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-rw-r--r--subprojects/argspp/args.cpp477
-rw-r--r--subprojects/argspp/args.h119
-rw-r--r--subprojects/argspp/meson.build5
-rw-r--r--subprojects/glad/include/KHR/khrplatform.h311
-rw-r--r--subprojects/glad/include/glad/gl.h2141
-rw-r--r--subprojects/glad/meson.build5
-rw-r--r--subprojects/glad/src/gl.c965
m---------subprojects/glfw0
m---------subprojects/glm0
-rw-r--r--subprojects/janus.wrap6
m---------subprojects/json0
-rw-r--r--subprojects/json.wrap4
-rw-r--r--subprojects/libakiyo.wrap4
-rw-r--r--subprojects/libalabaster.wrap4
-rw-r--r--subprojects/lz4.wrap6
-rw-r--r--subprojects/lz4/meson.build13
-rw-r--r--subprojects/packagefiles/janus/compiler_warnings.diff40
-rw-r--r--subprojects/packagefiles/janus/meson.build5
-rw-r--r--subprojects/packagefiles/janus/wparse.diff32
-rw-r--r--subprojects/packagefiles/lz4/move_meson_build.diff26
-rw-r--r--subprojects/packagefiles/s3tc-dxt-decompression/compiler_warnings.diff26
-rw-r--r--subprojects/packagefiles/s3tc-dxt-decompression/explicit_type_sizes.diff273
-rw-r--r--subprojects/packagefiles/s3tc-dxt-decompression/meson.build (renamed from subprojects/s3tc-dxt-decompression/meson.build)2
-rw-r--r--subprojects/packagefiles/stb/meson.build2
-rw-r--r--subprojects/s3tc-dxt-decompression.wrap6
-rw-r--r--subprojects/s3tc-dxt-decompression/LICENSE19
-rw-r--r--subprojects/s3tc-dxt-decompression/README.md289
-rw-r--r--subprojects/s3tc-dxt-decompression/s3tc.cpp246
-rw-r--r--subprojects/s3tc-dxt-decompression/s3tc.h10
-rw-r--r--subprojects/stb.wrap5
-rw-r--r--subprojects/stb_image/meson.build2
-rw-r--r--subprojects/stb_image/stb_image.h7987
-rw-r--r--subprojects/stb_image/stb_image_write.h1724
-rw-r--r--subprojects/stela.wrap4
34 files changed, 444 insertions, 14314 deletions
diff --git a/subprojects/argspp/args.cpp b/subprojects/argspp/args.cpp
deleted file mode 100644
index 21f483e..0000000
--- a/subprojects/argspp/args.cpp
+++ /dev/null
@@ -1,477 +0,0 @@
-// -----------------------------------------------------------------------------
-// Args++: an argument-parsing library in portable C++11.
-// -----------------------------------------------------------------------------
-
-#include "args.h"
-
-#include <algorithm>
-#include <cctype>
-#include <iostream>
-#include <sstream>
-#include <deque>
-#include <set>
-
-using namespace std;
-using namespace args;
-
-
-// -----------------------------------------------------------------------------
-// Flags and Options.
-// -----------------------------------------------------------------------------
-
-
-struct args::Flag {
- int count = 0;
-};
-
-
-struct args::Option {
- vector<string> values;
- string fallback;
-};
-
-
-// -----------------------------------------------------------------------------
-// ArgStream.
-// -----------------------------------------------------------------------------
-
-
-struct args::ArgStream {
- deque<string> args;
- void append(string const& arg);
- string next();
- bool hasNext();
-};
-
-
-void ArgStream::append(string const& arg) {
- args.push_back(arg);
-}
-
-
-string ArgStream::next() {
- string arg = args.front();
- args.pop_front();
- return arg;
-}
-
-
-bool ArgStream::hasNext() {
- return args.size() > 0;
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: setup.
-// -----------------------------------------------------------------------------
-
-
-void ArgParser::flag(string const& name) {
- Flag* flag = new Flag();
- stringstream stream(name);
- string alias;
- while (stream >> alias) {
- flags[alias] = flag;
- }
-}
-
-
-void ArgParser::option(string const& name, string const& fallback) {
- Option* option = new Option();
- option->fallback = fallback;
- stringstream stream(name);
- string alias;
- while (stream >> alias) {
- options[alias] = option;
- }
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: retrieve values.
-// -----------------------------------------------------------------------------
-
-
-bool ArgParser::found(string const& name) const {
- if (flags.count(name) > 0) {
- return flags.at(name)->count > 0;
- }
- if (options.count(name) > 0) {
- return options.at(name)->values.size() > 0;
- }
- return false;
-}
-
-
-int ArgParser::count(string const& name) const {
- if (flags.count(name) > 0) {
- return flags.at(name)->count;
- }
- if (options.count(name) > 0) {
- return options.at(name)->values.size();
- }
- return 0;
-}
-
-
-string ArgParser::value(string const& name) const {
- if (options.count(name) > 0) {
- if (options.at(name)->values.size() > 0) {
- return options.at(name)->values.back();
- }
- return options.at(name)->fallback;
- }
- return string();
-}
-
-
-vector<string> ArgParser::values(string const& name) const {
- if (options.count(name) > 0) {
- return options.at(name)->values;
- }
- return vector<string>();
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: commands.
-// -----------------------------------------------------------------------------
-
-
-ArgParser& ArgParser::command(
- string const& name,
- string const& helptext,
- void (*callback)(string cmd_name, ArgParser& cmd_parser)) {
-
- ArgParser *parser = new ArgParser();
- parser->helptext = helptext;
- parser->callback = callback;
-
- stringstream stream(name);
- string alias;
-
- while (stream >> alias) {
- commands[alias] = parser;
- }
-
- return *parser;
-}
-
-
-bool ArgParser::commandFound() {
- return command_name != "";
-}
-
-
-string ArgParser::commandName() {
- return command_name;
-}
-
-
-ArgParser& ArgParser::commandParser() {
- return *commands[command_name];
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: parse arguments.
-// -----------------------------------------------------------------------------
-
-
-// Parse an option of the form --name=value or -n=value.
-void ArgParser::parseEqualsOption(string prefix, string name, string value) {
- if (options.count(name) > 0) {
- if (value.size() > 0) {
- options[name]->values.push_back(value);
- } else {
- cerr << "Error: missing value for " << prefix << name << ".\n";
- exit(1);
- }
- } else {
- cerr << "Error: " << prefix << name << " is not a recognised option.\n";
- exit(1);
- }
-}
-
-
-// Parse a long-form option, i.e. an option beginning with a double dash.
-void ArgParser::parseLongOption(string arg, ArgStream& stream) {
- size_t pos = arg.find("=");
- if (pos != string::npos) {
- parseEqualsOption("--", arg.substr(0, pos), arg.substr(pos + 1));
- return;
- }
-
- if (flags.count(arg) > 0) {
- flags[arg]->count++;
- return;
- }
-
- if (options.count(arg) > 0) {
- if (stream.hasNext()) {
- options[arg]->values.push_back(stream.next());
- return;
- } else {
- cerr << "Error: missing argument for --" << arg << ".\n";
- exit(1);
- }
- }
-
- if (arg == "help" && this->helptext != "") {
- exitHelp();
- }
-
- if (arg == "version" && this->version != "") {
- exitVersion();
- }
-
- cerr << "Error: --" << arg << " is not a recognised flag or option.\n";
- exit(1);
-}
-
-
-// Parse a short-form option, i.e. an option beginning with a single dash.
-void ArgParser::parseShortOption(string arg, ArgStream& stream) {
- size_t pos = arg.find("=");
- if (pos != string::npos) {
- parseEqualsOption("-", arg.substr(0, pos), arg.substr(pos + 1));
- return;
- }
-
- for (char& c: arg) {
- string name = string(1, c);
-
- if (flags.count(name) > 0) {
- flags[name]->count++;
- continue;
- }
-
- if (options.count(name) > 0) {
- if (stream.hasNext()) {
- options[name]->values.push_back(stream.next());
- continue;
- } else {
- if (arg.size() > 1) {
- cerr << "Error: missing argument for '" << c << "' in -" << arg << ".\n";
- } else {
- cerr << "Error: missing argument for -" << c << ".\n";
- }
- exit(1);
- }
- }
-
- if (c == 'h' && this->helptext != "") {
- exitHelp();
- }
-
- if (c == 'v' && this->version != "") {
- exitVersion();
- }
-
- if (arg.size() > 1) {
- cerr << "Error: '" << c << "' in -" << arg << " is not a recognised flag or option.\n";
- } else {
- cerr << "Error: -" << c << " is not a recognised flag or option.\n";
- }
- exit(1);
- }
-}
-
-
-// Parse a stream of string arguments.
-void ArgParser::parse(ArgStream& stream) {
- bool is_first_arg = true;
-
- while (stream.hasNext()) {
- string arg = stream.next();
-
- // If we enounter a '--', turn off option parsing.
- if (arg == "--") {
- while (stream.hasNext()) {
- args.push_back(stream.next());
- }
- continue;
- }
-
- // Is the argument a long-form option or flag?
- if (arg.compare(0, 2, "--") == 0) {
- parseLongOption(arg.substr(2), stream);
- continue;
- }
-
- // Is the argument a short-form option or flag? If the argument
- // consists of a single dash or a dash followed by a digit, we treat
- // it as a positional argument.
- if (arg[0] == '-') {
- if (arg.size() == 1 || isdigit(arg[1])) {
- args.push_back(arg);
- } else {
- parseShortOption(arg.substr(1), stream);
- }
- continue;
- }
-
- // Is the argument a registered command?
- if (is_first_arg && commands.count(arg) > 0) {
- ArgParser* command_parser = commands[arg];
- command_name = arg;
- command_parser->parse(stream);
- if (command_parser->callback != nullptr) {
- command_parser->callback(arg, *command_parser);
- }
- continue;
- }
-
- // Is the argument the automatic 'help' command?
- if (is_first_arg && arg == "help" && commands.size() > 0) {
- if (stream.hasNext()) {
- string name = stream.next();
- if (commands.find(name) == commands.end()) {
- cerr << "Error: '" << name << "' is not a recognised command.\n";
- exit(1);
- } else {
- commands[name]->exitHelp();
- }
- } else {
- cerr << "Error: the help command requires an argument.\n";
- exit(1);
- }
- }
-
- // Otherwise add the argument to our list of positional arguments.
- args.push_back(arg);
- is_first_arg = false;
- }
-}
-
-
-// Parse an array of string arguments. We assume that [argc] and [argv] are the
-// original parameters passed to main() and skip the first element. In some
-// situations [argv] can be empty, i.e. [argc == 0]. This can lead to security
-// vulnerabilities if not handled explicitly.
-void ArgParser::parse(int argc, char **argv) {
- if (argc > 1) {
- ArgStream stream;
- for (int i = 1; i < argc; i++) {
- stream.append(argv[i]);
- }
- parse(stream);
- }
-}
-
-
-// Parse a vector of string arguments.
-void ArgParser::parse(vector<string> args) {
- ArgStream stream;
- for (string& arg: args) {
- stream.append(arg);
- }
- parse(stream);
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: utilities.
-// -----------------------------------------------------------------------------
-
-
-// Override the << stream insertion operator to support vectors. This will
-// allow us to cout our lists of option values in the print() method.
-template<typename T>
-static ostream& operator<<(ostream& stream, const vector<T>& vec) {
- stream << "[";
- for(size_t i = 0; i < vec.size(); ++i) {
- if (i) cout << ", ";
- stream << vec[i];
- }
- stream << "]";
- return stream;
-}
-
-
-// Dump the parser's state to stdout.
-void ArgParser::print() {
- cout << "Options:\n";
- if (options.size() > 0) {
- for (auto element: options) {
- cout << " " << element.first << ": ";
- Option *option = element.second;
- cout << "(" << option->fallback << ") ";
- cout << option->values;
- cout << "\n";
- }
- } else {
- cout << " [none]\n";
- }
-
- cout << "\nFlags:\n";
- if (flags.size() > 0) {
- for (auto element: flags) {
- cout << " " << element.first << ": " << element.second->count << "\n";
- }
- } else {
- cout << " [none]\n";
- }
-
- cout << "\nArguments:\n";
- if (args.size() > 0) {
- for (auto arg: args) {
- cout << " " << arg << "\n";
- }
- } else {
- cout << " [none]\n";
- }
-
- cout << "\nCommand:\n";
- if (commandFound()) {
- cout << " " << command_name << "\n";
- } else {
- cout << " [none]\n";
- }
-}
-
-
-// Print the parser's help text and exit.
-void ArgParser::exitHelp() {
- cout << helptext << endl;
- exit(0);
-}
-
-
-// Print the parser's version string and exit.
-void ArgParser::exitVersion() {
- cout << version << endl;
- exit(0);
-}
-
-
-// -----------------------------------------------------------------------------
-// ArgParser: cleanup.
-// -----------------------------------------------------------------------------
-
-
-ArgParser::~ArgParser() {
- set<Option*> unique_options;
- for (auto element: options) {
- unique_options.insert(element.second);
- }
- for (auto pointer: unique_options) {
- delete pointer;
- }
-
- set<Flag*> unique_flags;
- for (auto element: flags) {
- unique_flags.insert(element.second);
- }
- for (auto pointer: unique_flags) {
- delete pointer;
- }
-
- set<ArgParser*> unique_cmd_parsers;
- for (auto element: commands) {
- unique_cmd_parsers.insert(element.second);
- }
- for (auto pointer: unique_cmd_parsers) {
- delete pointer;
- }
-}
diff --git a/subprojects/argspp/args.h b/subprojects/argspp/args.h
deleted file mode 100644
index a120f4e..0000000
--- a/subprojects/argspp/args.h
+++ /dev/null
@@ -1,119 +0,0 @@
-// -----------------------------------------------------------------------------
-// Args++: an argument-parsing library in portable C++11.
-//
-// Author: Darren Mulholland <dmulholl@tcd.ie>
-// License: Public Domain
-// Version: 2.1.0
-// -----------------------------------------------------------------------------
-
-#ifndef args_h
-#define args_h
-
-#include <map>
-#include <string>
-#include <vector>
-#include <sstream>
-
-namespace args {
-
- struct ArgStream;
- struct Option;
- struct Flag;
-
- class ArgParser {
- public:
- ArgParser(
- std::string const& helptext = "",
- std::string const& version = ""
- ) : helptext(helptext), version(version) {}
-
- ~ArgParser();
-
- // Stores positional arguments.
- std::vector<std::string> args;
-
- // Application/command help text and version strings.
- std::string helptext;
- std::string version;
-
- // Callback function for command parsers.
- void (*callback)(std::string cmd_name, ArgParser& cmd_parser);
-
- // Register flags and options.
- void flag(std::string const& name);
- void option(std::string const& name, std::string const& fallback = "");
-
- // Parse the application's command line arguments.
- void parse(int argc, char **argv);
- void parse(std::vector<std::string> args);
-
- // Retrieve flag and option values.
- bool found(std::string const& name) const;
- int count(std::string const& name) const;
- std::string value(std::string const& name) const;
- std::vector<std::string> values(std::string const& name) const;
-
- template<typename T>
- T value(std::string const& name) const
- {
- std::string str = value(name);
- T ret = scan<T>(str);
- return ret;
- }
-
- template<typename T>
- std::vector<T> values(std::string const& name) const
- {
- std::vector<std::string> vec = values(name);
- std::vector<T> ret;
- ret.reserve(vec.size());
- for (size_t i = 0; i < vec.size(); ++i) {
- T value = vec[i];
- ret.push_back(value);
- }
- return ret;
- }
-
- // Register a command. Returns the command's ArgParser instance.
- ArgParser& command(
- std::string const& name,
- std::string const& helptext = "",
- void (*callback)(std::string cmd_name, ArgParser& cmd_parser) = nullptr
- );
-
- // Utilities for handling commands manually.
- bool commandFound();
- std::string commandName();
- ArgParser& commandParser();
-
- // Print a parser instance to stdout.
- void print();
-
- private:
- std::map<std::string, Option*> options;
- std::map<std::string, Flag*> flags;
- std::map<std::string, ArgParser*> commands;
- std::string command_name;
-
- void parse(ArgStream& args);
- void registerOption(std::string const& name, Option* option);
- void parseLongOption(std::string arg, ArgStream& stream);
- void parseShortOption(std::string arg, ArgStream& stream);
- void parseEqualsOption(std::string prefix, std::string name, std::string value);
- void exitHelp();
- void exitVersion();
-
- template<typename T>
- T scan(const std::string &input) const
- {
- std::stringstream stream(input);
- T ret;
- if ((stream >> ret).fail()) {
- return T{0};
- }
- return ret;
- }
- };
-}
-
-#endif
diff --git a/subprojects/argspp/meson.build b/subprojects/argspp/meson.build
deleted file mode 100644
index 50aec98..0000000
--- a/subprojects/argspp/meson.build
+++ /dev/null
@@ -1,5 +0,0 @@
-project('argspp', 'cpp', version: '2.1.0')
-
-argspp_inc = include_directories('.')
-argspp_lib = static_library('argspp', 'args.cpp', include_directories: argspp_inc)
-argspp = declare_dependency(link_with: argspp_lib, include_directories: argspp_inc)
diff --git a/subprojects/glad/include/KHR/khrplatform.h b/subprojects/glad/include/KHR/khrplatform.h
deleted file mode 100644
index 0164644..0000000
--- a/subprojects/glad/include/KHR/khrplatform.h
+++ /dev/null
@@ -1,311 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2018 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * The master copy of khrplatform.h is maintained in the Khronos EGL
- * Registry repository at https://github.com/KhronosGroup/EGL-Registry
- * The last semantic modification to khrplatform.h was at commit ID:
- * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by filing pull requests or issues on
- * the EGL Registry repository linked above.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- * http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- * #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- * khronos_int8_t signed 8 bit
- * khronos_uint8_t unsigned 8 bit
- * khronos_int16_t signed 16 bit
- * khronos_uint16_t unsigned 16 bit
- * khronos_int32_t signed 32 bit
- * khronos_uint32_t unsigned 32 bit
- * khronos_int64_t signed 64 bit
- * khronos_uint64_t unsigned 64 bit
- * khronos_intptr_t signed same number of bits as a pointer
- * khronos_uintptr_t unsigned same number of bits as a pointer
- * khronos_ssize_t signed size
- * khronos_usize_t unsigned size
- * khronos_float_t signed 32 bit floating point
- * khronos_time_ns_t unsigned 64 bit time in nanoseconds
- * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- * nanoseconds
- * khronos_stime_nanoseconds_t signed time interval in nanoseconds
- * khronos_boolean_enum_t enumerated boolean type. This should
- * only be used as a base type when a client API's boolean type is
- * an enum. Client APIs which use an integer or other type for
- * booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- * KHRONOS_APICALL
- * KHRONOS_APIENTRY
- * KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- * int arg1,
- * int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
-# define KHRONOS_STATIC 1
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-#if defined(KHRONOS_STATIC)
- /* If the preprocessor constant KHRONOS_STATIC is defined, make the
- * header compatible with static linking. */
-# define KHRONOS_APICALL
-#elif defined(_WIN32)
-# define KHRONOS_APICALL __declspec(dllimport)
-#elif defined (__SYMBIAN32__)
-# define KHRONOS_APICALL IMPORT_C
-#elif defined(__ANDROID__)
-# define KHRONOS_APICALL __attribute__((visibility("default")))
-#else
-# define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
- /* Win32 but not WinCE */
-# define KHRONOS_APIENTRY __stdcall
-#else
-# define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-/*
- * To support platform where unsigned long cannot be used interchangeably with
- * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
- * Ideally, we could just use (u)intptr_t everywhere, but this could result in
- * ABI breakage if khronos_uintptr_t is changed from unsigned long to
- * unsigned long long or similar (this results in different C++ name mangling).
- * To avoid changes for existing platforms, we restrict usage of intptr_t to
- * platforms where the size of a pointer is larger than the size of long.
- */
-#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
-#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
-#define KHRONOS_USE_INTPTR_T
-#endif
-#endif
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32 khronos_int32_t;
-typedef unsigned __int32 khronos_uint32_t;
-typedef __int64 khronos_int64_t;
-typedef unsigned __int64 khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int khronos_int32_t;
-typedef unsigned int khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int khronos_int64_t;
-typedef unsigned long int khronos_uint64_t;
-#else
-typedef long long int khronos_int64_t;
-typedef unsigned long long int khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int khronos_int32_t;
-typedef unsigned int khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64 0
-#define KHRONOS_SUPPORT_FLOAT 0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed char khronos_int8_t;
-typedef unsigned char khronos_uint8_t;
-typedef signed short int khronos_int16_t;
-typedef unsigned short int khronos_uint16_t;
-
-/*
- * Types that differ between LLP64 and LP64 architectures - in LLP64,
- * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
- * to be the only LLP64 architecture in current use.
- */
-#ifdef KHRONOS_USE_INTPTR_T
-typedef intptr_t khronos_intptr_t;
-typedef uintptr_t khronos_uintptr_t;
-#elif defined(_WIN64)
-typedef signed long long int khronos_intptr_t;
-typedef unsigned long long int khronos_uintptr_t;
-#else
-typedef signed long int khronos_intptr_t;
-typedef unsigned long int khronos_uintptr_t;
-#endif
-
-#if defined(_WIN64)
-typedef signed long long int khronos_ssize_t;
-typedef unsigned long long int khronos_usize_t;
-#else
-typedef signed long int khronos_ssize_t;
-typedef unsigned long int khronos_usize_t;
-#endif
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef float khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time. Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted). The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years. Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t khronos_utime_nanoseconds_t;
-typedef khronos_int64_t khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true. Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
- KHRONOS_FALSE = 0,
- KHRONOS_TRUE = 1,
- KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */
diff --git a/subprojects/glad/include/glad/gl.h b/subprojects/glad/include/glad/gl.h
deleted file mode 100644
index 4df7f2a..0000000
--- a/subprojects/glad/include/glad/gl.h
+++ /dev/null
@@ -1,2141 +0,0 @@
-/**
- * Loader generated by glad 2.0.4 on Fri Jul 21 17:13:42 2023
- *
- * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
- *
- * Generator: C/C++
- * Specification: gl
- * Extensions: 1
- *
- * APIs:
- * - gl:core=3.3
- *
- * Options:
- * - ALIAS = False
- * - DEBUG = False
- * - HEADER_ONLY = False
- * - LOADER = False
- * - MX = False
- * - ON_DEMAND = False
- *
- * Commandline:
- * --api='gl:core=3.3' --extensions='GL_EXT_texture_filter_anisotropic' c
- *
- * Online:
- * http://glad.sh/#api=gl%3Acore%3D3.3&extensions=GL_EXT_texture_filter_anisotropic&generator=c&options=
- *
- */
-
-#ifndef GLAD_GL_H_
-#define GLAD_GL_H_
-
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wreserved-id-macro"
-#endif
-#ifdef __gl_h_
- #error OpenGL (gl.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl_h_ 1
-#ifdef __gl3_h_
- #error OpenGL (gl3.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl3_h_ 1
-#ifdef __glext_h_
- #error OpenGL (glext.h) header already included (API: gl), remove previous include!
-#endif
-#define __glext_h_ 1
-#ifdef __gl3ext_h_
- #error OpenGL (gl3ext.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl3ext_h_ 1
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
-
-#define GLAD_GL
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef GLAD_PLATFORM_H_
-#define GLAD_PLATFORM_H_
-
-#ifndef GLAD_PLATFORM_WIN32
- #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
- #define GLAD_PLATFORM_WIN32 1
- #else
- #define GLAD_PLATFORM_WIN32 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_APPLE
- #ifdef __APPLE__
- #define GLAD_PLATFORM_APPLE 1
- #else
- #define GLAD_PLATFORM_APPLE 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_EMSCRIPTEN
- #ifdef __EMSCRIPTEN__
- #define GLAD_PLATFORM_EMSCRIPTEN 1
- #else
- #define GLAD_PLATFORM_EMSCRIPTEN 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_UWP
- #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
- #ifdef __has_include
- #if __has_include(<winapifamily.h>)
- #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
- #endif
- #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
- #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
- #endif
- #endif
-
- #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
- #include <winapifamily.h>
- #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
- #define GLAD_PLATFORM_UWP 1
- #endif
- #endif
-
- #ifndef GLAD_PLATFORM_UWP
- #define GLAD_PLATFORM_UWP 0
- #endif
-#endif
-
-#ifdef __GNUC__
- #define GLAD_GNUC_EXTENSION __extension__
-#else
- #define GLAD_GNUC_EXTENSION
-#endif
-
-#define GLAD_UNUSED(x) (void)(x)
-
-#ifndef GLAD_API_CALL
- #if defined(GLAD_API_CALL_EXPORT)
- #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
- #if defined(GLAD_API_CALL_EXPORT_BUILD)
- #if defined(__GNUC__)
- #define GLAD_API_CALL __attribute__ ((dllexport)) extern
- #else
- #define GLAD_API_CALL __declspec(dllexport) extern
- #endif
- #else
- #if defined(__GNUC__)
- #define GLAD_API_CALL __attribute__ ((dllimport)) extern
- #else
- #define GLAD_API_CALL __declspec(dllimport) extern
- #endif
- #endif
- #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
- #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
- #else
- #define GLAD_API_CALL extern
- #endif
- #else
- #define GLAD_API_CALL extern
- #endif
-#endif
-
-#ifdef APIENTRY
- #define GLAD_API_PTR APIENTRY
-#elif GLAD_PLATFORM_WIN32
- #define GLAD_API_PTR __stdcall
-#else
- #define GLAD_API_PTR
-#endif
-
-#ifndef GLAPI
-#define GLAPI GLAD_API_CALL
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY GLAD_API_PTR
-#endif
-
-#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
-#define GLAD_VERSION_MAJOR(version) (version / 10000)
-#define GLAD_VERSION_MINOR(version) (version % 10000)
-
-#define GLAD_GENERATOR_VERSION "2.0.4"
-
-typedef void (*GLADapiproc)(void);
-
-typedef GLADapiproc (*GLADloadfunc)(const char *name);
-typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
-
-typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
-typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
-
-#endif /* GLAD_PLATFORM_H_ */
-
-#define GL_ACTIVE_ATTRIBUTES 0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
-#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_ACTIVE_UNIFORMS 0x8B86
-#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#define GL_ALPHA 0x1906
-#define GL_ALREADY_SIGNALED 0x911A
-#define GL_ALWAYS 0x0207
-#define GL_AND 0x1501
-#define GL_AND_INVERTED 0x1504
-#define GL_AND_REVERSE 0x1502
-#define GL_ANY_SAMPLES_PASSED 0x8C2F
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ATTACHED_SHADERS 0x8B85
-#define GL_BACK 0x0405
-#define GL_BACK_LEFT 0x0402
-#define GL_BACK_RIGHT 0x0403
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_BGRA_INTEGER 0x8D9B
-#define GL_BGR_INTEGER 0x8D9A
-#define GL_BLEND 0x0BE2
-#define GL_BLEND_COLOR 0x8005
-#define GL_BLEND_DST 0x0BE0
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_EQUATION 0x8009
-#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_BLEND_EQUATION_RGB 0x8009
-#define GL_BLEND_SRC 0x0BE1
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLUE 0x1905
-#define GL_BLUE_INTEGER 0x8D96
-#define GL_BOOL 0x8B56
-#define GL_BOOL_VEC2 0x8B57
-#define GL_BOOL_VEC3 0x8B58
-#define GL_BOOL_VEC4 0x8B59
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_ACCESS_FLAGS 0x911F
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_LENGTH 0x9120
-#define GL_BUFFER_MAP_OFFSET 0x9121
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_BYTE 0x1400
-#define GL_CCW 0x0901
-#define GL_CLAMP_READ_COLOR 0x891C
-#define GL_CLAMP_TO_BORDER 0x812D
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_CLEAR 0x1500
-#define GL_CLIP_DISTANCE0 0x3000
-#define GL_CLIP_DISTANCE1 0x3001
-#define GL_CLIP_DISTANCE2 0x3002
-#define GL_CLIP_DISTANCE3 0x3003
-#define GL_CLIP_DISTANCE4 0x3004
-#define GL_CLIP_DISTANCE5 0x3005
-#define GL_CLIP_DISTANCE6 0x3006
-#define GL_CLIP_DISTANCE7 0x3007
-#define GL_COLOR 0x1800
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_COLOR_ATTACHMENT1 0x8CE1
-#define GL_COLOR_ATTACHMENT10 0x8CEA
-#define GL_COLOR_ATTACHMENT11 0x8CEB
-#define GL_COLOR_ATTACHMENT12 0x8CEC
-#define GL_COLOR_ATTACHMENT13 0x8CED
-#define GL_COLOR_ATTACHMENT14 0x8CEE
-#define GL_COLOR_ATTACHMENT15 0x8CEF
-#define GL_COLOR_ATTACHMENT16 0x8CF0
-#define GL_COLOR_ATTACHMENT17 0x8CF1
-#define GL_COLOR_ATTACHMENT18 0x8CF2
-#define GL_COLOR_ATTACHMENT19 0x8CF3
-#define GL_COLOR_ATTACHMENT2 0x8CE2
-#define GL_COLOR_ATTACHMENT20 0x8CF4
-#define GL_COLOR_ATTACHMENT21 0x8CF5
-#define GL_COLOR_ATTACHMENT22 0x8CF6
-#define GL_COLOR_ATTACHMENT23 0x8CF7
-#define GL_COLOR_ATTACHMENT24 0x8CF8
-#define GL_COLOR_ATTACHMENT25 0x8CF9
-#define GL_COLOR_ATTACHMENT26 0x8CFA
-#define GL_COLOR_ATTACHMENT27 0x8CFB
-#define GL_COLOR_ATTACHMENT28 0x8CFC
-#define GL_COLOR_ATTACHMENT29 0x8CFD
-#define GL_COLOR_ATTACHMENT3 0x8CE3
-#define GL_COLOR_ATTACHMENT30 0x8CFE
-#define GL_COLOR_ATTACHMENT31 0x8CFF
-#define GL_COLOR_ATTACHMENT4 0x8CE4
-#define GL_COLOR_ATTACHMENT5 0x8CE5
-#define GL_COLOR_ATTACHMENT6 0x8CE6
-#define GL_COLOR_ATTACHMENT7 0x8CE7
-#define GL_COLOR_ATTACHMENT8 0x8CE8
-#define GL_COLOR_ATTACHMENT9 0x8CE9
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_COLOR_CLEAR_VALUE 0x0C22
-#define GL_COLOR_LOGIC_OP 0x0BF2
-#define GL_COLOR_WRITEMASK 0x0C23
-#define GL_COMPARE_REF_TO_TEXTURE 0x884E
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_COMPRESSED_RED 0x8225
-#define GL_COMPRESSED_RED_RGTC1 0x8DBB
-#define GL_COMPRESSED_RG 0x8226
-#define GL_COMPRESSED_RGB 0x84ED
-#define GL_COMPRESSED_RGBA 0x84EE
-#define GL_COMPRESSED_RG_RGTC2 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
-#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-#define GL_CONDITION_SATISFIED 0x911C
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_CONTEXT_FLAGS 0x821E
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_COPY 0x1503
-#define GL_COPY_INVERTED 0x150C
-#define GL_COPY_READ_BUFFER 0x8F36
-#define GL_COPY_WRITE_BUFFER 0x8F37
-#define GL_CULL_FACE 0x0B44
-#define GL_CULL_FACE_MODE 0x0B45
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_CURRENT_QUERY 0x8865
-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
-#define GL_CW 0x0900
-#define GL_DECR 0x1E03
-#define GL_DECR_WRAP 0x8508
-#define GL_DELETE_STATUS 0x8B80
-#define GL_DEPTH 0x1801
-#define GL_DEPTH24_STENCIL8 0x88F0
-#define GL_DEPTH32F_STENCIL8 0x8CAD
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_DEPTH_BUFFER_BIT 0x00000100
-#define GL_DEPTH_CLAMP 0x864F
-#define GL_DEPTH_CLEAR_VALUE 0x0B73
-#define GL_DEPTH_COMPONENT 0x1902
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_DEPTH_COMPONENT32F 0x8CAC
-#define GL_DEPTH_FUNC 0x0B74
-#define GL_DEPTH_RANGE 0x0B70
-#define GL_DEPTH_STENCIL 0x84F9
-#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_DEPTH_TEST 0x0B71
-#define GL_DEPTH_WRITEMASK 0x0B72
-#define GL_DITHER 0x0BD0
-#define GL_DONT_CARE 0x1100
-#define GL_DOUBLE 0x140A
-#define GL_DOUBLEBUFFER 0x0C32
-#define GL_DRAW_BUFFER 0x0C01
-#define GL_DRAW_BUFFER0 0x8825
-#define GL_DRAW_BUFFER1 0x8826
-#define GL_DRAW_BUFFER10 0x882F
-#define GL_DRAW_BUFFER11 0x8830
-#define GL_DRAW_BUFFER12 0x8831
-#define GL_DRAW_BUFFER13 0x8832
-#define GL_DRAW_BUFFER14 0x8833
-#define GL_DRAW_BUFFER15 0x8834
-#define GL_DRAW_BUFFER2 0x8827
-#define GL_DRAW_BUFFER3 0x8828
-#define GL_DRAW_BUFFER4 0x8829
-#define GL_DRAW_BUFFER5 0x882A
-#define GL_DRAW_BUFFER6 0x882B
-#define GL_DRAW_BUFFER7 0x882C
-#define GL_DRAW_BUFFER8 0x882D
-#define GL_DRAW_BUFFER9 0x882E
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_DST_ALPHA 0x0304
-#define GL_DST_COLOR 0x0306
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_EQUAL 0x0202
-#define GL_EQUIV 0x1509
-#define GL_EXTENSIONS 0x1F03
-#define GL_FALSE 0
-#define GL_FASTEST 0x1101
-#define GL_FILL 0x1B02
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
-#define GL_FIXED_ONLY 0x891D
-#define GL_FLOAT 0x1406
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#define GL_FLOAT_MAT2 0x8B5A
-#define GL_FLOAT_MAT2x3 0x8B65
-#define GL_FLOAT_MAT2x4 0x8B66
-#define GL_FLOAT_MAT3 0x8B5B
-#define GL_FLOAT_MAT3x2 0x8B67
-#define GL_FLOAT_MAT3x4 0x8B68
-#define GL_FLOAT_MAT4 0x8B5C
-#define GL_FLOAT_MAT4x2 0x8B69
-#define GL_FLOAT_MAT4x3 0x8B6A
-#define GL_FLOAT_VEC2 0x8B50
-#define GL_FLOAT_VEC3 0x8B51
-#define GL_FLOAT_VEC4 0x8B52
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
-#define GL_FRAMEBUFFER_DEFAULT 0x8218
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#define GL_FRAMEBUFFER_UNDEFINED 0x8219
-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
-#define GL_FRONT 0x0404
-#define GL_FRONT_AND_BACK 0x0408
-#define GL_FRONT_FACE 0x0B46
-#define GL_FRONT_LEFT 0x0400
-#define GL_FRONT_RIGHT 0x0401
-#define GL_FUNC_ADD 0x8006
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_GEOMETRY_INPUT_TYPE 0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
-#define GL_GEOMETRY_SHADER 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT 0x8916
-#define GL_GEQUAL 0x0206
-#define GL_GREATER 0x0204
-#define GL_GREEN 0x1904
-#define GL_GREEN_INTEGER 0x8D95
-#define GL_HALF_FLOAT 0x140B
-#define GL_INCR 0x1E02
-#define GL_INCR_WRAP 0x8507
-#define GL_INFO_LOG_LENGTH 0x8B84
-#define GL_INT 0x1404
-#define GL_INTERLEAVED_ATTRIBS 0x8C8C
-#define GL_INT_2_10_10_10_REV 0x8D9F
-#define GL_INT_SAMPLER_1D 0x8DC9
-#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
-#define GL_INT_SAMPLER_2D 0x8DCA
-#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_INT_SAMPLER_2D_RECT 0x8DCD
-#define GL_INT_SAMPLER_3D 0x8DCB
-#define GL_INT_SAMPLER_BUFFER 0x8DD0
-#define GL_INT_SAMPLER_CUBE 0x8DCC
-#define GL_INT_VEC2 0x8B53
-#define GL_INT_VEC3 0x8B54
-#define GL_INT_VEC4 0x8B55
-#define GL_INVALID_ENUM 0x0500
-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
-#define GL_INVALID_INDEX 0xFFFFFFFF
-#define GL_INVALID_OPERATION 0x0502
-#define GL_INVALID_VALUE 0x0501
-#define GL_INVERT 0x150A
-#define GL_KEEP 0x1E00
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
-#define GL_LEFT 0x0406
-#define GL_LEQUAL 0x0203
-#define GL_LESS 0x0201
-#define GL_LINE 0x1B01
-#define GL_LINEAR 0x2601
-#define GL_LINEAR_MIPMAP_LINEAR 0x2703
-#define GL_LINEAR_MIPMAP_NEAREST 0x2701
-#define GL_LINES 0x0001
-#define GL_LINES_ADJACENCY 0x000A
-#define GL_LINE_LOOP 0x0002
-#define GL_LINE_SMOOTH 0x0B20
-#define GL_LINE_SMOOTH_HINT 0x0C52
-#define GL_LINE_STRIP 0x0003
-#define GL_LINE_STRIP_ADJACENCY 0x000B
-#define GL_LINE_WIDTH 0x0B21
-#define GL_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_LINE_WIDTH_RANGE 0x0B22
-#define GL_LINK_STATUS 0x8B82
-#define GL_LOGIC_OP_MODE 0x0BF0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_MAJOR_VERSION 0x821B
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAX 0x8008
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
-#define GL_MAX_CLIP_DISTANCES 0x0D32
-#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_DRAW_BUFFERS 0x8824
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
-#define GL_MAX_SAMPLES 0x8D57
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
-#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#define GL_MAX_TEXTURE_SIZE 0x0D33
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
-#define GL_MAX_VARYING_COMPONENTS 0x8B4B
-#define GL_MAX_VARYING_FLOATS 0x8B4B
-#define GL_MAX_VERTEX_ATTRIBS 0x8869
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
-#define GL_MAX_VIEWPORT_DIMS 0x0D3A
-#define GL_MIN 0x8007
-#define GL_MINOR_VERSION 0x821C
-#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_MULTISAMPLE 0x809D
-#define GL_NAND 0x150E
-#define GL_NEAREST 0x2600
-#define GL_NEAREST_MIPMAP_LINEAR 0x2702
-#define GL_NEAREST_MIPMAP_NEAREST 0x2700
-#define GL_NEVER 0x0200
-#define GL_NICEST 0x1102
-#define GL_NONE 0
-#define GL_NOOP 0x1505
-#define GL_NOR 0x1508
-#define GL_NOTEQUAL 0x0205
-#define GL_NO_ERROR 0
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_OBJECT_TYPE 0x9112
-#define GL_ONE 1
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_ONE_MINUS_DST_ALPHA 0x0305
-#define GL_ONE_MINUS_DST_COLOR 0x0307
-#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
-#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
-#define GL_ONE_MINUS_SRC_ALPHA 0x0303
-#define GL_ONE_MINUS_SRC_COLOR 0x0301
-#define GL_OR 0x1507
-#define GL_OR_INVERTED 0x150D
-#define GL_OR_REVERSE 0x150B
-#define GL_OUT_OF_MEMORY 0x0505
-#define GL_PACK_ALIGNMENT 0x0D05
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_PACK_LSB_FIRST 0x0D01
-#define GL_PACK_ROW_LENGTH 0x0D02
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_SKIP_PIXELS 0x0D04
-#define GL_PACK_SKIP_ROWS 0x0D03
-#define GL_PACK_SWAP_BYTES 0x0D00
-#define GL_PIXEL_PACK_BUFFER 0x88EB
-#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER 0x88EC
-#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
-#define GL_POINT 0x1B00
-#define GL_POINTS 0x0000
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_POINT_SIZE 0x0B11
-#define GL_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_POINT_SIZE_RANGE 0x0B12
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_POLYGON_MODE 0x0B40
-#define GL_POLYGON_OFFSET_FACTOR 0x8038
-#define GL_POLYGON_OFFSET_FILL 0x8037
-#define GL_POLYGON_OFFSET_LINE 0x2A02
-#define GL_POLYGON_OFFSET_POINT 0x2A01
-#define GL_POLYGON_OFFSET_UNITS 0x2A00
-#define GL_POLYGON_SMOOTH 0x0B41
-#define GL_POLYGON_SMOOTH_HINT 0x0C53
-#define GL_PRIMITIVES_GENERATED 0x8C87
-#define GL_PRIMITIVE_RESTART 0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#define GL_PROVOKING_VERTEX 0x8E4F
-#define GL_PROXY_TEXTURE_1D 0x8063
-#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
-#define GL_PROXY_TEXTURE_2D 0x8064
-#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
-#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
-#define GL_QUERY_BY_REGION_WAIT 0x8E15
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_QUERY_NO_WAIT 0x8E14
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_QUERY_WAIT 0x8E13
-#define GL_R11F_G11F_B10F 0x8C3A
-#define GL_R16 0x822A
-#define GL_R16F 0x822D
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R16_SNORM 0x8F98
-#define GL_R32F 0x822E
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_R3_G3_B2 0x2A10
-#define GL_R8 0x8229
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R8_SNORM 0x8F94
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_READ_BUFFER 0x0C02
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
-#define GL_READ_ONLY 0x88B8
-#define GL_READ_WRITE 0x88BA
-#define GL_RED 0x1903
-#define GL_RED_INTEGER 0x8D94
-#define GL_RENDERBUFFER 0x8D41
-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
-#define GL_RENDERBUFFER_BINDING 0x8CA7
-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
-#define GL_RENDERBUFFER_HEIGHT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
-#define GL_RENDERBUFFER_SAMPLES 0x8CAB
-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
-#define GL_RENDERBUFFER_WIDTH 0x8D42
-#define GL_RENDERER 0x1F01
-#define GL_REPEAT 0x2901
-#define GL_REPLACE 0x1E01
-#define GL_RG 0x8227
-#define GL_RG16 0x822C
-#define GL_RG16F 0x822F
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG16_SNORM 0x8F99
-#define GL_RG32F 0x8230
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#define GL_RG8 0x822B
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG8_SNORM 0x8F95
-#define GL_RGB 0x1907
-#define GL_RGB10 0x8052
-#define GL_RGB10_A2 0x8059
-#define GL_RGB10_A2UI 0x906F
-#define GL_RGB12 0x8053
-#define GL_RGB16 0x8054
-#define GL_RGB16F 0x881B
-#define GL_RGB16I 0x8D89
-#define GL_RGB16UI 0x8D77
-#define GL_RGB16_SNORM 0x8F9A
-#define GL_RGB32F 0x8815
-#define GL_RGB32I 0x8D83
-#define GL_RGB32UI 0x8D71
-#define GL_RGB4 0x804F
-#define GL_RGB5 0x8050
-#define GL_RGB5_A1 0x8057
-#define GL_RGB8 0x8051
-#define GL_RGB8I 0x8D8F
-#define GL_RGB8UI 0x8D7D
-#define GL_RGB8_SNORM 0x8F96
-#define GL_RGB9_E5 0x8C3D
-#define GL_RGBA 0x1908
-#define GL_RGBA12 0x805A
-#define GL_RGBA16 0x805B
-#define GL_RGBA16F 0x881A
-#define GL_RGBA16I 0x8D88
-#define GL_RGBA16UI 0x8D76
-#define GL_RGBA16_SNORM 0x8F9B
-#define GL_RGBA2 0x8055
-#define GL_RGBA32F 0x8814
-#define GL_RGBA32I 0x8D82
-#define GL_RGBA32UI 0x8D70
-#define GL_RGBA4 0x8056
-#define GL_RGBA8 0x8058
-#define GL_RGBA8I 0x8D8E
-#define GL_RGBA8UI 0x8D7C
-#define GL_RGBA8_SNORM 0x8F97
-#define GL_RGBA_INTEGER 0x8D99
-#define GL_RGB_INTEGER 0x8D98
-#define GL_RG_INTEGER 0x8228
-#define GL_RIGHT 0x0407
-#define GL_SAMPLER_1D 0x8B5D
-#define GL_SAMPLER_1D_ARRAY 0x8DC0
-#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
-#define GL_SAMPLER_1D_SHADOW 0x8B61
-#define GL_SAMPLER_2D 0x8B5E
-#define GL_SAMPLER_2D_ARRAY 0x8DC1
-#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_SAMPLER_2D_RECT 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
-#define GL_SAMPLER_2D_SHADOW 0x8B62
-#define GL_SAMPLER_3D 0x8B5F
-#define GL_SAMPLER_BINDING 0x8919
-#define GL_SAMPLER_BUFFER 0x8DC2
-#define GL_SAMPLER_CUBE 0x8B60
-#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
-#define GL_SAMPLES 0x80A9
-#define GL_SAMPLES_PASSED 0x8914
-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
-#define GL_SAMPLE_BUFFERS 0x80A8
-#define GL_SAMPLE_COVERAGE 0x80A0
-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SCISSOR_BOX 0x0C10
-#define GL_SCISSOR_TEST 0x0C11
-#define GL_SEPARATE_ATTRIBS 0x8C8D
-#define GL_SET 0x150F
-#define GL_SHADER_SOURCE_LENGTH 0x8B88
-#define GL_SHADER_TYPE 0x8B4F
-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
-#define GL_SHORT 0x1402
-#define GL_SIGNALED 0x9119
-#define GL_SIGNED_NORMALIZED 0x8F9C
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SRC1_ALPHA 0x8589
-#define GL_SRC1_COLOR 0x88F9
-#define GL_SRC_ALPHA 0x0302
-#define GL_SRC_ALPHA_SATURATE 0x0308
-#define GL_SRC_COLOR 0x0300
-#define GL_SRGB 0x8C40
-#define GL_SRGB8 0x8C41
-#define GL_SRGB8_ALPHA8 0x8C43
-#define GL_SRGB_ALPHA 0x8C42
-#define GL_STATIC_COPY 0x88E6
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STENCIL 0x1802
-#define GL_STENCIL_ATTACHMENT 0x8D20
-#define GL_STENCIL_BACK_FAIL 0x8801
-#define GL_STENCIL_BACK_FUNC 0x8800
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#define GL_STENCIL_BUFFER_BIT 0x00000400
-#define GL_STENCIL_CLEAR_VALUE 0x0B91
-#define GL_STENCIL_FAIL 0x0B94
-#define GL_STENCIL_FUNC 0x0B92
-#define GL_STENCIL_INDEX 0x1901
-#define GL_STENCIL_INDEX1 0x8D46
-#define GL_STENCIL_INDEX16 0x8D49
-#define GL_STENCIL_INDEX4 0x8D47
-#define GL_STENCIL_INDEX8 0x8D48
-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
-#define GL_STENCIL_REF 0x0B97
-#define GL_STENCIL_TEST 0x0B90
-#define GL_STENCIL_VALUE_MASK 0x0B93
-#define GL_STENCIL_WRITEMASK 0x0B98
-#define GL_STEREO 0x0C33
-#define GL_STREAM_COPY 0x88E2
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_SUBPIXEL_BITS 0x0D50
-#define GL_SYNC_CONDITION 0x9113
-#define GL_SYNC_FENCE 0x9116
-#define GL_SYNC_FLAGS 0x9115
-#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
-#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
-#define GL_SYNC_STATUS 0x9114
-#define GL_TEXTURE 0x1702
-#define GL_TEXTURE0 0x84C0
-#define GL_TEXTURE1 0x84C1
-#define GL_TEXTURE10 0x84CA
-#define GL_TEXTURE11 0x84CB
-#define GL_TEXTURE12 0x84CC
-#define GL_TEXTURE13 0x84CD
-#define GL_TEXTURE14 0x84CE
-#define GL_TEXTURE15 0x84CF
-#define GL_TEXTURE16 0x84D0
-#define GL_TEXTURE17 0x84D1
-#define GL_TEXTURE18 0x84D2
-#define GL_TEXTURE19 0x84D3
-#define GL_TEXTURE2 0x84C2
-#define GL_TEXTURE20 0x84D4
-#define GL_TEXTURE21 0x84D5
-#define GL_TEXTURE22 0x84D6
-#define GL_TEXTURE23 0x84D7
-#define GL_TEXTURE24 0x84D8
-#define GL_TEXTURE25 0x84D9
-#define GL_TEXTURE26 0x84DA
-#define GL_TEXTURE27 0x84DB
-#define GL_TEXTURE28 0x84DC
-#define GL_TEXTURE29 0x84DD
-#define GL_TEXTURE3 0x84C3
-#define GL_TEXTURE30 0x84DE
-#define GL_TEXTURE31 0x84DF
-#define GL_TEXTURE4 0x84C4
-#define GL_TEXTURE5 0x84C5
-#define GL_TEXTURE6 0x84C6
-#define GL_TEXTURE7 0x84C7
-#define GL_TEXTURE8 0x84C8
-#define GL_TEXTURE9 0x84C9
-#define GL_TEXTURE_1D 0x0DE0
-#define GL_TEXTURE_1D_ARRAY 0x8C18
-#define GL_TEXTURE_2D 0x0DE1
-#define GL_TEXTURE_2D_ARRAY 0x8C1A
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_TEXTURE_3D 0x806F
-#define GL_TEXTURE_ALPHA_SIZE 0x805F
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_BINDING_1D 0x8068
-#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
-#define GL_TEXTURE_BINDING_2D 0x8069
-#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
-#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
-#define GL_TEXTURE_BLUE_SIZE 0x805E
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_BORDER_COLOR 0x1004
-#define GL_TEXTURE_BUFFER 0x8C2A
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPRESSED 0x86A1
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
-#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
-#define GL_TEXTURE_CUBE_MAP 0x8513
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_TEXTURE_GREEN_SIZE 0x805D
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_HEIGHT 0x1001
-#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_TEXTURE_MAG_FILTER 0x2800
-#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_MIN_FILTER 0x2801
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_RECTANGLE 0x84F5
-#define GL_TEXTURE_RED_SIZE 0x805C
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_SHARED_SIZE 0x8C3F
-#define GL_TEXTURE_STENCIL_SIZE 0x88F1
-#define GL_TEXTURE_SWIZZLE_A 0x8E45
-#define GL_TEXTURE_SWIZZLE_B 0x8E44
-#define GL_TEXTURE_SWIZZLE_G 0x8E43
-#define GL_TEXTURE_SWIZZLE_R 0x8E42
-#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
-#define GL_TEXTURE_WIDTH 0x1000
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_TEXTURE_WRAP_S 0x2802
-#define GL_TEXTURE_WRAP_T 0x2803
-#define GL_TIMEOUT_EXPIRED 0x911B
-#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
-#define GL_TIMESTAMP 0x8E28
-#define GL_TIME_ELAPSED 0x88BF
-#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRIANGLES 0x0004
-#define GL_TRIANGLES_ADJACENCY 0x000C
-#define GL_TRIANGLE_FAN 0x0006
-#define GL_TRIANGLE_STRIP 0x0005
-#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
-#define GL_TRUE 1
-#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
-#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
-#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BUFFER 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING 0x8A28
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
-#define GL_UNIFORM_BUFFER_START 0x8A29
-#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
-#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
-#define GL_UNIFORM_NAME_LENGTH 0x8A39
-#define GL_UNIFORM_OFFSET 0x8A3B
-#define GL_UNIFORM_SIZE 0x8A38
-#define GL_UNIFORM_TYPE 0x8A37
-#define GL_UNPACK_ALIGNMENT 0x0CF5
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_UNPACK_LSB_FIRST 0x0CF1
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
-#define GL_UNPACK_SWAP_BYTES 0x0CF0
-#define GL_UNSIGNALED 0x9118
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_INT 0x1405
-#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_UNSIGNED_INT_24_8 0x84FA
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
-#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
-#define GL_UNSIGNED_INT_VEC2 0x8DC6
-#define GL_UNSIGNED_INT_VEC3 0x8DC7
-#define GL_UNSIGNED_INT_VEC4 0x8DC8
-#define GL_UNSIGNED_NORMALIZED 0x8C17
-#define GL_UNSIGNED_SHORT 0x1403
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_VENDOR 0x1F00
-#define GL_VERSION 0x1F02
-#define GL_VERTEX_ARRAY_BINDING 0x85B5
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
-#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_VIEWPORT 0x0BA2
-#define GL_WAIT_FAILED 0x911D
-#define GL_WRITE_ONLY 0x88B9
-#define GL_XOR 0x1506
-#define GL_ZERO 0
-
-
-#include <KHR/khrplatform.h>
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef khronos_int8_t GLbyte;
-typedef khronos_uint8_t GLubyte;
-typedef khronos_int16_t GLshort;
-typedef khronos_uint16_t GLushort;
-typedef int GLint;
-typedef unsigned int GLuint;
-typedef khronos_int32_t GLclampx;
-typedef int GLsizei;
-typedef khronos_float_t GLfloat;
-typedef khronos_float_t GLclampf;
-typedef double GLdouble;
-typedef double GLclampd;
-typedef void *GLeglClientBufferEXT;
-typedef void *GLeglImageOES;
-typedef char GLchar;
-typedef char GLcharARB;
-#ifdef __APPLE__
-typedef void *GLhandleARB;
-#else
-typedef unsigned int GLhandleARB;
-#endif
-typedef khronos_uint16_t GLhalf;
-typedef khronos_uint16_t GLhalfARB;
-typedef khronos_int32_t GLfixed;
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_intptr_t GLintptr;
-#else
-typedef khronos_intptr_t GLintptr;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_intptr_t GLintptrARB;
-#else
-typedef khronos_intptr_t GLintptrARB;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_ssize_t GLsizeiptr;
-#else
-typedef khronos_ssize_t GLsizeiptr;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_ssize_t GLsizeiptrARB;
-#else
-typedef khronos_ssize_t GLsizeiptrARB;
-#endif
-typedef khronos_int64_t GLint64;
-typedef khronos_int64_t GLint64EXT;
-typedef khronos_uint64_t GLuint64;
-typedef khronos_uint64_t GLuint64EXT;
-typedef struct __GLsync *GLsync;
-struct _cl_context;
-struct _cl_event;
-typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
-typedef unsigned short GLhalfNV;
-typedef GLintptr GLvdpauSurfaceNV;
-typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
-
-
-#define GL_VERSION_1_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_0;
-#define GL_VERSION_1_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_1;
-#define GL_VERSION_1_2 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_2;
-#define GL_VERSION_1_3 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_3;
-#define GL_VERSION_1_4 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_4;
-#define GL_VERSION_1_5 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_5;
-#define GL_VERSION_2_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_2_0;
-#define GL_VERSION_2_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_2_1;
-#define GL_VERSION_3_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_0;
-#define GL_VERSION_3_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_1;
-#define GL_VERSION_3_2 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_2;
-#define GL_VERSION_3_3 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_3;
-#define GL_EXT_texture_filter_anisotropic 1
-GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic;
-
-
-typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
-typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
-typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
-typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
-typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
-typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
-typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
-typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
-typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
-typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth);
-typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
-typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
-typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
-typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
-typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
-typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
-typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync);
-typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
-typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
-typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
-typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
-typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
-typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
-typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
-typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
-typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
-typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
-typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
-typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
-typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
-typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
-typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
-typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
-typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
-typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img);
-typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data);
-typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
-typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
-typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
-typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
-typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
-typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
-typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
-typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id);
-typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync);
-typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
-typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array);
-typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
-typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
-typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
-typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src);
-typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
-typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
-typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-
-GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
-#define glActiveTexture glad_glActiveTexture
-GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader;
-#define glAttachShader glad_glAttachShader
-GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
-#define glBeginConditionalRender glad_glBeginConditionalRender
-GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery;
-#define glBeginQuery glad_glBeginQuery
-GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
-#define glBeginTransformFeedback glad_glBeginTransformFeedback
-GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
-#define glBindAttribLocation glad_glBindAttribLocation
-GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer;
-#define glBindBuffer glad_glBindBuffer
-GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
-#define glBindBufferBase glad_glBindBufferBase
-GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
-#define glBindBufferRange glad_glBindBufferRange
-GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
-#define glBindFragDataLocation glad_glBindFragDataLocation
-GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
-#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
-GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
-#define glBindFramebuffer glad_glBindFramebuffer
-GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
-#define glBindRenderbuffer glad_glBindRenderbuffer
-GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler;
-#define glBindSampler glad_glBindSampler
-GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture;
-#define glBindTexture glad_glBindTexture
-GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
-#define glBindVertexArray glad_glBindVertexArray
-GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor;
-#define glBlendColor glad_glBlendColor
-GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
-#define glBlendEquation glad_glBlendEquation
-GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
-#define glBlendEquationSeparate glad_glBlendEquationSeparate
-GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc;
-#define glBlendFunc glad_glBlendFunc
-GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
-#define glBlendFuncSeparate glad_glBlendFuncSeparate
-GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
-#define glBlitFramebuffer glad_glBlitFramebuffer
-GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData;
-#define glBufferData glad_glBufferData
-GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
-#define glBufferSubData glad_glBufferSubData
-GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
-#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
-GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor;
-#define glClampColor glad_glClampColor
-GLAD_API_CALL PFNGLCLEARPROC glad_glClear;
-#define glClear glad_glClear
-GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
-#define glClearBufferfi glad_glClearBufferfi
-GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
-#define glClearBufferfv glad_glClearBufferfv
-GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
-#define glClearBufferiv glad_glClearBufferiv
-GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
-#define glClearBufferuiv glad_glClearBufferuiv
-GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor;
-#define glClearColor glad_glClearColor
-GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth;
-#define glClearDepth glad_glClearDepth
-GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil;
-#define glClearStencil glad_glClearStencil
-GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
-#define glClientWaitSync glad_glClientWaitSync
-GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask;
