- glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv");
- glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us");
- glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv");
- glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b");
- glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv");
- glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d");
- glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv");
- glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f");
- glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv");
- glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i");
- glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv");
- glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s");
- glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv");
- glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub");
- glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv");
- glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui");
- glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv");
- glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us");
- glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv");
glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
- glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial");
- glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels");
glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
- glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists");
glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange");
glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer");
- glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels");
- glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag");
- glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv");
glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
- glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd");
- glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList");
- glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d");
- glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv");
- glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f");
- glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv");
- glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d");
- glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv");
- glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f");
- glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv");
- glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1");
- glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2");
- glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1");
- glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2");
- glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer");
glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
- glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf");
- glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv");
- glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi");
- glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv");
glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
- glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum");
- glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists");
glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
- glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane");
glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev");
glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
- glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv");
- glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv");
- glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv");
- glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv");
- glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv");
- glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv");
- glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv");
- glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv");
- glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv");
- glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv");
- glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple");
glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
- glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv");
- glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv");
- glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv");
- glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv");
- glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv");
glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage");
glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv");
glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv");
glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
- glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask");
- glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd");
- glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv");
- glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf");
- glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv");
- glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi");
- glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv");
- glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs");
- glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv");
- glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames");
glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
- glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList");
- glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf");
- glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv");
- glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli");
- glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv");
- glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf");
- glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv");
- glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti");
- glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv");
- glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple");
glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
- glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase");
- glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity");
- glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd");
- glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf");
- glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName");
glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp");
- glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d");
- glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f");
- glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d");
- glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f");
- glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d");
- glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f");
- glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d");
- glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f");
- glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf");
- glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv");
- glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali");
- glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv");
- glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode");
- glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd");
- glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf");
- glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList");
- glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b");
- glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv");
- glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d");
- glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv");
- glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f");
- glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv");
- glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i");
- glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv");
- glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s");
- glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv");
- glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho");
- glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough");
- glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv");
- glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv");
- glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv");
glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref");
glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
- glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf");
- glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi");
- glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom");
glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize");
glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode");
- glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple");
- glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib");
- glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix");
- glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName");
- glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib");
- glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix");
- glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName");
- glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d");
- glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv");
- glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f");
- glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv");
- glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i");
- glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv");
- glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s");
- glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv");
- glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d");
- glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv");
- glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f");
- glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv");
- glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i");
- glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv");
- glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s");
- glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv");
- glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d");
- glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv");
- glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f");
- glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv");
- glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i");
- glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv");
- glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s");
- glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv");
glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer");
glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
- glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd");
- glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv");
- glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf");
- glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv");
- glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti");
- glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv");
- glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects");
- glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv");
- glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode");
- glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated");
- glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef");
- glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled");
- glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef");
glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
- glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer");
- glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel");
glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
- glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d");
- glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv");
- glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f");
- glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv");
- glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i");
- glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv");
- glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s");
- glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv");
- glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d");
- glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv");
- glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f");
- glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv");
- glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i");
- glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv");
- glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s");
- glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv");
- glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d");
- glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv");
- glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f");
- glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv");
- glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i");
- glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv");
- glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s");
- glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv");
- glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d");
- glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv");
- glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f");
- glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv");
- glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i");
- glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv");
- glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s");
- glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv");
- glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf");
- glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv");
- glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi");
- glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv");
- glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend");
- glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv");
- glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf");
- glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv");
- glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni");
- glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv");
glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D");
glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
- glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated");
- glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef");
- glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d");
- glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv");
- glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f");
- glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv");
- glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i");
- glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv");
- glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s");
- glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv");
- glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d");
- glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv");
- glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f");
- glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv");
- glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i");
- glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv");
- glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s");
- glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv");
- glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d");
- glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv");
- glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f");
- glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv");
- glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i");
- glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv");
- glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s");
- glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv");
glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
}
static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_1_1) return;
- glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident");
- glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement");
glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
- glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer");
glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D");
glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D");
glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
- glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState");
glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
- glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer");
- glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState");
glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
- glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv");
- glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer");
- glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub");
- glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv");
- glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays");
glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
- glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer");
glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
- glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib");
- glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures");
- glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib");
- glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer");
glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D");
glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
- glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer");
}
static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_1_2) return;
@@ -1113,7 +460,6 @@ static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr
static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_1_3) return;
glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
- glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture");
glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load(userptr, "glCompressedTexImage1D");
glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D");
@@ -1121,42 +467,6 @@ static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr
glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D");
glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load(userptr, "glGetCompressedTexImage");
- glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load(userptr, "glLoadTransposeMatrixd");
- glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load(userptr, "glLoadTransposeMatrixf");
- glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load(userptr, "glMultTransposeMatrixd");
- glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load(userptr, "glMultTransposeMatrixf");
- glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d");
- glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv");
- glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f");
- glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv");
- glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i");
- glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv");
- glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s");
- glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv");
- glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d");
- glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv");
- glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f");
- glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv");
- glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i");
- glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv");
- glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s");
- glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv");
- glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d");
- glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv");
- glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f");
- glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv");
- glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i");
- glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv");
- glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s");
- glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv");
- glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d");
- glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv");
- glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f");
- glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv");
- glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i");
- glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv");
- glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s");
- glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv");
glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
}
static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
@@ -1164,50 +474,12 @@ static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr
glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
- glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load(userptr, "glFogCoordPointer");
- glad_glFogCoordd = (PFNGLFOGCOORDDPROC) load(userptr, "glFogCoordd");
- glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC) load(userptr, "glFogCoorddv");
- glad_glFogCoordf = (PFNGLFOGCOORDFPROC) load(userptr, "glFogCoordf");
- glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC) load(userptr, "glFogCoordfv");
glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load(userptr, "glMultiDrawArrays");
glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load(userptr, "glMultiDrawElements");
glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf");
glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv");
glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load(userptr, "glPointParameteri");
glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load(userptr, "glPointParameteriv");
- glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load(userptr, "glSecondaryColor3b");
- glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load(userptr, "glSecondaryColor3bv");
- glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load(userptr, "glSecondaryColor3d");
- glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load(userptr, "glSecondaryColor3dv");
- glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load(userptr, "glSecondaryColor3f");
- glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load(userptr, "glSecondaryColor3fv");
- glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load(userptr, "glSecondaryColor3i");
- glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load(userptr, "glSecondaryColor3iv");
- glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load(userptr, "glSecondaryColor3s");
- glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load(userptr, "glSecondaryColor3sv");
- glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load(userptr, "glSecondaryColor3ub");
- glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load(userptr, "glSecondaryColor3ubv");
- glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load(userptr, "glSecondaryColor3ui");
- glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load(userptr, "glSecondaryColor3uiv");
- glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load(userptr, "glSecondaryColor3us");
- glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load(userptr, "glSecondaryColor3usv");
- glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load(userptr, "glSecondaryColorPointer");
- glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load(userptr, "glWindowPos2d");
- glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load(userptr, "glWindowPos2dv");
- glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load(userptr, "glWindowPos2f");
- glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load(userptr, "glWindowPos2fv");
- glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load(userptr, "glWindowPos2i");
- glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load(userptr, "glWindowPos2iv");
- glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load(userptr, "glWindowPos2s");
- glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load(userptr, "glWindowPos2sv");
- glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load(userptr, "glWindowPos3d");
- glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load(userptr, "glWindowPos3dv");
- glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load(userptr, "glWindowPos3f");
- glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load(userptr, "glWindowPos3fv");
- glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load(userptr, "glWindowPos3i");
- glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load(userptr, "glWindowPos3iv");
- glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load(userptr, "glWindowPos3s");
- glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load(userptr, "glWindowPos3sv");