-#define glColorMask glad_glColorMask
-GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski;
-#define glColorMaski glad_glColorMaski
-GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader;
-#define glCompileShader glad_glCompileShader
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
-#define glCompressedTexImage1D glad_glCompressedTexImage1D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
-#define glCompressedTexImage2D glad_glCompressedTexImage2D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
-#define glCompressedTexImage3D glad_glCompressedTexImage3D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
-#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
-#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
-#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
-GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
-#define glCopyBufferSubData glad_glCopyBufferSubData
-GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
-#define glCopyTexImage1D glad_glCopyTexImage1D
-GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
-#define glCopyTexImage2D glad_glCopyTexImage2D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
-#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
-#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
-#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
-GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
-#define glCreateProgram glad_glCreateProgram
-GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader;
-#define glCreateShader glad_glCreateShader
-GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace;
-#define glCullFace glad_glCullFace
-GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
-#define glDeleteBuffers glad_glDeleteBuffers
-GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
-#define glDeleteFramebuffers glad_glDeleteFramebuffers
-GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
-#define glDeleteProgram glad_glDeleteProgram
-GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
-#define glDeleteQueries glad_glDeleteQueries
-GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
-#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
-GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
-#define glDeleteSamplers glad_glDeleteSamplers
-GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader;
-#define glDeleteShader glad_glDeleteShader
-GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync;
-#define glDeleteSync glad_glDeleteSync
-GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
-#define glDeleteTextures glad_glDeleteTextures
-GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
-#define glDeleteVertexArrays glad_glDeleteVertexArrays
-GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc;
-#define glDepthFunc glad_glDepthFunc
-GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask;
-#define glDepthMask glad_glDepthMask
-GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange;
-#define glDepthRange glad_glDepthRange
-GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader;
-#define glDetachShader glad_glDetachShader
-GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable;
-#define glDisable glad_glDisable
-GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
-#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
-GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei;
-#define glDisablei glad_glDisablei
-GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays;
-#define glDrawArrays glad_glDrawArrays
-GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
-#define glDrawArraysInstanced glad_glDrawArraysInstanced
-GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
-#define glDrawBuffer glad_glDrawBuffer
-GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
-#define glDrawBuffers glad_glDrawBuffers
-GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements;
-#define glDrawElements glad_glDrawElements
-GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
-#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
-GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
-#define glDrawElementsInstanced glad_glDrawElementsInstanced
-GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
-#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
-GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
-#define glDrawRangeElements glad_glDrawRangeElements
-GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
-#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
-GLAD_API_CALL PFNGLENABLEPROC glad_glEnable;
-#define glEnable glad_glEnable
-GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
-#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
-GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei;
-#define glEnablei glad_glEnablei
-GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
-#define glEndConditionalRender glad_glEndConditionalRender
-GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery;
-#define glEndQuery glad_glEndQuery
-GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
-#define glEndTransformFeedback glad_glEndTransformFeedback
-GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync;
-#define glFenceSync glad_glFenceSync
-GLAD_API_CALL PFNGLFINISHPROC glad_glFinish;
-#define glFinish glad_glFinish
-GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush;
-#define glFlush glad_glFlush
-GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
-#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
-GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
-#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
-#define glFramebufferTexture glad_glFramebufferTexture
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
-#define glFramebufferTexture1D glad_glFramebufferTexture1D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
-#define glFramebufferTexture2D glad_glFramebufferTexture2D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
-#define glFramebufferTexture3D glad_glFramebufferTexture3D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
-#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
-GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace;
-#define glFrontFace glad_glFrontFace
-GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers;
-#define glGenBuffers glad_glGenBuffers
-GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
-#define glGenFramebuffers glad_glGenFramebuffers
-GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries;
-#define glGenQueries glad_glGenQueries
-GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
-#define glGenRenderbuffers glad_glGenRenderbuffers
-GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers;
-#define glGenSamplers glad_glGenSamplers
-GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures;
-#define glGenTextures glad_glGenTextures
-GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
-#define glGenVertexArrays glad_glGenVertexArrays
-GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
-#define glGenerateMipmap glad_glGenerateMipmap
-GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
-#define glGetActiveAttrib glad_glGetActiveAttrib
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
-#define glGetActiveUniform glad_glGetActiveUniform
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
-#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
-#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
-#define glGetActiveUniformName glad_glGetActiveUniformName
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
-#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
-GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
-#define glGetAttachedShaders glad_glGetAttachedShaders
-GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
-#define glGetAttribLocation glad_glGetAttribLocation
-GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
-#define glGetBooleani_v glad_glGetBooleani_v
-GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
-#define glGetBooleanv glad_glGetBooleanv
-GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
-#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
-GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
-#define glGetBufferParameteriv glad_glGetBufferParameteriv
-GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
-#define glGetBufferPointerv glad_glGetBufferPointerv
-GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
-#define glGetBufferSubData glad_glGetBufferSubData
-GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
-#define glGetCompressedTexImage glad_glGetCompressedTexImage
-GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev;
-#define glGetDoublev glad_glGetDoublev
-GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError;
-#define glGetError glad_glGetError
-GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv;
-#define glGetFloatv glad_glGetFloatv
-GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
-#define glGetFragDataIndex glad_glGetFragDataIndex
-GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
-#define glGetFragDataLocation glad_glGetFragDataLocation
-GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
-#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
-GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
-#define glGetInteger64i_v glad_glGetInteger64i_v
-GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
-#define glGetInteger64v glad_glGetInteger64v
-GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
-#define glGetIntegeri_v glad_glGetIntegeri_v
-GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv;
-#define glGetIntegerv glad_glGetIntegerv
-GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
-#define glGetMultisamplefv glad_glGetMultisamplefv
-GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
-#define glGetProgramInfoLog glad_glGetProgramInfoLog
-GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
-#define glGetProgramiv glad_glGetProgramiv
-GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
-#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
-GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
-#define glGetQueryObjectiv glad_glGetQueryObjectiv
-GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
-#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
-GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
-#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
-GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv;
-#define glGetQueryiv glad_glGetQueryiv
-GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
-#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
-#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
-#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
-#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
-#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
-GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
-#define glGetShaderInfoLog glad_glGetShaderInfoLog
-GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
-#define glGetShaderSource glad_glGetShaderSource
-GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv;
-#define glGetShaderiv glad_glGetShaderiv
-GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString;
-#define glGetString glad_glGetString
-GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi;
-#define glGetStringi glad_glGetStringi
-GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv;
-#define glGetSynciv glad_glGetSynciv
-GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
-#define glGetTexImage glad_glGetTexImage
-GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
-#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
-GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
-#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
-#define glGetTexParameterIiv glad_glGetTexParameterIiv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
-#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
-GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
-#define glGetTexParameterfv glad_glGetTexParameterfv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
-#define glGetTexParameteriv glad_glGetTexParameteriv
-GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
-#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
-GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
-#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
-GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
-#define glGetUniformIndices glad_glGetUniformIndices
-GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
-#define glGetUniformLocation glad_glGetUniformLocation
-GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
-#define glGetUniformfv glad_glGetUniformfv
-GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
-#define glGetUniformiv glad_glGetUniformiv
-GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
-#define glGetUniformuiv glad_glGetUniformuiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
-#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
-#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
-#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
-#define glGetVertexAttribdv glad_glGetVertexAttribdv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
-#define glGetVertexAttribfv glad_glGetVertexAttribfv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
-#define glGetVertexAttribiv glad_glGetVertexAttribiv
-GLAD_API_CALL PFNGLHINTPROC glad_glHint;
-#define glHint glad_glHint
-GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer;
-#define glIsBuffer glad_glIsBuffer
-GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled;
-#define glIsEnabled glad_glIsEnabled
-GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi;
-#define glIsEnabledi glad_glIsEnabledi
-GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
-#define glIsFramebuffer glad_glIsFramebuffer
-GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram;
-#define glIsProgram glad_glIsProgram
-GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery;
-#define glIsQuery glad_glIsQuery
-GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
-#define glIsRenderbuffer glad_glIsRenderbuffer
-GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler;
-#define glIsSampler glad_glIsSampler
-GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader;
-#define glIsShader glad_glIsShader
-GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync;
-#define glIsSync glad_glIsSync
-GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture;
-#define glIsTexture glad_glIsTexture
-GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
-#define glIsVertexArray glad_glIsVertexArray
-GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth;
-#define glLineWidth glad_glLineWidth
-GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram;
-#define glLinkProgram glad_glLinkProgram
-GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp;
-#define glLogicOp glad_glLogicOp
-GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer;
-#define glMapBuffer glad_glMapBuffer
-GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
-#define glMapBufferRange glad_glMapBufferRange
-GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
-#define glMultiDrawArrays glad_glMultiDrawArrays
-GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
-#define glMultiDrawElements glad_glMultiDrawElements
-GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
-#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
-GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref;
-#define glPixelStoref glad_glPixelStoref
-GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei;
-#define glPixelStorei glad_glPixelStorei
-GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
-#define glPointParameterf glad_glPointParameterf
-GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
-#define glPointParameterfv glad_glPointParameterfv
-GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
-#define glPointParameteri glad_glPointParameteri
-GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
-#define glPointParameteriv glad_glPointParameteriv
-GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize;
-#define glPointSize glad_glPointSize
-GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode;
-#define glPolygonMode glad_glPolygonMode
-GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
-#define glPolygonOffset glad_glPolygonOffset
-GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
-#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
-GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
-#define glProvokingVertex glad_glProvokingVertex
-GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
-#define glQueryCounter glad_glQueryCounter
-GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer;
-#define glReadBuffer glad_glReadBuffer
-GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels;
-#define glReadPixels glad_glReadPixels
-GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
-#define glRenderbufferStorage glad_glRenderbufferStorage
-GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
-#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
-GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
-#define glSampleCoverage glad_glSampleCoverage
-GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
-#define glSampleMaski glad_glSampleMaski
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
-#define glSamplerParameterIiv glad_glSamplerParameterIiv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
-#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
-#define glSamplerParameterf glad_glSamplerParameterf
-GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
-#define glSamplerParameterfv glad_glSamplerParameterfv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
-#define glSamplerParameteri glad_glSamplerParameteri
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
-#define glSamplerParameteriv glad_glSamplerParameteriv
-GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor;
-#define glScissor glad_glScissor
-GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource;
-#define glShaderSource glad_glShaderSource
-GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc;
-#define glStencilFunc glad_glStencilFunc
-GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
-#define glStencilFuncSeparate glad_glStencilFuncSeparate
-GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask;
-#define glStencilMask glad_glStencilMask
-GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
-#define glStencilMaskSeparate glad_glStencilMaskSeparate
-GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp;
-#define glStencilOp glad_glStencilOp
-GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
-#define glStencilOpSeparate glad_glStencilOpSeparate
-GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer;
-#define glTexBuffer glad_glTexBuffer
-GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
-#define glTexImage1D glad_glTexImage1D
-GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
-#define glTexImage2D glad_glTexImage2D
-GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
-#define glTexImage2DMultisample glad_glTexImage2DMultisample
-GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
-#define glTexImage3D glad_glTexImage3D
-GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
-#define glTexImage3DMultisample glad_glTexImage3DMultisample
-GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
-#define glTexParameterIiv glad_glTexParameterIiv
-GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
-#define glTexParameterIuiv glad_glTexParameterIuiv
-GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
-#define glTexParameterf glad_glTexParameterf
-GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
-#define glTexParameterfv glad_glTexParameterfv
-GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
-#define glTexParameteri glad_glTexParameteri
-GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
-#define glTexParameteriv glad_glTexParameteriv
-GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
-#define glTexSubImage1D glad_glTexSubImage1D
-GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
-#define glTexSubImage2D glad_glTexSubImage2D
-GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
-#define glTexSubImage3D glad_glTexSubImage3D
-GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
-#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
-GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f;
-#define glUniform1f glad_glUniform1f
-GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv;
-#define glUniform1fv glad_glUniform1fv
-GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i;
-#define glUniform1i glad_glUniform1i
-GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv;
-#define glUniform1iv glad_glUniform1iv
-GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui;
-#define glUniform1ui glad_glUniform1ui
-GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
-#define glUniform1uiv glad_glUniform1uiv
-GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f;
-#define glUniform2f glad_glUniform2f
-GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv;
-#define glUniform2fv glad_glUniform2fv
-GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i;
-#define glUniform2i glad_glUniform2i
-GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv;
-#define glUniform2iv glad_glUniform2iv
-GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui;
-#define glUniform2ui glad_glUniform2ui
-GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
-#define glUniform2uiv glad_glUniform2uiv
-GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f;
-#define glUniform3f glad_glUniform3f
-GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv;
-#define glUniform3fv glad_glUniform3fv
-GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i;
-#define glUniform3i glad_glUniform3i
-GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv;
-#define glUniform3iv glad_glUniform3iv
-GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui;
-#define glUniform3ui glad_glUniform3ui
-GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
-#define glUniform3uiv glad_glUniform3uiv
-GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f;
-#define glUniform4f glad_glUniform4f
-GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv;
-#define glUniform4fv glad_glUniform4fv
-GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i;
-#define glUniform4i glad_glUniform4i
-GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv;
-#define glUniform4iv glad_glUniform4iv
-GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui;
-#define glUniform4ui glad_glUniform4ui
-GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
-#define glUniform4uiv glad_glUniform4uiv
-GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
-#define glUniformBlockBinding glad_glUniformBlockBinding
-GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
-#define glUniformMatrix2fv glad_glUniformMatrix2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
-#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
-#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
-#define glUniformMatrix3fv glad_glUniformMatrix3fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
-#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
-#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
-#define glUniformMatrix4fv glad_glUniformMatrix4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
-#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
-#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
-GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
-#define glUnmapBuffer glad_glUnmapBuffer
-GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram;
-#define glUseProgram glad_glUseProgram
-GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
-#define glValidateProgram glad_glValidateProgram
-GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
-#define glVertexAttrib1d glad_glVertexAttrib1d
-GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
-#define glVertexAttrib1dv glad_glVertexAttrib1dv
-GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
-#define glVertexAttrib1f glad_glVertexAttrib1f
-GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
-#define glVertexAttrib1fv glad_glVertexAttrib1fv
-GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
-#define glVertexAttrib1s glad_glVertexAttrib1s
-GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
-#define glVertexAttrib1sv glad_glVertexAttrib1sv
-GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
-#define glVertexAttrib2d glad_glVertexAttrib2d
-GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
-#define glVertexAttrib2dv glad_glVertexAttrib2dv
-GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
-#define glVertexAttrib2f glad_glVertexAttrib2f
-GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
-#define glVertexAttrib2fv glad_glVertexAttrib2fv
-GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
-#define glVertexAttrib2s glad_glVertexAttrib2s
-GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
-#define glVertexAttrib2sv glad_glVertexAttrib2sv
-GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
-#define glVertexAttrib3d glad_glVertexAttrib3d
-GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
-#define glVertexAttrib3dv glad_glVertexAttrib3dv
-GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
-#define glVertexAttrib3f glad_glVertexAttrib3f
-GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
-#define glVertexAttrib3fv glad_glVertexAttrib3fv
-GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
-#define glVertexAttrib3s glad_glVertexAttrib3s
-GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
-#define glVertexAttrib3sv glad_glVertexAttrib3sv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
-#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
-#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
-#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
-#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
-#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
-#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
-#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
-GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
-#define glVertexAttrib4bv glad_glVertexAttrib4bv
-GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
-#define glVertexAttrib4d glad_glVertexAttrib4d
-GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
-#define glVertexAttrib4dv glad_glVertexAttrib4dv
-GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
-#define glVertexAttrib4f glad_glVertexAttrib4f
-GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
-#define glVertexAttrib4fv glad_glVertexAttrib4fv
-GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
-#define glVertexAttrib4iv glad_glVertexAttrib4iv
-GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
-#define glVertexAttrib4s glad_glVertexAttrib4s
-GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
-#define glVertexAttrib4sv glad_glVertexAttrib4sv
-GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
-#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
-GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
-#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
-#define glVertexAttrib4usv glad_glVertexAttrib4usv
-GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
-#define glVertexAttribDivisor glad_glVertexAttribDivisor
-GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
-#define glVertexAttribI1i glad_glVertexAttribI1i
-GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
-#define glVertexAttribI1iv glad_glVertexAttribI1iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
-#define glVertexAttribI1ui glad_glVertexAttribI1ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
-#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
-#define glVertexAttribI2i glad_glVertexAttribI2i
-GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
-#define glVertexAttribI2iv glad_glVertexAttribI2iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
-#define glVertexAttribI2ui glad_glVertexAttribI2ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
-#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
-#define glVertexAttribI3i glad_glVertexAttribI3i
-GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
-#define glVertexAttribI3iv glad_glVertexAttribI3iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
-#define glVertexAttribI3ui glad_glVertexAttribI3ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
-#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
-#define glVertexAttribI4bv glad_glVertexAttribI4bv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
-#define glVertexAttribI4i glad_glVertexAttribI4i
-GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
-#define glVertexAttribI4iv glad_glVertexAttribI4iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
-#define glVertexAttribI4sv glad_glVertexAttribI4sv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
-#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
-#define glVertexAttribI4ui glad_glVertexAttribI4ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
-#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
-#define glVertexAttribI4usv glad_glVertexAttribI4usv
-GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
-#define glVertexAttribIPointer glad_glVertexAttribIPointer
-GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
-#define glVertexAttribP1ui glad_glVertexAttribP1ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
-#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
-#define glVertexAttribP2ui glad_glVertexAttribP2ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
-#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
-#define glVertexAttribP3ui glad_glVertexAttribP3ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
-#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
-#define glVertexAttribP4ui glad_glVertexAttribP4ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
-#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
-#define glVertexAttribPointer glad_glVertexAttribPointer
-GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport;
-#define glViewport glad_glViewport
-GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync;
-#define glWaitSync glad_glWaitSync
-
-
-
-
-
-GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr);
-GLAD_API_CALL int gladLoadGL( GLADloadfunc load);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-#endif
diff --git a/subprojects/glad/meson.build b/subprojects/glad/meson.build
deleted file mode 100644
index f998dd9..0000000
--- a/subprojects/glad/meson.build
+++ /dev/null
@@ -1,5 +0,0 @@
-project('glad', 'c', version: '2.0.4')
-
-glad_inc = include_directories('include')
-glad_lib = static_library('glad', 'src/gl.c', include_directories: glad_inc)
-glad = declare_dependency(link_with: glad_lib, include_directories: glad_inc)
diff --git a/subprojects/glad/src/gl.c b/subprojects/glad/src/gl.c
deleted file mode 100644
index 3f9ef66..0000000
--- a/subprojects/glad/src/gl.c
+++ /dev/null
@@ -1,965 +0,0 @@
-/**
- * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
- */
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/gl.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-int GLAD_GL_VERSION_1_0 = 0;
-int GLAD_GL_VERSION_1_1 = 0;
-int GLAD_GL_VERSION_1_2 = 0;
-int GLAD_GL_VERSION_1_3 = 0;
-int GLAD_GL_VERSION_1_4 = 0;
-int GLAD_GL_VERSION_1_5 = 0;
-int GLAD_GL_VERSION_2_0 = 0;
-int GLAD_GL_VERSION_2_1 = 0;
-int GLAD_GL_VERSION_3_0 = 0;
-int GLAD_GL_VERSION_3_1 = 0;
-int GLAD_GL_VERSION_3_2 = 0;
-int GLAD_GL_VERSION_3_3 = 0;
-int GLAD_GL_EXT_texture_filter_anisotropic = 0;
-
-
-
-PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
-PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
-PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
-PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
-PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
-PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
-PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
-PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
-PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
-PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
-PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
-PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
-PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
-PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
-PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
-PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
-PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
-PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
-PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
-PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
-PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
-PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
-PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
-PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
-PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
-PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
-PFNGLCLEARPROC glad_glClear = NULL;
-PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
-PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
-PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
-PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
-PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
-PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
-PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
-PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
-PFNGLCOLORMASKPROC glad_glColorMask = NULL;
-PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
-PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
-PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
-PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
-PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
-PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
-PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
-PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
-PFNGLCULLFACEPROC glad_glCullFace = NULL;
-PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
-PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
-PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
-PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
-PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
-PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
-PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
-PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
-PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
-PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
-PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
-PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
-PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
-PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
-PFNGLDISABLEPROC glad_glDisable = NULL;
-PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
-PFNGLDISABLEIPROC glad_glDisablei = NULL;
-PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
-PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
-PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
-PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
-PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
-PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
-PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
-PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
-PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
-PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
-PFNGLENABLEPROC glad_glEnable = NULL;
-PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
-PFNGLENABLEIPROC glad_glEnablei = NULL;
-PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
-PFNGLENDQUERYPROC glad_glEndQuery = NULL;
-PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
-PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
-PFNGLFINISHPROC glad_glFinish = NULL;
-PFNGLFLUSHPROC glad_glFlush = NULL;
-PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
-PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
-PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
-PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
-PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
-PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
-PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
-PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
-PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
-PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
-PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
-PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
-PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
-PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
-PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
-PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
-PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
-PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
-PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
-PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
-PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
-PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
-PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
-PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
-PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
-PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
-PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
-PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
-PFNGLGETERRORPROC glad_glGetError = NULL;
-PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
-PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
-PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
-PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
-PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
-PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
-PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
-PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
-PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
-PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
-PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
-PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
-PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
-PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
-PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
-PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
-PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
-PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
-PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
-PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
-PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
-PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
-PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
-PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
-PFNGLGETSTRINGPROC glad_glGetString = NULL;
-PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
-PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
-PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
-PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
-PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
-PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
-PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
-PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
-PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
-PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
-PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
-PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
-PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
-PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
-PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
-PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
-PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
-PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
-PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
-PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
-PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
-PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
-PFNGLHINTPROC glad_glHint = NULL;
-PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
-PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
-PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
-PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
-PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
-PFNGLISQUERYPROC glad_glIsQuery = NULL;
-PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
-PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
-PFNGLISSHADERPROC glad_glIsShader = NULL;
-PFNGLISSYNCPROC glad_glIsSync = NULL;
-PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
-PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
-PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
-PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
-PFNGLLOGICOPPROC glad_glLogicOp = NULL;
-PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
-PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
-PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
-PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
-PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
-PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
-PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
-PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
-PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
-PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
-PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
-PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
-PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
-PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
-PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
-PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
-PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
-PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
-PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
-PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
-PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
-PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
-PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
-PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
-PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
-PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
-PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
-PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
-PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
-PFNGLSCISSORPROC glad_glScissor = NULL;
-PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
-PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
-PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
-PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
-PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
-PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
-PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
-PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
-PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
-PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
-PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
-PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
-PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
-PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
-PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
-PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
-PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
-PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
-PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
-PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
-PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
-PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
-PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
-PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
-PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
-PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
-PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
-PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
-PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
-PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
-PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
-PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
-PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
-PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
-PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
-PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
-PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
-PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
-PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
-PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
-PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
-PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
-PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
-PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
-PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
-PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
-PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
-PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
-PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
-PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
-PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
-PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
-PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
-PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
-PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
-PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
-PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
-PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
-PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
-PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
-PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
-PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
-PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
-PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
-PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
-PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
-PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
-PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
-PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
-PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
-PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
-PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
-PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
-PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
-PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
-PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
-PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
-PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
-PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
-PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
-PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
-PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
-PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
-PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
-PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
-PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
-PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
-PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
-PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
-PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
-PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
-PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
-PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
-PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
-PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
-PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
-PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
-PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
-PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
-PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
-PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
-PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
-PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
-PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
-PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
-PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
-PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
-PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
-PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
-PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
-PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
-PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
-PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
-PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
-PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
-PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
-PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
-PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
-PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
-PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
-PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
-PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
-PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
-PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
-PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
-PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
-PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
-PFNGLVIEWPORTPROC glad_glViewport = NULL;
-PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
-
-
-static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_0) return;
- glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
- glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
- glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
- glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth");
- glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
- glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
- glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
- glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
- glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
- glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange");
- glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
- glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer");
- glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
- glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
- glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
- glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
- glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
- glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev");
- glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
- glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
- glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
- glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
- glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage");
- glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv");
- glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv");
- glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
- glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
- glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
- glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
- glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
- glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp");
- glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref");
- glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
- glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize");
- glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode");
- glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer");
- glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
- glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
- glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
- glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
- glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
- glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D");
- glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
- glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
- glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
- glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
- glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
- glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
-}
-static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_1) return;
- glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
- glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D");
- glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
- glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D");
- glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
- glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
- glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
- glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
- glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
- glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
- glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
- glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D");
- glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
-}
-static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_2) return;
- glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D");
- glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load(userptr, "glDrawRangeElements");
- glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC) load(userptr, "glTexImage3D");
- glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load(userptr, "glTexSubImage3D");
-}
-static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_3) return;
- glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
- glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load(userptr, "glCompressedTexImage1D");
- glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
- glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D");
- glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load(userptr, "glCompressedTexSubImage1D");
- glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
- glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D");
- glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load(userptr, "glGetCompressedTexImage");
- glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
-}
-static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_4) return;
- glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
- glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
- glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
- glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load(userptr, "glMultiDrawArrays");
- glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load(userptr, "glMultiDrawElements");
- glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf");
- glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv");
- glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load(userptr, "glPointParameteri");
- glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load(userptr, "glPointParameteriv");
-}
-static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_5) return;
- glad_glBeginQuery = (PFNGLBEGINQUERYPROC) load(userptr, "glBeginQuery");
- glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
- glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
- glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
- glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
- glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC) load(userptr, "glDeleteQueries");
- glad_glEndQuery = (PFNGLENDQUERYPROC) load(userptr, "glEndQuery");
- glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
- glad_glGenQueries = (PFNGLGENQUERIESPROC) load(userptr, "glGenQueries");
- glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
- glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv");
- glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData");
- glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load(userptr, "glGetQueryObjectiv");
- glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load(userptr, "glGetQueryObjectuiv");
- glad_glGetQueryiv = (PFNGLGETQUERYIVPROC) load(userptr, "glGetQueryiv");
- glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
- glad_glIsQuery = (PFNGLISQUERYPROC) load(userptr, "glIsQuery");
- glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer");
- glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer");
-}
-static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_2_0) return;
- glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader");
- glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation");
- glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate");
- glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader");
- glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram");
- glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader");
- glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram");
- glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader");
- glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader");
- glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray");
- glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load(userptr, "glDrawBuffers");
- glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray");
- glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib");
- glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform");
- glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders");
- glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation");
- glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog");
- glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv");
- glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog");
- glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource");
- glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv");
- glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation");
- glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv");
- glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv");
- glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv");
- glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv");
- glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv");
- glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv");
- glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram");
- glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader");
- glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram");
- glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource");
- glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate");
- glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate");
- glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate");
- glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f");
- glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv");
- glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i");
- glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv");
- glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f");
- glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv");
- glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i");
- glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv");
- glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f");
- glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv");
- glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i");
- glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv");
- glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f");
- glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv");
- glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i");
- glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv");
- glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv");
- glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv");
- glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv");
- glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram");
- glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram");
- glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d");
- glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv");
- glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f");
- glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv");
- glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s");
- glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv");
- glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d");
- glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv");
- glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f");
- glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv");
- glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s");
- glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv");
- glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d");
- glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv");
- glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f");
- glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv");
- glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s");
- glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv");
- glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv");
- glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv");
- glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv");
- glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub");
- glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv");
- glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv");
- glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv");
- glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv");
- glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d");
- glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv");
- glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f");
- glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv");
- glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv");
- glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s");
- glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv");
- glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv");
- glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv");
- glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv");
- glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer");
-}
-static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_2_1) return;
- glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load(userptr, "glUniformMatrix2x3fv");
- glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load(userptr, "glUniformMatrix2x4fv");
- glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load(userptr, "glUniformMatrix3x2fv");
- glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load(userptr, "glUniformMatrix3x4fv");
- glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load(userptr, "glUniformMatrix4x2fv");
- glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load(userptr, "glUniformMatrix4x3fv");
-}
-static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_0) return;
- glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load(userptr, "glBeginConditionalRender");
- glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load(userptr, "glBeginTransformFeedback");
- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
- glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
- glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load(userptr, "glBindFragDataLocation");
- glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer");
- glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer");
- glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray");
- glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer");
- glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus");
- glad_glClampColor = (PFNGLCLAMPCOLORPROC) load(userptr, "glClampColor");
- glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load(userptr, "glClearBufferfi");
- glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load(userptr, "glClearBufferfv");
- glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load(userptr, "glClearBufferiv");
- glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load(userptr, "glClearBufferuiv");
- glad_glColorMaski = (PFNGLCOLORMASKIPROC) load(userptr, "glColorMaski");
- glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers");
- glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers");
- glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays");
- glad_glDisablei = (PFNGLDISABLEIPROC) load(userptr, "glDisablei");
- glad_glEnablei = (PFNGLENABLEIPROC) load(userptr, "glEnablei");
- glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load(userptr, "glEndConditionalRender");
- glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load(userptr, "glEndTransformFeedback");
- glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load(userptr, "glFlushMappedBufferRange");
- glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer");
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- glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer");
- glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers");
- glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers");
- glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays");
- glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap");
- glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load(userptr, "glGetBooleani_v");
- glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load(userptr, "glGetFragDataLocation");
- glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv");
- glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
- glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv");
- glad_glGetStringi = (PFNGLGETSTRINGIPROC) load(userptr, "glGetStringi");
- glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load(userptr, "glGetTexParameterIiv");
- glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load(userptr, "glGetTexParameterIuiv");
- glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load(userptr, "glGetTransformFeedbackVarying");
- glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load(userptr, "glGetUniformuiv");
- glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load(userptr, "glGetVertexAttribIiv");
- glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load(userptr, "glGetVertexAttribIuiv");
- glad_glIsEnabledi = (PFNGLISENABLEDIPROC) load(userptr, "glIsEnabledi");
- glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer");
- glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer");
- glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray");
- glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load(userptr, "glMapBufferRange");
- glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
- glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample");
- glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load(userptr, "glTexParameterIiv");
- glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load(userptr, "glTexParameterIuiv");
- glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load(userptr, "glTransformFeedbackVaryings");
- glad_glUniform1ui = (PFNGLUNIFORM1UIPROC) load(userptr, "glUniform1ui");
- glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load(userptr, "glUniform1uiv");
- glad_glUniform2ui = (PFNGLUNIFORM2UIPROC) load(userptr, "glUniform2ui");
- glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load(userptr, "glUniform2uiv");
- glad_glUniform3ui = (PFNGLUNIFORM3UIPROC) load(userptr, "glUniform3ui");
- glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load(userptr, "glUniform3uiv");
- glad_glUniform4ui = (PFNGLUNIFORM4UIPROC) load(userptr, "glUniform4ui");
- glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv");
- glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load(userptr, "glVertexAttribI1i");
- glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load(userptr, "glVertexAttribI1iv");
- glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load(userptr, "glVertexAttribI1ui");
- glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load(userptr, "glVertexAttribI1uiv");
- glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load(userptr, "glVertexAttribI2i");
- glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load(userptr, "glVertexAttribI2iv");
- glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load(userptr, "glVertexAttribI2ui");
- glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load(userptr, "glVertexAttribI2uiv");
- glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load(userptr, "glVertexAttribI3i");
- glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load(userptr, "glVertexAttribI3iv");
- glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load(userptr, "glVertexAttribI3ui");
- glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load(userptr, "glVertexAttribI3uiv");
- glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load(userptr, "glVertexAttribI4bv");
- glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load(userptr, "glVertexAttribI4i");
- glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load(userptr, "glVertexAttribI4iv");
- glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load(userptr, "glVertexAttribI4sv");
- glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load(userptr, "glVertexAttribI4ubv");
- glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load(userptr, "glVertexAttribI4ui");
- glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load(userptr, "glVertexAttribI4uiv");
- glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load(userptr, "glVertexAttribI4usv");
- glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load(userptr, "glVertexAttribIPointer");
-}
-static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_1) return;
- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
- glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
- glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData");
- glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load(userptr, "glDrawArraysInstanced");
- glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load(userptr, "glDrawElementsInstanced");
- glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load(userptr, "glGetActiveUniformBlockName");
- glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load(userptr, "glGetActiveUniformBlockiv");
- glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load(userptr, "glGetActiveUniformName");
- glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load(userptr, "glGetActiveUniformsiv");
- glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
- glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex");
- glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices");
- glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load(userptr, "glPrimitiveRestartIndex");
- glad_glTexBuffer = (PFNGLTEXBUFFERPROC) load(userptr, "glTexBuffer");
- glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding");
-}
-static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_2) return;
- glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load(userptr, "glClientWaitSync");
- glad_glDeleteSync = (PFNGLDELETESYNCPROC) load(userptr, "glDeleteSync");
- glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glDrawElementsBaseVertex");
- glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load(userptr, "glDrawElementsInstancedBaseVertex");
- glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load(userptr, "glDrawRangeElementsBaseVertex");
- glad_glFenceSync = (PFNGLFENCESYNCPROC) load(userptr, "glFenceSync");
- glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture");
- glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load(userptr, "glGetBufferParameteri64v");
- glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load(userptr, "glGetInteger64i_v");
- glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC) load(userptr, "glGetInteger64v");
- glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load(userptr, "glGetMultisamplefv");
- glad_glGetSynciv = (PFNGLGETSYNCIVPROC) load(userptr, "glGetSynciv");
- glad_glIsSync = (PFNGLISSYNCPROC) load(userptr, "glIsSync");
- glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glMultiDrawElementsBaseVertex");
- glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load(userptr, "glProvokingVertex");
- glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC) load(userptr, "glSampleMaski");
- glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load(userptr, "glTexImage2DMultisample");
- glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load(userptr, "glTexImage3DMultisample");
- glad_glWaitSync = (PFNGLWAITSYNCPROC) load(userptr, "glWaitSync");
-}
-static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_3) return;
- glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed");
- glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
- glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
- glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
- glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex");
- glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v");
- glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v");
- glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load(userptr, "glGetSamplerParameterIiv");
- glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load(userptr, "glGetSamplerParameterIuiv");
- glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
- glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
- glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");
- glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter");
- glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load(userptr, "glSamplerParameterIiv");
- glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load(userptr, "glSamplerParameterIuiv");
- glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load(userptr, "glSamplerParameterf");
- glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv");
- glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri");
- glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv");
- glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor");
- glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui");
- glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv");
- glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load(userptr, "glVertexAttribP2ui");
- glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load(userptr, "glVertexAttribP2uiv");
- glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load(userptr, "glVertexAttribP3ui");
- glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv");
- glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui");
- glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv");
-}
-
-
-
-#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
-#define GLAD_GL_IS_SOME_NEW_VERSION 1
-#else
-#define GLAD_GL_IS_SOME_NEW_VERSION 0
-#endif
-
-static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
-#if GLAD_GL_IS_SOME_NEW_VERSION
- if(GLAD_VERSION_MAJOR(version) < 3) {
-#else
- GLAD_UNUSED(version);
- GLAD_UNUSED(out_num_exts_i);
- GLAD_UNUSED(out_exts_i);
-#endif
- if (glad_glGetString == NULL) {
- return 0;
- }
- *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS);
-#if GLAD_GL_IS_SOME_NEW_VERSION
- } else {
- unsigned int index = 0;
- unsigned int num_exts_i = 0;
- char **exts_i = NULL;
- if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) {
- return 0;
- }
- glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
- if (num_exts_i > 0) {
- exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
- }
- if (exts_i == NULL) {
- return 0;
- }
- for(index = 0; index < num_exts_i; index++) {
- const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index);
- size_t len = strlen(gl_str_tmp) + 1;
-
- char *local_str = (char*) malloc(len * sizeof(char));
- if(local_str != NULL) {
- memcpy(local_str, gl_str_tmp, len * sizeof(char));
- }
-
- exts_i[index] = local_str;
- }
-
- *out_num_exts_i = num_exts_i;
- *out_exts_i = exts_i;
- }
-#endif
- return 1;
-}
-static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
- if (exts_i != NULL) {
- unsigned int index;
- for(index = 0; index < num_exts_i; index++) {
- free((void *) (exts_i[index]));
- }
- free((void *)exts_i);
- exts_i = NULL;
- }
-}
-static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
- if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
- const char *extensions;
- const char *loc;
- const char *terminator;
- extensions = exts;
- if(extensions == NULL || ext == NULL) {
- return 0;
- }
- while(1) {
- loc = strstr(extensions, ext);
- if(loc == NULL) {
- return 0;
- }
- terminator = loc + strlen(ext);
- if((loc == extensions || *(loc - 1) == ' ') &&
- (*terminator == ' ' || *terminator == '\0')) {
- return 1;
- }
- extensions = terminator;
- }
- } else {
- unsigned int index;
- for(index = 0; index < num_exts_i; index++) {
- const char *e = exts_i[index];
- if(strcmp(e, ext) == 0) {
- return 1;
- }
- }
- }
- return 0;
-}
-
-static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) {
- return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_gl_find_extensions_gl( int version) {
- const char *exts = NULL;
- unsigned int num_exts_i = 0;
- char **exts_i = NULL;
- if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
-
- GLAD_GL_EXT_texture_filter_anisotropic = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_filter_anisotropic");
-
- glad_gl_free_extensions(exts_i, num_exts_i);
-
- return 1;
-}
-
-static int glad_gl_find_core_gl(void) {
- int i;
- const char* version;
- const char* prefixes[] = {
- "OpenGL ES-CM ",
- "OpenGL ES-CL ",
- "OpenGL ES ",
- "OpenGL SC ",
- NULL
- };
- int major = 0;
- int minor = 0;
- version = (const char*) glad_glGetString(GL_VERSION);
- if (!version) return 0;
- for (i = 0; prefixes[i]; i++) {
- const size_t length = strlen(prefixes[i]);
- if (strncmp(version, prefixes[i], length) == 0) {
- version += length;
- break;
- }
- }
-
- GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
-
- GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
- GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
- GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
- GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
- GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
- GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
- GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
- GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
- GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
- GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
- GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
- GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
-
- return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
- int version;
-
- glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
- if(glad_glGetString == NULL) return 0;
- if(glad_glGetString(GL_VERSION) == NULL) return 0;
- version = glad_gl_find_core_gl();
-
- glad_gl_load_GL_VERSION_1_0(load, userptr);
- glad_gl_load_GL_VERSION_1_1(load, userptr);
- glad_gl_load_GL_VERSION_1_2(load, userptr);
- glad_gl_load_GL_VERSION_1_3(load, userptr);
- glad_gl_load_GL_VERSION_1_4(load, userptr);
- glad_gl_load_GL_VERSION_1_5(load, userptr);
- glad_gl_load_GL_VERSION_2_0(load, userptr);
- glad_gl_load_GL_VERSION_2_1(load, userptr);
- glad_gl_load_GL_VERSION_3_0(load, userptr);
- glad_gl_load_GL_VERSION_3_1(load, userptr);
- glad_gl_load_GL_VERSION_3_2(load, userptr);
- glad_gl_load_GL_VERSION_3_3(load, userptr);
-
- if (!glad_gl_find_extensions_gl(version)) return 0;
-
-
-
- return version;
-}
-
-
-int gladLoadGL( GLADloadfunc load) {
- return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-
-
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/subprojects/glfw b/subprojects/glfw
deleted file mode 160000
-Subproject 7482de6071d21db77a7236155da44c172a7f6c9
diff --git a/subprojects/glm b/subprojects/glm
deleted file mode 160000
-Subproject 586a402397dd35d66d7a079049856d1e2cbab30
diff --git a/subprojects/janus.wrap b/subprojects/janus.wrap
new file mode 100644
index 0000000..4565144
--- /dev/null
+++ b/subprojects/janus.wrap
@@ -0,0 +1,6 @@
+[wrap-git]
+url = https://github.com/dmulholl/argspp.git
+revision = 69c01373399ab28c6090728c032226d4dc56dccf
+depth = 1
+patch_directory = janus
+diff_files = janus/compiler_warnings.diff, janus/wparse.diff
diff --git a/subprojects/json b/subprojects/json
deleted file mode 160000
-Subproject bc889afb4c5bf1c0d8ee29ef35eaaf4c8bef8a5
diff --git a/subprojects/json.wrap b/subprojects/json.wrap
new file mode 100644
index 0000000..ba8056c
--- /dev/null
+++ b/subprojects/json.wrap
@@ -0,0 +1,4 @@
+[wrap-git]
+url = https://github.com/nlohmann/json.git
+revision = 6eab7a2b187b10b2494e39c1961750bfd1bda500
+depth = 1
diff --git a/subprojects/libakiyo.wrap b/subprojects/libakiyo.wrap
new file mode 100644
index 0000000..2cd2caa
--- /dev/null
+++ b/subprojects/libakiyo.wrap
@@ -0,0 +1,4 @@
+[wrap-git]
+url = https://git.akon.city/libakiyo
+revision = master
+depth = 1
diff --git a/subprojects/libalabaster.wrap b/subprojects/libalabaster.wrap
new file mode 100644
index 0000000..c0358cf
--- /dev/null
+++ b/subprojects/libalabaster.wrap
@@ -0,0 +1,4 @@
+[wrap-git]
+url = https://git.akon.city/libalabaster
+revision = master
+depth = 1
diff --git a/subprojects/lz4.wrap b/subprojects/lz4.wrap
new file mode 100644
index 0000000..7de9716
--- /dev/null
+++ b/subprojects/lz4.wrap
@@ -0,0 +1,6 @@
+[wrap-git]
+url = https://github.com/lz4/lz4.git
+revision = 4032c8c787e640f6cb217b89ee8057949bea1b01
+depth = 1
+patch_directory = lz4
+diff_files = lz4/move_meson_build.diff
diff --git a/subprojects/lz4/meson.build b/subprojects/lz4/meson.build
deleted file mode 100644
index 00a68a2..0000000
--- a/subprojects/lz4/meson.build
+++ /dev/null
@@ -1,13 +0,0 @@
-project('lz4', 'c')
-
-compiler = meson.get_compiler('cpp')
-
-is_msvc = compiler.get_id() == 'msvc' or compiler.get_id() == 'clang-cl'
-
-if is_msvc
- lz4_lib = compiler.find_library('lz4_static',
- dirs: [join_paths(meson.current_source_dir(), 'static')])
- lz4 = declare_dependency(dependencies: lz4_lib, include_directories: include_directories('include'))
-else
- lz4 = compiler.find_library('lz4')
-endif
diff --git a/subprojects/packagefiles/janus/compiler_warnings.diff b/subprojects/packagefiles/janus/compiler_warnings.diff
new file mode 100644
index 0000000..a5f07c1
--- /dev/null
+++ b/subprojects/packagefiles/janus/compiler_warnings.diff
@@ -0,0 +1,40 @@
+diff --git a/src/janus.cpp b/src/janus.cpp
+index d1ee260..d3f4cee 100644
+--- a/src/janus.cpp
++++ b/src/janus.cpp
+@@ -21,10 +21,10 @@ using namespace janus;
+ static int tryStringToInt(string const& arg) {
+ try {
+ return stoi(arg);
+- } catch (invalid_argument) {
++ } catch (std::invalid_argument const&) {
+ cerr << "Error: cannot parse '" << arg << "' as an integer.\n";
+ exit(1);
+- } catch (out_of_range) {
++ } catch (std::out_of_range const&) {
+ cerr << "Error: " << arg << " is out of range.\n";
+ exit(1);
+ }
+@@ -34,11 +34,11 @@ static int tryStringToInt(string const& arg) {
+ static double tryStringToDouble(string const& arg) {
+ try {
+ return stod(arg);
+- } catch (invalid_argument) {
++ } catch (std::invalid_argument const&) {
+ cerr << "Error: cannot parse '" << arg << "' ";
+ cerr << "as a floating-point value.\n";
+ exit(1);
+- } catch (out_of_range) {
++ } catch (std::out_of_range const&) {
+ cerr << "Error: " << arg << " is out of range.\n";
+ exit(1);
+ }
+@@ -219,6 +219,8 @@ int ArgParser::lenList(string const& name) {
+ return options[name]->ints.size();
+ case OptionType::Double:
+ return options[name]->doubles.size();
++ default:
++ return -1;
+ }
+ }
+
diff --git a/subprojects/packagefiles/janus/meson.build b/subprojects/packagefiles/janus/meson.build
new file mode 100644
index 0000000..abbea21
--- /dev/null
+++ b/subprojects/packagefiles/janus/meson.build
@@ -0,0 +1,5 @@
+project('janus', 'cpp', version: '0.7.0')
+
+janus_inc = include_directories('./src')
+janus_lib = static_library('janus', 'src/janus.cpp', include_directories: janus_inc)
+janus = declare_dependency(link_with: janus_lib, include_directories: janus_inc)
diff --git a/subprojects/packagefiles/janus/wparse.diff b/subprojects/packagefiles/janus/wparse.diff
new file mode 100644
index 0000000..f3034df
--- /dev/null
+++ b/subprojects/packagefiles/janus/wparse.diff
@@ -0,0 +1,32 @@
+diff --git a/src/janus.cpp b/src/janus.cpp
+index d1ee260..a303b30 100644
+--- a/src/janus.cpp
++++ b/src/janus.cpp
+@@ -534,6 +536,15 @@ void ArgParser::parse(int argc, char **argv) {
+ parse(stream);
+ }
+
++void ArgParser::wparse(int argc, wchar_t **argv) {
++ ArgStream stream;
++ for (int i = 1; i < argc; i++) {
++ wstring ws(argv[i]);
++ stream.append(string(ws.begin(), ws.end()));
++ }
++ parse(stream);
++}
++
+
+ // -----------------------------------------------------------------------------
+ // ArgParser: utilities.
+diff --git a/src/janus.h b/src/janus.h
+index 37bd956..a049b72 100644
+--- a/src/janus.h
++++ b/src/janus.h
+@@ -46,6 +46,7 @@ namespace janus {
+
+ // Parse command line arguments.
+ void parse(int argc, char **argv);
++ void wparse(int argc, wchar_t **argv);
+
+ // Returns true if the named option was found while parsing.
+ bool found(std::string const& name);
diff --git a/subprojects/packagefiles/lz4/move_meson_build.diff b/subprojects/packagefiles/lz4/move_meson_build.diff
new file mode 100644
index 0000000..9c5841f
--- /dev/null
+++ b/subprojects/packagefiles/lz4/move_meson_build.diff
@@ -0,0 +1,26 @@
+diff --git a/build/meson/meson.build b/meson.build
+similarity index 89%
+rename from build/meson/meson.build
+rename to meson.build
+index fc6408a..3d0785a 100644
+--- a/build/meson/meson.build
++++ b/meson.build
+@@ -21,11 +21,11 @@ project(
+ 'warning_level=3'
+ ],
+ version: run_command(
+- find_program('GetLz4LibraryVersion.py'),
+- '../../lib/lz4.h',
++ find_program('build/meson/GetLz4LibraryVersion.py'),
++ 'lib/lz4.h',
+ check: true
+ ).stdout().strip(),
+ meson_version: '>=0.58.0'
+ )
+
+-subdir('meson')
++subdir('build/meson/meson')
+diff --git a/build/meson/meson_options.txt b/meson_options.txt
+similarity index 100%
+rename from build/meson/meson_options.txt
+rename to meson_options.txt
diff --git a/subprojects/packagefiles/s3tc-dxt-decompression/compiler_warnings.diff b/subprojects/packagefiles/s3tc-dxt-decompression/compiler_warnings.diff
new file mode 100644
index 0000000..7d84683
--- /dev/null
+++ b/subprojects/packagefiles/s3tc-dxt-decompression/compiler_warnings.diff
@@ -0,0 +1,26 @@
+diff --git a/s3tc.cpp b/s3tc.cpp
+index f2642fc..66b0029 100644
+--- a/s3tc.cpp
++++ b/s3tc.cpp
+@@ -105,8 +105,8 @@ void BlockDecompressImageDXT1(uint32_t width, uint32_t height, const uint8_t *bl
+ {
+ uint32_t blockCountX = (width + 3) / 4;
+ uint32_t blockCountY = (height + 3) / 4;
+- uint32_t blockWidth = (width < 4) ? width : 4;
+- uint32_t blockHeight = (height < 4) ? height : 4;
++ //uint32_t blockWidth = (width < 4) ? width : 4;
++ //uint32_t blockHeight = (height < 4) ? height : 4;
+
+ for (uint32_t j = 0; j < blockCountY; j++)
+ {
+@@ -236,8 +236,8 @@ void BlockDecompressImageDXT5(uint32_t width, uint32_t height, const uint8_t *bl
+ {
+ uint32_t blockCountX = (width + 3) / 4;
+ uint32_t blockCountY = (height + 3) / 4;
+- uint32_t blockWidth = (width < 4) ? width : 4;
+- uint32_t blockHeight = (height < 4) ? height : 4;
++ //uint32_t blockWidth = (width < 4) ? width : 4;
++ //uint32_t blockHeight = (height < 4) ? height : 4;
+
+ for (uint32_t j = 0; j < blockCountY; j++)
+ {
diff --git a/subprojects/packagefiles/s3tc-dxt-decompression/explicit_type_sizes.diff b/subprojects/packagefiles/s3tc-dxt-decompression/explicit_type_sizes.diff
new file mode 100644
index 0000000..52cdae3
--- /dev/null
+++ b/subprojects/packagefiles/s3tc-dxt-decompression/explicit_type_sizes.diff
@@ -0,0 +1,273 @@
+diff --git a/s3tc.cpp b/s3tc.cpp
+index a5618c0..f2642fc 100644
+--- a/s3tc.cpp
++++ b/s3tc.cpp
+@@ -1,53 +1,55 @@
+-// unsigned long PackRGBA(): Helper method that packs RGBA channels into a single 4 byte pixel.
++#include "s3tc.h"
++
++// uint32_t PackRGBA(): Helper method that packs RGBA channels into a single 4 byte pixel.
+ //
+-// unsigned char r: red channel.
+-// unsigned char g: green channel.
+-// unsigned char b: blue channel.
+-// unsigned char a: alpha channel.
++// uint8_t r: red channel.
++// uint8_t g: green channel.
++// uint8_t b: blue channel.
++// uint8_t a: alpha channel.
+
+-unsigned long PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
++uint32_t PackRGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
+ {
+ return ((r << 24) | (g << 16) | (b << 8) | a);
+ }
+
+ // void DecompressBlockDXT1(): Decompresses one block of a DXT1 texture and stores the resulting pixels at the appropriate offset in 'image'.
+ //
+-// unsigned long x: x-coordinate of the first pixel in the block.
+-// unsigned long y: y-coordinate of the first pixel in the block.
+-// unsigned long width: width of the texture being decompressed.
+-// unsigned long height: height of the texture being decompressed.
+-// const unsigned char *blockStorage: pointer to the block to decompress.
+-// unsigned long *image: pointer to image where the decompressed pixel data should be stored.
+-
+-void DecompressBlockDXT1(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image)
++// uint32_t x: x-coordinate of the first pixel in the block.
++// uint32_t y: y-coordinate of the first pixel in the block.
++// uint32_t width: width of the texture being decompressed.
++// uint32_t height: height of the texture being decompressed.
++// const uint8_t *blockStorage: pointer to the block to decompress.
++// uint32_t *image: pointer to image where the decompressed pixel data should be stored.
++
++void DecompressBlockDXT1(uint32_t x, uint32_t y, uint32_t width, const uint8_t *blockStorage, uint32_t *image)
+ {
+- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage);
+- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 2);
++ uint16_t color0 = *reinterpret_cast<const uint16_t *>(blockStorage);
++ uint16_t color1 = *reinterpret_cast<const uint16_t *>(blockStorage + 2);
+
+- unsigned long temp;
++ uint32_t temp;
+
+ temp = (color0 >> 11) * 255 + 16;
+- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t r0 = (uint8_t)((temp/32 + temp)/32);
+ temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
+- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
++ uint8_t g0 = (uint8_t)((temp/64 + temp)/64);
+ temp = (color0 & 0x001F) * 255 + 16;
+- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t b0 = (uint8_t)((temp/32 + temp)/32);
+
+ temp = (color1 >> 11) * 255 + 16;
+- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t r1 = (uint8_t)((temp/32 + temp)/32);
+ temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
+- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
++ uint8_t g1 = (uint8_t)((temp/64 + temp)/64);
+ temp = (color1 & 0x001F) * 255 + 16;
+- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t b1 = (uint8_t)((temp/32 + temp)/32);
+
+- unsigned long code = *reinterpret_cast<const unsigned long *>(blockStorage + 4);
++ uint32_t code = *reinterpret_cast<const uint32_t *>(blockStorage + 4);
+
+- for (int j=0; j < 4; j++)
++ for (int32_t j=0; j < 4; j++)
+ {
+- for (int i=0; i < 4; i++)
++ for (int32_t i=0; i < 4; i++)
+ {
+- unsigned long finalColor = 0;
+- unsigned char positionCode = (code >> 2*(4*j+i)) & 0x03;
++ uint32_t finalColor = 0;
++ uint8_t positionCode = (code >> 2*(4*j+i)) & 0x03;
+
+ if (color0 > color1)
+ {
+@@ -94,70 +96,70 @@ void DecompressBlockDXT1(unsigned long x, unsigned long y, unsigned long width,
+
+ // void BlockDecompressImageDXT1(): Decompresses all the blocks of a DXT1 compressed texture and stores the resulting pixels in 'image'.
+ //
+-// unsigned long width: Texture width.
+-// unsigned long height: Texture height.
+-// const unsigned char *blockStorage: pointer to compressed DXT1 blocks.
+-// unsigned long *image: pointer to the image where the decompressed pixels will be stored.
++// uint32_t width: Texture width.
++// uint32_t height: Texture height.
++// const uint8_t *blockStorage: pointer to compressed DXT1 blocks.
++// uint32_t *image: pointer to the image where the decompressed pixels will be stored.
+
+-void BlockDecompressImageDXT1(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image)
++void BlockDecompressImageDXT1(uint32_t width, uint32_t height, const uint8_t *blockStorage, uint32_t *image)
+ {
+- unsigned long blockCountX = (width + 3) / 4;
+- unsigned long blockCountY = (height + 3) / 4;
+- unsigned long blockWidth = (width < 4) ? width : 4;
+- unsigned long blockHeight = (height < 4) ? height : 4;
++ uint32_t blockCountX = (width + 3) / 4;
++ uint32_t blockCountY = (height + 3) / 4;
++ uint32_t blockWidth = (width < 4) ? width : 4;
++ uint32_t blockHeight = (height < 4) ? height : 4;
+
+- for (unsigned long j = 0; j < blockCountY; j++)
++ for (uint32_t j = 0; j < blockCountY; j++)
+ {
+- for (unsigned long i = 0; i < blockCountX; i++) DecompressBlockDXT1(i*4, j*4, width, blockStorage + i * 8, image);
++ for (uint32_t i = 0; i < blockCountX; i++) DecompressBlockDXT1(i*4, j*4, width, blockStorage + i * 8, image);
+ blockStorage += blockCountX * 8;
+ }
+ }
+
+ // void DecompressBlockDXT5(): Decompresses one block of a DXT5 texture and stores the resulting pixels at the appropriate offset in 'image'.
+ //
+-// unsigned long x: x-coordinate of the first pixel in the block.
+-// unsigned long y: y-coordinate of the first pixel in the block.
+-// unsigned long width: width of the texture being decompressed.
+-// unsigned long height: height of the texture being decompressed.
+-// const unsigned char *blockStorage: pointer to the block to decompress.
+-// unsigned long *image: pointer to image where the decompressed pixel data should be stored.
+-
+-void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image)
++// uint32_t x: x-coordinate of the first pixel in the block.
++// uint32_t y: y-coordinate of the first pixel in the block.
++// uint32_t width: width of the texture being decompressed.
++// uint32_t height: height of the texture being decompressed.
++// const uint8_t *blockStorage: pointer to the block to decompress.
++// uint32_t *image: pointer to image where the decompressed pixel data should be stored.
++
++void DecompressBlockDXT5(uint32_t x, uint32_t y, uint32_t width, const uint8_t *blockStorage, uint32_t *image)
+ {
+- unsigned char alpha0 = *reinterpret_cast<const unsigned char *>(blockStorage);
+- unsigned char alpha1 = *reinterpret_cast<const unsigned char *>(blockStorage + 1);
++ uint8_t alpha0 = *reinterpret_cast<const uint8_t *>(blockStorage);
++ uint8_t alpha1 = *reinterpret_cast<const uint8_t *>(blockStorage + 1);
+
+- const unsigned char *bits = blockStorage + 2;
+- unsigned long alphaCode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24);
+- unsigned short alphaCode2 = bits[0] | (bits[1] << 8);
++ const uint8_t *bits = blockStorage + 2;
++ uint32_t alphaCode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24);
++ uint16_t alphaCode2 = bits[0] | (bits[1] << 8);
+
+- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage + 8);
+- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 10);
++ uint16_t color0 = *reinterpret_cast<const uint16_t *>(blockStorage + 8);
++ uint16_t color1 = *reinterpret_cast<const uint16_t *>(blockStorage + 10);
+
+- unsigned long temp;
++ uint32_t temp;
+
+ temp = (color0 >> 11) * 255 + 16;
+- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t r0 = (uint8_t)((temp/32 + temp)/32);
+ temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
+- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
++ uint8_t g0 = (uint8_t)((temp/64 + temp)/64);
+ temp = (color0 & 0x001F) * 255 + 16;
+- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t b0 = (uint8_t)((temp/32 + temp)/32);
+
+ temp = (color1 >> 11) * 255 + 16;
+- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t r1 = (uint8_t)((temp/32 + temp)/32);
+ temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
+- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
++ uint8_t g1 = (uint8_t)((temp/64 + temp)/64);
+ temp = (color1 & 0x001F) * 255 + 16;
+- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
++ uint8_t b1 = (uint8_t)((temp/32 + temp)/32);
+
+- unsigned long code = *reinterpret_cast<const unsigned long *>(blockStorage + 12);
++ uint32_t code = *reinterpret_cast<const uint32_t *>(blockStorage + 12);
+
+- for (int j=0; j < 4; j++)
++ for (int32_t j=0; j < 4; j++)
+ {
+- for (int i=0; i < 4; i++)
++ for (int32_t i=0; i < 4; i++)
+ {
+- int alphaCodeIndex = 3*(4*j+i);
+- int alphaCode;
++ int32_t alphaCodeIndex = 3*(4*j+i);
++ int32_t alphaCode;
+
+ if (alphaCodeIndex <= 12)
+ {
+@@ -172,7 +174,7 @@ void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width,
+ alphaCode = (alphaCode1 >> (alphaCodeIndex - 16)) & 0x07;
+ }
+
+- unsigned char finalAlpha;
++ uint8_t finalAlpha;
+ if (alphaCode == 0)
+ {
+ finalAlpha = alpha0;
+@@ -198,9 +200,9 @@ void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width,
+ }
+ }
+
+- unsigned char colorCode = (code >> 2*(4*j+i)) & 0x03;
++ uint8_t colorCode = (code >> 2*(4*j+i)) & 0x03;
+
+- unsigned long finalColor;
++ uint32_t finalColor;
+ switch (colorCode)
+ {
+ case 0:
+@@ -225,21 +227,21 @@ void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width,
+
+ // void BlockDecompressImageDXT5(): Decompresses all the blocks of a DXT5 compressed texture and stores the resulting pixels in 'image'.
+ //
+-// unsigned long width: Texture width.
+-// unsigned long height: Texture height.
+-// const unsigned char *blockStorage: pointer to compressed DXT5 blocks.
+-// unsigned long *image: pointer to the image where the decompressed pixels will be stored.
++// uint32_t width: Texture width.
++// uint32_t height: Texture height.
++// const uint8_t *blockStorage: pointer to compressed DXT5 blocks.
++// uint32_t *image: pointer to the image where the decompressed pixels will be stored.
+
+-void BlockDecompressImageDXT5(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image)
++void BlockDecompressImageDXT5(uint32_t width, uint32_t height, const uint8_t *blockStorage, uint32_t *image)
+ {
+- unsigned long blockCountX = (width + 3) / 4;
+- unsigned long blockCountY = (height + 3) / 4;
+- unsigned long blockWidth = (width < 4) ? width : 4;
+- unsigned long blockHeight = (height < 4) ? height : 4;
++ uint32_t blockCountX = (width + 3) / 4;
++ uint32_t blockCountY = (height + 3) / 4;
++ uint32_t blockWidth = (width < 4) ? width : 4;
++ uint32_t blockHeight = (height < 4) ? height : 4;
+
+- for (unsigned long j = 0; j < blockCountY; j++)
++ for (uint32_t j = 0; j < blockCountY; j++)
+ {
+- for (unsigned long i = 0; i < blockCountX; i++) DecompressBlockDXT5(i*4, j*4, width, blockStorage + i * 16, image);
++ for (uint32_t i = 0; i < blockCountX; i++) DecompressBlockDXT5(i*4, j*4, width, blockStorage + i * 16, image);
+ blockStorage += blockCountX * 16;
+ }
+ }
+diff --git a/s3tc.h b/s3tc.h
+index 08a9d05..65d39ba 100644
+--- a/s3tc.h
++++ b/s3tc.h
+@@ -1,10 +1,12 @@
+ #ifndef S3TC_H
+ #define S3TC_H
+
+-unsigned long PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+-void DecompressBlockDXT1(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image);
+-void BlockDecompressImageDXT1(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image);
+-void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image);
+-void BlockDecompressImageDXT5(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image);
++#include <stdint.h>
++
++uint32_t PackRGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
++void DecompressBlockDXT1(uint32_t x, uint32_t y, uint32_t width, const uint8_t *blockStorage, uint32_t *image);
++void BlockDecompressImageDXT1(uint32_t width, uint32_t height, const uint8_t *blockStorage, uint32_t *image);
++void DecompressBlockDXT5(uint32_t x, uint32_t y, uint32_t width, const uint8_t *blockStorage, uint32_t *image);
++void BlockDecompressImageDXT5(uint32_t width, uint32_t height, const uint8_t *blockStorage, uint32_t *image);
+
+ #endif // S3TC_H
diff --git a/subprojects/s3tc-dxt-decompression/meson.build b/subprojects/packagefiles/s3tc-dxt-decompression/meson.build
index 734aa23..cffe15e 100644
--- a/subprojects/s3tc-dxt-decompression/meson.build
+++ b/subprojects/packagefiles/s3tc-dxt-decompression/meson.build
@@ -1,4 +1,4 @@
-project('s3tc', 'cpp', version: 'git-d3a8c52')
+project('s3tc', 'cpp', version: 'git-17074c2')
s3tc_inc = include_directories('.')
s3tc_lib = static_library('s3tc', 's3tc.cpp', include_directories: s3tc_inc)
diff --git a/subprojects/packagefiles/stb/meson.build b/subprojects/packagefiles/stb/meson.build
new file mode 100644
index 0000000..e712682
--- /dev/null
+++ b/subprojects/packagefiles/stb/meson.build
@@ -0,0 +1,2 @@
+project('stb', 'c', version: 'git-31707d1')
+stb = declare_dependency(include_directories: include_directories('.'))
diff --git a/subprojects/s3tc-dxt-decompression.wrap b/subprojects/s3tc-dxt-decompression.wrap
new file mode 100644
index 0000000..2a0c5d4
--- /dev/null
+++ b/subprojects/s3tc-dxt-decompression.wrap
@@ -0,0 +1,6 @@
+[wrap-git]
+url = https://github.com/Benjamin-Dobell/s3tc-dxt-decompression.git
+revision = 17074c22c7857cfc4e843a07e99519a09c3a563f
+depth = 1
+patch_directory = s3tc-dxt-decompression
+diff_files = s3tc-dxt-decompression/explicit_type_sizes.diff, s3tc-dxt-decompression/compiler_warnings.diff
diff --git a/subprojects/s3tc-dxt-decompression/LICENSE b/subprojects/s3tc-dxt-decompression/LICENSE
deleted file mode 100644
index 883ae60..0000000
--- a/subprojects/s3tc-dxt-decompression/LICENSE
+++ /dev/null
@@ -1,19 +0,0 @@
-Copyright (c) 2009 Benjamin Dobell, Glass Echidna
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
diff --git a/subprojects/s3tc-dxt-decompression/README.md b/subprojects/s3tc-dxt-decompression/README.md
deleted file mode 100644
index 2f1b257..0000000
--- a/subprojects/s3tc-dxt-decompression/README.md
+++ /dev/null
@@ -1,289 +0,0 @@
-# S3TC DXT1/DXT5 Texture Decompression
-
-This is the reposting of some S3TC DXT texture decompression routines that I wrote and published to an old blog in 2009.
-
-## Why republish?
-
-I hadn't thought about these routines in a very long time, but I recently discovered my name in some Amazon Fire copyright notices and traced the notice back to these routines, or a derivative thereof, being include in [ffmpeg](https://github.com/FFmpeg/FFmpeg/blob/master/libavcodec/texturedsp.c), which I thought was pretty nifty. Completely coincidentally, the very next day I received an email asking about these very same routines. I figured that was a sign that I should share these routines again via a more modern mechanism.
-
-## (Dual) License
-
-When using these routines, feel free to chose one of either:
-
-* My original worded "license" (which was intended to be essentially public domain).
-* The MIT license
-
-My original worded "license" was intended to be extremely permissive and does not require attribution. However, given it is highly non-standard (not checked over by a lawyer) then that may lead to ambiguity. If you need something a bit more solid then the MIT license ought to meet your needs.
-
-## Original Blog Post
-
-_October 21st, 2009_
-
-> Earlier this year I offered to write the [S3TC](http://en.wikipedia.org/wiki/S3_Texture_Compression) decompression routines that allowed texture exporting functionality to be included in the ‘Collada Exporter’ plug-in for the [C4 Engine](http://www.terathon.com/c4engine/index.php). After doing a bit of research I was pointed towards the [perfect resource](http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt) by C4’s creator, Eric Lengyel. Any information I’d found prior to this made the process sound a bit convoluted but after looking over the reference I was able to write the decompression routines with relative ease.
->
-> I basically forgot about these routines until a couple of days ago when the question of how to decompress S3TC (specifically DXT1 and DXT5) textures was brought up on the [XNA Creators Club](http://creators.xna.com/) forums. As a result I’ve decided to release the methods that I wrote. In order to ensure the code compiled fine in any project I’ve removed all the C4 specific data-types and methods, and I’ve made no use of any methods that aren’t included. As a result things became a little messier, hopefully the code is still understandable. Without further ado here are my C++ methods to decompress DXT1 and DXT5 textures:
->
-> I’m still in the midst of writing an entry on iPhone, ASP .NET, Linux and Mono so if you’re at all interested check back here in a few days.
-
-**Note:** _Although the C++ routines are reproduced below (as in the original blog post), they're also available in `s3tc.cpp`._
-
-```cpp
-// --------------------------------------------------------------------------------
-// S3TC DXT1 / DXT5 Texture Decompression Routines
-// Author: Benjamin Dobell - http://www.glassechidna.com.au
-//
-// Feel free to use these methods in any open-source, freeware or commercial
-// projects. It's not necessary to credit me however I would be grateful if you
-// chose to do so. I'll also be very interested to hear what projects make use of
-// this code. Feel free to drop me a line via the contact form on the Glass Echidna
-// website.
-//
-// NOTE: The code was written for a little endian system where sizeof(long) == 4.
-// --------------------------------------------------------------------------------
-
-// unsigned long PackRGBA(): Helper method that packs RGBA channels into a single 4 byte pixel.
-//
-// unsigned char r: red channel.
-// unsigned char g: green channel.
-// unsigned char b: blue channel.
-// unsigned char a: alpha channel.
-
-unsigned long PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
- return ((r << 24) | (g << 16) | (b << 8) | a);
-}
-
-// void DecompressBlockDXT1(): Decompresses one block of a DXT1 texture and stores the resulting pixels at the appropriate offset in 'image'.
-//
-// unsigned long x: x-coordinate of the first pixel in the block.
-// unsigned long y: y-coordinate of the first pixel in the block.
-// unsigned long width: width of the texture being decompressed.
-// unsigned long height: height of the texture being decompressed.
-// const unsigned char *blockStorage: pointer to the block to decompress.
-// unsigned long *image: pointer to image where the decompressed pixel data should be stored.
-
-void DecompressBlockDXT1(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image)
-{
- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage);
- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 2);
-
- unsigned long temp;
-
- temp = (color0 >> 11) * 255 + 16;
- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
- temp = (color0 & 0x001F) * 255 + 16;
- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
-
- temp = (color1 >> 11) * 255 + 16;
- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
- temp = (color1 & 0x001F) * 255 + 16;
- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
-
- unsigned long code = *reinterpret_cast<const unsigned long *>t(blockStorage + 4);
-
- for (int j=0; j < 4; j++)
- {
- for (int i=0; i < 4; i++)
- {
- unsigned long finalColor = 0;
- unsigned char positionCode = (code >> 2*(4*j+i)) & 0x03;
-
- if (color0 > color1)
- {
- switch (positionCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, 255);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, 255);
- break;
- case 2:
- finalColor = PackRGBA((2*r0+r1)/3, (2*g0+g1)/3, (2*b0+b1)/3, 255);
- break;
- case 3:
- finalColor = PackRGBA((r0+2*r1)/3, (g0+2*g1)/3, (b0+2*b1)/3, 255);
- break;
- }
- }
- else
- {
- switch (positionCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, 255);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, 255);
- break;
- case 2:
- finalColor = PackRGBA((r0+r1)/2, (g0+g1)/2, (b0+b1)/2, 255);
- break;
- case 3:
- finalColor = PackRGBA(0, 0, 0, 255);
- break;
- }
- }
-
- if (x + i < width)
- image[(y + j)*width + (x + i)] = finalColor;
- }
- }
-}
-
-// void BlockDecompressImageDXT1(): Decompresses all the blocks of a DXT1 compressed texture and stores the resulting pixels in 'image'.
-//
-// unsigned long width: Texture width.
-// unsigned long height: Texture height.
-// const unsigned char *blockStorage: pointer to compressed DXT1 blocks.
-// unsigned long *image: pointer to the image where the decompressed pixels will be stored.
-
-void BlockDecompressImageDXT1(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image)
-{
- unsigned long blockCountX = (width + 3) / 4;
- unsigned long blockCountY = (height + 3) / 4;
- unsigned long blockWidth = (width < 4) ? width : 4;
- unsigned long blockHeight = (height < 4) ? height : 4;
-
- for (unsigned long j = 0; j < blockCountY; j++)
- {
- for (unsigned long i = 0; i < blockCountX; i++) DecompressBlockDXT1(i*4, j*4, width, blockStorage + i * 8, image);
- blockStorage += blockCountX * 8;
- }
-}
-
-// void DecompressBlockDXT5(): Decompresses one block of a DXT5 texture and stores the resulting pixels at the appropriate offset in 'image'.
-//
-// unsigned long x: x-coordinate of the first pixel in the block.
-// unsigned long y: y-coordinate of the first pixel in the block.
-// unsigned long width: width of the texture being decompressed.
-// unsigned long height: height of the texture being decompressed.
-// const unsigned char *blockStorage: pointer to the block to decompress.
-// unsigned long *image: pointer to image where the decompressed pixel data should be stored.
-
-void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image)
-{
- unsigned char alpha0 = *reinterpret_cast<const unsigned char *>(blockStorage);
- unsigned char alpha1 = *reinterpret_cast<const unsigned char *>(blockStorage + 1);
-
- const unsigned char *bits = blockStorage + 2;
- unsigned long alphaCode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24);
- unsigned short alphaCode2 = bits[0] | (bits[1] << 8);
-
- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage + 8);
- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 10);
-
- unsigned long temp;
-
- temp = (color0 >> 11) * 255 + 16;
- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
- temp = (color0 & 0x001F) * 255 + 16;
- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
-
- temp = (color1 >> 11) * 255 + 16;
- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
- temp = (color1 & 0x001F) * 255 + 16;
- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
-
- unsigned long code = *reinterpret_cast<const unsigned long *>(blockStorage + 12);
-
- for (int j=0; j < 4; j++)
- {
- for (int i=0; i < 4; i++)
- {
- int alphaCodeIndex = 3*(4*j+i);
- int alphaCode;
-
- if (alphaCodeIndex <= 12)
- {
- alphaCode = (alphaCode2 >> alphaCodeIndex) & 0x07;
- }
- else if (alphaCodeIndex == 15)
- {
- alphaCode = (alphaCode2 >> 15) | ((alphaCode1 << 1) & 0x06);
- }
- else // alphaCodeIndex >= 18 && alphaCodeIndex <= 45
- {
- alphaCode = (alphaCode1 >> (alphaCodeIndex - 16)) & 0x07;
- }
-
- unsigned char finalAlpha;
- if (alphaCode == 0)
- {
- finalAlpha = alpha0;
- }
- else if (alphaCode == 1)
- {
- finalAlpha = alpha1;
- }
- else
- {
- if (alpha0 > alpha1)
- {
- finalAlpha = ((8-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/7;
- }
- else
- {
- if (alphaCode == 6)
- finalAlpha = 0;
- else if (alphaCode == 7)
- finalAlpha = 255;
- else
- finalAlpha = ((6-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/5;
- }
- }
-
- unsigned char colorCode = (code >> 2*(4*j+i)) & 0x03;
-
- unsigned long finalColor;
- switch (colorCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, finalAlpha);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, finalAlpha);
- break;
- case 2:
- finalColor = PackRGBA((2*r0+r1)/3, (2*g0+g1)/3, (2*b0+b1)/3, finalAlpha);
- break;
- case 3:
- finalColor = PackRGBA((r0+2*r1)/3, (g0+2*g1)/3, (b0+2*b1)/3, finalAlpha);
- break;
- }
-
- if (x + i < width)
- image[(y + j)*width + (x + i)] = finalColor;
- }
- }
-}
-
-// void BlockDecompressImageDXT5(): Decompresses all the blocks of a DXT5 compressed texture and stores the resulting pixels in 'image'.
-//
-// unsigned long width: Texture width.
-// unsigned long height: Texture height.
-// const unsigned char *blockStorage: pointer to compressed DXT5 blocks.
-// unsigned long *image: pointer to the image where the decompressed pixels will be stored.
-
-void BlockDecompressImageDXT5(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image)
-{
- unsigned long blockCountX = (width + 3) / 4;
- unsigned long blockCountY = (height + 3) / 4;
- unsigned long blockWidth = (width < 4) ? width : 4;
- unsigned long blockHeight = (height < 4) ? height : 4;
-
- for (unsigned long j = 0; j < blockCountY; j++)
- {
- for (unsigned long i = 0; i < blockCountX; i++) DecompressBlockDXT5(i*4, j*4, width, blockStorage + i * 16, image);
- blockStorage += blockCountX * 16;
- }
-}
-```
diff --git a/subprojects/s3tc-dxt-decompression/s3tc.cpp b/subprojects/s3tc-dxt-decompression/s3tc.cpp
deleted file mode 100644
index 70b0200..0000000
--- a/subprojects/s3tc-dxt-decompression/s3tc.cpp
+++ /dev/null
@@ -1,246 +0,0 @@
-// unsigned int PackRGBA(): Helper method that packs RGBA channels into a single 4 byte pixel.
-//
-// unsigned char r: red channel.
-// unsigned char g: green channel.
-// unsigned char b: blue channel.
-// unsigned char a: alpha channel.
-
-unsigned int PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
- return ((r << 24) | (g << 16) | (b << 8) | a);
-}
-
-// void DecompressBlockDXT1(): Decompresses one block of a DXT1 texture and stores the resulting pixels at the appropriate offset in 'image'.
-//
-// unsigned int x: x-coordinate of the first pixel in the block.
-// unsigned int y: y-coordinate of the first pixel in the block.
-// unsigned int width: width of the texture being decompressed.
-// unsigned int height: height of the texture being decompressed.
-// const unsigned char *blockStorage: pointer to the block to decompress.
-// unsigned int *image: pointer to image where the decompressed pixel data should be stored.