}
static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_1_5) return;
@@ -1467,10 +739,6 @@ static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr
if(!GLAD_GL_VERSION_3_3) return;
glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed");
glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
- glad_glColorP3ui = (PFNGLCOLORP3UIPROC) load(userptr, "glColorP3ui");
- glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC) load(userptr, "glColorP3uiv");
- glad_glColorP4ui = (PFNGLCOLORP4UIPROC) load(userptr, "glColorP4ui");
- glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC) load(userptr, "glColorP4uiv");
glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex");
@@ -1481,16 +749,6 @@ static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr
glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");
- glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load(userptr, "glMultiTexCoordP1ui");
- glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load(userptr, "glMultiTexCoordP1uiv");
- glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load(userptr, "glMultiTexCoordP2ui");
- glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load(userptr, "glMultiTexCoordP2uiv");
- glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load(userptr, "glMultiTexCoordP3ui");
- glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load(userptr, "glMultiTexCoordP3uiv");
- glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load(userptr, "glMultiTexCoordP4ui");
- glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load(userptr, "glMultiTexCoordP4uiv");
- glad_glNormalP3ui = (PFNGLNORMALP3UIPROC) load(userptr, "glNormalP3ui");
- glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load(userptr, "glNormalP3uiv");
glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter");
glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load(userptr, "glSamplerParameterIiv");
glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load(userptr, "glSamplerParameterIuiv");
@@ -1498,16 +756,6 @@ static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr
glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv");
glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri");
glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv");
- glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load(userptr, "glSecondaryColorP3ui");
- glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load(userptr, "glSecondaryColorP3uiv");
- glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load(userptr, "glTexCoordP1ui");
- glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load(userptr, "glTexCoordP1uiv");
- glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load(userptr, "glTexCoordP2ui");
- glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load(userptr, "glTexCoordP2uiv");
- glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load(userptr, "glTexCoordP3ui");
- glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load(userptr, "glTexCoordP3uiv");
- glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load(userptr, "glTexCoordP4ui");
- glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load(userptr, "glTexCoordP4uiv");
glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor");
glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui");
glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv");
@@ -1517,12 +765,6 @@ static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr
glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv");
glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui");
glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv");
- glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC) load(userptr, "glVertexP2ui");
- glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load(userptr, "glVertexP2uiv");
- glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC) load(userptr, "glVertexP3ui");
- glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load(userptr, "glVertexP3uiv");
- glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC) load(userptr, "glVertexP4ui");
- glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load(userptr, "glVertexP4uiv");
}
@@ -1631,7 +873,8 @@ static int glad_gl_find_extensions_gl( int version) {
char **exts_i = NULL;
if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
- (void) glad_gl_has_extension;
+ GLAD_GL_EXT_texture_filter_anisotropic = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_filter_anisotropic");
+ GLAD_GL_EXT_texture_lod_bias = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_lod_bias");
glad_gl_free_extensions(exts_i, num_exts_i);
@@ -1712,172 +955,6 @@ int gladLoadGL( GLADloadfunc load) {
-#ifdef GLAD_GL
-
-#ifndef GLAD_LOADER_LIBRARY_C_
-#define GLAD_LOADER_LIBRARY_C_
-
-#include <stddef.h>
-#include <stdlib.h>
-
-#if GLAD_PLATFORM_WIN32
-#include <windows.h>
-#else
-#include <dlfcn.h>
-#endif
-
-
-static void* glad_get_dlopen_handle(const char *lib_names[], int length) {
- void *handle = NULL;
- int i;
-
- for (i = 0; i < length; ++i) {
-#if GLAD_PLATFORM_WIN32
- #if GLAD_PLATFORM_UWP
- size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR);
- LPWSTR buffer = (LPWSTR) malloc(buffer_size);
- if (buffer != NULL) {
- int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size);
- if (ret != 0) {
- handle = (void*) LoadPackagedLibrary(buffer, 0);
- }
- free((void*) buffer);
- }
- #else
- handle = (void*) LoadLibraryA(lib_names[i]);
- #endif
-#else
- handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL);
-#endif
- if (handle != NULL) {
- return handle;
- }
- }
-
- return NULL;
-}
-
-static void glad_close_dlopen_handle(void* handle) {
- if (handle != NULL) {
-#if GLAD_PLATFORM_WIN32
- FreeLibrary((HMODULE) handle);
-#else
- dlclose(handle);
-#endif
- }
-}
-
-static GLADapiproc glad_dlsym_handle(void* handle, const char *name) {
- if (handle == NULL) {
- return NULL;
- }
-
-#if GLAD_PLATFORM_WIN32
- return (GLADapiproc) GetProcAddress((HMODULE) handle, name);
-#else
- return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name);
-#endif
-}
-
-#endif /* GLAD_LOADER_LIBRARY_C_ */
-
-typedef void* (GLAD_API_PTR *GLADglprocaddrfunc)(const char*);
-struct _glad_gl_userptr {
- void *handle;
- GLADglprocaddrfunc gl_get_proc_address_ptr;
-};
-
-static GLADapiproc glad_gl_get_proc(void *vuserptr, const char *name) {
- struct _glad_gl_userptr userptr = *(struct _glad_gl_userptr*) vuserptr;
- GLADapiproc result = NULL;
-
- if(userptr.gl_get_proc_address_ptr != NULL) {
- result = GLAD_GNUC_EXTENSION (GLADapiproc) userptr.gl_get_proc_address_ptr(name);
- }
- if(result == NULL) {
- result = glad_dlsym_handle(userptr.handle, name);
- }
-
- return result;
-}
-
-static void* _gl_handle = NULL;
-
-static void* glad_gl_dlopen_handle(void) {
-#if GLAD_PLATFORM_APPLE
- static const char *NAMES[] = {
- "../Frameworks/OpenGL.framework/OpenGL",
- "/Library/Frameworks/OpenGL.framework/OpenGL",
- "/System/Library/Frameworks/OpenGL.framework/OpenGL",
- "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
- };
-#elif GLAD_PLATFORM_WIN32
- static const char *NAMES[] = {"opengl32.dll"};
-#else
- static const char *NAMES[] = {
- #if defined(__CYGWIN__)
- "libGL-1.so",
- #endif
- "libGL.so.1",
- "libGL.so"
- };
-#endif
-
- if (_gl_handle == NULL) {
- _gl_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0]));
- }
-
- return _gl_handle;
-}
-
-static struct _glad_gl_userptr glad_gl_build_userptr(void *handle) {
- struct _glad_gl_userptr userptr;
-
- userptr.handle = handle;
-#if GLAD_PLATFORM_APPLE || defined(__HAIKU__)
- userptr.gl_get_proc_address_ptr = NULL;
-#elif GLAD_PLATFORM_WIN32
- userptr.gl_get_proc_address_ptr =
- (GLADglprocaddrfunc) glad_dlsym_handle(handle, "wglGetProcAddress");
-#else
- userptr.gl_get_proc_address_ptr =
- (GLADglprocaddrfunc) glad_dlsym_handle(handle, "glXGetProcAddressARB");
-#endif
-
- return userptr;
-}
-
-int gladLoaderLoadGL(void) {
- int version = 0;
- void *handle;
- int did_load = 0;
- struct _glad_gl_userptr userptr;
-
- did_load = _gl_handle == NULL;
- handle = glad_gl_dlopen_handle();
- if (handle) {
- userptr = glad_gl_build_userptr(handle);
-
- version = gladLoadGLUserPtr(glad_gl_get_proc, &userptr);
-
- if (did_load) {
- gladLoaderUnloadGL();
- }
- }
-
- return version;
-}
-
-
-
-void gladLoaderUnloadGL(void) {
- if (_gl_handle != NULL) {
- glad_close_dlopen_handle(_gl_handle);
- _gl_handle = NULL;
- }
-}
-
-#endif /* GLAD_GL */
#ifdef __cplusplus
}