-
-void DecompressBlockDXT1(unsigned int x, unsigned int y, unsigned int width, const unsigned char *blockStorage, unsigned int *image)
-{
- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage);
- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 2);
-
- unsigned int temp;
-
- temp = (color0 >> 11) * 255 + 16;
- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
- temp = (color0 & 0x001F) * 255 + 16;
- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
-
- temp = (color1 >> 11) * 255 + 16;
- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
- temp = (color1 & 0x001F) * 255 + 16;
- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
-
- unsigned int code = *reinterpret_cast<const unsigned int *>(blockStorage + 4);
-
- for (int j=0; j < 4; j++)
- {
- for (int i=0; i < 4; i++)
- {
- unsigned int finalColor = 0;
- unsigned char positionCode = (code >> 2*(4*j+i)) & 0x03;
-
- if (color0 > color1)
- {
- switch (positionCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, 255);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, 255);
- break;
- case 2:
- finalColor = PackRGBA((2*r0+r1)/3, (2*g0+g1)/3, (2*b0+b1)/3, 255);
- break;
- case 3:
- finalColor = PackRGBA((r0+2*r1)/3, (g0+2*g1)/3, (b0+2*b1)/3, 255);
- break;
- }
- }
- else
- {
- switch (positionCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, 255);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, 255);
- break;
- case 2:
- finalColor = PackRGBA((r0+r1)/2, (g0+g1)/2, (b0+b1)/2, 255);
- break;
- case 3:
- finalColor = PackRGBA(0, 0, 0, 255);
- break;
- }
- }
-
- if (x + i < width)
- image[(y + j)*width + (x + i)] = finalColor;
- }
- }
-}
-
-// void BlockDecompressImageDXT1(): Decompresses all the blocks of a DXT1 compressed texture and stores the resulting pixels in 'image'.
-//
-// unsigned int width: Texture width.
-// unsigned int height: Texture height.
-// const unsigned char *blockStorage: pointer to compressed DXT1 blocks.
-// unsigned int *image: pointer to the image where the decompressed pixels will be stored.
-
-void BlockDecompressImageDXT1(unsigned int width, unsigned int height, const unsigned char *blockStorage, unsigned int *image)
-{
- unsigned int blockCountX = (width + 3) / 4;
- unsigned int blockCountY = (height + 3) / 4;
- unsigned int blockWidth = (width < 4) ? width : 4;
- unsigned int blockHeight = (height < 4) ? height : 4;
-
- for (unsigned int j = 0; j < blockCountY; j++)
- {
- for (unsigned int i = 0; i < blockCountX; i++) DecompressBlockDXT1(i*4, j*4, width, blockStorage + i * 8, image);
- blockStorage += blockCountX * 8;
- }
-}
-
-// void DecompressBlockDXT5(): Decompresses one block of a DXT5 texture and stores the resulting pixels at the appropriate offset in 'image'.
-//
-// unsigned int x: x-coordinate of the first pixel in the block.
-// unsigned int y: y-coordinate of the first pixel in the block.
-// unsigned int width: width of the texture being decompressed.
-// unsigned int height: height of the texture being decompressed.
-// const unsigned char *blockStorage: pointer to the block to decompress.
-// unsigned int *image: pointer to image where the decompressed pixel data should be stored.
-
-void DecompressBlockDXT5(unsigned int x, unsigned int y, unsigned int width, const unsigned char *blockStorage, unsigned int *image)
-{
- unsigned char alpha0 = *reinterpret_cast<const unsigned char *>(blockStorage);
- unsigned char alpha1 = *reinterpret_cast<const unsigned char *>(blockStorage + 1);
-
- const unsigned char *bits = blockStorage + 2;
- unsigned int alphaCode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24);
- unsigned short alphaCode2 = bits[0] | (bits[1] << 8);
-
- unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage + 8);
- unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 10);
-
- unsigned int temp;
-
- temp = (color0 >> 11) * 255 + 16;
- unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
- temp = (color0 & 0x001F) * 255 + 16;
- unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
-
- temp = (color1 >> 11) * 255 + 16;
- unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
- temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
- unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
- temp = (color1 & 0x001F) * 255 + 16;
- unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
-
- unsigned int code = *reinterpret_cast<const unsigned int *>(blockStorage + 12);
-
- for (int j=0; j < 4; j++)
- {
- for (int i=0; i < 4; i++)
- {
- int alphaCodeIndex = 3*(4*j+i);
- int alphaCode;
-
- if (alphaCodeIndex <= 12)
- {
- alphaCode = (alphaCode2 >> alphaCodeIndex) & 0x07;
- }
- else if (alphaCodeIndex == 15)
- {
- alphaCode = (alphaCode2 >> 15) | ((alphaCode1 << 1) & 0x06);
- }
- else // alphaCodeIndex >= 18 && alphaCodeIndex <= 45
- {
- alphaCode = (alphaCode1 >> (alphaCodeIndex - 16)) & 0x07;
- }
-
- unsigned char finalAlpha;
- if (alphaCode == 0)
- {
- finalAlpha = alpha0;
- }
- else if (alphaCode == 1)
- {
- finalAlpha = alpha1;
- }
- else
- {
- if (alpha0 > alpha1)
- {
- finalAlpha = ((8-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/7;
- }
- else
- {
- if (alphaCode == 6)
- finalAlpha = 0;
- else if (alphaCode == 7)
- finalAlpha = 255;
- else
- finalAlpha = ((6-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/5;
- }
- }
-
- unsigned char colorCode = (code >> 2*(4*j+i)) & 0x03;
-
- unsigned int finalColor;
- switch (colorCode)
- {
- case 0:
- finalColor = PackRGBA(r0, g0, b0, finalAlpha);
- break;
- case 1:
- finalColor = PackRGBA(r1, g1, b1, finalAlpha);
- break;
- case 2:
- finalColor = PackRGBA((2*r0+r1)/3, (2*g0+g1)/3, (2*b0+b1)/3, finalAlpha);
- break;
- case 3:
- finalColor = PackRGBA((r0+2*r1)/3, (g0+2*g1)/3, (b0+2*b1)/3, finalAlpha);
- break;
- }
-
- if (x + i < width)
- image[(y + j)*width + (x + i)] = finalColor;
- }
- }
-}
-
-// void BlockDecompressImageDXT5(): Decompresses all the blocks of a DXT5 compressed texture and stores the resulting pixels in 'image'.
-//
-// unsigned int width: Texture width.
-// unsigned int height: Texture height.
-// const unsigned char *blockStorage: pointer to compressed DXT5 blocks.
-// unsigned int *image: pointer to the image where the decompressed pixels will be stored.
-
-void BlockDecompressImageDXT5(unsigned int width, unsigned int height, const unsigned char *blockStorage, unsigned int *image)
-{
- unsigned int blockCountX = (width + 3) / 4;
- unsigned int blockCountY = (height + 3) / 4;
- unsigned int blockWidth = (width < 4) ? width : 4;
- unsigned int blockHeight = (height < 4) ? height : 4;
-
- for (unsigned int j = 0; j < blockCountY; j++)
- {
- for (unsigned int i = 0; i < blockCountX; i++) DecompressBlockDXT5(i*4, j*4, width, blockStorage + i * 16, image);
- blockStorage += blockCountX * 16;
- }
-}
-
diff --git a/subprojects/s3tc-dxt-decompression/s3tc.h b/subprojects/s3tc-dxt-decompression/s3tc.h
deleted file mode 100644
index 74036ee..0000000
--- a/subprojects/s3tc-dxt-decompression/s3tc.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef S3TC_H
-#define S3TC_H
-
-unsigned int PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
-void DecompressBlockDXT1(unsigned int x, unsigned int y, unsigned int width, const unsigned char *blockStorage, unsigned int *image);
-void BlockDecompressImageDXT1(unsigned int width, unsigned int height, const unsigned char *blockStorage, unsigned int *image);
-void DecompressBlockDXT5(unsigned int x, unsigned int y, unsigned int width, const unsigned char *blockStorage, unsigned int *image);
-void BlockDecompressImageDXT5(unsigned int width, unsigned int height, const unsigned char *blockStorage, unsigned int *image);
-
-#endif // S3TC_H
diff --git a/subprojects/stb.wrap b/subprojects/stb.wrap
new file mode 100644
index 0000000..79f7ec4
--- /dev/null
+++ b/subprojects/stb.wrap
@@ -0,0 +1,5 @@
+[wrap-git]
+url = https://github.com/nothings/stb.git
+revision = 31707d14fdb75da66b3eed52a2236a70af0d0960
+depth = 1
+patch_directory = stb
diff --git a/subprojects/stb_image/meson.build b/subprojects/stb_image/meson.build
deleted file mode 100644
index ed279a3..0000000
--- a/subprojects/stb_image/meson.build
+++ /dev/null
@@ -1,2 +0,0 @@
-project('stb_image', 'c', version: '2.28')
-stb_image = declare_dependency(include_directories: include_directories('.'))
diff --git a/subprojects/stb_image/stb_image.h b/subprojects/stb_image/stb_image.h
deleted file mode 100644
index 5e807a0..0000000
--- a/subprojects/stb_image/stb_image.h
+++ /dev/null
@@ -1,7987 +0,0 @@
-/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb
- no warranty implied; use at your own risk
-
- Do this:
- #define STB_IMAGE_IMPLEMENTATION
- before you include this file in *one* C or C++ file to create the implementation.
-
- // i.e. it should look like this:
- #include ...
- #include ...
- #include ...
- #define STB_IMAGE_IMPLEMENTATION
- #include "stb_image.h"
-
- You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
- And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
-
-
- QUICK NOTES:
- Primarily of interest to game developers and other people who can
- avoid problematic images and only need the trivial interface
-
- JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
- PNG 1/2/4/8/16-bit-per-channel
-
- TGA (not sure what subset, if a subset)
- BMP non-1bpp, non-RLE
- PSD (composited view only, no extra channels, 8/16 bit-per-channel)
-
- GIF (*comp always reports as 4-channel)
- HDR (radiance rgbE format)
- PIC (Softimage PIC)
- PNM (PPM and PGM binary only)
-
- Animated GIF still needs a proper API, but here's one way to do it:
- http://gist.github.com/urraka/685d9a6340b26b830d49
-
- - decode from memory or through FILE (define STBI_NO_STDIO to remove code)
- - decode from arbitrary I/O callbacks
- - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
-
- Full documentation under "DOCUMENTATION" below.
-
-
-LICENSE
-
- See end of file for license information.
-
-RECENT REVISION HISTORY:
-
- 2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
- 2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
- 2.26 (2020-07-13) many minor fixes
- 2.25 (2020-02-02) fix warnings
- 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
- 2.23 (2019-08-11) fix clang static analysis warning
- 2.22 (2019-03-04) gif fixes, fix warnings
- 2.21 (2019-02-25) fix typo in comment
- 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
- 2.19 (2018-02-11) fix warning
- 2.18 (2018-01-30) fix warnings
- 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
- 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
- 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
- 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
- 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
- 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
- 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
- RGB-format JPEG; remove white matting in PSD;
- allocate large structures on the stack;
- correct channel count for PNG & BMP
- 2.10 (2016-01-22) avoid warning introduced in 2.09
- 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
-
- See end of file for full revision history.
-
-
- ============================ Contributors =========================
-
- Image formats Extensions, features
- Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
- Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
- Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
- Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
- Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
- Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
- Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
- github:urraka (animated gif) Junggon Kim (PNM comments)
- Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA)
- socks-the-fox (16-bit PNG)
- Jeremy Sawicki (handle all ImageNet JPGs)
- Optimizations & bugfixes Mikhail Morozov (1-bit BMP)
- Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
- Arseny Kapoulkine Simon Breuss (16-bit PNM)
- John-Mark Allen
- Carmelo J Fdez-Aguera
-
- Bug & warning fixes
- Marc LeBlanc David Woo Guillaume George Martins Mozeiko
- Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
- Phil Jordan Dave Moore Roy Eltham
- Hayaki Saito Nathan Reed Won Chun
- Luke Graham Johan Duparc Nick Verigakis the Horde3D community
- Thomas Ruf Ronny Chevalier github:rlyeh
- Janez Zemva John Bartholomew Michal Cichon github:romigrou
- Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
- Eugene Golushkov Laurent Gomila Cort Stratton github:snagar
- Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
- Cass Everitt Ryamond Barbiero github:grim210
- Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
- Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
- Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo
- Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
- Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
- Brad Weinberger Matvey Cherevko github:mosra
- Luca Sas Alexander Veselov Zack Middleton [reserved]
- Ryan C. Gordon [reserved] [reserved]
- DO NOT ADD YOUR NAME HERE
-
- Jacko Dirks
-
- To add your name to the credits, pick a random blank space in the middle and fill it.
- 80% of merge conflicts on stb PRs are due to people adding their name at the end
- of the credits.
-*/
-
-#ifndef STBI_INCLUDE_STB_IMAGE_H
-#define STBI_INCLUDE_STB_IMAGE_H
-
-// DOCUMENTATION
-//
-// Limitations:
-// - no 12-bit-per-channel JPEG
-// - no JPEGs with arithmetic coding
-// - GIF always returns *comp=4
-//
-// Basic usage (see HDR discussion below for HDR usage):
-// int x,y,n;
-// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
-// // ... process data if not NULL ...
-// // ... x = width, y = height, n = # 8-bit components per pixel ...
-// // ... replace '0' with '1'..'4' to force that many components per pixel
-// // ... but 'n' will always be the number that it would have been if you said 0
-// stbi_image_free(data);
-//
-// Standard parameters:
-// int *x -- outputs image width in pixels
-// int *y -- outputs image height in pixels
-// int *channels_in_file -- outputs # of image components in image file
-// int desired_channels -- if non-zero, # of image components requested in result
-//
-// The return value from an image loader is an 'unsigned char *' which points
-// to the pixel data, or NULL on an allocation failure or if the image is
-// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
-// with each pixel consisting of N interleaved 8-bit components; the first
-// pixel pointed to is top-left-most in the image. There is no padding between
-// image scanlines or between pixels, regardless of format. The number of
-// components N is 'desired_channels' if desired_channels is non-zero, or
-// *channels_in_file otherwise. If desired_channels is non-zero,
-// *channels_in_file has the number of components that _would_ have been
-// output otherwise. E.g. if you set desired_channels to 4, you will always
-// get RGBA output, but you can check *channels_in_file to see if it's trivially
-// opaque because e.g. there were only 3 channels in the source image.
-//
-// An output image with N components has the following components interleaved
-// in this order in each pixel:
-//
-// N=#comp components
-// 1 grey
-// 2 grey, alpha
-// 3 red, green, blue
-// 4 red, green, blue, alpha
-//
-// If image loading fails for any reason, the return value will be NULL,
-// and *x, *y, *channels_in_file will be unchanged. The function
-// stbi_failure_reason() can be queried for an extremely brief, end-user
-// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
-// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
-// more user-friendly ones.
-//
-// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
-//
-// To query the width, height and component count of an image without having to
-// decode the full file, you can use the stbi_info family of functions:
-//
-// int x,y,n,ok;
-// ok = stbi_info(filename, &x, &y, &n);
-// // returns ok=1 and sets x, y, n if image is a supported format,
-// // 0 otherwise.
-//
-// Note that stb_image pervasively uses ints in its public API for sizes,
-// including sizes of memory buffers. This is now part of the API and thus
-// hard to change without causing breakage. As a result, the various image
-// loaders all have certain limits on image size; these differ somewhat
-// by format but generally boil down to either just under 2GB or just under
-// 1GB. When the decoded image would be larger than this, stb_image decoding
-// will fail.
-//
-// Additionally, stb_image will reject image files that have any of their
-// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
-// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
-// the only way to have an image with such dimensions load correctly
-// is for it to have a rather extreme aspect ratio. Either way, the
-// assumption here is that such larger images are likely to be malformed
-// or malicious. If you do need to load an image with individual dimensions
-// larger than that, and it still fits in the overall size limit, you can
-// #define STBI_MAX_DIMENSIONS on your own to be something larger.
-//
-// ===========================================================================
-//
-// UNICODE:
-//
-// If compiling for Windows and you wish to use Unicode filenames, compile
-// with
-// #define STBI_WINDOWS_UTF8
-// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
-// Windows wchar_t filenames to utf8.
-//
-// ===========================================================================
-//
-// Philosophy
-//
-// stb libraries are designed with the following priorities:
-//
-// 1. easy to use
-// 2. easy to maintain
-// 3. good performance
-//
-// Sometimes I let "good performance" creep up in priority over "easy to maintain",
-// and for best performance I may provide less-easy-to-use APIs that give higher
-// performance, in addition to the easy-to-use ones. Nevertheless, it's important
-// to keep in mind that from the standpoint of you, a client of this library,
-// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
-//
-// Some secondary priorities arise directly from the first two, some of which
-// provide more explicit reasons why performance can't be emphasized.
-//
-// - Portable ("ease of use")
-// - Small source code footprint ("easy to maintain")
-// - No dependencies ("ease of use")
-//
-// ===========================================================================
-//
-// I/O callbacks
-//
-// I/O callbacks allow you to read from arbitrary sources, like packaged
-// files or some other source. Data read from callbacks are processed
-// through a small internal buffer (currently 128 bytes) to try to reduce
-// overhead.
-//
-// The three functions you must define are "read" (reads some bytes of data),
-// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
-//
-// ===========================================================================
-//
-// SIMD support
-//
-// The JPEG decoder will try to automatically use SIMD kernels on x86 when
-// supported by the compiler. For ARM Neon support, you must explicitly
-// request it.
-//
-// (The old do-it-yourself SIMD API is no longer supported in the current
-// code.)
-//
-// On x86, SSE2 will automatically be used when available based on a run-time
-// test; if not, the generic C versions are used as a fall-back. On ARM targets,
-// the typical path is to have separate builds for NEON and non-NEON devices
-// (at least this is true for iOS and Android). Therefore, the NEON support is
-// toggled by a build flag: define STBI_NEON to get NEON loops.
-//
-// If for some reason you do not want to use any of SIMD code, or if
-// you have issues compiling it, you can disable it entirely by
-// defining STBI_NO_SIMD.
-//
-// ===========================================================================
-//
-// HDR image support (disable by defining STBI_NO_HDR)
-//
-// stb_image supports loading HDR images in general, and currently the Radiance
-// .HDR file format specifically. You can still load any file through the existing
-// interface; if you attempt to load an HDR file, it will be automatically remapped
-// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
-// both of these constants can be reconfigured through this interface:
-//
-// stbi_hdr_to_ldr_gamma(2.2f);
-// stbi_hdr_to_ldr_scale(1.0f);
-//
-// (note, do not use _inverse_ constants; stbi_image will invert them
-// appropriately).
-//
-// Additionally, there is a new, parallel interface for loading files as
-// (linear) floats to preserve the full dynamic range:
-//
-// float *data = stbi_loadf(filename, &x, &y, &n, 0);
-//
-// If you load LDR images through this interface, those images will
-// be promoted to floating point values, run through the inverse of
-// constants corresponding to the above:
-//
-// stbi_ldr_to_hdr_scale(1.0f);
-// stbi_ldr_to_hdr_gamma(2.2f);
-//
-// Finally, given a filename (or an open file or memory block--see header
-// file for details) containing image data, you can query for the "most
-// appropriate" interface to use (that is, whether the image is HDR or
-// not), using:
-//
-// stbi_is_hdr(char *filename);
-//
-// ===========================================================================
-//
-// iPhone PNG support:
-//
-// We optionally support converting iPhone-formatted PNGs (which store
-// premultiplied BGRA) back to RGB, even though they're internally encoded
-// differently. To enable this conversion, call
-// stbi_convert_iphone_png_to_rgb(1).
-//
-// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
-// pixel to remove any premultiplied alpha *only* if the image file explicitly
-// says there's premultiplied data (currently only happens in iPhone images,
-// and only if iPhone convert-to-rgb processing is on).
-//
-// ===========================================================================
-//
-// ADDITIONAL CONFIGURATION
-//
-// - You can suppress implementation of any of the decoders to reduce
-// your code footprint by #defining one or more of the following
-// symbols before creating the implementation.
-//
-// STBI_NO_JPEG
-// STBI_NO_PNG
-// STBI_NO_BMP
-// STBI_NO_PSD
-// STBI_NO_TGA
-// STBI_NO_GIF
-// STBI_NO_HDR
-// STBI_NO_PIC
-// STBI_NO_PNM (.ppm and .pgm)
-//
-// - You can request *only* certain decoders and suppress all other ones
-// (this will be more forward-compatible, as addition of new decoders
-// doesn't require you to disable them explicitly):
-//
-// STBI_ONLY_JPEG
-// STBI_ONLY_PNG
-// STBI_ONLY_BMP
-// STBI_ONLY_PSD
-// STBI_ONLY_TGA
-// STBI_ONLY_GIF
-// STBI_ONLY_HDR
-// STBI_ONLY_PIC
-// STBI_ONLY_PNM (.ppm and .pgm)
-//
-// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
-// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
-//
-// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
-// than that size (in either width or height) without further processing.
-// This is to let programs in the wild set an upper bound to prevent
-// denial-of-service attacks on untrusted data, as one could generate a
-// valid image of gigantic dimensions and force stb_image to allocate a
-// huge block of memory and spend disproportionate time decoding it. By
-// default this is set to (1 << 24), which is 16777216, but that's still
-// very big.
-
-#ifndef STBI_NO_STDIO
-#include <stdio.h>
-#endif // STBI_NO_STDIO
-
-#define STBI_VERSION 1
-
-enum
-{
- STBI_default = 0, // only used for desired_channels
-
- STBI_grey = 1,
- STBI_grey_alpha = 2,
- STBI_rgb = 3,
- STBI_rgb_alpha = 4
-};
-
-#include <stdlib.h>
-typedef unsigned char stbi_uc;
-typedef unsigned short stbi_us;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef STBIDEF
-#ifdef STB_IMAGE_STATIC
-#define STBIDEF static
-#else
-#define STBIDEF extern
-#endif
-#endif
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// PRIMARY API - works on images of any type
-//
-
-//
-// load image by filename, open file, or memory buffer
-//
-
-typedef struct
-{
- int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read
- void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
- int (*eof) (void *user); // returns nonzero if we are at end of file/data
-} stbi_io_callbacks;
-
-////////////////////////////////////
-//
-// 8-bits-per-channel interface
-//
-
-STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels);
-STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
-
-#ifndef STBI_NO_STDIO
-STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
-STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
-// for stbi_load_from_file, file pointer is left pointing immediately after image
-#endif
-
-#ifndef STBI_NO_GIF
-STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
-#endif
-
-#ifdef STBI_WINDOWS_UTF8
-STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
-#endif
-
-////////////////////////////////////
-//
-// 16-bits-per-channel interface
-//
-
-STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
-STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
-
-#ifndef STBI_NO_STDIO
-STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
-STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
-#endif
-
-////////////////////////////////////
-//
-// float-per-channel interface
-//
-#ifndef STBI_NO_LINEAR
- STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
- STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
-
- #ifndef STBI_NO_STDIO
- STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
- STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
- #endif
-#endif
-
-#ifndef STBI_NO_HDR
- STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
- STBIDEF void stbi_hdr_to_ldr_scale(float scale);
-#endif // STBI_NO_HDR
-
-#ifndef STBI_NO_LINEAR
- STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
- STBIDEF void stbi_ldr_to_hdr_scale(float scale);
-#endif // STBI_NO_LINEAR
-
-// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
-STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
-STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
-#ifndef STBI_NO_STDIO
-STBIDEF int stbi_is_hdr (char const *filename);
-STBIDEF int stbi_is_hdr_from_file(FILE *f);
-#endif // STBI_NO_STDIO
-
-
-// get a VERY brief reason for failure
-// on most compilers (and ALL modern mainstream compilers) this is threadsafe
-STBIDEF const char *stbi_failure_reason (void);
-
-// free the loaded image -- this is just free()
-STBIDEF void stbi_image_free (void *retval_from_stbi_load);
-
-// get image dimensions & components without fully decoding
-STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
-STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
-STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
-STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
-
-#ifndef STBI_NO_STDIO
-STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp);
-STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp);
-STBIDEF int stbi_is_16_bit (char const *filename);
-STBIDEF int stbi_is_16_bit_from_file(FILE *f);
-#endif
-
-
-
-// for image formats that explicitly notate that they have premultiplied alpha,
-// we just return the colors as stored in the file. set this flag to force
-// unpremultiplication. results are undefined if the unpremultiply overflow.
-STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
-
-// indicate whether we should process iphone images back to canonical format,
-// or just pass them through "as-is"
-STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
-
-// flip the image vertically, so the first pixel in the output array is the bottom left
-STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
-
-// as above, but only applies to images loaded on the thread that calls the function
-// this function is only available if your compiler supports thread-local variables;
-// calling it will fail to link if your compiler doesn't
-STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
-STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
-STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
-
-// ZLIB client - used by PNG, available for other purposes
-
-STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
-STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
-STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
-STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
-
-STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
-STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
-
-
-#ifdef __cplusplus
-}
-#endif
-
-//
-//
-//// end header file /////////////////////////////////////////////////////
-#endif // STBI_INCLUDE_STB_IMAGE_H
-
-#ifdef STB_IMAGE_IMPLEMENTATION
-
-#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \
- || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \
- || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \
- || defined(STBI_ONLY_ZLIB)
- #ifndef STBI_ONLY_JPEG
- #define STBI_NO_JPEG
- #endif
- #ifndef STBI_ONLY_PNG
- #define STBI_NO_PNG
- #endif
- #ifndef STBI_ONLY_BMP
- #define STBI_NO_BMP
- #endif
- #ifndef STBI_ONLY_PSD
- #define STBI_NO_PSD
- #endif
- #ifndef STBI_ONLY_TGA
- #define STBI_NO_TGA
- #endif
- #ifndef STBI_ONLY_GIF
- #define STBI_NO_GIF
- #endif
- #ifndef STBI_ONLY_HDR
- #define STBI_NO_HDR
- #endif
- #ifndef STBI_ONLY_PIC
- #define STBI_NO_PIC
- #endif
- #ifndef STBI_ONLY_PNM
- #define STBI_NO_PNM
- #endif
-#endif
-
-#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB)
-#define STBI_NO_ZLIB
-#endif
-
-
-#include <stdarg.h>
-#include <stddef.h> // ptrdiff_t on osx
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-
-#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
-#include <math.h> // ldexp, pow
-#endif
-
-#ifndef STBI_NO_STDIO
-#include <stdio.h>
-#endif
-
-#ifndef STBI_ASSERT
-#include <assert.h>
-#define STBI_ASSERT(x) assert(x)
-#endif
-
-#ifdef __cplusplus
-#define STBI_EXTERN extern "C"
-#else
-#define STBI_EXTERN extern
-#endif
-
-
-#ifndef _MSC_VER
- #ifdef __cplusplus
- #define stbi_inline inline
- #else
- #define stbi_inline
- #endif
-#else
- #define stbi_inline __forceinline
-#endif
-
-#ifndef STBI_NO_THREAD_LOCALS
- #if defined(__cplusplus) && __cplusplus >= 201103L
- #define STBI_THREAD_LOCAL thread_local
- #elif defined(__GNUC__) && __GNUC__ < 5
- #define STBI_THREAD_LOCAL __thread
- #elif defined(_MSC_VER)
- #define STBI_THREAD_LOCAL __declspec(thread)
- #elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && !defined(__STDC_NO_THREADS__)
- #define STBI_THREAD_LOCAL _Thread_local
- #endif
-
- #ifndef STBI_THREAD_LOCAL
- #if defined(__GNUC__)
- #define STBI_THREAD_LOCAL __thread
- #endif
- #endif
-#endif
-
-#if defined(_MSC_VER) || defined(__SYMBIAN32__)
-typedef unsigned short stbi__uint16;
-typedef signed short stbi__int16;
-typedef unsigned int stbi__uint32;
-typedef signed int stbi__int32;
-#else
-#include <stdint.h>
-typedef uint16_t stbi__uint16;
-typedef int16_t stbi__int16;
-typedef uint32_t stbi__uint32;
-typedef int32_t stbi__int32;
-#endif
-
-// should produce compiler error if size is wrong
-typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1];
-
-#ifdef _MSC_VER
-#define STBI_NOTUSED(v) (void)(v)
-#else
-#define STBI_NOTUSED(v) (void)sizeof(v)
-#endif
-
-#ifdef _MSC_VER
-#define STBI_HAS_LROTL
-#endif
-
-#ifdef STBI_HAS_LROTL
- #define stbi_lrot(x,y) _lrotl(x,y)
-#else
- #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (-(y) & 31)))
-#endif
-
-#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
-// ok
-#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED)
-// ok
-#else
-#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
-#endif
-
-#ifndef STBI_MALLOC
-#define STBI_MALLOC(sz) malloc(sz)
-#define STBI_REALLOC(p,newsz) realloc(p,newsz)
-#define STBI_FREE(p) free(p)
-#endif
-
-#ifndef STBI_REALLOC_SIZED
-#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz)
-#endif
-
-// x86/x64 detection
-#if defined(__x86_64__) || defined(_M_X64)
-#define STBI__X64_TARGET
-#elif defined(__i386) || defined(_M_IX86)
-#define STBI__X86_TARGET
-#endif
-
-#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD)
-// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
-// which in turn means it gets to use SSE2 everywhere. This is unfortunate,
-// but previous attempts to provide the SSE2 functions with runtime
-// detection caused numerous issues. The way architecture extensions are
-// exposed in GCC/Clang is, sadly, not really suited for one-file libs.
-// New behavior: if compiled with -msse2, we use SSE2 without any
-// detection; if not, we don't use it at all.
-#define STBI_NO_SIMD
-#endif
-
-#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
-// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
-//
-// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
-// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
-// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
-// simultaneously enabling "-mstackrealign".
-//
-// See https://github.com/nothings/stb/issues/81 for more information.
-//
-// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
-// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
-#define STBI_NO_SIMD
-#endif
-
-#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET))
-#define STBI_SSE2
-#include <emmintrin.h>
-
-#ifdef _MSC_VER
-
-#if _MSC_VER >= 1400 // not VC6
-#include <intrin.h> // __cpuid
-static int stbi__cpuid3(void)
-{
- int info[4];
- __cpuid(info,1);
- return info[3];
-}
-#else
-static int stbi__cpuid3(void)
-{
- int res;
- __asm {
- mov eax,1
- cpuid
- mov res,edx
- }
- return res;
-}
-#endif
-
-#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
-
-#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
-static int stbi__sse2_available(void)
-{
- int info3 = stbi__cpuid3();
- return ((info3 >> 26) & 1) != 0;
-}
-#endif
-
-#else // assume GCC-style if not VC++
-#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
-
-#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
-static int stbi__sse2_available(void)
-{
- // If we're even attempting to compile this on GCC/Clang, that means
- // -msse2 is on, which means the compiler is allowed to use SSE2
- // instructions at will, and so are we.
- return 1;
-}
-#endif
-
-#endif
-#endif
-
-// ARM NEON
-#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
-#undef STBI_NEON
-#endif
-
-#ifdef STBI_NEON
-#include <arm_neon.h>
-#ifdef _MSC_VER
-#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
-#else
-#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
-#endif
-#endif
-
-#ifndef STBI_SIMD_ALIGN
-#define STBI_SIMD_ALIGN(type, name) type name
-#endif
-
-#ifndef STBI_MAX_DIMENSIONS
-#define STBI_MAX_DIMENSIONS (1 << 24)
-#endif
-
-///////////////////////////////////////////////
-//
-// stbi__context struct and start_xxx functions
-
-// stbi__context structure is our basic context used by all images, so it
-// contains all the IO context, plus some basic image information
-typedef struct
-{
- stbi__uint32 img_x, img_y;
- int img_n, img_out_n;
-
- stbi_io_callbacks io;
- void *io_user_data;
-
- int read_from_callbacks;
- int buflen;
- stbi_uc buffer_start[128];
- int callback_already_read;
-
- stbi_uc *img_buffer, *img_buffer_end;
- stbi_uc *img_buffer_original, *img_buffer_original_end;
-} stbi__context;
-
-
-static void stbi__refill_buffer(stbi__context *s);
-
-// initialize a memory-decode context
-static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
-{
- s->io.read = NULL;
- s->read_from_callbacks = 0;
- s->callback_already_read = 0;
- s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
- s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
-}
-
-// initialize a callback-based context
-static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)
-{
- s->io = *c;
- s->io_user_data = user;
- s->buflen = sizeof(s->buffer_start);
- s->read_from_callbacks = 1;
- s->callback_already_read = 0;
- s->img_buffer = s->img_buffer_original = s->buffer_start;
- stbi__refill_buffer(s);
- s->img_buffer_original_end = s->img_buffer_end;
-}
-
-#ifndef STBI_NO_STDIO
-
-static int stbi__stdio_read(void *user, char *data, int size)
-{
- return (int) fread(data,1,size,(FILE*) user);
-}
-
-static void stbi__stdio_skip(void *user, int n)
-{
- int ch;
- fseek((FILE*) user, n, SEEK_CUR);
- ch = fgetc((FILE*) user); /* have to read a byte to reset feof()'s flag */
- if (ch != EOF) {
- ungetc(ch, (FILE *) user); /* push byte back onto stream if valid. */
- }
-}
-
-static int stbi__stdio_eof(void *user)
-{
- return feof((FILE*) user) || ferror((FILE *) user);
-}
-
-static stbi_io_callbacks stbi__stdio_callbacks =
-{
- stbi__stdio_read,
- stbi__stdio_skip,
- stbi__stdio_eof,
-};
-
-static void stbi__start_file(stbi__context *s, FILE *f)
-{
- stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
-}
-
-//static void stop_file(stbi__context *s) { }
-
-#endif // !STBI_NO_STDIO
-
-static void stbi__rewind(stbi__context *s)
-{
- // conceptually rewind SHOULD rewind to the beginning of the stream,
- // but we just rewind to the beginning of the initial buffer, because
- // we only use it after doing 'test', which only ever looks at at most 92 bytes
- s->img_buffer = s->img_buffer_original;
- s->img_buffer_end = s->img_buffer_original_end;
-}
-
-enum
-{
- STBI_ORDER_RGB,
- STBI_ORDER_BGR
-};
-
-typedef struct
-{
- int bits_per_channel;
- int num_channels;
- int channel_order;
-} stbi__result_info;
-
-#ifndef STBI_NO_JPEG
-static int stbi__jpeg_test(stbi__context *s);
-static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_PNG
-static int stbi__png_test(stbi__context *s);
-static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp);
-static int stbi__png_is16(stbi__context *s);
-#endif
-
-#ifndef STBI_NO_BMP
-static int stbi__bmp_test(stbi__context *s);
-static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_TGA
-static int stbi__tga_test(stbi__context *s);
-static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_PSD
-static int stbi__psd_test(stbi__context *s);
-static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc);
-static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp);
-static int stbi__psd_is16(stbi__context *s);
-#endif
-
-#ifndef STBI_NO_HDR
-static int stbi__hdr_test(stbi__context *s);
-static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_PIC
-static int stbi__pic_test(stbi__context *s);
-static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_GIF
-static int stbi__gif_test(stbi__context *s);
-static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
-static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp);
-#endif
-
-#ifndef STBI_NO_PNM
-static int stbi__pnm_test(stbi__context *s);
-static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
-static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp);
-static int stbi__pnm_is16(stbi__context *s);
-#endif
-
-static
-#ifdef STBI_THREAD_LOCAL
-STBI_THREAD_LOCAL
-#endif
-const char *stbi__g_failure_reason;
-
-STBIDEF const char *stbi_failure_reason(void)
-{
- return stbi__g_failure_reason;
-}
-
-#ifndef STBI_NO_FAILURE_STRINGS
-static int stbi__err(const char *str)
-{
- stbi__g_failure_reason = str;
- return 0;
-}
-#endif
-
-static void *stbi__malloc(size_t size)
-{
- return STBI_MALLOC(size);
-}
-
-// stb_image uses ints pervasively, including for offset calculations.
-// therefore the largest decoded image size we can support with the
-// current code, even on 64-bit targets, is INT_MAX. this is not a
-// significant limitation for the intended use case.
-//
-// we do, however, need to make sure our size calculations don't
-// overflow. hence a few helper functions for size calculations that
-// multiply integers together, making sure that they're non-negative
-// and no overflow occurs.
-
-// return 1 if the sum is valid, 0 on overflow.
-// negative terms are considered invalid.
-static int stbi__addsizes_valid(int a, int b)
-{
- if (b < 0) return 0;
- // now 0 <= b <= INT_MAX, hence also
- // 0 <= INT_MAX - b <= INTMAX.
- // And "a + b <= INT_MAX" (which might overflow) is the
- // same as a <= INT_MAX - b (no overflow)
- return a <= INT_MAX - b;
-}
-
-// returns 1 if the product is valid, 0 on overflow.
-// negative factors are considered invalid.
-static int stbi__mul2sizes_valid(int a, int b)
-{
- if (a < 0 || b < 0) return 0;
- if (b == 0) return 1; // mul-by-0 is always safe
- // portable way to check for no overflows in a*b
- return a <= INT_MAX/b;
-}
-
-#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
-// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow
-static int stbi__mad2sizes_valid(int a, int b, int add)
-{
- return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add);
-}
-#endif
-
-// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
-static int stbi__mad3sizes_valid(int a, int b, int c, int add)
-{
- return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
- stbi__addsizes_valid(a*b*c, add);
-}
-
-// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
-#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
-static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add)
-{
- return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
- stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add);
-}
-#endif
-
-#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
-// mallocs with size overflow checking
-static void *stbi__malloc_mad2(int a, int b, int add)
-{
- if (!stbi__mad2sizes_valid(a, b, add)) return NULL;
- return stbi__malloc(a*b + add);
-}
-#endif
-
-static void *stbi__malloc_mad3(int a, int b, int c, int add)
-{
- if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL;
- return stbi__malloc(a*b*c + add);
-}
-
-#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
-static void *stbi__malloc_mad4(int a, int b, int c, int d, int add)
-{
- if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL;
- return stbi__malloc(a*b*c*d + add);
-}
-#endif
-
-// returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow.
-static int stbi__addints_valid(int a, int b)
-{
- if ((a >= 0) != (b >= 0)) return 1; // a and b have different signs, so no overflow
- if (a < 0 && b < 0) return a >= INT_MIN - b; // same as a + b >= INT_MIN; INT_MIN - b cannot overflow since b < 0.
- return a <= INT_MAX - b;
-}
-
-// returns 1 if the product of two signed shorts is valid, 0 on overflow.
-static int stbi__mul2shorts_valid(short a, short b)
-{
- if (b == 0 || b == -1) return 1; // multiplication by 0 is always 0; check for -1 so SHRT_MIN/b doesn't overflow
- if ((a >= 0) == (b >= 0)) return a <= SHRT_MAX/b; // product is positive, so similar to mul2sizes_valid
- if (b < 0) return a <= SHRT_MIN / b; // same as a * b >= SHRT_MIN
- return a >= SHRT_MIN / b;
-}
-
-// stbi__err - error
-// stbi__errpf - error returning pointer to float
-// stbi__errpuc - error returning pointer to unsigned char
-
-#ifdef STBI_NO_FAILURE_STRINGS
- #define stbi__err(x,y) 0
-#elif defined(STBI_FAILURE_USERMSG)
- #define stbi__err(x,y) stbi__err(y)
-#else
- #define stbi__err(x,y) stbi__err(x)
-#endif
-
-#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL))
-#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL))
-
-STBIDEF void stbi_image_free(void *retval_from_stbi_load)
-{
- STBI_FREE(retval_from_stbi_load);
-}
-
-#ifndef STBI_NO_LINEAR
-static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp);
-#endif
-
-#ifndef STBI_NO_HDR
-static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp);
-#endif
-
-static int stbi__vertically_flip_on_load_global = 0;
-
-STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip)
-{
- stbi__vertically_flip_on_load_global = flag_true_if_should_flip;
-}
-
-#ifndef STBI_THREAD_LOCAL
-#define stbi__vertically_flip_on_load stbi__vertically_flip_on_load_global
-#else
-static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local, stbi__vertically_flip_on_load_set;
-
-STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip)
-{
- stbi__vertically_flip_on_load_local = flag_true_if_should_flip;
- stbi__vertically_flip_on_load_set = 1;
-}
-
-#define stbi__vertically_flip_on_load (stbi__vertically_flip_on_load_set \
- ? stbi__vertically_flip_on_load_local \
- : stbi__vertically_flip_on_load_global)
-#endif // STBI_THREAD_LOCAL
-
-static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc)
-{
- memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields
- ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed
- ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order
- ri->num_channels = 0;
-
- // test the formats with a very explicit header first (at least a FOURCC
- // or distinctive magic number first)
- #ifndef STBI_NO_PNG
- if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri);
- #endif
- #ifndef STBI_NO_BMP
- if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp, ri);
- #endif
- #ifndef STBI_NO_GIF
- if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp, ri);
- #endif
- #ifndef STBI_NO_PSD
- if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc);
- #else
- STBI_NOTUSED(bpc);
- #endif
- #ifndef STBI_NO_PIC
- if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri);
- #endif
-
- // then the formats that can end up attempting to load with just 1 or 2
- // bytes matching expectations; these are prone to false positives, so
- // try them later
- #ifndef STBI_NO_JPEG
- if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri);
- #endif
- #ifndef STBI_NO_PNM
- if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri);
- #endif
-
- #ifndef STBI_NO_HDR
- if (stbi__hdr_test(s)) {
- float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri);
- return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
- }
- #endif
-
- #ifndef STBI_NO_TGA
- // test tga last because it's a crappy test!
- if (stbi__tga_test(s))
- return stbi__tga_load(s,x,y,comp,req_comp, ri);
- #endif
-
- return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt");
-}
-
-static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels)
-{
- int i;
- int img_len = w * h * channels;
- stbi_uc *reduced;
-
- reduced = (stbi_uc *) stbi__malloc(img_len);
- if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory");
-
- for (i = 0; i < img_len; ++i)
- reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling
-
- STBI_FREE(orig);
- return reduced;
-}
-
-static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels)
-{
- int i;
- int img_len = w * h * channels;
- stbi__uint16 *enlarged;
-
- enlarged = (stbi__uint16 *) stbi__malloc(img_len*2);
- if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
-
- for (i = 0; i < img_len; ++i)
- enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff
-
- STBI_FREE(orig);
- return enlarged;
-}
-
-static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
-{
- int row;
- size_t bytes_per_row = (size_t)w * bytes_per_pixel;
- stbi_uc temp[2048];
- stbi_uc *bytes = (stbi_uc *)image;
-
- for (row = 0; row < (h>>1); row++) {
- stbi_uc *row0 = bytes + row*bytes_per_row;
- stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row;
- // swap row0 with row1
- size_t bytes_left = bytes_per_row;
- while (bytes_left) {
- size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
- memcpy(temp, row0, bytes_copy);
- memcpy(row0, row1, bytes_copy);
- memcpy(row1, temp, bytes_copy);
- row0 += bytes_copy;
- row1 += bytes_copy;
- bytes_left -= bytes_copy;
- }
- }
-}
-
-#ifndef STBI_NO_GIF
-static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)
-{
- int slice;
- int slice_size = w * h * bytes_per_pixel;
-
- stbi_uc *bytes = (stbi_uc *)image;
- for (slice = 0; slice < z; ++slice) {
- stbi__vertical_flip(bytes, w, h, bytes_per_pixel);
- bytes += slice_size;
- }
-}
-#endif
-
-static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
-{
- stbi__result_info ri;
- void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8);
-
- if (result == NULL)
- return NULL;
-
- // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
- STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
-
- if (ri.bits_per_channel != 8) {
- result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
- ri.bits_per_channel = 8;
- }
-
- // @TODO: move stbi__convert_format to here
-
- if (stbi__vertically_flip_on_load) {
- int channels = req_comp ? req_comp : *comp;
- stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
- }
-
- return (unsigned char *) result;
-}
-
-static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
-{
- stbi__result_info ri;
- void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16);
-
- if (result == NULL)
- return NULL;
-
- // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
- STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
-
- if (ri.bits_per_channel != 16) {
- result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
- ri.bits_per_channel = 16;
- }
-
- // @TODO: move stbi__convert_format16 to here
- // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision
-
- if (stbi__vertically_flip_on_load) {
- int channels = req_comp ? req_comp : *comp;
- stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
- }
-
- return (stbi__uint16 *) result;
-}
-
-#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
-static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
-{
- if (stbi__vertically_flip_on_load && result != NULL) {
- int channels = req_comp ? req_comp : *comp;
- stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
- }
-}
-#endif
-
-#ifndef STBI_NO_STDIO
-
-#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
-STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
-STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
-#endif
-
-#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
-STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
-{
- return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
-}
-#endif
-
-static FILE *stbi__fopen(char const *filename, char const *mode)
-{
- FILE *f;
-#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
- wchar_t wMode[64];
- wchar_t wFilename[1024];
- if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename)))
- return 0;
-
- if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode)))
- return 0;
-
-#if defined(_MSC_VER) && _MSC_VER >= 1400
- if (0 != _wfopen_s(&f, wFilename, wMode))
- f = 0;
-#else
- f = _wfopen(wFilename, wMode);
-#endif
-
-#elif defined(_MSC_VER) && _MSC_VER >= 1400
- if (0 != fopen_s(&f, filename, mode))
- f=0;
-#else
- f = fopen(filename, mode);
-#endif
- return f;
-}
-
-
-STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp)
-{
- FILE *f = stbi__fopen(filename, "rb");
- unsigned char *result;
- if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
- result = stbi_load_from_file(f,x,y,comp,req_comp);
- fclose(f);
- return result;
-}
-
-STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
-{
- unsigned char *result;
- stbi__context s;
- stbi__start_file(&s,f);
- result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
- if (result) {
- // need to 'unget' all the characters in the IO buffer
- fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
- }
- return result;
-}
-
-STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp)
-{
- stbi__uint16 *result;
- stbi__context s;
- stbi__start_file(&s,f);
- result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp);
- if (result) {
- // need to 'unget' all the characters in the IO buffer
- fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
- }
- return result;
-}
-
-STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp)
-{
- FILE *f = stbi__fopen(filename, "rb");
- stbi__uint16 *result;
- if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file");
- result = stbi_load_from_file_16(f,x,y,comp,req_comp);
- fclose(f);
- return result;
-}
-
-
-#endif //!STBI_NO_STDIO
-
-STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels)
-{
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
-}
-
-STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels)
-{
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
- return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
-}
-
-STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
-{
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
-}
-
-STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
-{
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
- return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
-}
-
-#ifndef STBI_NO_GIF
-STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
-{
- unsigned char *result;
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
-
- result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp);
- if (stbi__vertically_flip_on_load) {
- stbi__vertical_flip_slices( result, *x, *y, *z, *comp );
- }
-
- return result;
-}
-#endif
-
-#ifndef STBI_NO_LINEAR
-static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)
-{
- unsigned char *data;
- #ifndef STBI_NO_HDR
- if (stbi__hdr_test(s)) {
- stbi__result_info ri;
- float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri);
- if (hdr_data)
- stbi__float_postprocess(hdr_data,x,y,comp,req_comp);
- return hdr_data;
- }
- #endif
- data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp);
- if (data)
- return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
- return stbi__errpf("unknown image type", "Image not of any known type, or corrupt");
-}
-
-STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
-{
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__loadf_main(&s,x,y,comp,req_comp);
-}
-
-STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
-{
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
- return stbi__loadf_main(&s,x,y,comp,req_comp);
-}
-
-#ifndef STBI_NO_STDIO
-STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp)
-{
- float *result;
- FILE *f = stbi__fopen(filename, "rb");
- if (!f) return stbi__errpf("can't fopen", "Unable to open file");
- result = stbi_loadf_from_file(f,x,y,comp,req_comp);
- fclose(f);
- return result;
-}
-
-STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
-{
- stbi__context s;
- stbi__start_file(&s,f);
- return stbi__loadf_main(&s,x,y,comp,req_comp);
-}
-#endif // !STBI_NO_STDIO
-
-#endif // !STBI_NO_LINEAR
-
-// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
-// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
-// reports false!
-
-STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len)
-{
- #ifndef STBI_NO_HDR
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__hdr_test(&s);
- #else
- STBI_NOTUSED(buffer);
- STBI_NOTUSED(len);
- return 0;
- #endif
-}
-
-#ifndef STBI_NO_STDIO
-STBIDEF int stbi_is_hdr (char const *filename)
-{
- FILE *f = stbi__fopen(filename, "rb");
- int result=0;
- if (f) {
- result = stbi_is_hdr_from_file(f);
- fclose(f);
- }
- return result;
-}
-
-STBIDEF int stbi_is_hdr_from_file(FILE *f)
-{
- #ifndef STBI_NO_HDR
- long pos = ftell(f);
- int res;
- stbi__context s;
- stbi__start_file(&s,f);
- res = stbi__hdr_test(&s);
- fseek(f, pos, SEEK_SET);
- return res;
- #else
- STBI_NOTUSED(f);
- return 0;
- #endif
-}
-#endif // !STBI_NO_STDIO
-
-STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user)
-{
- #ifndef STBI_NO_HDR
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
- return stbi__hdr_test(&s);
- #else
- STBI_NOTUSED(clbk);
- STBI_NOTUSED(user);
- return 0;
- #endif
-}
-
-#ifndef STBI_NO_LINEAR
-static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;
-
-STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
-STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
-#endif
-
-static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f;
-
-STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; }
-STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; }
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// Common code used by all image loaders
-//
-
-enum
-{
- STBI__SCAN_load=0,
- STBI__SCAN_type,
- STBI__SCAN_header
-};
-
-static void stbi__refill_buffer(stbi__context *s)
-{
- int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen);
- s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original);
- if (n == 0) {
- // at end of file, treat same as if from memory, but need to handle case
- // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
- s->read_from_callbacks = 0;
- s->img_buffer = s->buffer_start;
- s->img_buffer_end = s->buffer_start+1;
- *s->img_buffer = 0;
- } else {
- s->img_buffer = s->buffer_start;
- s->img_buffer_end = s->buffer_start + n;
- }
-}
-
-stbi_inline static stbi_uc stbi__get8(stbi__context *s)
-{
- if (s->img_buffer < s->img_buffer_end)
- return *s->img_buffer++;
- if (s->read_from_callbacks) {
- stbi__refill_buffer(s);
- return *s->img_buffer++;
- }
- return 0;
-}
-
-#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
-// nothing
-#else
-stbi_inline static int stbi__at_eof(stbi__context *s)
-{
- if (s->io.read) {
- if (!(s->io.eof)(s->io_user_data)) return 0;
- // if feof() is true, check if buffer = end
- // special case: we've only got the special 0 character at the end
- if (s->read_from_callbacks == 0) return 1;
- }
-
- return s->img_buffer >= s->img_buffer_end;
-}
-#endif
-
-#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC)
-// nothing
-#else
-static void stbi__skip(stbi__context *s, int n)
-{
- if (n == 0) return; // already there!
- if (n < 0) {
- s->img_buffer = s->img_buffer_end;
- return;
- }
- if (s->io.read) {
- int blen = (int) (s->img_buffer_end - s->img_buffer);
- if (blen < n) {
- s->img_buffer = s->img_buffer_end;
- (s->io.skip)(s->io_user_data, n - blen);
- return;
- }
- }
- s->img_buffer += n;
-}
-#endif
-
-#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) && defined(STBI_NO_PNM)
-// nothing
-#else
-static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n)
-{
- if (s->io.read) {
- int blen = (int) (s->img_buffer_end - s->img_buffer);
- if (blen < n) {
- int res, count;
-
- memcpy(buffer, s->img_buffer, blen);
-
- count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen);
- res = (count == (n-blen));
- s->img_buffer = s->img_buffer_end;
- return res;
- }
- }
-
- if (s->img_buffer+n <= s->img_buffer_end) {
- memcpy(buffer, s->img_buffer, n);
- s->img_buffer += n;
- return 1;
- } else
- return 0;
-}
-#endif
-
-#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
-// nothing
-#else
-static int stbi__get16be(stbi__context *s)
-{
- int z = stbi__get8(s);
- return (z << 8) + stbi__get8(s);
-}
-#endif
-
-#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
-// nothing
-#else
-static stbi__uint32 stbi__get32be(stbi__context *s)
-{
- stbi__uint32 z = stbi__get16be(s);
- return (z << 16) + stbi__get16be(s);
-}
-#endif
-
-#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
-// nothing
-#else
-static int stbi__get16le(stbi__context *s)
-{
- int z = stbi__get8(s);
- return z + (stbi__get8(s) << 8);
-}
-#endif
-
-#ifndef STBI_NO_BMP
-static stbi__uint32 stbi__get32le(stbi__context *s)
-{
- stbi__uint32 z = stbi__get16le(s);
- z += (stbi__uint32)stbi__get16le(s) << 16;
- return z;
-}
-#endif
-
-#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings
-
-#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
-// nothing
-#else
-//////////////////////////////////////////////////////////////////////////////
-//
-// generic converter from built-in img_n to req_comp
-// individual types do this automatically as much as possible (e.g. jpeg
-// does all cases internally since it needs to colorspace convert anyway,
-// and it never has alpha, so very few cases ). png can automatically
-// interleave an alpha=255 channel, but falls back to this for other cases
-//
-// assume data buffer is malloced, so malloc a new one and free that one
-// only failure mode is malloc failing
-
-static stbi_uc stbi__compute_y(int r, int g, int b)
-{
- return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8);
-}
-#endif
-
-#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
-// nothing
-#else
-static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y)
-{
- int i,j;
- unsigned char *good;
-
- if (req_comp == img_n) return data;
- STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
-
- good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0);
- if (good == NULL) {
- STBI_FREE(data);
- return stbi__errpuc("outofmem", "Out of memory");
- }
-
- for (j=0; j < (int) y; ++j) {
- unsigned char *src = data + j * x * img_n ;
- unsigned char *dest = good + j * x * req_comp;
-
- #define STBI__COMBO(a,b) ((a)*8+(b))
- #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
- // convert source image with img_n components to one with req_comp components;
- // avoid switch per pixel, so use switch per scanline and massive macros
- switch (STBI__COMBO(img_n, req_comp)) {
- STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255; } break;
- STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
- STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255; } break;
- STBI__CASE(2,1) { dest[0]=src[0]; } break;
- STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
- STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
- STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255; } break;
- STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
- STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255; } break;
- STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
- STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break;
- STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
- default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return stbi__errpuc("unsupported", "Unsupported format conversion");
- }
- #undef STBI__CASE
- }
-
- STBI_FREE(data);
- return good;
-}
-#endif
-
-#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
-// nothing
-#else
-static stbi__uint16 stbi__compute_y_16(int r, int g, int b)
-{
- return (stbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8);
-}
-#endif
-
-#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
-// nothing
-#else
-static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y)
-{
- int i,j;
- stbi__uint16 *good;
-
- if (req_comp == img_n) return data;
- STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
-
- good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2);
- if (good == NULL) {
- STBI_FREE(data);
- return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
- }
-
- for (j=0; j < (int) y; ++j) {
- stbi__uint16 *src = data + j * x * img_n ;
- stbi__uint16 *dest = good + j * x * req_comp;
-
- #define STBI__COMBO(a,b) ((a)*8+(b))
- #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
- // convert source image with img_n components to one with req_comp components;
- // avoid switch per pixel, so use switch per scanline and massive macros
- switch (STBI__COMBO(img_n, req_comp)) {
- STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff; } break;
- STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
- STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff; } break;
- STBI__CASE(2,1) { dest[0]=src[0]; } break;
- STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
- STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
- STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff; } break;
- STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
- STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break;
- STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
- STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break;
- STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
- default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return (stbi__uint16*) stbi__errpuc("unsupported", "Unsupported format conversion");
- }
- #undef STBI__CASE
- }
-
- STBI_FREE(data);
- return good;
-}
-#endif
-
-#ifndef STBI_NO_LINEAR
-static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
-{
- int i,k,n;
- float *output;
- if (!data) return NULL;
- output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0);
- if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); }
- // compute number of non-alpha components
- if (comp & 1) n = comp; else n = comp-1;
- for (i=0; i < x*y; ++i) {
- for (k=0; k < n; ++k) {
- output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
- }
- }
- if (n < comp) {
- for (i=0; i < x*y; ++i) {
- output[i*comp + n] = data[i*comp + n]/255.0f;
- }
- }
- STBI_FREE(data);
- return output;
-}
-#endif
-
-#ifndef STBI_NO_HDR
-#define stbi__float2int(x) ((int) (x))
-static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp)
-{
- int i,k,n;
- stbi_uc *output;
- if (!data) return NULL;
- output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0);
- if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); }
- // compute number of non-alpha components
- if (comp & 1) n = comp; else n = comp-1;
- for (i=0; i < x*y; ++i) {
- for (k=0; k < n; ++k) {
- float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f;
- if (z < 0) z = 0;
- if (z > 255) z = 255;
- output[i*comp + k] = (stbi_uc) stbi__float2int(z);
- }
- if (k < comp) {
- float z = data[i*comp+k] * 255 + 0.5f;
- if (z < 0) z = 0;
- if (z > 255) z = 255;
- output[i*comp + k] = (stbi_uc) stbi__float2int(z);
- }
- }
- STBI_FREE(data);
- return output;
-}
-#endif
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// "baseline" JPEG/JFIF decoder
-//
-// simple implementation
-// - doesn't support delayed output of y-dimension
-// - simple interface (only one output format: 8-bit interleaved RGB)
-// - doesn't try to recover corrupt jpegs
-// - doesn't allow partial loading, loading multiple at once
-// - still fast on x86 (copying globals into locals doesn't help x86)
-// - allocates lots of intermediate memory (full size of all components)
-// - non-interleaved case requires this anyway
-// - allows good upsampling (see next)
-// high-quality
-// - upsampled channels are bilinearly interpolated, even across blocks
-// - quality integer IDCT derived from IJG's 'slow'
-// performance
-// - fast huffman; reasonable integer IDCT
-// - some SIMD kernels for common paths on targets with SSE2/NEON
-// - uses a lot of intermediate memory, could cache poorly
-
-#ifndef STBI_NO_JPEG
-
-// huffman decoding acceleration
-#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache
-
-typedef struct
-{
- stbi_uc fast[1 << FAST_BITS];
- // weirdly, repacking this into AoS is a 10% speed loss, instead of a win
- stbi__uint16 code[256];
- stbi_uc values[256];
- stbi_uc size[257];
- unsigned int maxcode[18];
- int delta[17]; // old 'firstsymbol' - old 'firstcode'
-} stbi__huffman;
-
-typedef struct
-{
- stbi__context *s;
- stbi__huffman huff_dc[4];
- stbi__huffman huff_ac[4];
- stbi__uint16 dequant[4][64];
- stbi__int16 fast_ac[4][1 << FAST_BITS];
-
-// sizes for components, interleaved MCUs
- int img_h_max, img_v_max;
- int img_mcu_x, img_mcu_y;
- int img_mcu_w, img_mcu_h;
-
-// definition of jpeg image component
- struct
- {
- int id;
- int h,v;
- int tq;
- int hd,ha;
- int dc_pred;
-
- int x,y,w2,h2;
- stbi_uc *data;
- void *raw_data, *raw_coeff;
- stbi_uc *linebuf;
- short *coeff; // progressive only
- int coeff_w, coeff_h; // number of 8x8 coefficient blocks
- } img_comp[4];
-
- stbi__uint32 code_buffer; // jpeg entropy-coded buffer
- int code_bits; // number of valid bits
- unsigned char marker; // marker seen while filling entropy buffer
- int nomore; // flag if we saw a marker so must stop
-
- int progressive;
- int spec_start;
- int spec_end;
- int succ_high;
- int succ_low;
- int eob_run;
- int jfif;
- int app14_color_transform; // Adobe APP14 tag
- int rgb;
-
- int scan_n, order[4];
- int restart_interval, todo;
-
-// kernels
- void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);
- void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step);
- stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs);
-} stbi__jpeg;
-
-static int stbi__build_huffman(stbi__huffman *h, int *count)
-{
- int i,j,k=0;
- unsigned int code;
- // build size list for each symbol (from JPEG spec)
- for (i=0; i < 16; ++i) {
- for (j=0; j < count[i]; ++j) {
- h->size[k++] = (stbi_uc) (i+1);
- if(k >= 257) return stbi__err("bad size list","Corrupt JPEG");
- }
- }
- h->size[k] = 0;
-
- // compute actual symbols (from jpeg spec)
- code = 0;
- k = 0;
- for(j=1; j <= 16; ++j) {
- // compute delta to add to code to compute symbol id
- h->delta[j] = k - code;
- if (h->size[k] == j) {
- while (h->size[k] == j)
- h->code[k++] = (stbi__uint16) (code++);
- if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG");
- }
- // compute largest code + 1 for this size, preshifted as needed later
- h->maxcode[j] = code << (16-j);
- code <<= 1;
- }
- h->maxcode[j] = 0xffffffff;
-
- // build non-spec acceleration table; 255 is flag for not-accelerated
- memset(h->fast, 255, 1 << FAST_BITS);
- for (i=0; i < k; ++i) {
- int s = h->size[i];
- if (s <= FAST_BITS) {
- int c = h->code[i] << (FAST_BITS-s);
- int m = 1 << (FAST_BITS-s);
- for (j=0; j < m; ++j) {
- h->fast[c+j] = (stbi_uc) i;
- }
- }
- }
- return 1;
-}
-
-// build a table that decodes both magnitude and value of small ACs in
-// one go.
-static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h)
-{
- int i;
- for (i=0; i < (1 << FAST_BITS); ++i) {
- stbi_uc fast = h->fast[i];
- fast_ac[i] = 0;
- if (fast < 255) {
- int rs = h->values[fast];
- int run = (rs >> 4) & 15;
- int magbits = rs & 15;
- int len = h->size[fast];
-
- if (magbits && len + magbits <= FAST_BITS) {
- // magnitude code followed by receive_extend code
- int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits);
- int m = 1 << (magbits - 1);
- if (k < m) k += (~0U << magbits) + 1;
- // if the result is small enough, we can fit it in fast_ac table
- if (k >= -128 && k <= 127)
- fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits));
- }
- }
- }
-}
-
-static void stbi__grow_buffer_unsafe(stbi__jpeg *j)
-{
- do {
- unsigned int b = j->nomore ? 0 : stbi__get8(j->s);
- if (b == 0xff) {
- int c = stbi__get8(j->s);
- while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes
- if (c != 0) {
- j->marker = (unsigned char) c;
- j->nomore = 1;
- return;
- }
- }
- j->code_buffer |= b << (24 - j->code_bits);
- j->code_bits += 8;
- } while (j->code_bits <= 24);
-}
-
-// (1 << n) - 1
-static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};
-
-// decode a jpeg huffman value from the bitstream
-stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h)
-{
- unsigned int temp;
- int c,k;
-
- if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
-
- // look at the top FAST_BITS and determine what symbol ID it is,
- // if the code is <= FAST_BITS
- c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
- k = h->fast[c];
- if (k < 255) {
- int s = h->size[k];
- if (s > j->code_bits)
- return -1;
- j->code_buffer <<= s;
- j->code_bits -= s;
- return h->values[k];
- }
-
- // naive test is to shift the code_buffer down so k bits are
- // valid, then test against maxcode. To speed this up, we've
- // preshifted maxcode left so that it has (16-k) 0s at the
- // end; in other words, regardless of the number of bits, it
- // wants to be compared against something shifted to have 16;
- // that way we don't need to shift inside the loop.
- temp = j->code_buffer >> 16;
- for (k=FAST_BITS+1 ; ; ++k)
- if (temp < h->maxcode[k])
- break;
- if (k == 17) {
- // error! code not found
- j->code_bits -= 16;
- return -1;
- }
-
- if (k > j->code_bits)
- return -1;
-
- // convert the huffman code to the symbol id
- c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
- if(c < 0 || c >= 256) // symbol id out of bounds!
- return -1;
- STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]);
-
- // convert the id to a symbol
- j->code_bits -= k;
- j->code_buffer <<= k;
- return h->values[c];
-}
-
-// bias[n] = (-1<<n) + 1
-static const int stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767};
-
-// combined JPEG 'receive' and JPEG 'extend', since baseline
-// always extends everything it receives.
-stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
-{
- unsigned int k;
- int sgn;
- if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
- if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing
-
- sgn = j->code_buffer >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative)
- k = stbi_lrot(j->code_buffer, n);
- j->code_buffer = k & ~stbi__bmask[n];
- k &= stbi__bmask[n];
- j->code_bits -= n;
- return k + (stbi__jbias[n] & (sgn - 1));
-}
-
-// get some unsigned bits
-stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)
-{
- unsigned int k;
- if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
- if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing
- k = stbi_lrot(j->code_buffer, n);
- j->code_buffer = k & ~stbi__bmask[n];
- k &= stbi__bmask[n];
- j->code_bits -= n;
- return k;
-}
-
-stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)
-{
- unsigned int k;
- if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
- if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s intead of continuing
- k = j->code_buffer;
- j->code_buffer <<= 1;
- --j->code_bits;
- return k & 0x80000000;
-}
-
-// given a value that's at position X in the zigzag stream,
-// where does it appear in the 8x8 matrix coded as row-major?
-static const stbi_uc stbi__jpeg_dezigzag[64+15] =
-{
- 0, 1, 8, 16, 9, 2, 3, 10,
- 17, 24, 32, 25, 18, 11, 4, 5,
- 12, 19, 26, 33, 40, 48, 41, 34,
- 27, 20, 13, 6, 7, 14, 21, 28,
- 35, 42, 49, 56, 57, 50, 43, 36,
- 29, 22, 15, 23, 30, 37, 44, 51,
- 58, 59, 52, 45, 38, 31, 39, 46,
- 53, 60, 61, 54, 47, 55, 62, 63,
- // let corrupt input sample past end
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63
-};
-
-// decode one 64-entry block--
-static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant)
-{
- int diff,dc,k;
- int t;
-
- if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
- t = stbi__jpeg_huff_decode(j, hdc);
- if (t < 0 || t > 15) return stbi__err("bad huffman code","Corrupt JPEG");
-
- // 0 all the ac values now so we can do it 32-bits at a time
- memset(data,0,64*sizeof(data[0]));
-
- diff = t ? stbi__extend_receive(j, t) : 0;
- if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta","Corrupt JPEG");
- dc = j->img_comp[b].dc_pred + diff;
- j->img_comp[b].dc_pred = dc;
- if (!stbi__mul2shorts_valid(dc, dequant[0])) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
- data[0] = (short) (dc * dequant[0]);
-
- // decode AC components, see JPEG spec
- k = 1;
- do {
- unsigned int zig;
- int c,r,s;
- if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
- c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
- r = fac[c];
- if (r) { // fast-AC path
- k += (r >> 4) & 15; // run
- s = r & 15; // combined length
- if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available");
- j->code_buffer <<= s;
- j->code_bits -= s;
- // decode into unzigzag'd location
- zig = stbi__jpeg_dezigzag[k++];
- data[zig] = (short) ((r >> 8) * dequant[zig]);
- } else {
- int rs = stbi__jpeg_huff_decode(j, hac);
- if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
- s = rs & 15;
- r = rs >> 4;
- if (s == 0) {
- if (rs != 0xf0) break; // end block
- k += 16;
- } else {
- k += r;
- // decode into unzigzag'd location
- zig = stbi__jpeg_dezigzag[k++];
- data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]);
- }
- }
- } while (k < 64);
- return 1;
-}
-
-static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b)
-{
- int diff,dc;
- int t;
- if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
-
- if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
-
- if (j->succ_high == 0) {
- // first scan for DC coefficient, must be first
- memset(data,0,64*sizeof(data[0])); // 0 all the ac values now
- t = stbi__jpeg_huff_decode(j, hdc);
- if (t < 0 || t > 15) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
- diff = t ? stbi__extend_receive(j, t) : 0;
-
- if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta", "Corrupt JPEG");
- dc = j->img_comp[b].dc_pred + diff;
- j->img_comp[b].dc_pred = dc;
- if (!stbi__mul2shorts_valid(dc, 1 << j->succ_low)) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
- data[0] = (short) (dc * (1 << j->succ_low));
- } else {
- // refinement scan for DC coefficient
- if (stbi__jpeg_get_bit(j))
- data[0] += (short) (1 << j->succ_low);
- }
- return 1;
-}
-
-// @OPTIMIZE: store non-zigzagged during the decode passes,
-// and only de-zigzag when dequantizing
-static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac)
-{
- int k;
- if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
-
- if (j->succ_high == 0) {
- int shift = j->succ_low;
-
- if (j->eob_run) {
- --j->eob_run;
- return 1;
- }
-
- k = j->spec_start;
- do {
- unsigned int zig;
- int c,r,s;
- if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
- c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
- r = fac[c];
- if (r) { // fast-AC path
- k += (r >> 4) & 15; // run
- s = r & 15; // combined length
- if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available");
- j->code_buffer <<= s;
- j->code_bits -= s;
- zig = stbi__jpeg_dezigzag[k++];
- data[zig] = (short) ((r >> 8) * (1 << shift));
- } else {
- int rs = stbi__jpeg_huff_decode(j, hac);
- if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
- s = rs & 15;
- r = rs >> 4;
- if (s == 0) {
- if (r < 15) {
- j->eob_run = (1 << r);
- if (r)
- j->eob_run += stbi__jpeg_get_bits(j, r);
- --j->eob_run;
- break;
- }
- k += 16;
- } else {
- k += r;
- zig = stbi__jpeg_dezigzag[k++];
- data[zig] = (short) (stbi__extend_receive(j,s) * (1 << shift));
- }
- }
- } while (k <= j->spec_end);
- } else {
- // refinement scan for these AC coefficients
-
- short bit = (short) (1 << j->succ_low);
-
- if (j->eob_run) {
- --j->eob_run;
- for (k = j->spec_start; k <= j->spec_end; ++k) {
- short *p = &data[stbi__jpeg_dezigzag[k]];
- if (*p != 0)
- if (stbi__jpeg_get_bit(j))
- if ((*p & bit)==0) {
- if (*p > 0)
- *p += bit;
- else
- *p -= bit;
- }
- }
- } else {
- k = j->spec_start;
- do {
- int r,s;
- int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
- if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
- s = rs & 15;
- r = rs >> 4;
- if (s == 0) {
- if (r < 15) {
- j->eob_run = (1 << r) - 1;
- if (r)
- j->eob_run += stbi__jpeg_get_bits(j, r);
- r = 64; // force end of block
- } else {
- // r=15 s=0 should write 16 0s, so we just do
- // a run of 15 0s and then write s (which is 0),
- // so we don't have to do anything special here
- }
- } else {
- if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG");
- // sign bit
- if (stbi__jpeg_get_bit(j))
- s = bit;
- else
- s = -bit;
- }
-
- // advance by r
- while (k <= j->spec_end) {
- short *p = &data[stbi__jpeg_dezigzag[k++]];
- if (*p != 0) {
- if (stbi__jpeg_get_bit(j))
- if ((*p & bit)==0) {
- if (*p > 0)
- *p += bit;
- else
- *p -= bit;
- }
- } else {
- if (r == 0) {
- *p = (short) s;
- break;
- }
- --r;
- }
- }
- } while (k <= j->spec_end);
- }
- }
- return 1;
-}
-
-// take a -128..127 value and stbi__clamp it and convert to 0..255
-stbi_inline static stbi_uc stbi__clamp(int x)
-{
- // trick to use a single test to catch both cases
- if ((unsigned int) x > 255) {
- if (x < 0) return 0;
- if (x > 255) return 255;
- }
- return (stbi_uc) x;
-}
-
-#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5)))
-#define stbi__fsh(x) ((x) * 4096)
-
-// derived from jidctint -- DCT_ISLOW
-#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \
- int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \
- p2 = s2; \
- p3 = s6; \
- p1 = (p2+p3) * stbi__f2f(0.5411961f); \
- t2 = p1 + p3*stbi__f2f(-1.847759065f); \
- t3 = p1 + p2*stbi__f2f( 0.765366865f); \
- p2 = s0; \
- p3 = s4; \
- t0 = stbi__fsh(p2+p3); \
- t1 = stbi__fsh(p2-p3); \
- x0 = t0+t3; \
- x3 = t0-t3; \
- x1 = t1+t2; \
- x2 = t1-t2; \
- t0 = s7; \
- t1 = s5; \
- t2 = s3; \
- t3 = s1; \
- p3 = t0+t2; \
- p4 = t1+t3; \
- p1 = t0+t3; \
- p2 = t1+t2; \
- p5 = (p3+p4)*stbi__f2f( 1.175875602f); \
- t0 = t0*stbi__f2f( 0.298631336f); \
- t1 = t1*stbi__f2f( 2.053119869f); \
- t2 = t2*stbi__f2f( 3.072711026f); \
- t3 = t3*stbi__f2f( 1.501321110f); \
- p1 = p5 + p1*stbi__f2f(-0.899976223f); \
- p2 = p5 + p2*stbi__f2f(-2.562915447f); \
- p3 = p3*stbi__f2f(-1.961570560f); \
- p4 = p4*stbi__f2f(-0.390180644f); \
- t3 += p1+p4; \
- t2 += p2+p3; \
- t1 += p2+p4; \
- t0 += p1+p3;
-
-static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64])
-{
- int i,val[64],*v=val;
- stbi_uc *o;
- short *d = data;
-
- // columns
- for (i=0; i < 8; ++i,++d, ++v) {
- // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
- if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0
- && d[40]==0 && d[48]==0 && d[56]==0) {
- // no shortcut 0 seconds
- // (1|2|3|4|5|6|7)==0 0 seconds
- // all separate -0.047 seconds
- // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds
- int dcterm = d[0]*4;
- v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm;
- } else {
- STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56])
- // constants scaled things up by 1<<12; let's bring them back
- // down, but keep 2 extra bits of precision
- x0 += 512; x1 += 512; x2 += 512; x3 += 512;
- v[ 0] = (x0+t3) >> 10;
- v[56] = (x0-t3) >> 10;
- v[ 8] = (x1+t2) >> 10;
- v[48] = (x1-t2) >> 10;
- v[16] = (x2+t1) >> 10;
- v[40] = (x2-t1) >> 10;
- v[24] = (x3+t0) >> 10;
- v[32] = (x3-t0) >> 10;
- }
- }
-
- for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) {
- // no fast case since the first 1D IDCT spread components out
- STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7])
- // constants scaled things up by 1<<12, plus we had 1<<2 from first
- // loop, plus horizontal and vertical each scale by sqrt(8) so together
- // we've got an extra 1<<3, so 1<<17 total we need to remove.
- // so we want to round that, which means adding 0.5 * 1<<17,
- // aka 65536. Also, we'll end up with -128 to 127 that we want
- // to encode as 0..255 by adding 128, so we'll add that before the shift
- x0 += 65536 + (128<<17);
- x1 += 65536 + (128<<17);
- x2 += 65536 + (128<<17);
- x3 += 65536 + (128<<17);
- // tried computing the shifts into temps, or'ing the temps to see
- // if any were out of range, but that was slower
- o[0] = stbi__clamp((x0+t3) >> 17);
- o[7] = stbi__clamp((x0-t3) >> 17);
- o[1] = stbi__clamp((x1+t2) >> 17);
- o[6] = stbi__clamp((x1-t2) >> 17);
- o[2] = stbi__clamp((x2+t1) >> 17);
- o[5] = stbi__clamp((x2-t1) >> 17);
- o[3] = stbi__clamp((x3+t0) >> 17);
- o[4] = stbi__clamp((x3-t0) >> 17);
- }
-}
-
-#ifdef STBI_SSE2
-// sse2 integer IDCT. not the fastest possible implementation but it
-// produces bit-identical results to the generic C version so it's
-// fully "transparent".
-static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
-{
- // This is constructed to match our regular (generic) integer IDCT exactly.
- __m128i row0, row1, row2, row3, row4, row5, row6, row7;
- __m128i tmp;
-
- // dot product constant: even elems=x, odd elems=y
- #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y))
-
- // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit)
- // out(1) = c1[even]*x + c1[odd]*y
- #define dct_rot(out0,out1, x,y,c0,c1) \
- __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \
- __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \
- __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
- __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
- __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
- __m128i out1##_h = _mm_madd_epi16(c0##hi, c1)
-
- // out = in << 12 (in 16-bit, out 32-bit)
- #define dct_widen(out, in) \
- __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
- __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)
-
- // wide add
- #define dct_wadd(out, a, b) \
- __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
- __m128i out##_h = _mm_add_epi32(a##_h, b##_h)
-
- // wide sub
- #define dct_wsub(out, a, b) \
- __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
- __m128i out##_h = _mm_sub_epi32(a##_h, b##_h)
-
- // butterfly a/b, add bias, then shift by "s" and pack
- #define dct_bfly32o(out0, out1, a,b,bias,s) \
- { \
- __m128i abiased_l = _mm_add_epi32(a##_l, bias); \
- __m128i abiased_h = _mm_add_epi32(a##_h, bias); \
- dct_wadd(sum, abiased, b); \
- dct_wsub(dif, abiased, b); \
- out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \
- out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \
- }
-
- // 8-bit interleave step (for transposes)
- #define dct_interleave8(a, b) \
- tmp = a; \
- a = _mm_unpacklo_epi8(a, b); \
- b = _mm_unpackhi_epi8(tmp, b)
-
- // 16-bit interleave step (for transposes)
- #define dct_interleave16(a, b) \
- tmp = a; \
- a = _mm_unpacklo_epi16(a, b); \
- b = _mm_unpackhi_epi16(tmp, b)
-
- #define dct_pass(bias,shift) \
- { \
- /* even part */ \
- dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \
- __m128i sum04 = _mm_add_epi16(row0, row4); \
- __m128i dif04 = _mm_sub_epi16(row0, row4); \
- dct_widen(t0e, sum04); \
- dct_widen(t1e, dif04); \
- dct_wadd(x0, t0e, t3e); \
- dct_wsub(x3, t0e, t3e); \
- dct_wadd(x1, t1e, t2e); \
- dct_wsub(x2, t1e, t2e); \
- /* odd part */ \
- dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \
- dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \
- __m128i sum17 = _mm_add_epi16(row1, row7); \
- __m128i sum35 = _mm_add_epi16(row3, row5); \
- dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \
- dct_wadd(x4, y0o, y4o); \
- dct_wadd(x5, y1o, y5o); \
- dct_wadd(x6, y2o, y5o); \
- dct_wadd(x7, y3o, y4o); \
- dct_bfly32o(row0,row7, x0,x7,bias,shift); \
- dct_bfly32o(row1,row6, x1,x6,bias,shift); \
- dct_bfly32o(row2,row5, x2,x5,bias,shift); \
- dct_bfly32o(row3,row4, x3,x4,bias,shift); \
- }
-
- __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
- __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f));
- __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f));
- __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
- __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f));
- __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f));
- __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f));
- __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f));
-
- // rounding biases in column/row passes, see stbi__idct_block for explanation.
- __m128i bias_0 = _mm_set1_epi32(512);
- __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17));
-
- // load
- row0 = _mm_load_si128((const __m128i *) (data + 0*8));
- row1 = _mm_load_si128((const __m128i *) (data + 1*8));
- row2 = _mm_load_si128((const __m128i *) (data + 2*8));
- row3 = _mm_load_si128((const __m128i *) (data + 3*8));
- row4 = _mm_load_si128((const __m128i *) (data + 4*8));
- row5 = _mm_load_si128((const __m128i *) (data + 5*8));
- row6 = _mm_load_si128((const __m128i *) (data + 6*8));
- row7 = _mm_load_si128((const __m128i *) (data + 7*8));
-
- // column pass
- dct_pass(bias_0, 10);
-
- {
- // 16bit 8x8 transpose pass 1
- dct_interleave16(row0, row4);
- dct_interleave16(row1, row5);
- dct_interleave16(row2, row6);
- dct_interleave16(row3, row7);
-
- // transpose pass 2
- dct_interleave16(row0, row2);
- dct_interleave16(row1, row3);
- dct_interleave16(row4, row6);
- dct_interleave16(row5, row7);
-
- // transpose pass 3
- dct_interleave16(row0, row1);
- dct_interleave16(row2, row3);
- dct_interleave16(row4, row5);
- dct_interleave16(row6, row7);
- }
-
- // row pass
- dct_pass(bias_1, 17);
-
- {
- // pack
- __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7
- __m128i p1 = _mm_packus_epi16(row2, row3);
- __m128i p2 = _mm_packus_epi16(row4, row5);
- __m128i p3 = _mm_packus_epi16(row6, row7);
-
- // 8bit 8x8 transpose pass 1
- dct_interleave8(p0, p2); // a0e0a1e1...
- dct_interleave8(p1, p3); // c0g0c1g1...
-
- // transpose pass 2
- dct_interleave8(p0, p1); // a0c0e0g0...
- dct_interleave8(p2, p3); // b0d0f0h0...
-
- // transpose pass 3
- dct_interleave8(p0, p2); // a0b0c0d0...
- dct_interleave8(p1, p3); // a4b4c4d4...
-
- // store
- _mm_storel_epi64((__m128i *) out, p0); out += out_stride;
- _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride;
- _mm_storel_epi64((__m128i *) out, p2); out += out_stride;
- _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride;
- _mm_storel_epi64((__m128i *) out, p1); out += out_stride;
- _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride;
- _mm_storel_epi64((__m128i *) out, p3); out += out_stride;
- _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
- }
-
-#undef dct_const
-#undef dct_rot
-#undef dct_widen
-#undef dct_wadd
-#undef dct_wsub
-#undef dct_bfly32o
-#undef dct_interleave8
-#undef dct_interleave16
-#undef dct_pass
-}
-
-#endif // STBI_SSE2
-
-#ifdef STBI_NEON
-
-// NEON integer IDCT. should produce bit-identical
-// results to the generic C version.
-static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
-{
- int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;
-
- int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
- int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
- int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f));
- int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f));
- int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
- int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
- int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
- int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
- int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f));
- int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f));
- int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f));
- int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f));
-
-#define dct_long_mul(out, inq, coeff) \
- int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
- int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)
-
-#define dct_long_mac(out, acc, inq, coeff) \
- int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
- int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)
-
-#define dct_widen(out, inq) \
- int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
- int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)
-
-// wide add
-#define dct_wadd(out, a, b) \
- int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
- int32x4_t out##_h = vaddq_s32(a##_h, b##_h)
-
-// wide sub
-#define dct_wsub(out, a, b) \
- int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
- int32x4_t out##_h = vsubq_s32(a##_h, b##_h)
-
-// butterfly a/b, then shift using "shiftop" by "s" and pack
-#define dct_bfly32o(out0,out1, a,b,shiftop,s) \
- { \
- dct_wadd(sum, a, b); \
- dct_wsub(dif, a, b); \
- out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
- out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
- }
-
-#define dct_pass(shiftop, shift) \
- { \
- /* even part */ \
- int16x8_t sum26 = vaddq_s16(row2, row6); \
- dct_long_mul(p1e, sum26, rot0_0); \
- dct_long_mac(t2e, p1e, row6, rot0_1); \
- dct_long_mac(t3e, p1e, row2, rot0_2); \
- int16x8_t sum04 = vaddq_s16(row0, row4); \
- int16x8_t dif04 = vsubq_s16(row0, row4); \
- dct_widen(t0e, sum04); \
- dct_widen(t1e, dif04); \
- dct_wadd(x0, t0e, t3e); \
- dct_wsub(x3, t0e, t3e); \
- dct_wadd(x1, t1e, t2e); \
- dct_wsub(x2, t1e, t2e); \
- /* odd part */ \
- int16x8_t sum15 = vaddq_s16(row1, row5); \
- int16x8_t sum17 = vaddq_s16(row1, row7); \
- int16x8_t sum35 = vaddq_s16(row3, row5); \
- int16x8_t sum37 = vaddq_s16(row3, row7); \
- int16x8_t sumodd = vaddq_s16(sum17, sum35); \
- dct_long_mul(p5o, sumodd, rot1_0); \
- dct_long_mac(p1o, p5o, sum17, rot1_1); \
- dct_long_mac(p2o, p5o, sum35, rot1_2); \
- dct_long_mul(p3o, sum37, rot2_0); \
- dct_long_mul(p4o, sum15, rot2_1); \
- dct_wadd(sump13o, p1o, p3o); \
- dct_wadd(sump24o, p2o, p4o); \
- dct_wadd(sump23o, p2o, p3o); \
- dct_wadd(sump14o, p1o, p4o); \
- dct_long_mac(x4, sump13o, row7, rot3_0); \
- dct_long_mac(x5, sump24o, row5, rot3_1); \
- dct_long_mac(x6, sump23o, row3, rot3_2); \
- dct_long_mac(x7, sump14o, row1, rot3_3); \
- dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \
- dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \
- dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \
- dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \
- }
-
- // load
- row0 = vld1q_s16(data + 0*8);
- row1 = vld1q_s16(data + 1*8);
- row2 = vld1q_s16(data + 2*8);
- row3 = vld1q_s16(data + 3*8);
- row4 = vld1q_s16(data + 4*8);
- row5 = vld1q_s16(data + 5*8);
- row6 = vld1q_s16(data + 6*8);
- row7 = vld1q_s16(data + 7*8);
-
- // add DC bias
- row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));
-
- // column pass
- dct_pass(vrshrn_n_s32, 10);
-
- // 16bit 8x8 transpose
- {
-// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
-// whether compilers actually get this is another story, sadly.
-#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; }
-#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); }
-#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); }
-
- // pass 1
- dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6
- dct_trn16(row2, row3);
- dct_trn16(row4, row5);
- dct_trn16(row6, row7);
-
- // pass 2
- dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4
- dct_trn32(row1, row3);
- dct_trn32(row4, row6);
- dct_trn32(row5, row7);
-
- // pass 3
- dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0
- dct_trn64(row1, row5);
- dct_trn64(row2, row6);
- dct_trn64(row3, row7);
-
-#undef dct_trn16
-#undef dct_trn32
-#undef dct_trn64
- }
-
- // row pass
- // vrshrn_n_s32 only supports shifts up to 16, we need
- // 17. so do a non-rounding shift of 16 first then follow
- // up with a rounding shift by 1.
- dct_pass(vshrn_n_s32, 16);
-
- {
- // pack and round
- uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
- uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
- uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
- uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
- uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
- uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
- uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
- uint8x8_t p7 = vqrshrun_n_s16(row7, 1);
-
- // again, these can translate into one instruction, but often don't.
-#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; }
-#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); }
-#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); }
-
- // sadly can't use interleaved stores here since we only write
- // 8 bytes to each scan line!
-
- // 8x8 8-bit transpose pass 1
- dct_trn8_8(p0, p1);
- dct_trn8_8(p2, p3);
- dct_trn8_8(p4, p5);
- dct_trn8_8(p6, p7);
-
- // pass 2
- dct_trn8_16(p0, p2);
- dct_trn8_16(p1, p3);
- dct_trn8_16(p4, p6);
- dct_trn8_16(p5, p7);
-
- // pass 3
- dct_trn8_32(p0, p4);
- dct_trn8_32(p1, p5);
- dct_trn8_32(p2, p6);
- dct_trn8_32(p3, p7);
-
- // store
- vst1_u8(out, p0); out += out_stride;
- vst1_u8(out, p1); out += out_stride;
- vst1_u8(out, p2); out += out_stride;
- vst1_u8(out, p3); out += out_stride;
- vst1_u8(out, p4); out += out_stride;
- vst1_u8(out, p5); out += out_stride;
- vst1_u8(out, p6); out += out_stride;
- vst1_u8(out, p7);
-
-#undef dct_trn8_8
-#undef dct_trn8_16
-#undef dct_trn8_32
- }
-
-#undef dct_long_mul
-#undef dct_long_mac
-#undef dct_widen
-#undef dct_wadd
-#undef dct_wsub
-#undef dct_bfly32o
-#undef dct_pass
-}
-
-#endif // STBI_NEON
-
-#define STBI__MARKER_none 0xff
-// if there's a pending marker from the entropy stream, return that
-// otherwise, fetch from the stream and get a marker. if there's no
-// marker, return 0xff, which is never a valid marker value
-static stbi_uc stbi__get_marker(stbi__jpeg *j)
-{
- stbi_uc x;
- if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; }
- x = stbi__get8(j->s);
- if (x != 0xff) return STBI__MARKER_none;
- while (x == 0xff)
- x = stbi__get8(j->s); // consume repeated 0xff fill bytes
- return x;
-}
-
-// in each scan, we'll have scan_n components, and the order
-// of the components is specified by order[]
-#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7)
-
-// after a restart interval, stbi__jpeg_reset the entropy decoder and
-// the dc prediction
-static void stbi__jpeg_reset(stbi__jpeg *j)
-{
- j->code_bits = 0;
- j->code_buffer = 0;
- j->nomore = 0;
- j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0;
- j->marker = STBI__MARKER_none;
- j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
- j->eob_run = 0;
- // no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
- // since we don't even allow 1<<30 pixels
-}
-
-static int stbi__parse_entropy_coded_data(stbi__jpeg *z)
-{
- stbi__jpeg_reset(z);
- if (!z->progressive) {
- if (z->scan_n == 1) {
- int i,j;
- STBI_SIMD_ALIGN(short, data[64]);
- int n = z->order[0];
- // non-interleaved data, we just need to process one block at a time,
- // in trivial scanline order
- // number of blocks to do just depends on how many actual "pixels" this
- // component has, independent of interleaved MCU blocking and such
- int w = (z->img_comp[n].x+7) >> 3;
- int h = (z->img_comp[n].y+7) >> 3;
- for (j=0; j < h; ++j) {
- for (i=0; i < w; ++i) {
- int ha = z->img_comp[n].ha;
- if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
- z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
- // every data block is an MCU, so countdown the restart interval
- if (--z->todo <= 0) {
- if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
- // if it's NOT a restart, then just bail, so we get corrupt data
- // rather than no data
- if (!STBI__RESTART(z->marker)) return 1;
- stbi__jpeg_reset(z);
- }
- }
- }
- return 1;
- } else { // interleaved
- int i,j,k,x,y;
- STBI_SIMD_ALIGN(short, data[64]);
- for (j=0; j < z->img_mcu_y; ++j) {
- for (i=0; i < z->img_mcu_x; ++i) {
- // scan an interleaved mcu... process scan_n components in order
- for (k=0; k < z->scan_n; ++k) {
- int n = z->order[k];
- // scan out an mcu's worth of this component; that's just determined
- // by the basic H and V specified for the component
- for (y=0; y < z->img_comp[n].v; ++y) {
- for (x=0; x < z->img_comp[n].h; ++x) {
- int x2 = (i*z->img_comp[n].h + x)*8;
- int y2 = (j*z->img_comp[n].v + y)*8;
- int ha = z->img_comp[n].ha;
- if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
- z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data);
- }
- }
- }
- // after all interleaved components, that's an interleaved MCU,
- // so now count down the restart interval
- if (--z->todo <= 0) {
- if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
- if (!STBI__RESTART(z->marker)) return 1;
- stbi__jpeg_reset(z);
- }
- }
- }
- return 1;
- }
- } else {
- if (z->scan_n == 1) {
- int i,j;
- int n = z->order[0];
- // non-interleaved data, we just need to process one block at a time,
- // in trivial scanline order
- // number of blocks to do just depends on how many actual "pixels" this
- // component has, independent of interleaved MCU blocking and such
- int w = (z->img_comp[n].x+7) >> 3;
- int h = (z->img_comp[n].y+7) >> 3;
- for (j=0; j < h; ++j) {
- for (i=0; i < w; ++i) {
- short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
- if (z->spec_start == 0) {
- if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
- return 0;
- } else {
- int ha = z->img_comp[n].ha;
- if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha]))
- return 0;
- }
- // every data block is an MCU, so countdown the restart interval
- if (--z->todo <= 0) {
- if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
- if (!STBI__RESTART(z->marker)) return 1;
- stbi__jpeg_reset(z);
- }
- }
- }
- return 1;
- } else { // interleaved
- int i,j,k,x,y;
- for (j=0; j < z->img_mcu_y; ++j) {
- for (i=0; i < z->img_mcu_x; ++i) {
- // scan an interleaved mcu... process scan_n components in order
- for (k=0; k < z->scan_n; ++k) {
- int n = z->order[k];
- // scan out an mcu's worth of this component; that's just determined
- // by the basic H and V specified for the component
- for (y=0; y < z->img_comp[n].v; ++y) {
- for (x=0; x < z->img_comp[n].h; ++x) {
- int x2 = (i*z->img_comp[n].h + x);
- int y2 = (j*z->img_comp[n].v + y);
- short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
- if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
- return 0;
- }
- }
- }
- // after all interleaved components, that's an interleaved MCU,
- // so now count down the restart interval
- if (--z->todo <= 0) {
- if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
- if (!STBI__RESTART(z->marker)) return 1;
- stbi__jpeg_reset(z);
- }
- }
- }
- return 1;
- }
- }
-}
-
-static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant)
-{
- int i;
- for (i=0; i < 64; ++i)
- data[i] *= dequant[i];
-}
-
-static void stbi__jpeg_finish(stbi__jpeg *z)
-{
- if (z->progressive) {
- // dequantize and idct the data
- int i,j,n;
- for (n=0; n < z->s->img_n; ++n) {
- int w = (z->img_comp[n].x+7) >> 3;
- int h = (z->img_comp[n].y+7) >> 3;
- for (j=0; j < h; ++j) {
- for (i=0; i < w; ++i) {
- short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
- stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
- z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
- }
- }
- }
- }
-}
-
-static int stbi__process_marker(stbi__jpeg *z, int m)
-{
- int L;
- switch (m) {
- case STBI__MARKER_none: // no marker found
- return stbi__err("expected marker","Corrupt JPEG");
-
- case 0xDD: // DRI - specify restart interval
- if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG");
- z->restart_interval = stbi__get16be(z->s);
- return 1;
-
- case 0xDB: // DQT - define quantization table
- L = stbi__get16be(z->s)-2;
- while (L > 0) {
- int q = stbi__get8(z->s);
- int p = q >> 4, sixteen = (p != 0);
- int t = q & 15,i;
- if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG");
- if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG");
-
- for (i=0; i < 64; ++i)
- z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s));
- L -= (sixteen ? 129 : 65);
- }
- return L==0;
-
- case 0xC4: // DHT - define huffman table
- L = stbi__get16be(z->s)-2;
- while (L > 0) {
- stbi_uc *v;
- int sizes[16],i,n=0;
- int q = stbi__get8(z->s);
- int tc = q >> 4;
- int th = q & 15;
- if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG");
- for (i=0; i < 16; ++i) {
- sizes[i] = stbi__get8(z->s);
- n += sizes[i];
- }
- if(n > 256) return stbi__err("bad DHT header","Corrupt JPEG"); // Loop over i < n would write past end of values!
- L -= 17;
- if (tc == 0) {
- if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0;
- v = z->huff_dc[th].values;
- } else {
- if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0;
- v = z->huff_ac[th].values;
- }
- for (i=0; i < n; ++i)
- v[i] = stbi__get8(z->s);
- if (tc != 0)
- stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
- L -= n;
- }
- return L==0;
- }
-
- // check for comment block or APP blocks
- if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
- L = stbi__get16be(z->s);
- if (L < 2) {
- if (m == 0xFE)
- return stbi__err("bad COM len","Corrupt JPEG");
- else
- return stbi__err("bad APP len","Corrupt JPEG");
- }
- L -= 2;
-
- if (m == 0xE0 && L >= 5) { // JFIF APP0 segment
- static const unsigned char tag[5] = {'J','F','I','F','\0'};
- int ok = 1;
- int i;
- for (i=0; i < 5; ++i)
- if (stbi__get8(z->s) != tag[i])
- ok = 0;
- L -= 5;
- if (ok)
- z->jfif = 1;
- } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment
- static const unsigned char tag[6] = {'A','d','o','b','e','\0'};
- int ok = 1;
- int i;
- for (i=0; i < 6; ++i)
- if (stbi__get8(z->s) != tag[i])
- ok = 0;
- L -= 6;
- if (ok) {
- stbi__get8(z->s); // version
- stbi__get16be(z->s); // flags0
- stbi__get16be(z->s); // flags1
- z->app14_color_transform = stbi__get8(z->s); // color transform
- L -= 6;
- }
- }
-
- stbi__skip(z->s, L);
- return 1;
- }
-
- return stbi__err("unknown marker","Corrupt JPEG");
-}
-
-// after we see SOS
-static int stbi__process_scan_header(stbi__jpeg *z)
-{
- int i;
- int Ls = stbi__get16be(z->s);
- z->scan_n = stbi__get8(z->s);
- if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG");
- if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG");
- for (i=0; i < z->scan_n; ++i) {
- int id = stbi__get8(z->s), which;
- int q = stbi__get8(z->s);
- for (which = 0; which < z->s->img_n; ++which)
- if (z->img_comp[which].id == id)
- break;
- if (which == z->s->img_n) return 0; // no match
- z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG");
- z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG");
- z->order[i] = which;
- }
-
- {
- int aa;
- z->spec_start = stbi__get8(z->s);
- z->spec_end = stbi__get8(z->s); // should be 63, but might be 0
- aa = stbi__get8(z->s);
- z->succ_high = (aa >> 4);
- z->succ_low = (aa & 15);
- if (z->progressive) {
- if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13)
- return stbi__err("bad SOS", "Corrupt JPEG");
- } else {
- if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG");
- if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG");
- z->spec_end = 63;
- }
- }
-
- return 1;
-}
-
-static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why)
-{
- int i;
- for (i=0; i < ncomp; ++i) {
- if (z->img_comp[i].raw_data) {
- STBI_FREE(z->img_comp[i].raw_data);
- z->img_comp[i].raw_data = NULL;
- z->img_comp[i].data = NULL;
- }
- if (z->img_comp[i].raw_coeff) {
- STBI_FREE(z->img_comp[i].raw_coeff);
- z->img_comp[i].raw_coeff = 0;
- z->img_comp[i].coeff = 0;
- }
- if (z->img_comp[i].linebuf) {
- STBI_FREE(z->img_comp[i].linebuf);
- z->img_comp[i].linebuf = NULL;
- }
- }
- return why;
-}
-
-static int stbi__process_frame_header(stbi__jpeg *z, int scan)
-{
- stbi__context *s = z->s;
- int Lf,p,i,q, h_max=1,v_max=1,c;
- Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG
- p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline
- s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
- s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires
- if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
- if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
- c = stbi__get8(s);
- if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG");
- s->img_n = c;
- for (i=0; i < c; ++i) {
- z->img_comp[i].data = NULL;
- z->img_comp[i].linebuf = NULL;
- }
-
- if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG");
-
- z->rgb = 0;
- for (i=0; i < s->img_n; ++i) {
- static const unsigned char rgb[3] = { 'R', 'G', 'B' };
- z->img_comp[i].id = stbi__get8(s);
- if (s->img_n == 3 && z->img_comp[i].id == rgb[i])
- ++z->rgb;
- q = stbi__get8(s);
- z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG");
- z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG");
- z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG");
- }
-
- if (scan != STBI__SCAN_load) return 1;
-
- if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode");
-
- for (i=0; i < s->img_n; ++i) {
- if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
- if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
- }
-
- // check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios
- // and I've never seen a non-corrupted JPEG file actually use them
- for (i=0; i < s->img_n; ++i) {
- if (h_max % z->img_comp[i].h != 0) return stbi__err("bad H","Corrupt JPEG");
- if (v_max % z->img_comp[i].v != 0) return stbi__err("bad V","Corrupt JPEG");
- }
-
- // compute interleaved mcu info
- z->img_h_max = h_max;
- z->img_v_max = v_max;
- z->img_mcu_w = h_max * 8;
- z->img_mcu_h = v_max * 8;
- // these sizes can't be more than 17 bits
- z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w;
- z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h;
-
- for (i=0; i < s->img_n; ++i) {
- // number of effective pixels (e.g. for non-interleaved MCU)
- z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max;
- z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max;
- // to simplify generation, we'll allocate enough memory to decode
- // the bogus oversized data from using interleaved MCUs and their
- // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
- // discard the extra data until colorspace conversion
- //
- // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier)
- // so these muls can't overflow with 32-bit ints (which we require)
- z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
- z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
- z->img_comp[i].coeff = 0;
- z->img_comp[i].raw_coeff = 0;
- z->img_comp[i].linebuf = NULL;
- z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15);
- if (z->img_comp[i].raw_data == NULL)
- return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
- // align blocks for idct using mmx/sse
- z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
- if (z->progressive) {
- // w2, h2 are multiples of 8 (see above)
- z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8;
- z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8;
- z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15);
- if (z->img_comp[i].raw_coeff == NULL)
- return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
- z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
- }
- }
-
- return 1;
-}
-
-// use comparisons since in some cases we handle more than one case (e.g. SOF)
-#define stbi__DNL(x) ((x) == 0xdc)
-#define stbi__SOI(x) ((x) == 0xd8)
-#define stbi__EOI(x) ((x) == 0xd9)
-#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
-#define stbi__SOS(x) ((x) == 0xda)
-
-#define stbi__SOF_progressive(x) ((x) == 0xc2)
-
-static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
-{
- int m;
- z->jfif = 0;
- z->app14_color_transform = -1; // valid values are 0,1,2
- z->marker = STBI__MARKER_none; // initialize cached marker to empty
- m = stbi__get_marker(z);
- if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
- if (scan == STBI__SCAN_type) return 1;
- m = stbi__get_marker(z);
- while (!stbi__SOF(m)) {
- if (!stbi__process_marker(z,m)) return 0;
- m = stbi__get_marker(z);
- while (m == STBI__MARKER_none) {
- // some files have extra padding after their blocks, so ok, we'll scan
- if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
- m = stbi__get_marker(z);
- }
- }
- z->progressive = stbi__SOF_progressive(m);
- if (!stbi__process_frame_header(z, scan)) return 0;
- return 1;
-}
-
-static int stbi__skip_jpeg_junk_at_end(stbi__jpeg *j)
-{
- // some JPEGs have junk at end, skip over it but if we find what looks
- // like a valid marker, resume there
- while (!stbi__at_eof(j->s)) {
- int x = stbi__get8(j->s);
- while (x == 255) { // might be a marker
- if (stbi__at_eof(j->s)) return STBI__MARKER_none;
- x = stbi__get8(j->s);
- if (x != 0x00 && x != 0xff) {
- // not a stuffed zero or lead-in to another marker, looks
- // like an actual marker, return it
- return x;
- }
- // stuffed zero has x=0 now which ends the loop, meaning we go
- // back to regular scan loop.
- // repeated 0xff keeps trying to read the next byte of the marker.
- }
- }
- return STBI__MARKER_none;
-}
-
-// decode image to YCbCr format
-static int stbi__decode_jpeg_image(stbi__jpeg *j)
-{
- int m;
- for (m = 0; m < 4; m++) {
- j->img_comp[m].raw_data = NULL;
- j->img_comp[m].raw_coeff = NULL;
- }
- j->restart_interval = 0;
- if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
- m = stbi__get_marker(j);
- while (!stbi__EOI(m)) {
- if (stbi__SOS(m)) {
- if (!stbi__process_scan_header(j)) return 0;
- if (!stbi__parse_entropy_coded_data(j)) return 0;
- if (j->marker == STBI__MARKER_none ) {
- j->marker = stbi__skip_jpeg_junk_at_end(j);
- // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
- }
- m = stbi__get_marker(j);
- if (STBI__RESTART(m))
- m = stbi__get_marker(j);
- } else if (stbi__DNL(m)) {
- int Ld = stbi__get16be(j->s);
- stbi__uint32 NL = stbi__get16be(j->s);
- if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG");
- if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG");
- m = stbi__get_marker(j);
- } else {
- if (!stbi__process_marker(j, m)) return 1;
- m = stbi__get_marker(j);
- }
- }
- if (j->progressive)
- stbi__jpeg_finish(j);
- return 1;
-}
-
-// static jfif-centered resampling (across block boundaries)
-
-typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,
- int w, int hs);
-
-#define stbi__div4(x) ((stbi_uc) ((x) >> 2))
-
-static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- STBI_NOTUSED(out);
- STBI_NOTUSED(in_far);
- STBI_NOTUSED(w);
- STBI_NOTUSED(hs);
- return in_near;
-}
-
-static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- // need to generate two samples vertically for every one in input
- int i;
- STBI_NOTUSED(hs);
- for (i=0; i < w; ++i)
- out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2);
- return out;
-}
-
-static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- // need to generate two samples horizontally for every one in input
- int i;
- stbi_uc *input = in_near;
-
- if (w == 1) {
- // if only one sample, can't do any interpolation
- out[0] = out[1] = input[0];
- return out;
- }
-
- out[0] = input[0];
- out[1] = stbi__div4(input[0]*3 + input[1] + 2);
- for (i=1; i < w-1; ++i) {
- int n = 3*input[i]+2;
- out[i*2+0] = stbi__div4(n+input[i-1]);
- out[i*2+1] = stbi__div4(n+input[i+1]);
- }
- out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2);
- out[i*2+1] = input[w-1];
-
- STBI_NOTUSED(in_far);
- STBI_NOTUSED(hs);
-
- return out;
-}
-
-#define stbi__div16(x) ((stbi_uc) ((x) >> 4))
-
-static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- // need to generate 2x2 samples for every one in input
- int i,t0,t1;
- if (w == 1) {
- out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
- return out;
- }
-
- t1 = 3*in_near[0] + in_far[0];
- out[0] = stbi__div4(t1+2);
- for (i=1; i < w; ++i) {
- t0 = t1;
- t1 = 3*in_near[i]+in_far[i];
- out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
- out[i*2 ] = stbi__div16(3*t1 + t0 + 8);
- }
- out[w*2-1] = stbi__div4(t1+2);
-
- STBI_NOTUSED(hs);
-
- return out;
-}
-
-#if defined(STBI_SSE2) || defined(STBI_NEON)
-static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- // need to generate 2x2 samples for every one in input
- int i=0,t0,t1;
-
- if (w == 1) {
- out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
- return out;
- }
-
- t1 = 3*in_near[0] + in_far[0];
- // process groups of 8 pixels for as long as we can.
- // note we can't handle the last pixel in a row in this loop
- // because we need to handle the filter boundary conditions.
- for (; i < ((w-1) & ~7); i += 8) {
-#if defined(STBI_SSE2)
- // load and perform the vertical filtering pass
- // this uses 3*x + y = 4*x + (y - x)
- __m128i zero = _mm_setzero_si128();
- __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i));
- __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
- __m128i farw = _mm_unpacklo_epi8(farb, zero);
- __m128i nearw = _mm_unpacklo_epi8(nearb, zero);
- __m128i diff = _mm_sub_epi16(farw, nearw);
- __m128i nears = _mm_slli_epi16(nearw, 2);
- __m128i curr = _mm_add_epi16(nears, diff); // current row
-
- // horizontal filter works the same based on shifted vers of current
- // row. "prev" is current row shifted right by 1 pixel; we need to
- // insert the previous pixel value (from t1).
- // "next" is current row shifted left by 1 pixel, with first pixel
- // of next block of 8 pixels added in.
- __m128i prv0 = _mm_slli_si128(curr, 2);
- __m128i nxt0 = _mm_srli_si128(curr, 2);
- __m128i prev = _mm_insert_epi16(prv0, t1, 0);
- __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7);
-
- // horizontal filter, polyphase implementation since it's convenient:
- // even pixels = 3*cur + prev = cur*4 + (prev - cur)
- // odd pixels = 3*cur + next = cur*4 + (next - cur)
- // note the shared term.
- __m128i bias = _mm_set1_epi16(8);
- __m128i curs = _mm_slli_epi16(curr, 2);
- __m128i prvd = _mm_sub_epi16(prev, curr);
- __m128i nxtd = _mm_sub_epi16(next, curr);
- __m128i curb = _mm_add_epi16(curs, bias);
- __m128i even = _mm_add_epi16(prvd, curb);
- __m128i odd = _mm_add_epi16(nxtd, curb);
-
- // interleave even and odd pixels, then undo scaling.
- __m128i int0 = _mm_unpacklo_epi16(even, odd);
- __m128i int1 = _mm_unpackhi_epi16(even, odd);
- __m128i de0 = _mm_srli_epi16(int0, 4);
- __m128i de1 = _mm_srli_epi16(int1, 4);
-
- // pack and write output
- __m128i outv = _mm_packus_epi16(de0, de1);
- _mm_storeu_si128((__m128i *) (out + i*2), outv);
-#elif defined(STBI_NEON)
- // load and perform the vertical filtering pass
- // this uses 3*x + y = 4*x + (y - x)
- uint8x8_t farb = vld1_u8(in_far + i);
- uint8x8_t nearb = vld1_u8(in_near + i);
- int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
- int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
- int16x8_t curr = vaddq_s16(nears, diff); // current row
-
- // horizontal filter works the same based on shifted vers of current
- // row. "prev" is current row shifted right by 1 pixel; we need to
- // insert the previous pixel value (from t1).
- // "next" is current row shifted left by 1 pixel, with first pixel
- // of next block of 8 pixels added in.
- int16x8_t prv0 = vextq_s16(curr, curr, 7);
- int16x8_t nxt0 = vextq_s16(curr, curr, 1);
- int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
- int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7);
-
- // horizontal filter, polyphase implementation since it's convenient:
- // even pixels = 3*cur + prev = cur*4 + (prev - cur)
- // odd pixels = 3*cur + next = cur*4 + (next - cur)
- // note the shared term.
- int16x8_t curs = vshlq_n_s16(curr, 2);
- int16x8_t prvd = vsubq_s16(prev, curr);
- int16x8_t nxtd = vsubq_s16(next, curr);
- int16x8_t even = vaddq_s16(curs, prvd);
- int16x8_t odd = vaddq_s16(curs, nxtd);
-
- // undo scaling and round, then store with even/odd phases interleaved
- uint8x8x2_t o;
- o.val[0] = vqrshrun_n_s16(even, 4);
- o.val[1] = vqrshrun_n_s16(odd, 4);
- vst2_u8(out + i*2, o);
-#endif
-
- // "previous" value for next iter
- t1 = 3*in_near[i+7] + in_far[i+7];
- }
-
- t0 = t1;
- t1 = 3*in_near[i] + in_far[i];
- out[i*2] = stbi__div16(3*t1 + t0 + 8);
-
- for (++i; i < w; ++i) {
- t0 = t1;
- t1 = 3*in_near[i]+in_far[i];
- out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
- out[i*2 ] = stbi__div16(3*t1 + t0 + 8);
- }
- out[w*2-1] = stbi__div4(t1+2);
-
- STBI_NOTUSED(hs);
-
- return out;
-}
-#endif
-
-static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
-{
- // resample with nearest-neighbor
- int i,j;
- STBI_NOTUSED(in_far);
- for (i=0; i < w; ++i)
- for (j=0; j < hs; ++j)
- out[i*hs+j] = in_near[i];
- return out;
-}
-
-// this is a reduced-precision calculation of YCbCr-to-RGB introduced
-// to make sure the code produces the same results in both SIMD and scalar
-#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8)
-static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step)
-{
- int i;
- for (i=0; i < count; ++i) {
- int y_fixed = (y[i] << 20) + (1<<19); // rounding
- int r,g,b;
- int cr = pcr[i] - 128;
- int cb = pcb[i] - 128;
- r = y_fixed + cr* stbi__float2fixed(1.40200f);
- g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
- b = y_fixed + cb* stbi__float2fixed(1.77200f);
- r >>= 20;
- g >>= 20;
- b >>= 20;
- if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
- if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
- if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
- out[0] = (stbi_uc)r;
- out[1] = (stbi_uc)g;
- out[2] = (stbi_uc)b;
- out[3] = 255;
- out += step;
- }
-}
-
-#if defined(STBI_SSE2) || defined(STBI_NEON)
-static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step)
-{
- int i = 0;
-
-#ifdef STBI_SSE2
- // step == 3 is pretty ugly on the final interleave, and i'm not convinced
- // it's useful in practice (you wouldn't use it for textures, for example).
- // so just accelerate step == 4 case.
- if (step == 4) {
- // this is a fairly straightforward implementation and not super-optimized.
- __m128i signflip = _mm_set1_epi8(-0x80);
- __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f));
- __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f));
- __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f));
- __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f));
- __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
- __m128i xw = _mm_set1_epi16(255); // alpha channel
-
- for (; i+7 < count; i += 8) {
- // load
- __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i));
- __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i));
- __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i));
- __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128
- __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128
-
- // unpack to short (and left-shift cr, cb by 8)
- __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes);
- __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
- __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);
-
- // color transform
- __m128i yws = _mm_srli_epi16(yw, 4);
- __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
- __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
- __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
- __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
- __m128i rws = _mm_add_epi16(cr0, yws);
- __m128i gwt = _mm_add_epi16(cb0, yws);
- __m128i bws = _mm_add_epi16(yws, cb1);
- __m128i gws = _mm_add_epi16(gwt, cr1);
-
- // descale
- __m128i rw = _mm_srai_epi16(rws, 4);
- __m128i bw = _mm_srai_epi16(bws, 4);
- __m128i gw = _mm_srai_epi16(gws, 4);
-
- // back to byte, set up for transpose
- __m128i brb = _mm_packus_epi16(rw, bw);
- __m128i gxb = _mm_packus_epi16(gw, xw);
-
- // transpose to interleave channels
- __m128i t0 = _mm_unpacklo_epi8(brb, gxb);
- __m128i t1 = _mm_unpackhi_epi8(brb, gxb);
- __m128i o0 = _mm_unpacklo_epi16(t0, t1);
- __m128i o1 = _mm_unpackhi_epi16(t0, t1);
-
- // store
- _mm_storeu_si128((__m128i *) (out + 0), o0);
- _mm_storeu_si128((__m128i *) (out + 16), o1);
- out += 32;
- }
- }
-#endif
-
-#ifdef STBI_NEON
- // in this version, step=3 support would be easy to add. but is there demand?
- if (step == 4) {
- // this is a fairly straightforward implementation and not super-optimized.
- uint8x8_t signflip = vdup_n_u8(0x80);
- int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f));
- int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f));
- int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f));
- int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f));
-
- for (; i+7 < count; i += 8) {
- // load
- uint8x8_t y_bytes = vld1_u8(y + i);
- uint8x8_t cr_bytes = vld1_u8(pcr + i);
- uint8x8_t cb_bytes = vld1_u8(pcb + i);
- int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
- int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));
-
- // expand to s16
- int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
- int16x8_t crw = vshll_n_s8(cr_biased, 7);
- int16x8_t cbw = vshll_n_s8(cb_biased, 7);
-
- // color transform
- int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
- int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
- int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
- int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
- int16x8_t rws = vaddq_s16(yws, cr0);
- int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
- int16x8_t bws = vaddq_s16(yws, cb1);
-
- // undo scaling, round, convert to byte
- uint8x8x4_t o;
- o.val[0] = vqrshrun_n_s16(rws, 4);
- o.val[1] = vqrshrun_n_s16(gws, 4);
- o.val[2] = vqrshrun_n_s16(bws, 4);
- o.val[3] = vdup_n_u8(255);
-
- // store, interleaving r/g/b/a
- vst4_u8(out, o);
- out += 8*4;
- }
- }
-#endif
-
- for (; i < count; ++i) {
- int y_fixed = (y[i] << 20) + (1<<19); // rounding
- int r,g,b;
- int cr = pcr[i] - 128;
- int cb = pcb[i] - 128;
- r = y_fixed + cr* stbi__float2fixed(1.40200f);
- g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
- b = y_fixed + cb* stbi__float2fixed(1.77200f);
- r >>= 20;
- g >>= 20;
- b >>= 20;
- if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
- if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
- if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
- out[0] = (stbi_uc)r;
- out[1] = (stbi_uc)g;
- out[2] = (stbi_uc)b;
- out[3] = 255;
- out += step;
- }
-}
-#endif
-
-// set up the kernels
-static void stbi__setup_jpeg(stbi__jpeg *j)
-{
- j->idct_block_kernel = stbi__idct_block;
- j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
- j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;
-
-#ifdef STBI_SSE2
- if (stbi__sse2_available()) {
- j->idct_block_kernel = stbi__idct_simd;
- j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
- j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
- }
-#endif
-
-#ifdef STBI_NEON
- j->idct_block_kernel = stbi__idct_simd;
- j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
- j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
-#endif
-}
-
-// clean up the temporary component buffers
-static void stbi__cleanup_jpeg(stbi__jpeg *j)
-{
- stbi__free_jpeg_components(j, j->s->img_n, 0);
-}
-
-typedef struct
-{
- resample_row_func resample;
- stbi_uc *line0,*line1;
- int hs,vs; // expansion factor in each axis
- int w_lores; // horizontal pixels pre-expansion
- int ystep; // how far through vertical expansion we are
- int ypos; // which pre-expansion row we're on
-} stbi__resample;
-
-// fast 0..255 * 0..255 => 0..255 rounded multiplication
-static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y)
-{
- unsigned int t = x*y + 128;
- return (stbi_uc) ((t + (t >>8)) >> 8);
-}
-
-static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)
-{
- int n, decode_n, is_rgb;
- z->s->img_n = 0; // make stbi__cleanup_jpeg safe
-
- // validate req_comp
- if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
-
- // load a jpeg image from whichever source, but leave in YCbCr format
- if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; }
-
- // determine actual number of components to generate
- n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1;
-
- is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif));
-
- if (z->s->img_n == 3 && n < 3 && !is_rgb)
- decode_n = 1;
- else
- decode_n = z->s->img_n;
-
- // nothing to do if no components requested; check this now to avoid
- // accessing uninitialized coutput[0] later
- if (decode_n <= 0) { stbi__cleanup_jpeg(z); return NULL; }
-
- // resample and color-convert
- {
- int k;
- unsigned int i,j;
- stbi_uc *output;
- stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL };
-
- stbi__resample res_comp[4];
-
- for (k=0; k < decode_n; ++k) {
- stbi__resample *r = &res_comp[k];
-
- // allocate line buffer big enough for upsampling off the edges
- // with upsample factor of 4
- z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
- if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
-
- r->hs = z->img_h_max / z->img_comp[k].h;
- r->vs = z->img_v_max / z->img_comp[k].v;
- r->ystep = r->vs >> 1;
- r->w_lores = (z->s->img_x + r->hs-1) / r->hs;
- r->ypos = 0;
- r->line0 = r->line1 = z->img_comp[k].data;
-
- if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
- else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2;
- else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2;
- else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel;
- else r->resample = stbi__resample_row_generic;
- }
-
- // can't error after this so, this is safe
- output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1);
- if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
-
- // now go ahead and resample
- for (j=0; j < z->s->img_y; ++j) {
- stbi_uc *out = output + n * z->s->img_x * j;
- for (k=0; k < decode_n; ++k) {
- stbi__resample *r = &res_comp[k];
- int y_bot = r->ystep >= (r->vs >> 1);
- coutput[k] = r->resample(z->img_comp[k].linebuf,
- y_bot ? r->line1 : r->line0,
- y_bot ? r->line0 : r->line1,
- r->w_lores, r->hs);
- if (++r->ystep >= r->vs) {
- r->ystep = 0;
- r->line0 = r->line1;
- if (++r->ypos < z->img_comp[k].y)
- r->line1 += z->img_comp[k].w2;
- }
- }
- if (n >= 3) {
- stbi_uc *y = coutput[0];
- if (z->s->img_n == 3) {
- if (is_rgb) {
- for (i=0; i < z->s->img_x; ++i) {
- out[0] = y[i];
- out[1] = coutput[1][i];
- out[2] = coutput[2][i];
- out[3] = 255;
- out += n;
- }
- } else {
- z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
- }
- } else if (z->s->img_n == 4) {
- if (z->app14_color_transform == 0) { // CMYK
- for (i=0; i < z->s->img_x; ++i) {
- stbi_uc m = coutput[3][i];
- out[0] = stbi__blinn_8x8(coutput[0][i], m);
- out[1] = stbi__blinn_8x8(coutput[1][i], m);
- out[2] = stbi__blinn_8x8(coutput[2][i], m);
- out[3] = 255;
- out += n;
- }
- } else if (z->app14_color_transform == 2) { // YCCK
- z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
- for (i=0; i < z->s->img_x; ++i) {
- stbi_uc m = coutput[3][i];
- out[0] = stbi__blinn_8x8(255 - out[0], m);
- out[1] = stbi__blinn_8x8(255 - out[1], m);
- out[2] = stbi__blinn_8x8(255 - out[2], m);
- out += n;
- }
- } else { // YCbCr + alpha? Ignore the fourth channel for now
- z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
- }
- } else
- for (i=0; i < z->s->img_x; ++i) {
- out[0] = out[1] = out[2] = y[i];
- out[3] = 255; // not used if n==3
- out += n;
- }
- } else {
- if (is_rgb) {
- if (n == 1)
- for (i=0; i < z->s->img_x; ++i)
- *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
- else {
- for (i=0; i < z->s->img_x; ++i, out += 2) {
- out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
- out[1] = 255;
- }
- }
- } else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
- for (i=0; i < z->s->img_x; ++i) {
- stbi_uc m = coutput[3][i];
- stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
- stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
- stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
- out[0] = stbi__compute_y(r, g, b);
- out[1] = 255;
- out += n;
- }
- } else if (z->s->img_n == 4 && z->app14_color_transform == 2) {
- for (i=0; i < z->s->img_x; ++i) {
- out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]);
- out[1] = 255;
- out += n;
- }
- } else {
- stbi_uc *y = coutput[0];
- if (n == 1)
- for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
- else
- for (i=0; i < z->s->img_x; ++i) { *out++ = y[i]; *out++ = 255; }
- }
- }
- }
- stbi__cleanup_jpeg(z);
- *out_x = z->s->img_x;
- *out_y = z->s->img_y;
- if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output
- return output;
- }
-}
-
-static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- unsigned char* result;
- stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg));
- if (!j) return stbi__errpuc("outofmem", "Out of memory");
- memset(j, 0, sizeof(stbi__jpeg));
- STBI_NOTUSED(ri);
- j->s = s;
- stbi__setup_jpeg(j);
- result = load_jpeg_image(j, x,y,comp,req_comp);
- STBI_FREE(j);
- return result;
-}
-
-static int stbi__jpeg_test(stbi__context *s)
-{
- int r;
- stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg));
- if (!j) return stbi__err("outofmem", "Out of memory");
- memset(j, 0, sizeof(stbi__jpeg));
- j->s = s;
- stbi__setup_jpeg(j);
- r = stbi__decode_jpeg_header(j, STBI__SCAN_type);
- stbi__rewind(s);
- STBI_FREE(j);
- return r;
-}
-
-static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp)
-{
- if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
- stbi__rewind( j->s );
- return 0;
- }
- if (x) *x = j->s->img_x;
- if (y) *y = j->s->img_y;
- if (comp) *comp = j->s->img_n >= 3 ? 3 : 1;
- return 1;
-}
-
-static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp)
-{
- int result;
- stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg)));
- if (!j) return stbi__err("outofmem", "Out of memory");
- memset(j, 0, sizeof(stbi__jpeg));
- j->s = s;
- result = stbi__jpeg_info_raw(j, x, y, comp);
- STBI_FREE(j);
- return result;
-}
-#endif
-
-// public domain zlib decode v0.2 Sean Barrett 2006-11-18
-// simple implementation
-// - all input must be provided in an upfront buffer
-// - all output is written to a single output buffer (can malloc/realloc)
-// performance
-// - fast huffman
-
-#ifndef STBI_NO_ZLIB
-
-// fast-way is faster to check than jpeg huffman, but slow way is slower
-#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables
-#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1)
-#define STBI__ZNSYMS 288 // number of symbols in literal/length alphabet
-
-// zlib-style huffman encoding
-// (jpegs packs from left, zlib from right, so can't share code)
-typedef struct
-{
- stbi__uint16 fast[1 << STBI__ZFAST_BITS];
- stbi__uint16 firstcode[16];
- int maxcode[17];
- stbi__uint16 firstsymbol[16];
- stbi_uc size[STBI__ZNSYMS];
- stbi__uint16 value[STBI__ZNSYMS];
-} stbi__zhuffman;
-
-stbi_inline static int stbi__bitreverse16(int n)
-{
- n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1);
- n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2);
- n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4);
- n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8);
- return n;
-}
-
-stbi_inline static int stbi__bit_reverse(int v, int bits)
-{
- STBI_ASSERT(bits <= 16);
- // to bit reverse n bits, reverse 16 and shift
- // e.g. 11 bits, bit reverse and shift away 5
- return stbi__bitreverse16(v) >> (16-bits);
-}
-
-static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num)
-{
- int i,k=0;
- int code, next_code[16], sizes[17];
-
- // DEFLATE spec for generating codes
- memset(sizes, 0, sizeof(sizes));
- memset(z->fast, 0, sizeof(z->fast));
- for (i=0; i < num; ++i)
- ++sizes[sizelist[i]];
- sizes[0] = 0;
- for (i=1; i < 16; ++i)
- if (sizes[i] > (1 << i))
- return stbi__err("bad sizes", "Corrupt PNG");
- code = 0;
- for (i=1; i < 16; ++i) {
- next_code[i] = code;
- z->firstcode[i] = (stbi__uint16) code;
- z->firstsymbol[i] = (stbi__uint16) k;
- code = (code + sizes[i]);
- if (sizes[i])
- if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG");
- z->maxcode[i] = code << (16-i); // preshift for inner loop
- code <<= 1;
- k += sizes[i];
- }
- z->maxcode[16] = 0x10000; // sentinel
- for (i=0; i < num; ++i) {
- int s = sizelist[i];
- if (s) {
- int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
- stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
- z->size [c] = (stbi_uc ) s;
- z->value[c] = (stbi__uint16) i;
- if (s <= STBI__ZFAST_BITS) {
- int j = stbi__bit_reverse(next_code[s],s);
- while (j < (1 << STBI__ZFAST_BITS)) {
- z->fast[j] = fastv;
- j += (1 << s);
- }
- }
- ++next_code[s];
- }
- }
- return 1;
-}
-
-// zlib-from-memory implementation for PNG reading
-// because PNG allows splitting the zlib stream arbitrarily,
-// and it's annoying structurally to have PNG call ZLIB call PNG,
-// we require PNG read all the IDATs and combine them into a single
-// memory buffer
-
-typedef struct
-{
- stbi_uc *zbuffer, *zbuffer_end;
- int num_bits;
- stbi__uint32 code_buffer;
-
- char *zout;
- char *zout_start;
- char *zout_end;
- int z_expandable;
-
- stbi__zhuffman z_length, z_distance;
-} stbi__zbuf;
-
-stbi_inline static int stbi__zeof(stbi__zbuf *z)
-{
- return (z->zbuffer >= z->zbuffer_end);
-}
-
-stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)
-{
- return stbi__zeof(z) ? 0 : *z->zbuffer++;
-}
-
-static void stbi__fill_bits(stbi__zbuf *z)
-{
- do {
- if (z->code_buffer >= (1U << z->num_bits)) {
- z->zbuffer = z->zbuffer_end; /* treat this as EOF so we fail. */
- return;
- }
- z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
- z->num_bits += 8;
- } while (z->num_bits <= 24);
-}
-
-stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n)
-{
- unsigned int k;
- if (z->num_bits < n) stbi__fill_bits(z);
- k = z->code_buffer & ((1 << n) - 1);
- z->code_buffer >>= n;
- z->num_bits -= n;
- return k;
-}
-
-static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
-{
- int b,s,k;
- // not resolved by fast table, so compute it the slow way
- // use jpeg approach, which requires MSbits at top
- k = stbi__bit_reverse(a->code_buffer, 16);
- for (s=STBI__ZFAST_BITS+1; ; ++s)
- if (k < z->maxcode[s])
- break;
- if (s >= 16) return -1; // invalid code!
- // code size is s, so:
- b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s];
- if (b >= STBI__ZNSYMS) return -1; // some data was corrupt somewhere!
- if (z->size[b] != s) return -1; // was originally an assert, but report failure instead.
- a->code_buffer >>= s;
- a->num_bits -= s;
- return z->value[b];
-}
-
-stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
-{
- int b,s;
- if (a->num_bits < 16) {
- if (stbi__zeof(a)) {
- return -1; /* report error for unexpected end of data. */
- }
- stbi__fill_bits(a);
- }
- b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
- if (b) {
- s = b >> 9;
- a->code_buffer >>= s;
- a->num_bits -= s;
- return b & 511;
- }
- return stbi__zhuffman_decode_slowpath(a, z);
-}
-
-static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes
-{
- char *q;
- unsigned int cur, limit, old_limit;
- z->zout = zout;
- if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG");
- cur = (unsigned int) (z->zout - z->zout_start);
- limit = old_limit = (unsigned) (z->zout_end - z->zout_start);
- if (UINT_MAX - cur < (unsigned) n) return stbi__err("outofmem", "Out of memory");
- while (cur + n > limit) {
- if(limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory");
- limit *= 2;
- }
- q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
- STBI_NOTUSED(old_limit);
- if (q == NULL) return stbi__err("outofmem", "Out of memory");
- z->zout_start = q;
- z->zout = q + cur;
- z->zout_end = q + limit;
- return 1;
-}
-
-static const int stbi__zlength_base[31] = {
- 3,4,5,6,7,8,9,10,11,13,
- 15,17,19,23,27,31,35,43,51,59,
- 67,83,99,115,131,163,195,227,258,0,0 };
-
-static const int stbi__zlength_extra[31]=
-{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 };
-
-static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,
-257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0};
-
-static const int stbi__zdist_extra[32] =
-{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
-
-static int stbi__parse_huffman_block(stbi__zbuf *a)
-{
- char *zout = a->zout;
- for(;;) {
- int z = stbi__zhuffman_decode(a, &a->z_length);
- if (z < 256) {
- if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes
- if (zout >= a->zout_end) {
- if (!stbi__zexpand(a, zout, 1)) return 0;
- zout = a->zout;
- }
- *zout++ = (char) z;
- } else {
- stbi_uc *p;
- int len,dist;
- if (z == 256) {
- a->zout = zout;
- return 1;
- }
- if (z >= 286) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, length codes 286 and 287 must not appear in compressed data
- z -= 257;
- len = stbi__zlength_base[z];
- if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]);
- z = stbi__zhuffman_decode(a, &a->z_distance);
- if (z < 0 || z >= 30) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, distance codes 30 and 31 must not appear in compressed data
- dist = stbi__zdist_base[z];
- if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]);
- if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG");
- if (zout + len > a->zout_end) {
- if (!stbi__zexpand(a, zout, len)) return 0;
- zout = a->zout;
- }
- p = (stbi_uc *) (zout - dist);
- if (dist == 1) { // run of one byte; common in images.
- stbi_uc v = *p;
- if (len) { do *zout++ = v; while (--len); }
- } else {
- if (len) { do *zout++ = *p++; while (--len); }
- }
- }
- }
-}
-
-static int stbi__compute_huffman_codes(stbi__zbuf *a)
-{
- static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 };
- stbi__zhuffman z_codelength;
- stbi_uc lencodes[286+32+137];//padding for maximum single op
- stbi_uc codelength_sizes[19];
- int i,n;
-
- int hlit = stbi__zreceive(a,5) + 257;
- int hdist = stbi__zreceive(a,5) + 1;
- int hclen = stbi__zreceive(a,4) + 4;
- int ntot = hlit + hdist;
-
- memset(codelength_sizes, 0, sizeof(codelength_sizes));
- for (i=0; i < hclen; ++i) {
- int s = stbi__zreceive(a,3);
- codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
- }
- if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;
-
- n = 0;
- while (n < ntot) {
- int c = stbi__zhuffman_decode(a, &z_codelength);
- if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG");
- if (c < 16)
- lencodes[n++] = (stbi_uc) c;
- else {
- stbi_uc fill = 0;
- if (c == 16) {
- c = stbi__zreceive(a,2)+3;
- if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
- fill = lencodes[n-1];
- } else if (c == 17) {
- c = stbi__zreceive(a,3)+3;
- } else if (c == 18) {
- c = stbi__zreceive(a,7)+11;
- } else {
- return stbi__err("bad codelengths", "Corrupt PNG");
- }
- if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG");
- memset(lencodes+n, fill, c);
- n += c;
- }
- }
- if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG");
- if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
- if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0;
- return 1;
-}
-
-static int stbi__parse_uncompressed_block(stbi__zbuf *a)
-{
- stbi_uc header[4];
- int len,nlen,k;
- if (a->num_bits & 7)
- stbi__zreceive(a, a->num_bits & 7); // discard
- // drain the bit-packed data into header
- k = 0;
- while (a->num_bits > 0) {
- header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check
- a->code_buffer >>= 8;
- a->num_bits -= 8;
- }
- if (a->num_bits < 0) return stbi__err("zlib corrupt","Corrupt PNG");
- // now fill header the normal way
- while (k < 4)
- header[k++] = stbi__zget8(a);
- len = header[1] * 256 + header[0];
- nlen = header[3] * 256 + header[2];
- if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG");
- if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG");
- if (a->zout + len > a->zout_end)
- if (!stbi__zexpand(a, a->zout, len)) return 0;
- memcpy(a->zout, a->zbuffer, len);
- a->zbuffer += len;
- a->zout += len;
- return 1;
-}
-
-static int stbi__parse_zlib_header(stbi__zbuf *a)
-{
- int cmf = stbi__zget8(a);
- int cm = cmf & 15;
- /* int cinfo = cmf >> 4; */
- int flg = stbi__zget8(a);
- if (stbi__zeof(a)) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
- if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
- if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png
- if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png
- // window = 1 << (8 + cinfo)... but who cares, we fully buffer output
- return 1;
-}
-
-static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS] =
-{
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
- 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
- 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
- 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8
-};
-static const stbi_uc stbi__zdefault_distance[32] =
-{
- 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
-};
-/*
-Init algorithm:
-{
- int i; // use <= to match clearly with spec
- for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8;
- for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9;
- for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7;
- for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8;
-
- for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5;
-}
-*/
-
-static int stbi__parse_zlib(stbi__zbuf *a, int parse_header)
-{
- int final, type;
- if (parse_header)
- if (!stbi__parse_zlib_header(a)) return 0;
- a->num_bits = 0;
- a->code_buffer = 0;
- do {
- final = stbi__zreceive(a,1);
- type = stbi__zreceive(a,2);
- if (type == 0) {
- if (!stbi__parse_uncompressed_block(a)) return 0;
- } else if (type == 3) {
- return 0;
- } else {
- if (type == 1) {
- // use fixed code lengths
- if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , STBI__ZNSYMS)) return 0;
- if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0;
- } else {
- if (!stbi__compute_huffman_codes(a)) return 0;
- }
- if (!stbi__parse_huffman_block(a)) return 0;
- }
- } while (!final);
- return 1;
-}
-
-static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header)
-{
- a->zout_start = obuf;
- a->zout = obuf;
- a->zout_end = obuf + olen;
- a->z_expandable = exp;
-
- return stbi__parse_zlib(a, parse_header);
-}
-
-STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen)
-{
- stbi__zbuf a;
- char *p = (char *) stbi__malloc(initial_size);
- if (p == NULL) return NULL;
- a.zbuffer = (stbi_uc *) buffer;
- a.zbuffer_end = (stbi_uc *) buffer + len;
- if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
- if (outlen) *outlen = (int) (a.zout - a.zout_start);
- return a.zout_start;
- } else {
- STBI_FREE(a.zout_start);
- return NULL;
- }
-}
-
-STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)
-{
- return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
-}
-
-STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header)
-{
- stbi__zbuf a;
- char *p = (char *) stbi__malloc(initial_size);
- if (p == NULL) return NULL;
- a.zbuffer = (stbi_uc *) buffer;
- a.zbuffer_end = (stbi_uc *) buffer + len;
- if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
- if (outlen) *outlen = (int) (a.zout - a.zout_start);
- return a.zout_start;
- } else {
- STBI_FREE(a.zout_start);
- return NULL;
- }
-}
-
-STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)
-{
- stbi__zbuf a;
- a.zbuffer = (stbi_uc *) ibuffer;
- a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
- if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
- return (int) (a.zout - a.zout_start);
- else
- return -1;
-}
-
-STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen)
-{
- stbi__zbuf a;
- char *p = (char *) stbi__malloc(16384);
- if (p == NULL) return NULL;
- a.zbuffer = (stbi_uc *) buffer;
- a.zbuffer_end = (stbi_uc *) buffer+len;
- if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
- if (outlen) *outlen = (int) (a.zout - a.zout_start);
- return a.zout_start;
- } else {
- STBI_FREE(a.zout_start);
- return NULL;
- }
-}
-
-STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen)
-{
- stbi__zbuf a;
- a.zbuffer = (stbi_uc *) ibuffer;
- a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
- if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
- return (int) (a.zout - a.zout_start);
- else
- return -1;
-}
-#endif
-
-// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18
-// simple implementation
-// - only 8-bit samples
-// - no CRC checking
-// - allocates lots of intermediate memory
-// - avoids problem of streaming data between subsystems
-// - avoids explicit window management
-// performance
-// - uses stb_zlib, a PD zlib implementation with fast huffman decoding
-
-#ifndef STBI_NO_PNG
-typedef struct
-{
- stbi__uint32 length;
- stbi__uint32 type;
-} stbi__pngchunk;
-
-static stbi__pngchunk stbi__get_chunk_header(stbi__context *s)
-{
- stbi__pngchunk c;
- c.length = stbi__get32be(s);
- c.type = stbi__get32be(s);
- return c;
-}
-
-static int stbi__check_png_header(stbi__context *s)
-{
- static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 };
- int i;
- for (i=0; i < 8; ++i)
- if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG");
- return 1;
-}
-
-typedef struct
-{
- stbi__context *s;
- stbi_uc *idata, *expanded, *out;
- int depth;
-} stbi__png;
-
-
-enum {
- STBI__F_none=0,
- STBI__F_sub=1,
- STBI__F_up=2,
- STBI__F_avg=3,
- STBI__F_paeth=4,
- // synthetic filters used for first scanline to avoid needing a dummy row of 0s
- STBI__F_avg_first,
- STBI__F_paeth_first
-};
-
-static stbi_uc first_row_filter[5] =
-{
- STBI__F_none,
- STBI__F_sub,
- STBI__F_none,
- STBI__F_avg_first,
- STBI__F_paeth_first
-};
-
-static int stbi__paeth(int a, int b, int c)
-{
- int p = a + b - c;
- int pa = abs(p-a);
- int pb = abs(p-b);
- int pc = abs(p-c);
- if (pa <= pb && pa <= pc) return a;
- if (pb <= pc) return b;
- return c;
-}
-
-static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 };
-
-// create the png data from post-deflated data
-static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color)
-{
- int bytes = (depth == 16? 2 : 1);
- stbi__context *s = a->s;
- stbi__uint32 i,j,stride = x*out_n*bytes;
- stbi__uint32 img_len, img_width_bytes;
- int k;
- int img_n = s->img_n; // copy it into a local for later
-
- int output_bytes = out_n*bytes;
- int filter_bytes = img_n*bytes;
- int width = x;
-
- STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1);
- a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into
- if (!a->out) return stbi__err("outofmem", "Out of memory");
-
- if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG");
- img_width_bytes = (((img_n * x * depth) + 7) >> 3);
- img_len = (img_width_bytes + 1) * y;
-
- // we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
- // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
- // so just check for raw_len < img_len always.
- if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");
-
- for (j=0; j < y; ++j) {
- stbi_uc *cur = a->out + stride*j;
- stbi_uc *prior;
- int filter = *raw++;
-
- if (filter > 4)
- return stbi__err("invalid filter","Corrupt PNG");
-
- if (depth < 8) {
- if (img_width_bytes > x) return stbi__err("invalid width","Corrupt PNG");
- cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place
- filter_bytes = 1;
- width = img_width_bytes;
- }
- prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above
-
- // if first row, use special filter that doesn't sample previous row
- if (j == 0) filter = first_row_filter[filter];
-
- // handle first byte explicitly
- for (k=0; k < filter_bytes; ++k) {
- switch (filter) {
- case STBI__F_none : cur[k] = raw[k]; break;
- case STBI__F_sub : cur[k] = raw[k]; break;
- case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break;
- case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break;
- case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break;
- case STBI__F_avg_first : cur[k] = raw[k]; break;
- case STBI__F_paeth_first: cur[k] = raw[k]; break;
- }
- }
-
- if (depth == 8) {
- if (img_n != out_n)
- cur[img_n] = 255; // first pixel
- raw += img_n;
- cur += out_n;
- prior += out_n;
- } else if (depth == 16) {
- if (img_n != out_n) {
- cur[filter_bytes] = 255; // first pixel top byte
- cur[filter_bytes+1] = 255; // first pixel bottom byte
- }
- raw += filter_bytes;
- cur += output_bytes;
- prior += output_bytes;
- } else {
- raw += 1;
- cur += 1;
- prior += 1;
- }
-
- // this is a little gross, so that we don't switch per-pixel or per-component
- if (depth < 8 || img_n == out_n) {
- int nk = (width - 1)*filter_bytes;
- #define STBI__CASE(f) \
- case f: \
- for (k=0; k < nk; ++k)
- switch (filter) {
- // "none" filter turns into a memcpy here; make that explicit.
- case STBI__F_none: memcpy(cur, raw, nk); break;
- STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break;
- STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break;
- STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break;
- STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break;
- STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break;
- STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break;
- }
- #undef STBI__CASE
- raw += nk;
- } else {
- STBI_ASSERT(img_n+1 == out_n);
- #define STBI__CASE(f) \
- case f: \
- for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \
- for (k=0; k < filter_bytes; ++k)
- switch (filter) {
- STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break;
- STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break;
- STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break;
- STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break;
- STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break;
- STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break;
- STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break;
- }
- #undef STBI__CASE
-
- // the loop above sets the high byte of the pixels' alpha, but for
- // 16 bit png files we also need the low byte set. we'll do that here.
- if (depth == 16) {
- cur = a->out + stride*j; // start at the beginning of the row again
- for (i=0; i < x; ++i,cur+=output_bytes) {
- cur[filter_bytes+1] = 255;
- }
- }
- }
- }
-
- // we make a separate pass to expand bits to pixels; for performance,
- // this could run two scanlines behind the above code, so it won't
- // intefere with filtering but will still be in the cache.
- if (depth < 8) {
- for (j=0; j < y; ++j) {
- stbi_uc *cur = a->out + stride*j;
- stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes;
- // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit
- // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop
- stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range
-
- // note that the final byte might overshoot and write more data than desired.
- // we can allocate enough data that this never writes out of memory, but it
- // could also overwrite the next scanline. can it overwrite non-empty data
- // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel.
- // so we need to explicitly clamp the final ones
-
- if (depth == 4) {
- for (k=x*img_n; k >= 2; k-=2, ++in) {
- *cur++ = scale * ((*in >> 4) );
- *cur++ = scale * ((*in ) & 0x0f);
- }
- if (k > 0) *cur++ = scale * ((*in >> 4) );
- } else if (depth == 2) {
- for (k=x*img_n; k >= 4; k-=4, ++in) {
- *cur++ = scale * ((*in >> 6) );
- *cur++ = scale * ((*in >> 4) & 0x03);
- *cur++ = scale * ((*in >> 2) & 0x03);
- *cur++ = scale * ((*in ) & 0x03);
- }
- if (k > 0) *cur++ = scale * ((*in >> 6) );
- if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03);
- if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03);
- } else if (depth == 1) {
- for (k=x*img_n; k >= 8; k-=8, ++in) {
- *cur++ = scale * ((*in >> 7) );
- *cur++ = scale * ((*in >> 6) & 0x01);
- *cur++ = scale * ((*in >> 5) & 0x01);
- *cur++ = scale * ((*in >> 4) & 0x01);
- *cur++ = scale * ((*in >> 3) & 0x01);
- *cur++ = scale * ((*in >> 2) & 0x01);
- *cur++ = scale * ((*in >> 1) & 0x01);
- *cur++ = scale * ((*in ) & 0x01);
- }
- if (k > 0) *cur++ = scale * ((*in >> 7) );
- if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01);
- if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01);
- if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01);
- if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01);
- if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01);
- if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01);
- }
- if (img_n != out_n) {
- int q;
- // insert alpha = 255
- cur = a->out + stride*j;
- if (img_n == 1) {
- for (q=x-1; q >= 0; --q) {
- cur[q*2+1] = 255;
- cur[q*2+0] = cur[q];
- }
- } else {
- STBI_ASSERT(img_n == 3);
- for (q=x-1; q >= 0; --q) {
- cur[q*4+3] = 255;
- cur[q*4+2] = cur[q*3+2];
- cur[q*4+1] = cur[q*3+1];
- cur[q*4+0] = cur[q*3+0];
- }
- }
- }
- }
- } else if (depth == 16) {
- // force the image data from big-endian to platform-native.
- // this is done in a separate pass due to the decoding relying
- // on the data being untouched, but could probably be done
- // per-line during decode if care is taken.
- stbi_uc *cur = a->out;
- stbi__uint16 *cur16 = (stbi__uint16*)cur;
-
- for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) {
- *cur16 = (cur[0] << 8) | cur[1];
- }
- }
-
- return 1;
-}
-
-static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced)
-{
- int bytes = (depth == 16 ? 2 : 1);
- int out_bytes = out_n * bytes;
- stbi_uc *final;
- int p;
- if (!interlaced)
- return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color);
-
- // de-interlacing
- final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0);
- if (!final) return stbi__err("outofmem", "Out of memory");
- for (p=0; p < 7; ++p) {
- int xorig[] = { 0,4,0,2,0,1,0 };
- int yorig[] = { 0,0,4,0,2,0,1 };
- int xspc[] = { 8,8,4,4,2,2,1 };
- int yspc[] = { 8,8,8,4,4,2,2 };
- int i,j,x,y;
- // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
- x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p];
- y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p];
- if (x && y) {
- stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
- if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) {
- STBI_FREE(final);
- return 0;
- }
- for (j=0; j < y; ++j) {
- for (i=0; i < x; ++i) {
- int out_y = j*yspc[p]+yorig[p];
- int out_x = i*xspc[p]+xorig[p];
- memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes,
- a->out + (j*x+i)*out_bytes, out_bytes);
- }
- }
- STBI_FREE(a->out);
- image_data += img_len;
- image_data_len -= img_len;
- }
- }
- a->out = final;
-
- return 1;
-}
-
-static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n)
-{
- stbi__context *s = z->s;
- stbi__uint32 i, pixel_count = s->img_x * s->img_y;
- stbi_uc *p = z->out;
-
- // compute color-based transparency, assuming we've
- // already got 255 as the alpha value in the output
- STBI_ASSERT(out_n == 2 || out_n == 4);
-
- if (out_n == 2) {
- for (i=0; i < pixel_count; ++i) {
- p[1] = (p[0] == tc[0] ? 0 : 255);
- p += 2;
- }
- } else {
- for (i=0; i < pixel_count; ++i) {
- if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
- p[3] = 0;
- p += 4;
- }
- }
- return 1;
-}
-
-static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n)
-{
- stbi__context *s = z->s;
- stbi__uint32 i, pixel_count = s->img_x * s->img_y;
- stbi__uint16 *p = (stbi__uint16*) z->out;
-
- // compute color-based transparency, assuming we've
- // already got 65535 as the alpha value in the output
- STBI_ASSERT(out_n == 2 || out_n == 4);
-
- if (out_n == 2) {
- for (i = 0; i < pixel_count; ++i) {
- p[1] = (p[0] == tc[0] ? 0 : 65535);
- p += 2;
- }
- } else {
- for (i = 0; i < pixel_count; ++i) {
- if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
- p[3] = 0;
- p += 4;
- }
- }
- return 1;
-}
-
-static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n)
-{
- stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
- stbi_uc *p, *temp_out, *orig = a->out;
-
- p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
- if (p == NULL) return stbi__err("outofmem", "Out of memory");
-
- // between here and free(out) below, exitting would leak
- temp_out = p;
-
- if (pal_img_n == 3) {
- for (i=0; i < pixel_count; ++i) {
- int n = orig[i]*4;
- p[0] = palette[n ];
- p[1] = palette[n+1];
- p[2] = palette[n+2];
- p += 3;
- }
- } else {
- for (i=0; i < pixel_count; ++i) {
- int n = orig[i]*4;
- p[0] = palette[n ];
- p[1] = palette[n+1];
- p[2] = palette[n+2];
- p[3] = palette[n+3];
- p += 4;
- }
- }
- STBI_FREE(a->out);
- a->out = temp_out;
-
- STBI_NOTUSED(len);
-
- return 1;
-}
-
-static int stbi__unpremultiply_on_load_global = 0;
-static int stbi__de_iphone_flag_global = 0;
-
-STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply)
-{
- stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply;
-}
-
-STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert)
-{
- stbi__de_iphone_flag_global = flag_true_if_should_convert;
-}
-
-#ifndef STBI_THREAD_LOCAL
-#define stbi__unpremultiply_on_load stbi__unpremultiply_on_load_global
-#define stbi__de_iphone_flag stbi__de_iphone_flag_global
-#else
-static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local, stbi__unpremultiply_on_load_set;
-static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local, stbi__de_iphone_flag_set;
-
-STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply)
-{
- stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply;
- stbi__unpremultiply_on_load_set = 1;
-}
-
-STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert)
-{
- stbi__de_iphone_flag_local = flag_true_if_should_convert;
- stbi__de_iphone_flag_set = 1;
-}
-
-#define stbi__unpremultiply_on_load (stbi__unpremultiply_on_load_set \
- ? stbi__unpremultiply_on_load_local \
- : stbi__unpremultiply_on_load_global)
-#define stbi__de_iphone_flag (stbi__de_iphone_flag_set \
- ? stbi__de_iphone_flag_local \
- : stbi__de_iphone_flag_global)
-#endif // STBI_THREAD_LOCAL
-
-static void stbi__de_iphone(stbi__png *z)
-{
- stbi__context *s = z->s;
- stbi__uint32 i, pixel_count = s->img_x * s->img_y;
- stbi_uc *p = z->out;
-
- if (s->img_out_n == 3) { // convert bgr to rgb
- for (i=0; i < pixel_count; ++i) {
- stbi_uc t = p[0];
- p[0] = p[2];
- p[2] = t;
- p += 3;
- }
- } else {
- STBI_ASSERT(s->img_out_n == 4);
- if (stbi__unpremultiply_on_load) {
- // convert bgr to rgb and unpremultiply
- for (i=0; i < pixel_count; ++i) {
- stbi_uc a = p[3];
- stbi_uc t = p[0];
- if (a) {
- stbi_uc half = a / 2;
- p[0] = (p[2] * 255 + half) / a;
- p[1] = (p[1] * 255 + half) / a;
- p[2] = ( t * 255 + half) / a;
- } else {
- p[0] = p[2];
- p[2] = t;
- }
- p += 4;
- }
- } else {
- // convert bgr to rgb
- for (i=0; i < pixel_count; ++i) {
- stbi_uc t = p[0];
- p[0] = p[2];
- p[2] = t;
- p += 4;
- }
- }
- }
-}
-
-#define STBI__PNG_TYPE(a,b,c,d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d))
-
-static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
-{
- stbi_uc palette[1024], pal_img_n=0;
- stbi_uc has_trans=0, tc[3]={0};
- stbi__uint16 tc16[3];
- stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
- int first=1,k,interlace=0, color=0, is_iphone=0;
- stbi__context *s = z->s;
-
- z->expanded = NULL;
- z->idata = NULL;
- z->out = NULL;
-
- if (!stbi__check_png_header(s)) return 0;
-
- if (scan == STBI__SCAN_type) return 1;
-
- for (;;) {
- stbi__pngchunk c = stbi__get_chunk_header(s);
- switch (c.type) {
- case STBI__PNG_TYPE('C','g','B','I'):
- is_iphone = 1;
- stbi__skip(s, c.length);
- break;
- case STBI__PNG_TYPE('I','H','D','R'): {
- int comp,filter;
- if (!first) return stbi__err("multiple IHDR","Corrupt PNG");
- first = 0;
- if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG");
- s->img_x = stbi__get32be(s);
- s->img_y = stbi__get32be(s);
- if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
- if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
- z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only");
- color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG");
- if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG");
- if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG");
- comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG");
- filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG");
- interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG");
- if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG");
- if (!pal_img_n) {
- s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
- if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
- } else {
- // if paletted, then pal_n is our final components, and
- // img_n is # components to decompress/filter.
- s->img_n = 1;
- if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG");
- }
- // even with SCAN_header, have to scan to see if we have a tRNS
- break;
- }
-
- case STBI__PNG_TYPE('P','L','T','E'): {
- if (first) return stbi__err("first not IHDR", "Corrupt PNG");
- if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG");
- pal_len = c.length / 3;
- if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG");
- for (i=0; i < pal_len; ++i) {
- palette[i*4+0] = stbi__get8(s);
- palette[i*4+1] = stbi__get8(s);
- palette[i*4+2] = stbi__get8(s);
- palette[i*4+3] = 255;
- }
- break;
- }
-
- case STBI__PNG_TYPE('t','R','N','S'): {
- if (first) return stbi__err("first not IHDR", "Corrupt PNG");
- if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG");
- if (pal_img_n) {
- if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; }
- if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG");
- if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG");
- pal_img_n = 4;
- for (i=0; i < c.length; ++i)
- palette[i*4+3] = stbi__get8(s);
- } else {
- if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG");
- if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG");
- has_trans = 1;
- // non-paletted with tRNS = constant alpha. if header-scanning, we can stop now.
- if (scan == STBI__SCAN_header) { ++s->img_n; return 1; }
- if (z->depth == 16) {
- for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is
- } else {
- for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger
- }
- }
- break;
- }
-
- case STBI__PNG_TYPE('I','D','A','T'): {
- if (first) return stbi__err("first not IHDR", "Corrupt PNG");
- if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG");
- if (scan == STBI__SCAN_header) {
- // header scan definitely stops at first IDAT
- if (pal_img_n)
- s->img_n = pal_img_n;
- return 1;
- }
- if (c.length > (1u << 30)) return stbi__err("IDAT size limit", "IDAT section larger than 2^30 bytes");
- if ((int)(ioff + c.length) < (int)ioff) return 0;
- if (ioff + c.length > idata_limit) {
- stbi__uint32 idata_limit_old = idata_limit;
- stbi_uc *p;
- if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096;
- while (ioff + c.length > idata_limit)
- idata_limit *= 2;
- STBI_NOTUSED(idata_limit_old);
- p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory");
- z->idata = p;
- }
- if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG");
- ioff += c.length;
- break;
- }
-
- case STBI__PNG_TYPE('I','E','N','D'): {
- stbi__uint32 raw_len, bpl;
- if (first) return stbi__err("first not IHDR", "Corrupt PNG");
- if (scan != STBI__SCAN_load) return 1;
- if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG");
- // initial guess for decoded data size to avoid unnecessary reallocs
- bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component
- raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */;
- z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone);
- if (z->expanded == NULL) return 0; // zlib should set error
- STBI_FREE(z->idata); z->idata = NULL;
- if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans)
- s->img_out_n = s->img_n+1;
- else
- s->img_out_n = s->img_n;
- if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0;
- if (has_trans) {
- if (z->depth == 16) {
- if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0;
- } else {
- if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0;
- }
- }
- if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
- stbi__de_iphone(z);
- if (pal_img_n) {
- // pal_img_n == 3 or 4
- s->img_n = pal_img_n; // record the actual colors we had
- s->img_out_n = pal_img_n;
- if (req_comp >= 3) s->img_out_n = req_comp;
- if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
- return 0;
- } else if (has_trans) {
- // non-paletted image with tRNS -> source image has (constant) alpha
- ++s->img_n;
- }
- STBI_FREE(z->expanded); z->expanded = NULL;
- // end of PNG chunk, read and skip CRC
- stbi__get32be(s);
- return 1;
- }
-
- default:
- // if critical, fail
- if (first) return stbi__err("first not IHDR", "Corrupt PNG");
- if ((c.type & (1 << 29)) == 0) {
- #ifndef STBI_NO_FAILURE_STRINGS
- // not threadsafe
- static char invalid_chunk[] = "XXXX PNG chunk not known";
- invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
- invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
- invalid_chunk[2] = STBI__BYTECAST(c.type >> 8);
- invalid_chunk[3] = STBI__BYTECAST(c.type >> 0);
- #endif
- return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type");
- }
- stbi__skip(s, c.length);
- break;
- }
- // end of PNG chunk, read and skip CRC
- stbi__get32be(s);
- }
-}
-
-static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri)
-{
- void *result=NULL;
- if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
- if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
- if (p->depth <= 8)
- ri->bits_per_channel = 8;
- else if (p->depth == 16)
- ri->bits_per_channel = 16;
- else
- return stbi__errpuc("bad bits_per_channel", "PNG not supported: unsupported color depth");
- result = p->out;
- p->out = NULL;
- if (req_comp && req_comp != p->s->img_out_n) {
- if (ri->bits_per_channel == 8)
- result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
- else
- result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
- p->s->img_out_n = req_comp;
- if (result == NULL) return result;
- }
- *x = p->s->img_x;
- *y = p->s->img_y;
- if (n) *n = p->s->img_n;
- }
- STBI_FREE(p->out); p->out = NULL;
- STBI_FREE(p->expanded); p->expanded = NULL;
- STBI_FREE(p->idata); p->idata = NULL;
-
- return result;
-}
-
-static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- stbi__png p;
- p.s = s;
- return stbi__do_png(&p, x,y,comp,req_comp, ri);
-}
-
-static int stbi__png_test(stbi__context *s)
-{
- int r;
- r = stbi__check_png_header(s);
- stbi__rewind(s);
- return r;
-}
-
-static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp)
-{
- if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) {
- stbi__rewind( p->s );
- return 0;
- }
- if (x) *x = p->s->img_x;
- if (y) *y = p->s->img_y;
- if (comp) *comp = p->s->img_n;
- return 1;
-}
-
-static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp)
-{
- stbi__png p;
- p.s = s;
- return stbi__png_info_raw(&p, x, y, comp);
-}
-
-static int stbi__png_is16(stbi__context *s)
-{
- stbi__png p;
- p.s = s;
- if (!stbi__png_info_raw(&p, NULL, NULL, NULL))
- return 0;
- if (p.depth != 16) {
- stbi__rewind(p.s);
- return 0;
- }
- return 1;
-}
-#endif
-
-// Microsoft/Windows BMP image
-
-#ifndef STBI_NO_BMP
-static int stbi__bmp_test_raw(stbi__context *s)
-{
- int r;
- int sz;
- if (stbi__get8(s) != 'B') return 0;
- if (stbi__get8(s) != 'M') return 0;
- stbi__get32le(s); // discard filesize
- stbi__get16le(s); // discard reserved
- stbi__get16le(s); // discard reserved
- stbi__get32le(s); // discard data offset
- sz = stbi__get32le(s);
- r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
- return r;
-}
-
-static int stbi__bmp_test(stbi__context *s)
-{
- int r = stbi__bmp_test_raw(s);
- stbi__rewind(s);
- return r;
-}
-
-
-// returns 0..31 for the highest set bit
-static int stbi__high_bit(unsigned int z)
-{
- int n=0;
- if (z == 0) return -1;
- if (z >= 0x10000) { n += 16; z >>= 16; }
- if (z >= 0x00100) { n += 8; z >>= 8; }
- if (z >= 0x00010) { n += 4; z >>= 4; }
- if (z >= 0x00004) { n += 2; z >>= 2; }
- if (z >= 0x00002) { n += 1;/* >>= 1;*/ }
- return n;
-}
-
-static int stbi__bitcount(unsigned int a)
-{
- a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2
- a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4
- a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits
- a = (a + (a >> 8)); // max 16 per 8 bits
- a = (a + (a >> 16)); // max 32 per 8 bits
- return a & 0xff;
-}
-
-// extract an arbitrarily-aligned N-bit value (N=bits)
-// from v, and then make it 8-bits long and fractionally
-// extend it to full full range.
-static int stbi__shiftsigned(unsigned int v, int shift, int bits)
-{
- static unsigned int mul_table[9] = {
- 0,
- 0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/,
- 0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/,
- };
- static unsigned int shift_table[9] = {
- 0, 0,0,1,0,2,4,6,0,
- };
- if (shift < 0)
- v <<= -shift;
- else
- v >>= shift;
- STBI_ASSERT(v < 256);
- v >>= (8-bits);
- STBI_ASSERT(bits >= 0 && bits <= 8);
- return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits];
-}
-
-typedef struct
-{
- int bpp, offset, hsz;
- unsigned int mr,mg,mb,ma, all_a;
- int extra_read;
-} stbi__bmp_data;
-
-static int stbi__bmp_set_mask_defaults(stbi__bmp_data *info, int compress)
-{
- // BI_BITFIELDS specifies masks explicitly, don't override
- if (compress == 3)
- return 1;
-
- if (compress == 0) {
- if (info->bpp == 16) {
- info->mr = 31u << 10;
- info->mg = 31u << 5;
- info->mb = 31u << 0;
- } else if (info->bpp == 32) {
- info->mr = 0xffu << 16;
- info->mg = 0xffu << 8;
- info->mb = 0xffu << 0;
- info->ma = 0xffu << 24;
- info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0
- } else {
- // otherwise, use defaults, which is all-0
- info->mr = info->mg = info->mb = info->ma = 0;
- }
- return 1;
- }
- return 0; // error
-}
-
-static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)
-{
- int hsz;
- if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP");
- stbi__get32le(s); // discard filesize
- stbi__get16le(s); // discard reserved
- stbi__get16le(s); // discard reserved
- info->offset = stbi__get32le(s);
- info->hsz = hsz = stbi__get32le(s);
- info->mr = info->mg = info->mb = info->ma = 0;
- info->extra_read = 14;
-
- if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP");
-
- if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
- if (hsz == 12) {
- s->img_x = stbi__get16le(s);
- s->img_y = stbi__get16le(s);
- } else {
- s->img_x = stbi__get32le(s);
- s->img_y = stbi__get32le(s);
- }
- if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
- info->bpp = stbi__get16le(s);
- if (hsz != 12) {
- int compress = stbi__get32le(s);
- if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
- if (compress >= 4) return stbi__errpuc("BMP JPEG/PNG", "BMP type not supported: unsupported compression"); // this includes PNG/JPEG modes
- if (compress == 3 && info->bpp != 16 && info->bpp != 32) return stbi__errpuc("bad BMP", "bad BMP"); // bitfields requires 16 or 32 bits/pixel
- stbi__get32le(s); // discard sizeof
- stbi__get32le(s); // discard hres
- stbi__get32le(s); // discard vres
- stbi__get32le(s); // discard colorsused
- stbi__get32le(s); // discard max important
- if (hsz == 40 || hsz == 56) {
- if (hsz == 56) {
- stbi__get32le(s);
- stbi__get32le(s);
- stbi__get32le(s);
- stbi__get32le(s);
- }
- if (info->bpp == 16 || info->bpp == 32) {
- if (compress == 0) {
- stbi__bmp_set_mask_defaults(info, compress);
- } else if (compress == 3) {
- info->mr = stbi__get32le(s);
- info->mg = stbi__get32le(s);
- info->mb = stbi__get32le(s);
- info->extra_read += 12;
- // not documented, but generated by photoshop and handled by mspaint
- if (info->mr == info->mg && info->mg == info->mb) {
- // ?!?!?
- return stbi__errpuc("bad BMP", "bad BMP");
- }
- } else
- return stbi__errpuc("bad BMP", "bad BMP");
- }
- } else {
- // V4/V5 header
- int i;
- if (hsz != 108 && hsz != 124)
- return stbi__errpuc("bad BMP", "bad BMP");
- info->mr = stbi__get32le(s);
- info->mg = stbi__get32le(s);
- info->mb = stbi__get32le(s);
- info->ma = stbi__get32le(s);
- if (compress != 3) // override mr/mg/mb unless in BI_BITFIELDS mode, as per docs
- stbi__bmp_set_mask_defaults(info, compress);
- stbi__get32le(s); // discard color space
- for (i=0; i < 12; ++i)
- stbi__get32le(s); // discard color space parameters
- if (hsz == 124) {
- stbi__get32le(s); // discard rendering intent
- stbi__get32le(s); // discard offset of profile data
- stbi__get32le(s); // discard size of profile data
- stbi__get32le(s); // discard reserved
- }
- }
- }
- return (void *) 1;
-}
-
-
-static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- stbi_uc *out;
- unsigned int mr=0,mg=0,mb=0,ma=0, all_a;
- stbi_uc pal[256][4];
- int psize=0,i,j,width;
- int flip_vertically, pad, target;
- stbi__bmp_data info;
- STBI_NOTUSED(ri);
-
- info.all_a = 255;
- if (stbi__bmp_parse_header(s, &info) == NULL)
- return NULL; // error code already set
-
- flip_vertically = ((int) s->img_y) > 0;
- s->img_y = abs((int) s->img_y);
-
- if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
- if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
-
- mr = info.mr;
- mg = info.mg;
- mb = info.mb;
- ma = info.ma;
- all_a = info.all_a;
-
- if (info.hsz == 12) {
- if (info.bpp < 24)
- psize = (info.offset - info.extra_read - 24) / 3;
- } else {
- if (info.bpp < 16)
- psize = (info.offset - info.extra_read - info.hsz) >> 2;
- }
- if (psize == 0) {
- // accept some number of extra bytes after the header, but if the offset points either to before
- // the header ends or implies a large amount of extra data, reject the file as malformed
- int bytes_read_so_far = s->callback_already_read + (int)(s->img_buffer - s->img_buffer_original);
- int header_limit = 1024; // max we actually read is below 256 bytes currently.
- int extra_data_limit = 256*4; // what ordinarily goes here is a palette; 256 entries*4 bytes is its max size.
- if (bytes_read_so_far <= 0 || bytes_read_so_far > header_limit) {
- return stbi__errpuc("bad header", "Corrupt BMP");
- }
- // we established that bytes_read_so_far is positive and sensible.
- // the first half of this test rejects offsets that are either too small positives, or
- // negative, and guarantees that info.offset >= bytes_read_so_far > 0. this in turn
- // ensures the number computed in the second half of the test can't overflow.
- if (info.offset < bytes_read_so_far || info.offset - bytes_read_so_far > extra_data_limit) {
- return stbi__errpuc("bad offset", "Corrupt BMP");
- } else {
- stbi__skip(s, info.offset - bytes_read_so_far);
- }
- }
-
- if (info.bpp == 24 && ma == 0xff000000)
- s->img_n = 3;
- else
- s->img_n = ma ? 4 : 3;
- if (req_comp && req_comp >= 3) // we can directly decode 3 or 4
- target = req_comp;
- else
- target = s->img_n; // if they want monochrome, we'll post-convert
-
- // sanity-check size
- if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0))
- return stbi__errpuc("too large", "Corrupt BMP");
-
- out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0);
- if (!out) return stbi__errpuc("outofmem", "Out of memory");
- if (info.bpp < 16) {
- int z=0;
- if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); }
- for (i=0; i < psize; ++i) {
- pal[i][2] = stbi__get8(s);
- pal[i][1] = stbi__get8(s);
- pal[i][0] = stbi__get8(s);
- if (info.hsz != 12) stbi__get8(s);
- pal[i][3] = 255;
- }
- stbi__skip(s, info.offset - info.extra_read - info.hsz - psize * (info.hsz == 12 ? 3 : 4));
- if (info.bpp == 1) width = (s->img_x + 7) >> 3;
- else if (info.bpp == 4) width = (s->img_x + 1) >> 1;
- else if (info.bpp == 8) width = s->img_x;
- else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); }
- pad = (-width)&3;
- if (info.bpp == 1) {
- for (j=0; j < (int) s->img_y; ++j) {
- int bit_offset = 7, v = stbi__get8(s);
- for (i=0; i < (int) s->img_x; ++i) {
- int color = (v>>bit_offset)&0x1;
- out[z++] = pal[color][0];
- out[z++] = pal[color][1];
- out[z++] = pal[color][2];
- if (target == 4) out[z++] = 255;
- if (i+1 == (int) s->img_x) break;
- if((--bit_offset) < 0) {
- bit_offset = 7;
- v = stbi__get8(s);
- }
- }
- stbi__skip(s, pad);
- }
- } else {
- for (j=0; j < (int) s->img_y; ++j) {
- for (i=0; i < (int) s->img_x; i += 2) {
- int v=stbi__get8(s),v2=0;
- if (info.bpp == 4) {
- v2 = v & 15;
- v >>= 4;
- }
- out[z++] = pal[v][0];
- out[z++] = pal[v][1];
- out[z++] = pal[v][2];
- if (target == 4) out[z++] = 255;
- if (i+1 == (int) s->img_x) break;
- v = (info.bpp == 8) ? stbi__get8(s) : v2;
- out[z++] = pal[v][0];
- out[z++] = pal[v][1];
- out[z++] = pal[v][2];
- if (target == 4) out[z++] = 255;
- }
- stbi__skip(s, pad);
- }
- }
- } else {
- int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0;
- int z = 0;
- int easy=0;
- stbi__skip(s, info.offset - info.extra_read - info.hsz);
- if (info.bpp == 24) width = 3 * s->img_x;
- else if (info.bpp == 16) width = 2*s->img_x;
- else /* bpp = 32 and pad = 0 */ width=0;
- pad = (-width) & 3;
- if (info.bpp == 24) {
- easy = 1;
- } else if (info.bpp == 32) {
- if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000)
- easy = 2;
- }
- if (!easy) {
- if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
- // right shift amt to put high bit in position #7
- rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr);
- gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg);
- bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb);
- ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma);
- if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
- }
- for (j=0; j < (int) s->img_y; ++j) {
- if (easy) {
- for (i=0; i < (int) s->img_x; ++i) {
- unsigned char a;
- out[z+2] = stbi__get8(s);
- out[z+1] = stbi__get8(s);
- out[z+0] = stbi__get8(s);
- z += 3;
- a = (easy == 2 ? stbi__get8(s) : 255);
- all_a |= a;
- if (target == 4) out[z++] = a;
- }
- } else {
- int bpp = info.bpp;
- for (i=0; i < (int) s->img_x; ++i) {
- stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s));
- unsigned int a;
- out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount));
- out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount));
- out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount));
- a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
- all_a |= a;
- if (target == 4) out[z++] = STBI__BYTECAST(a);
- }
- }
- stbi__skip(s, pad);
- }
- }
-
- // if alpha channel is all 0s, replace with all 255s
- if (target == 4 && all_a == 0)
- for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4)
- out[i] = 255;
-
- if (flip_vertically) {
- stbi_uc t;
- for (j=0; j < (int) s->img_y>>1; ++j) {
- stbi_uc *p1 = out + j *s->img_x*target;
- stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
- for (i=0; i < (int) s->img_x*target; ++i) {
- t = p1[i]; p1[i] = p2[i]; p2[i] = t;
- }
- }
- }
-
- if (req_comp && req_comp != target) {
- out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
- if (out == NULL) return out; // stbi__convert_format frees input on failure
- }
-
- *x = s->img_x;
- *y = s->img_y;
- if (comp) *comp = s->img_n;
- return out;
-}
-#endif
-
-// Targa Truevision - TGA
-// by Jonathan Dummer
-#ifndef STBI_NO_TGA
-// returns STBI_rgb or whatever, 0 on error
-static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16)
-{
- // only RGB or RGBA (incl. 16bit) or grey allowed
- if (is_rgb16) *is_rgb16 = 0;
- switch(bits_per_pixel) {
- case 8: return STBI_grey;
- case 16: if(is_grey) return STBI_grey_alpha;
- // fallthrough
- case 15: if(is_rgb16) *is_rgb16 = 1;
- return STBI_rgb;
- case 24: // fallthrough
- case 32: return bits_per_pixel/8;
- default: return 0;
- }
-}
-
-static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp)
-{
- int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp;
- int sz, tga_colormap_type;
- stbi__get8(s); // discard Offset
- tga_colormap_type = stbi__get8(s); // colormap type
- if( tga_colormap_type > 1 ) {
- stbi__rewind(s);
- return 0; // only RGB or indexed allowed
- }
- tga_image_type = stbi__get8(s); // image type
- if ( tga_colormap_type == 1 ) { // colormapped (paletted) image
- if (tga_image_type != 1 && tga_image_type != 9) {
- stbi__rewind(s);
- return 0;
- }
- stbi__skip(s,4); // skip index of first colormap entry and number of entries
- sz = stbi__get8(s); // check bits per palette color entry
- if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) {
- stbi__rewind(s);
- return 0;
- }
- stbi__skip(s,4); // skip image x and y origin
- tga_colormap_bpp = sz;
- } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
- if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) {
- stbi__rewind(s);
- return 0; // only RGB or grey allowed, +/- RLE
- }
- stbi__skip(s,9); // skip colormap specification and image x/y origin
- tga_colormap_bpp = 0;
- }
- tga_w = stbi__get16le(s);
- if( tga_w < 1 ) {
- stbi__rewind(s);
- return 0; // test width
- }
- tga_h = stbi__get16le(s);
- if( tga_h < 1 ) {
- stbi__rewind(s);
- return 0; // test height
- }
- tga_bits_per_pixel = stbi__get8(s); // bits per pixel
- stbi__get8(s); // ignore alpha bits
- if (tga_colormap_bpp != 0) {
- if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
- // when using a colormap, tga_bits_per_pixel is the size of the indexes
- // I don't think anything but 8 or 16bit indexes makes sense
- stbi__rewind(s);
- return 0;
- }
- tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
- } else {
- tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL);
- }
- if(!tga_comp) {
- stbi__rewind(s);
- return 0;
- }
- if (x) *x = tga_w;
- if (y) *y = tga_h;
- if (comp) *comp = tga_comp;
- return 1; // seems to have passed everything
-}
-
-static int stbi__tga_test(stbi__context *s)
-{
- int res = 0;
- int sz, tga_color_type;
- stbi__get8(s); // discard Offset
- tga_color_type = stbi__get8(s); // color type
- if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed
- sz = stbi__get8(s); // image type
- if ( tga_color_type == 1 ) { // colormapped (paletted) image
- if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9
- stbi__skip(s,4); // skip index of first colormap entry and number of entries
- sz = stbi__get8(s); // check bits per palette color entry
- if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
- stbi__skip(s,4); // skip image x and y origin
- } else { // "normal" image w/o colormap
- if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE
- stbi__skip(s,9); // skip colormap specification and image x/y origin
- }
- if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width
- if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height
- sz = stbi__get8(s); // bits per pixel
- if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index
- if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
-
- res = 1; // if we got this far, everything's good and we can return 1 instead of 0
-
-errorEnd:
- stbi__rewind(s);
- return res;
-}
-
-// read 16bit value and convert to 24bit RGB
-static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out)
-{
- stbi__uint16 px = (stbi__uint16)stbi__get16le(s);
- stbi__uint16 fiveBitMask = 31;
- // we have 3 channels with 5bits each
- int r = (px >> 10) & fiveBitMask;
- int g = (px >> 5) & fiveBitMask;
- int b = px & fiveBitMask;
- // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
- out[0] = (stbi_uc)((r * 255)/31);
- out[1] = (stbi_uc)((g * 255)/31);
- out[2] = (stbi_uc)((b * 255)/31);
-
- // some people claim that the most significant bit might be used for alpha
- // (possibly if an alpha-bit is set in the "image descriptor byte")
- // but that only made 16bit test images completely translucent..
- // so let's treat all 15 and 16bit TGAs as RGB with no alpha.
-}
-
-static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- // read in the TGA header stuff
- int tga_offset = stbi__get8(s);
- int tga_indexed = stbi__get8(s);
- int tga_image_type = stbi__get8(s);
- int tga_is_RLE = 0;
- int tga_palette_start = stbi__get16le(s);
- int tga_palette_len = stbi__get16le(s);
- int tga_palette_bits = stbi__get8(s);
- int tga_x_origin = stbi__get16le(s);
- int tga_y_origin = stbi__get16le(s);
- int tga_width = stbi__get16le(s);
- int tga_height = stbi__get16le(s);
- int tga_bits_per_pixel = stbi__get8(s);
- int tga_comp, tga_rgb16=0;
- int tga_inverted = stbi__get8(s);
- // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
- // image data
- unsigned char *tga_data;
- unsigned char *tga_palette = NULL;
- int i, j;
- unsigned char raw_data[4] = {0};
- int RLE_count = 0;
- int RLE_repeating = 0;
- int read_next_pixel = 1;
- STBI_NOTUSED(ri);
- STBI_NOTUSED(tga_x_origin); // @TODO
- STBI_NOTUSED(tga_y_origin); // @TODO
-
- if (tga_height > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
- if (tga_width > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
-
- // do a tiny bit of precessing
- if ( tga_image_type >= 8 )
- {
- tga_image_type -= 8;
- tga_is_RLE = 1;
- }
- tga_inverted = 1 - ((tga_inverted >> 5) & 1);
-
- // If I'm paletted, then I'll use the number of bits from the palette
- if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
- else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16);
-
- if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency
- return stbi__errpuc("bad format", "Can't find out TGA pixelformat");
-
- // tga info
- *x = tga_width;
- *y = tga_height;
- if (comp) *comp = tga_comp;
-
- if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0))
- return stbi__errpuc("too large", "Corrupt TGA");
-
- tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0);
- if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");
-
- // skip to the data's starting position (offset usually = 0)
- stbi__skip(s, tga_offset );
-
- if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) {
- for (i=0; i < tga_height; ++i) {
- int row = tga_inverted ? tga_height -i - 1 : i;
- stbi_uc *tga_row = tga_data + row*tga_width*tga_comp;
- stbi__getn(s, tga_row, tga_width * tga_comp);
- }
- } else {
- // do I need to load a palette?
- if ( tga_indexed)
- {
- if (tga_palette_len == 0) { /* you have to have at least one entry! */
- STBI_FREE(tga_data);
- return stbi__errpuc("bad palette", "Corrupt TGA");
- }
-
- // any data to skip? (offset usually = 0)
- stbi__skip(s, tga_palette_start );
- // load the palette
- tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0);
- if (!tga_palette) {
- STBI_FREE(tga_data);
- return stbi__errpuc("outofmem", "Out of memory");
- }
- if (tga_rgb16) {
- stbi_uc *pal_entry = tga_palette;
- STBI_ASSERT(tga_comp == STBI_rgb);
- for (i=0; i < tga_palette_len; ++i) {
- stbi__tga_read_rgb16(s, pal_entry);
- pal_entry += tga_comp;
- }
- } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) {
- STBI_FREE(tga_data);
- STBI_FREE(tga_palette);
- return stbi__errpuc("bad palette", "Corrupt TGA");
- }
- }
- // load the data
- for (i=0; i < tga_width * tga_height; ++i)
- {
- // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
- if ( tga_is_RLE )
- {
- if ( RLE_count == 0 )
- {
- // yep, get the next byte as a RLE command
- int RLE_cmd = stbi__get8(s);
- RLE_count = 1 + (RLE_cmd & 127);
- RLE_repeating = RLE_cmd >> 7;
- read_next_pixel = 1;
- } else if ( !RLE_repeating )
- {
- read_next_pixel = 1;
- }
- } else
- {
- read_next_pixel = 1;
- }
- // OK, if I need to read a pixel, do it now
- if ( read_next_pixel )
- {
- // load however much data we did have
- if ( tga_indexed )
- {
- // read in index, then perform the lookup
- int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s);
- if ( pal_idx >= tga_palette_len ) {
- // invalid index
- pal_idx = 0;
- }
- pal_idx *= tga_comp;
- for (j = 0; j < tga_comp; ++j) {
- raw_data[j] = tga_palette[pal_idx+j];
- }
- } else if(tga_rgb16) {
- STBI_ASSERT(tga_comp == STBI_rgb);
- stbi__tga_read_rgb16(s, raw_data);
- } else {
- // read in the data raw
- for (j = 0; j < tga_comp; ++j) {
- raw_data[j] = stbi__get8(s);
- }
- }
- // clear the reading flag for the next pixel
- read_next_pixel = 0;
- } // end of reading a pixel
-
- // copy data
- for (j = 0; j < tga_comp; ++j)
- tga_data[i*tga_comp+j] = raw_data[j];
-
- // in case we're in RLE mode, keep counting down
- --RLE_count;
- }
- // do I need to invert the image?
- if ( tga_inverted )
- {
- for (j = 0; j*2 < tga_height; ++j)
- {
- int index1 = j * tga_width * tga_comp;
- int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
- for (i = tga_width * tga_comp; i > 0; --i)
- {
- unsigned char temp = tga_data[index1];
- tga_data[index1] = tga_data[index2];
- tga_data[index2] = temp;
- ++index1;
- ++index2;
- }
- }
- }
- // clear my palette, if I had one
- if ( tga_palette != NULL )
- {
- STBI_FREE( tga_palette );
- }
- }
-
- // swap RGB - if the source data was RGB16, it already is in the right order
- if (tga_comp >= 3 && !tga_rgb16)
- {
- unsigned char* tga_pixel = tga_data;
- for (i=0; i < tga_width * tga_height; ++i)
- {
- unsigned char temp = tga_pixel[0];
- tga_pixel[0] = tga_pixel[2];
- tga_pixel[2] = temp;
- tga_pixel += tga_comp;
- }
- }
-
- // convert to target component count
- if (req_comp && req_comp != tga_comp)
- tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height);
-
- // the things I do to get rid of an error message, and yet keep
- // Microsoft's C compilers happy... [8^(
- tga_palette_start = tga_palette_len = tga_palette_bits =
- tga_x_origin = tga_y_origin = 0;
- STBI_NOTUSED(tga_palette_start);
- // OK, done
- return tga_data;
-}
-#endif
-
-// *************************************************************************************************
-// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB
-
-#ifndef STBI_NO_PSD
-static int stbi__psd_test(stbi__context *s)
-{
- int r = (stbi__get32be(s) == 0x38425053);
- stbi__rewind(s);
- return r;
-}
-
-static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount)
-{
- int count, nleft, len;
-
- count = 0;
- while ((nleft = pixelCount - count) > 0) {
- len = stbi__get8(s);
- if (len == 128) {
- // No-op.
- } else if (len < 128) {
- // Copy next len+1 bytes literally.
- len++;
- if (len > nleft) return 0; // corrupt data
- count += len;
- while (len) {
- *p = stbi__get8(s);
- p += 4;
- len--;
- }
- } else if (len > 128) {
- stbi_uc val;
- // Next -len+1 bytes in the dest are replicated from next source byte.
- // (Interpret len as a negative 8-bit int.)
- len = 257 - len;
- if (len > nleft) return 0; // corrupt data
- val = stbi__get8(s);
- count += len;
- while (len) {
- *p = val;
- p += 4;
- len--;
- }
- }
- }
-
- return 1;
-}
-
-static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc)
-{
- int pixelCount;
- int channelCount, compression;
- int channel, i;
- int bitdepth;
- int w,h;
- stbi_uc *out;
- STBI_NOTUSED(ri);
-
- // Check identifier
- if (stbi__get32be(s) != 0x38425053) // "8BPS"
- return stbi__errpuc("not PSD", "Corrupt PSD image");
-
- // Check file type version.
- if (stbi__get16be(s) != 1)
- return stbi__errpuc("wrong version", "Unsupported version of PSD image");
-
- // Skip 6 reserved bytes.
- stbi__skip(s, 6 );
-
- // Read the number of channels (R, G, B, A, etc).
- channelCount = stbi__get16be(s);
- if (channelCount < 0 || channelCount > 16)
- return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image");
-
- // Read the rows and columns of the image.
- h = stbi__get32be(s);
- w = stbi__get32be(s);
-
- if (h > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
- if (w > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
-
- // Make sure the depth is 8 bits.
- bitdepth = stbi__get16be(s);
- if (bitdepth != 8 && bitdepth != 16)
- return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit");
-
- // Make sure the color mode is RGB.
- // Valid options are:
- // 0: Bitmap
- // 1: Grayscale
- // 2: Indexed color
- // 3: RGB color
- // 4: CMYK color
- // 7: Multichannel
- // 8: Duotone
- // 9: Lab color
- if (stbi__get16be(s) != 3)
- return stbi__errpuc("wrong color format", "PSD is not in RGB color format");
-
- // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.)
- stbi__skip(s,stbi__get32be(s) );
-
- // Skip the image resources. (resolution, pen tool paths, etc)
- stbi__skip(s, stbi__get32be(s) );
-
- // Skip the reserved data.
- stbi__skip(s, stbi__get32be(s) );
-
- // Find out if the data is compressed.
- // Known values:
- // 0: no compression
- // 1: RLE compressed
- compression = stbi__get16be(s);
- if (compression > 1)
- return stbi__errpuc("bad compression", "PSD has an unknown compression format");
-
- // Check size
- if (!stbi__mad3sizes_valid(4, w, h, 0))
- return stbi__errpuc("too large", "Corrupt PSD");
-
- // Create the destination image.
-
- if (!compression && bitdepth == 16 && bpc == 16) {
- out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0);
- ri->bits_per_channel = 16;
- } else
- out = (stbi_uc *) stbi__malloc(4 * w*h);
-
- if (!out) return stbi__errpuc("outofmem", "Out of memory");
- pixelCount = w*h;
-
- // Initialize the data to zero.
- //memset( out, 0, pixelCount * 4 );
-
- // Finally, the image data.
- if (compression) {
- // RLE as used by .PSD and .TIFF
- // Loop until you get the number of unpacked bytes you are expecting:
- // Read the next source byte into n.
- // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
- // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
- // Else if n is 128, noop.
- // Endloop
-
- // The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
- // which we're going to just skip.
- stbi__skip(s, h * channelCount * 2 );
-
- // Read the RLE data by channel.
- for (channel = 0; channel < 4; channel++) {
- stbi_uc *p;
-
- p = out+channel;
- if (channel >= channelCount) {
- // Fill this channel with default data.
- for (i = 0; i < pixelCount; i++, p += 4)
- *p = (channel == 3 ? 255 : 0);
- } else {
- // Read the RLE data.
- if (!stbi__psd_decode_rle(s, p, pixelCount)) {
- STBI_FREE(out);
- return stbi__errpuc("corrupt", "bad RLE data");
- }
- }
- }
-
- } else {
- // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...)
- // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image.
-
- // Read the data by channel.
- for (channel = 0; channel < 4; channel++) {
- if (channel >= channelCount) {
- // Fill this channel with default data.
- if (bitdepth == 16 && bpc == 16) {
- stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
- stbi__uint16 val = channel == 3 ? 65535 : 0;
- for (i = 0; i < pixelCount; i++, q += 4)
- *q = val;
- } else {
- stbi_uc *p = out+channel;
- stbi_uc val = channel == 3 ? 255 : 0;
- for (i = 0; i < pixelCount; i++, p += 4)
- *p = val;
- }
- } else {
- if (ri->bits_per_channel == 16) { // output bpc
- stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
- for (i = 0; i < pixelCount; i++, q += 4)
- *q = (stbi__uint16) stbi__get16be(s);
- } else {
- stbi_uc *p = out+channel;
- if (bitdepth == 16) { // input bpc
- for (i = 0; i < pixelCount; i++, p += 4)
- *p = (stbi_uc) (stbi__get16be(s) >> 8);
- } else {
- for (i = 0; i < pixelCount; i++, p += 4)
- *p = stbi__get8(s);
- }
- }
- }
- }
- }
-
- // remove weird white matte from PSD
- if (channelCount >= 4) {
- if (ri->bits_per_channel == 16) {
- for (i=0; i < w*h; ++i) {
- stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i;
- if (pixel[3] != 0 && pixel[3] != 65535) {
- float a = pixel[3] / 65535.0f;
- float ra = 1.0f / a;
- float inv_a = 65535.0f * (1 - ra);
- pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a);
- pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a);
- pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a);
- }
- }
- } else {
- for (i=0; i < w*h; ++i) {
- unsigned char *pixel = out + 4*i;
- if (pixel[3] != 0 && pixel[3] != 255) {
- float a = pixel[3] / 255.0f;
- float ra = 1.0f / a;
- float inv_a = 255.0f * (1 - ra);
- pixel[0] = (unsigned char) (pixel[0]*ra + inv_a);
- pixel[1] = (unsigned char) (pixel[1]*ra + inv_a);
- pixel[2] = (unsigned char) (pixel[2]*ra + inv_a);
- }
- }
- }
- }
-
- // convert to desired output format
- if (req_comp && req_comp != 4) {
- if (ri->bits_per_channel == 16)
- out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h);
- else
- out = stbi__convert_format(out, 4, req_comp, w, h);
- if (out == NULL) return out; // stbi__convert_format frees input on failure
- }
-
- if (comp) *comp = 4;
- *y = h;
- *x = w;
-
- return out;
-}
-#endif
-
-// *************************************************************************************************
-// Softimage PIC loader
-// by Tom Seddon
-//
-// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
-// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/
-
-#ifndef STBI_NO_PIC
-static int stbi__pic_is4(stbi__context *s,const char *str)
-{
- int i;
- for (i=0; i<4; ++i)
- if (stbi__get8(s) != (stbi_uc)str[i])
- return 0;
-
- return 1;
-}
-
-static int stbi__pic_test_core(stbi__context *s)
-{
- int i;
-
- if (!stbi__pic_is4(s,"\x53\x80\xF6\x34"))
- return 0;
-
- for(i=0;i<84;++i)
- stbi__get8(s);
-
- if (!stbi__pic_is4(s,"PICT"))
- return 0;
-
- return 1;
-}
-
-typedef struct
-{
- stbi_uc size,type,channel;
-} stbi__pic_packet;
-
-static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest)
-{
- int mask=0x80, i;
-
- for (i=0; i<4; ++i, mask>>=1) {
- if (channel & mask) {
- if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short");
- dest[i]=stbi__get8(s);
- }
- }
-
- return dest;
-}
-
-static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src)
-{
- int mask=0x80,i;
-
- for (i=0;i<4; ++i, mask>>=1)
- if (channel&mask)
- dest[i]=src[i];
-}
-
-static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result)
-{
- int act_comp=0,num_packets=0,y,chained;
- stbi__pic_packet packets[10];
-
- // this will (should...) cater for even some bizarre stuff like having data
- // for the same channel in multiple packets.
- do {
- stbi__pic_packet *packet;
-
- if (num_packets==sizeof(packets)/sizeof(packets[0]))
- return stbi__errpuc("bad format","too many packets");
-
- packet = &packets[num_packets++];
-
- chained = stbi__get8(s);
- packet->size = stbi__get8(s);
- packet->type = stbi__get8(s);
- packet->channel = stbi__get8(s);
-
- act_comp |= packet->channel;
-
- if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)");
- if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp");
- } while (chained);
-
- *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel?
-
- for(y=0; y<height; ++y) {
- int packet_idx;
-
- for(packet_idx=0; packet_idx < num_packets; ++packet_idx) {
- stbi__pic_packet *packet = &packets[packet_idx];
- stbi_uc *dest = result+y*width*4;
-
- switch (packet->type) {
- default:
- return stbi__errpuc("bad format","packet has bad compression type");
-
- case 0: {//uncompressed
- int x;
-
- for(x=0;x<width;++x, dest+=4)
- if (!stbi__readval(s,packet->channel,dest))
- return 0;
- break;
- }
-
- case 1://Pure RLE
- {
- int left=width, i;
-
- while (left>0) {
- stbi_uc count,value[4];
-
- count=stbi__get8(s);
- if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)");
-
- if (count > left)
- count = (stbi_uc) left;
-
- if (!stbi__readval(s,packet->channel,value)) return 0;
-
- for(i=0; i<count; ++i,dest+=4)
- stbi__copyval(packet->channel,dest,value);
- left -= count;
- }
- }
- break;
-
- case 2: {//Mixed RLE
- int left=width;
- while (left>0) {
- int count = stbi__get8(s), i;
- if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)");
-
- if (count >= 128) { // Repeated
- stbi_uc value[4];
-
- if (count==128)
- count = stbi__get16be(s);
- else
- count -= 127;
- if (count > left)
- return stbi__errpuc("bad file","scanline overrun");
-
- if (!stbi__readval(s,packet->channel,value))
- return 0;
-
- for(i=0;i<count;++i, dest += 4)
- stbi__copyval(packet->channel,dest,value);
- } else { // Raw
- ++count;
- if (count>left) return stbi__errpuc("bad file","scanline overrun");
-
- for(i=0;i<count;++i, dest+=4)
- if (!stbi__readval(s,packet->channel,dest))
- return 0;
- }
- left-=count;
- }
- break;
- }
- }
- }
- }
-
- return result;
-}
-
-static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri)
-{
- stbi_uc *result;
- int i, x,y, internal_comp;
- STBI_NOTUSED(ri);
-
- if (!comp) comp = &internal_comp;
-
- for (i=0; i<92; ++i)
- stbi__get8(s);
-
- x = stbi__get16be(s);
- y = stbi__get16be(s);
-
- if (y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
- if (x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
-
- if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)");
- if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode");
-
- stbi__get32be(s); //skip `ratio'
- stbi__get16be(s); //skip `fields'
- stbi__get16be(s); //skip `pad'
-
- // intermediate buffer is RGBA
- result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0);
- if (!result) return stbi__errpuc("outofmem", "Out of memory");
- memset(result, 0xff, x*y*4);
-
- if (!stbi__pic_load_core(s,x,y,comp, result)) {
- STBI_FREE(result);
- result=0;
- }
- *px = x;
- *py = y;
- if (req_comp == 0) req_comp = *comp;
- result=stbi__convert_format(result,4,req_comp,x,y);
-
- return result;
-}
-
-static int stbi__pic_test(stbi__context *s)
-{
- int r = stbi__pic_test_core(s);
- stbi__rewind(s);
- return r;
-}
-#endif
-
-// *************************************************************************************************
-// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb
-
-#ifndef STBI_NO_GIF
-typedef struct
-{
- stbi__int16 prefix;
- stbi_uc first;
- stbi_uc suffix;
-} stbi__gif_lzw;
-
-typedef struct
-{
- int w,h;
- stbi_uc *out; // output buffer (always 4 components)
- stbi_uc *background; // The current "background" as far as a gif is concerned
- stbi_uc *history;
- int flags, bgindex, ratio, transparent, eflags;
- stbi_uc pal[256][4];
- stbi_uc lpal[256][4];
- stbi__gif_lzw codes[8192];
- stbi_uc *color_table;
- int parse, step;
- int lflags;
- int start_x, start_y;
- int max_x, max_y;
- int cur_x, cur_y;
- int line_size;
- int delay;
-} stbi__gif;
-
-static int stbi__gif_test_raw(stbi__context *s)
-{
- int sz;
- if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0;
- sz = stbi__get8(s);
- if (sz != '9' && sz != '7') return 0;
- if (stbi__get8(s) != 'a') return 0;
- return 1;
-}
-
-static int stbi__gif_test(stbi__context *s)
-{
- int r = stbi__gif_test_raw(s);
- stbi__rewind(s);
- return r;
-}
-
-static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp)
-{
- int i;
- for (i=0; i < num_entries; ++i) {
- pal[i][2] = stbi__get8(s);
- pal[i][1] = stbi__get8(s);
- pal[i][0] = stbi__get8(s);
- pal[i][3] = transp == i ? 0 : 255;
- }
-}
-
-static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info)
-{
- stbi_uc version;
- if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8')
- return stbi__err("not GIF", "Corrupt GIF");
-
- version = stbi__get8(s);
- if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF");
- if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF");
-
- stbi__g_failure_reason = "";
- g->w = stbi__get16le(s);
- g->h = stbi__get16le(s);
- g->flags = stbi__get8(s);
- g->bgindex = stbi__get8(s);
- g->ratio = stbi__get8(s);
- g->transparent = -1;
-
- if (g->w > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
- if (g->h > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
-
- if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments
-
- if (is_info) return 1;
-
- if (g->flags & 0x80)
- stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1);
-
- return 1;
-}
-
-static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp)
-{
- stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif));
- if (!g) return stbi__err("outofmem", "Out of memory");
- if (!stbi__gif_header(s, g, comp, 1)) {
- STBI_FREE(g);
- stbi__rewind( s );
- return 0;
- }
- if (x) *x = g->w;
- if (y) *y = g->h;
- STBI_FREE(g);
- return 1;
-}
-
-static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code)
-{
- stbi_uc *p, *c;
- int idx;
-
- // recurse to decode the prefixes, since the linked-list is backwards,
- // and working backwards through an interleaved image would be nasty
- if (g->codes[code].prefix >= 0)
- stbi__out_gif_code(g, g->codes[code].prefix);
-
- if (g->cur_y >= g->max_y) return;
-
- idx = g->cur_x + g->cur_y;
- p = &g->out[idx];
- g->history[idx / 4] = 1;
-
- c = &g->color_table[g->codes[code].suffix * 4];
- if (c[3] > 128) { // don't render transparent pixels;
- p[0] = c[2];
- p[1] = c[1];
- p[2] = c[0];
- p[3] = c[3];
- }
- g->cur_x += 4;
-
- if (g->cur_x >= g->max_x) {
- g->cur_x = g->start_x;
- g->cur_y += g->step;
-
- while (g->cur_y >= g->max_y && g->parse > 0) {
- g->step = (1 << g->parse) * g->line_size;
- g->cur_y = g->start_y + (g->step >> 1);
- --g->parse;
- }
- }
-}
-
-static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g)
-{
- stbi_uc lzw_cs;
- stbi__int32 len, init_code;
- stbi__uint32 first;
- stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
- stbi__gif_lzw *p;
-
- lzw_cs = stbi__get8(s);
- if (lzw_cs > 12) return NULL;
- clear = 1 << lzw_cs;
- first = 1;
- codesize = lzw_cs + 1;
- codemask = (1 << codesize) - 1;
- bits = 0;
- valid_bits = 0;
- for (init_code = 0; init_code < clear; init_code++) {
- g->codes[init_code].prefix = -1;
- g->codes[init_code].first = (stbi_uc) init_code;
- g->codes[init_code].suffix = (stbi_uc) init_code;
- }
-
- // support no starting clear code
- avail = clear+2;
- oldcode = -1;
-
- len = 0;
- for(;;) {
- if (valid_bits < codesize) {
- if (len == 0) {
- len = stbi__get8(s); // start new block
- if (len == 0)
- return g->out;
- }
- --len;
- bits |= (stbi__int32) stbi__get8(s) << valid_bits;
- valid_bits += 8;
- } else {
- stbi__int32 code = bits & codemask;
- bits >>= codesize;
- valid_bits -= codesize;
- // @OPTIMIZE: is there some way we can accelerate the non-clear path?
- if (code == clear) { // clear code
- codesize = lzw_cs + 1;
- codemask = (1 << codesize) - 1;
- avail = clear + 2;
- oldcode = -1;
- first = 0;
- } else if (code == clear + 1) { // end of stream code
- stbi__skip(s, len);
- while ((len = stbi__get8(s)) > 0)
- stbi__skip(s,len);
- return g->out;
- } else if (code <= avail) {
- if (first) {
- return stbi__errpuc("no clear code", "Corrupt GIF");
- }
-
- if (oldcode >= 0) {
- p = &g->codes[avail++];
- if (avail > 8192) {
- return stbi__errpuc("too many codes", "Corrupt GIF");
- }
-
- p->prefix = (stbi__int16) oldcode;
- p->first = g->codes[oldcode].first;
- p->suffix = (code == avail) ? p->first : g->codes[code].first;
- } else if (code == avail)
- return stbi__errpuc("illegal code in raster", "Corrupt GIF");
-
- stbi__out_gif_code(g, (stbi__uint16) code);
-
- if ((avail & codemask) == 0 && avail <= 0x0FFF) {
- codesize++;
- codemask = (1 << codesize) - 1;
- }
-
- oldcode = code;
- } else {
- return stbi__errpuc("illegal code in raster", "Corrupt GIF");
- }
- }
- }
-}
-
-// this function is designed to support animated gifs, although stb_image doesn't support it
-// two back is the image from two frames ago, used for a very specific disposal format
-static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back)
-{
- int dispose;
- int first_frame;
- int pi;
- int pcount;
- STBI_NOTUSED(req_comp);
-
- // on first frame, any non-written pixels get the background colour (non-transparent)
- first_frame = 0;
- if (g->out == 0) {
- if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header
- if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
- return stbi__errpuc("too large", "GIF image is too large");
- pcount = g->w * g->h;
- g->out = (stbi_uc *) stbi__malloc(4 * pcount);
- g->background = (stbi_uc *) stbi__malloc(4 * pcount);
- g->history = (stbi_uc *) stbi__malloc(pcount);
- if (!g->out || !g->background || !g->history)
- return stbi__errpuc("outofmem", "Out of memory");
-
- // image is treated as "transparent" at the start - ie, nothing overwrites the current background;
- // background colour is only used for pixels that are not rendered first frame, after that "background"
- // color refers to the color that was there the previous frame.
- memset(g->out, 0x00, 4 * pcount);
- memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent)
- memset(g->history, 0x00, pcount); // pixels that were affected previous frame
- first_frame = 1;
- } else {
- // second frame - how do we dispose of the previous one?
- dispose = (g->eflags & 0x1C) >> 2;
- pcount = g->w * g->h;
-
- if ((dispose == 3) && (two_back == 0)) {
- dispose = 2; // if I don't have an image to revert back to, default to the old background
- }
-
- if (dispose == 3) { // use previous graphic
- for (pi = 0; pi < pcount; ++pi) {
- if (g->history[pi]) {
- memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 );
- }
- }
- } else if (dispose == 2) {
- // restore what was changed last frame to background before that frame;
- for (pi = 0; pi < pcount; ++pi) {
- if (g->history[pi]) {
- memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 );
- }
- }
- } else {
- // This is a non-disposal case eithe way, so just
- // leave the pixels as is, and they will become the new background
- // 1: do not dispose
- // 0: not specified.
- }
-
- // background is what out is after the undoing of the previou frame;
- memcpy( g->background, g->out, 4 * g->w * g->h );
- }
-
- // clear my history;
- memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame
-
- for (;;) {
- int tag = stbi__get8(s);
- switch (tag) {
- case 0x2C: /* Image Descriptor */
- {
- stbi__int32 x, y, w, h;
- stbi_uc *o;
-
- x = stbi__get16le(s);
- y = stbi__get16le(s);
- w = stbi__get16le(s);
- h = stbi__get16le(s);
- if (((x + w) > (g->w)) || ((y + h) > (g->h)))
- return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");
-
- g->line_size = g->w * 4;
- g->start_x = x * 4;
- g->start_y = y * g->line_size;
- g->max_x = g->start_x + w * 4;
- g->max_y = g->start_y + h * g->line_size;
- g->cur_x = g->start_x;
- g->cur_y = g->start_y;
-
- // if the width of the specified rectangle is 0, that means
- // we may not see *any* pixels or the image is malformed;
- // to make sure this is caught, move the current y down to
- // max_y (which is what out_gif_code checks).
- if (w == 0)
- g->cur_y = g->max_y;
-
- g->lflags = stbi__get8(s);
-
- if (g->lflags & 0x40) {
- g->step = 8 * g->line_size; // first interlaced spacing
- g->parse = 3;
- } else {
- g->step = g->line_size;
- g->parse = 0;
- }
-
- if (g->lflags & 0x80) {
- stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1);
- g->color_table = (stbi_uc *) g->lpal;
- } else if (g->flags & 0x80) {
- g->color_table = (stbi_uc *) g->pal;
- } else
- return stbi__errpuc("missing color table", "Corrupt GIF");
-
- o = stbi__process_gif_raster(s, g);
- if (!o) return NULL;
-
- // if this was the first frame,
- pcount = g->w * g->h;
- if (first_frame && (g->bgindex > 0)) {
- // if first frame, any pixel not drawn to gets the background color
- for (pi = 0; pi < pcount; ++pi) {
- if (g->history[pi] == 0) {
- g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be;
- memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 );
- }
- }
- }
-
- return o;
- }
-
- case 0x21: // Comment Extension.
- {
- int len;
- int ext = stbi__get8(s);
- if (ext == 0xF9) { // Graphic Control Extension.
- len = stbi__get8(s);
- if (len == 4) {
- g->eflags = stbi__get8(s);
- g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths.
-
- // unset old transparent
- if (g->transparent >= 0) {
- g->pal[g->transparent][3] = 255;
- }
- if (g->eflags & 0x01) {
- g->transparent = stbi__get8(s);
- if (g->transparent >= 0) {
- g->pal[g->transparent][3] = 0;
- }
- } else {
- // don't need transparent
- stbi__skip(s, 1);
- g->transparent = -1;
- }
- } else {
- stbi__skip(s, len);
- break;
- }
- }
- while ((len = stbi__get8(s)) != 0) {
- stbi__skip(s, len);
- }
- break;
- }
-
- case 0x3B: // gif stream termination code
- return (stbi_uc *) s; // using '1' causes warning on some compilers
-
- default:
- return stbi__errpuc("unknown code", "Corrupt GIF");
- }
- }
-}
-
-static void *stbi__load_gif_main_outofmem(stbi__gif *g, stbi_uc *out, int **delays)
-{
- STBI_FREE(g->out);
- STBI_FREE(g->history);
- STBI_FREE(g->background);
-
- if (out) STBI_FREE(out);
- if (delays && *delays) STBI_FREE(*delays);
- return stbi__errpuc("outofmem", "Out of memory");
-}
-
-static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
-{
- if (stbi__gif_test(s)) {
- int layers = 0;
- stbi_uc *u = 0;
- stbi_uc *out = 0;
- stbi_uc *two_back = 0;
- stbi__gif g;
- int stride;
- int out_size = 0;
- int delays_size = 0;
-
- STBI_NOTUSED(out_size);
- STBI_NOTUSED(delays_size);
-
- memset(&g, 0, sizeof(g));
- if (delays) {
- *delays = 0;
- }
-
- do {
- u = stbi__gif_load_next(s, &g, comp, req_comp, two_back);
- if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
-
- if (u) {
- *x = g.w;
- *y = g.h;
- ++layers;
- stride = g.w * g.h * 4;
-
- if (out) {
- void *tmp = (stbi_uc*) STBI_REALLOC_SIZED( out, out_size, layers * stride );
- if (!tmp)
- return stbi__load_gif_main_outofmem(&g, out, delays);
- else {
- out = (stbi_uc*) tmp;
- out_size = layers * stride;
- }
-
- if (delays) {
- int *new_delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers );
- if (!new_delays)
- return stbi__load_gif_main_outofmem(&g, out, delays);
- *delays = new_delays;
- delays_size = layers * sizeof(int);
- }
- } else {
- out = (stbi_uc*)stbi__malloc( layers * stride );
- if (!out)
- return stbi__load_gif_main_outofmem(&g, out, delays);
- out_size = layers * stride;
- if (delays) {
- *delays = (int*) stbi__malloc( layers * sizeof(int) );
- if (!*delays)
- return stbi__load_gif_main_outofmem(&g, out, delays);
- delays_size = layers * sizeof(int);
- }
- }
- memcpy( out + ((layers - 1) * stride), u, stride );
- if (layers >= 2) {
- two_back = out - 2 * stride;
- }
-
- if (delays) {
- (*delays)[layers - 1U] = g.delay;
- }
- }
- } while (u != 0);
-
- // free temp buffer;
- STBI_FREE(g.out);
- STBI_FREE(g.history);
- STBI_FREE(g.background);
-
- // do the final conversion after loading everything;
- if (req_comp && req_comp != 4)
- out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h);
-
- *z = layers;
- return out;
- } else {
- return stbi__errpuc("not GIF", "Image was not as a gif type.");
- }
-}
-
-static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- stbi_uc *u = 0;
- stbi__gif g;
- memset(&g, 0, sizeof(g));
- STBI_NOTUSED(ri);
-
- u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
- if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
- if (u) {
- *x = g.w;
- *y = g.h;
-
- // moved conversion to after successful load so that the same
- // can be done for multiple frames.
- if (req_comp && req_comp != 4)
- u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
- } else if (g.out) {
- // if there was an error and we allocated an image buffer, free it!
- STBI_FREE(g.out);
- }
-
- // free buffers needed for multiple frame loading;
- STBI_FREE(g.history);
- STBI_FREE(g.background);
-
- return u;
-}
-
-static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp)
-{
- return stbi__gif_info_raw(s,x,y,comp);
-}
-#endif
-
-// *************************************************************************************************
-// Radiance RGBE HDR loader
-// originally by Nicolas Schulz
-#ifndef STBI_NO_HDR
-static int stbi__hdr_test_core(stbi__context *s, const char *signature)
-{
- int i;
- for (i=0; signature[i]; ++i)
- if (stbi__get8(s) != signature[i])
- return 0;
- stbi__rewind(s);
- return 1;
-}
-
-static int stbi__hdr_test(stbi__context* s)
-{
- int r = stbi__hdr_test_core(s, "#?RADIANCE\n");
- stbi__rewind(s);
- if(!r) {
- r = stbi__hdr_test_core(s, "#?RGBE\n");
- stbi__rewind(s);
- }
- return r;
-}
-
-#define STBI__HDR_BUFLEN 1024
-static char *stbi__hdr_gettoken(stbi__context *z, char *buffer)
-{
- int len=0;
- char c = '\0';
-
- c = (char) stbi__get8(z);
-
- while (!stbi__at_eof(z) && c != '\n') {
- buffer[len++] = c;
- if (len == STBI__HDR_BUFLEN-1) {
- // flush to end of line
- while (!stbi__at_eof(z) && stbi__get8(z) != '\n')
- ;
- break;
- }
- c = (char) stbi__get8(z);
- }
-
- buffer[len] = 0;
- return buffer;
-}
-
-static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp)
-{
- if ( input[3] != 0 ) {
- float f1;
- // Exponent
- f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8));
- if (req_comp <= 2)
- output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
- else {
- output[0] = input[0] * f1;
- output[1] = input[1] * f1;
- output[2] = input[2] * f1;
- }
- if (req_comp == 2) output[1] = 1;
- if (req_comp == 4) output[3] = 1;
- } else {
- switch (req_comp) {
- case 4: output[3] = 1; /* fallthrough */
- case 3: output[0] = output[1] = output[2] = 0;
- break;
- case 2: output[1] = 1; /* fallthrough */
- case 1: output[0] = 0;
- break;
- }
- }
-}
-
-static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- char buffer[STBI__HDR_BUFLEN];
- char *token;
- int valid = 0;
- int width, height;
- stbi_uc *scanline;
- float *hdr_data;
- int len;
- unsigned char count, value;
- int i, j, k, c1,c2, z;
- const char *headerToken;
- STBI_NOTUSED(ri);
-
- // Check identifier
- headerToken = stbi__hdr_gettoken(s,buffer);
- if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0)
- return stbi__errpf("not HDR", "Corrupt HDR image");
-
- // Parse header
- for(;;) {
- token = stbi__hdr_gettoken(s,buffer);
- if (token[0] == 0) break;
- if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
- }
-
- if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format");
-
- // Parse width and height
- // can't use sscanf() if we're not using stdio!
- token = stbi__hdr_gettoken(s,buffer);
- if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
- token += 3;
- height = (int) strtol(token, &token, 10);
- while (*token == ' ') ++token;
- if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
- token += 3;
- width = (int) strtol(token, NULL, 10);
-
- if (height > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");
- if (width > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");
-
- *x = width;
- *y = height;
-
- if (comp) *comp = 3;
- if (req_comp == 0) req_comp = 3;
-
- if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0))
- return stbi__errpf("too large", "HDR image is too large");
-
- // Read data
- hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0);
- if (!hdr_data)
- return stbi__errpf("outofmem", "Out of memory");
-
- // Load image data
- // image data is stored as some number of sca
- if ( width < 8 || width >= 32768) {
- // Read flat data
- for (j=0; j < height; ++j) {
- for (i=0; i < width; ++i) {
- stbi_uc rgbe[4];
- main_decode_loop:
- stbi__getn(s, rgbe, 4);
- stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp);
- }
- }
- } else {
- // Read RLE-encoded data
- scanline = NULL;
-
- for (j = 0; j < height; ++j) {
- c1 = stbi__get8(s);
- c2 = stbi__get8(s);
- len = stbi__get8(s);
- if (c1 != 2 || c2 != 2 || (len & 0x80)) {
- // not run-length encoded, so we have to actually use THIS data as a decoded
- // pixel (note this can't be a valid pixel--one of RGB must be >= 128)
- stbi_uc rgbe[4];
- rgbe[0] = (stbi_uc) c1;
- rgbe[1] = (stbi_uc) c2;
- rgbe[2] = (stbi_uc) len;
- rgbe[3] = (stbi_uc) stbi__get8(s);
- stbi__hdr_convert(hdr_data, rgbe, req_comp);
- i = 1;
- j = 0;
- STBI_FREE(scanline);
- goto main_decode_loop; // yes, this makes no sense
- }
- len <<= 8;
- len |= stbi__get8(s);
- if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); }
- if (scanline == NULL) {
- scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0);
- if (!scanline) {
- STBI_FREE(hdr_data);
- return stbi__errpf("outofmem", "Out of memory");
- }
- }
-
- for (k = 0; k < 4; ++k) {
- int nleft;
- i = 0;
- while ((nleft = width - i) > 0) {
- count = stbi__get8(s);
- if (count > 128) {
- // Run
- value = stbi__get8(s);
- count -= 128;
- if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
- for (z = 0; z < count; ++z)
- scanline[i++ * 4 + k] = value;
- } else {
- // Dump
- if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
- for (z = 0; z < count; ++z)
- scanline[i++ * 4 + k] = stbi__get8(s);
- }
- }
- }
- for (i=0; i < width; ++i)
- stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp);
- }
- if (scanline)
- STBI_FREE(scanline);
- }
-
- return hdr_data;
-}
-
-static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp)
-{
- char buffer[STBI__HDR_BUFLEN];
- char *token;
- int valid = 0;
- int dummy;
-
- if (!x) x = &dummy;
- if (!y) y = &dummy;
- if (!comp) comp = &dummy;
-
- if (stbi__hdr_test(s) == 0) {
- stbi__rewind( s );
- return 0;
- }
-
- for(;;) {
- token = stbi__hdr_gettoken(s,buffer);
- if (token[0] == 0) break;
- if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
- }
-
- if (!valid) {
- stbi__rewind( s );
- return 0;
- }
- token = stbi__hdr_gettoken(s,buffer);
- if (strncmp(token, "-Y ", 3)) {
- stbi__rewind( s );
- return 0;
- }
- token += 3;
- *y = (int) strtol(token, &token, 10);
- while (*token == ' ') ++token;
- if (strncmp(token, "+X ", 3)) {
- stbi__rewind( s );
- return 0;
- }
- token += 3;
- *x = (int) strtol(token, NULL, 10);
- *comp = 3;
- return 1;
-}
-#endif // STBI_NO_HDR
-
-#ifndef STBI_NO_BMP
-static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp)
-{
- void *p;
- stbi__bmp_data info;
-
- info.all_a = 255;
- p = stbi__bmp_parse_header(s, &info);
- if (p == NULL) {
- stbi__rewind( s );
- return 0;
- }
- if (x) *x = s->img_x;
- if (y) *y = s->img_y;
- if (comp) {
- if (info.bpp == 24 && info.ma == 0xff000000)
- *comp = 3;
- else
- *comp = info.ma ? 4 : 3;
- }
- return 1;
-}
-#endif
-
-#ifndef STBI_NO_PSD
-static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp)
-{
- int channelCount, dummy, depth;
- if (!x) x = &dummy;
- if (!y) y = &dummy;
- if (!comp) comp = &dummy;
- if (stbi__get32be(s) != 0x38425053) {
- stbi__rewind( s );
- return 0;
- }
- if (stbi__get16be(s) != 1) {
- stbi__rewind( s );
- return 0;
- }
- stbi__skip(s, 6);
- channelCount = stbi__get16be(s);
- if (channelCount < 0 || channelCount > 16) {
- stbi__rewind( s );
- return 0;
- }
- *y = stbi__get32be(s);
- *x = stbi__get32be(s);
- depth = stbi__get16be(s);
- if (depth != 8 && depth != 16) {
- stbi__rewind( s );
- return 0;
- }
- if (stbi__get16be(s) != 3) {
- stbi__rewind( s );
- return 0;
- }
- *comp = 4;
- return 1;
-}
-
-static int stbi__psd_is16(stbi__context *s)
-{
- int channelCount, depth;
- if (stbi__get32be(s) != 0x38425053) {
- stbi__rewind( s );
- return 0;
- }
- if (stbi__get16be(s) != 1) {
- stbi__rewind( s );
- return 0;
- }
- stbi__skip(s, 6);
- channelCount = stbi__get16be(s);
- if (channelCount < 0 || channelCount > 16) {
- stbi__rewind( s );
- return 0;
- }
- STBI_NOTUSED(stbi__get32be(s));
- STBI_NOTUSED(stbi__get32be(s));
- depth = stbi__get16be(s);
- if (depth != 16) {
- stbi__rewind( s );
- return 0;
- }
- return 1;
-}
-#endif
-
-#ifndef STBI_NO_PIC
-static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp)
-{
- int act_comp=0,num_packets=0,chained,dummy;
- stbi__pic_packet packets[10];
-
- if (!x) x = &dummy;
- if (!y) y = &dummy;
- if (!comp) comp = &dummy;
-
- if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) {
- stbi__rewind(s);
- return 0;
- }
-
- stbi__skip(s, 88);
-
- *x = stbi__get16be(s);
- *y = stbi__get16be(s);
- if (stbi__at_eof(s)) {
- stbi__rewind( s);
- return 0;
- }
- if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) {
- stbi__rewind( s );
- return 0;
- }
-
- stbi__skip(s, 8);
-
- do {
- stbi__pic_packet *packet;
-
- if (num_packets==sizeof(packets)/sizeof(packets[0]))
- return 0;
-
- packet = &packets[num_packets++];
- chained = stbi__get8(s);
- packet->size = stbi__get8(s);
- packet->type = stbi__get8(s);
- packet->channel = stbi__get8(s);
- act_comp |= packet->channel;
-
- if (stbi__at_eof(s)) {
- stbi__rewind( s );
- return 0;
- }
- if (packet->size != 8) {
- stbi__rewind( s );
- return 0;
- }
- } while (chained);
-
- *comp = (act_comp & 0x10 ? 4 : 3);
-
- return 1;
-}
-#endif
-
-// *************************************************************************************************
-// Portable Gray Map and Portable Pixel Map loader
-// by Ken Miller
-//
-// PGM: http://netpbm.sourceforge.net/doc/pgm.html
-// PPM: http://netpbm.sourceforge.net/doc/ppm.html
-//
-// Known limitations:
-// Does not support comments in the header section
-// Does not support ASCII image data (formats P2 and P3)
-
-#ifndef STBI_NO_PNM
-
-static int stbi__pnm_test(stbi__context *s)
-{
- char p, t;
- p = (char) stbi__get8(s);
- t = (char) stbi__get8(s);
- if (p != 'P' || (t != '5' && t != '6')) {
- stbi__rewind( s );
- return 0;
- }
- return 1;
-}
-
-static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
-{
- stbi_uc *out;
- STBI_NOTUSED(ri);
-
- ri->bits_per_channel = stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n);
- if (ri->bits_per_channel == 0)
- return 0;
-
- if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
- if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
-
- *x = s->img_x;
- *y = s->img_y;
- if (comp) *comp = s->img_n;
-
- if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0))
- return stbi__errpuc("too large", "PNM too large");
-
- out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0);
- if (!out) return stbi__errpuc("outofmem", "Out of memory");
- if (!stbi__getn(s, out, s->img_n * s->img_x * s->img_y * (ri->bits_per_channel / 8))) {
- STBI_FREE(out);
- return stbi__errpuc("bad PNM", "PNM file truncated");
- }
-
- if (req_comp && req_comp != s->img_n) {
- if (ri->bits_per_channel == 16) {
- out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, s->img_n, req_comp, s->img_x, s->img_y);
- } else {
- out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y);
- }
- if (out == NULL) return out; // stbi__convert_format frees input on failure
- }
- return out;
-}
-
-static int stbi__pnm_isspace(char c)
-{
- return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r';
-}
-
-static void stbi__pnm_skip_whitespace(stbi__context *s, char *c)
-{
- for (;;) {
- while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
- *c = (char) stbi__get8(s);
-
- if (stbi__at_eof(s) || *c != '#')
- break;
-
- while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' )
- *c = (char) stbi__get8(s);
- }
-}
-
-static int stbi__pnm_isdigit(char c)
-{
- return c >= '0' && c <= '9';
-}
-
-static int stbi__pnm_getinteger(stbi__context *s, char *c)
-{
- int value = 0;
-
- while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
- value = value*10 + (*c - '0');
- *c = (char) stbi__get8(s);
- if((value > 214748364) || (value == 214748364 && *c > '7'))
- return stbi__err("integer parse overflow", "Parsing an integer in the PPM header overflowed a 32-bit int");
- }
-
- return value;
-}
-
-static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp)
-{
- int maxv, dummy;
- char c, p, t;
-
- if (!x) x = &dummy;
- if (!y) y = &dummy;
- if (!comp) comp = &dummy;
-
- stbi__rewind(s);
-
- // Get identifier
- p = (char) stbi__get8(s);
- t = (char) stbi__get8(s);
- if (p != 'P' || (t != '5' && t != '6')) {
- stbi__rewind(s);
- return 0;
- }
-
- *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm
-
- c = (char) stbi__get8(s);
- stbi__pnm_skip_whitespace(s, &c);
-
- *x = stbi__pnm_getinteger(s, &c); // read width
- if(*x == 0)
- return stbi__err("invalid width", "PPM image header had zero or overflowing width");
- stbi__pnm_skip_whitespace(s, &c);
-
- *y = stbi__pnm_getinteger(s, &c); // read height
- if (*y == 0)
- return stbi__err("invalid width", "PPM image header had zero or overflowing width");
- stbi__pnm_skip_whitespace(s, &c);
-
- maxv = stbi__pnm_getinteger(s, &c); // read max value
- if (maxv > 65535)
- return stbi__err("max value > 65535", "PPM image supports only 8-bit and 16-bit images");
- else if (maxv > 255)
- return 16;
- else
- return 8;
-}
-
-static int stbi__pnm_is16(stbi__context *s)
-{
- if (stbi__pnm_info(s, NULL, NULL, NULL) == 16)
- return 1;
- return 0;
-}
-#endif
-
-static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
-{
- #ifndef STBI_NO_JPEG
- if (stbi__jpeg_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_PNG
- if (stbi__png_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_GIF
- if (stbi__gif_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_BMP
- if (stbi__bmp_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_PSD
- if (stbi__psd_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_PIC
- if (stbi__pic_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_PNM
- if (stbi__pnm_info(s, x, y, comp)) return 1;
- #endif
-
- #ifndef STBI_NO_HDR
- if (stbi__hdr_info(s, x, y, comp)) return 1;
- #endif
-
- // test tga last because it's a crappy test!
- #ifndef STBI_NO_TGA
- if (stbi__tga_info(s, x, y, comp))
- return 1;
- #endif
- return stbi__err("unknown image type", "Image not of any known type, or corrupt");
-}
-
-static int stbi__is_16_main(stbi__context *s)
-{
- #ifndef STBI_NO_PNG
- if (stbi__png_is16(s)) return 1;
- #endif
-
- #ifndef STBI_NO_PSD
- if (stbi__psd_is16(s)) return 1;
- #endif
-
- #ifndef STBI_NO_PNM
- if (stbi__pnm_is16(s)) return 1;
- #endif
- return 0;
-}
-
-#ifndef STBI_NO_STDIO
-STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp)
-{
- FILE *f = stbi__fopen(filename, "rb");
- int result;
- if (!f) return stbi__err("can't fopen", "Unable to open file");
- result = stbi_info_from_file(f, x, y, comp);
- fclose(f);
- return result;
-}
-
-STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp)
-{
- int r;
- stbi__context s;
- long pos = ftell(f);
- stbi__start_file(&s, f);
- r = stbi__info_main(&s,x,y,comp);
- fseek(f,pos,SEEK_SET);
- return r;
-}
-
-STBIDEF int stbi_is_16_bit(char const *filename)
-{
- FILE *f = stbi__fopen(filename, "rb");
- int result;
- if (!f) return stbi__err("can't fopen", "Unable to open file");
- result = stbi_is_16_bit_from_file(f);
- fclose(f);
- return result;
-}
-
-STBIDEF int stbi_is_16_bit_from_file(FILE *f)
-{
- int r;
- stbi__context s;
- long pos = ftell(f);
- stbi__start_file(&s, f);
- r = stbi__is_16_main(&s);
- fseek(f,pos,SEEK_SET);
- return r;
-}
-#endif // !STBI_NO_STDIO
-
-STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp)
-{
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__info_main(&s,x,y,comp);
-}
-
-STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp)
-{
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
- return stbi__info_main(&s,x,y,comp);
-}
-
-STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len)
-{
- stbi__context s;
- stbi__start_mem(&s,buffer,len);
- return stbi__is_16_main(&s);
-}
-
-STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user)
-{
- stbi__context s;
- stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
- return stbi__is_16_main(&s);
-}
-
-#endif // STB_IMAGE_IMPLEMENTATION
-
-/*
- revision history:
- 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
- 2.19 (2018-02-11) fix warning
- 2.18 (2018-01-30) fix warnings
- 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
- 1-bit BMP
- *_is_16_bit api
- avoid warnings
- 2.16 (2017-07-23) all functions have 16-bit variants;
- STBI_NO_STDIO works again;
- compilation fixes;
- fix rounding in unpremultiply;
- optimize vertical flip;
- disable raw_len validation;
- documentation fixes
- 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
- warning fixes; disable run-time SSE detection on gcc;
- uniform handling of optional "return" values;
- thread-safe initialization of zlib tables
- 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
- 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now
- 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
- 2.11 (2016-04-02) allocate large structures on the stack
- remove white matting for transparent PSD
- fix reported channel count for PNG & BMP
- re-enable SSE2 in non-gcc 64-bit
- support RGB-formatted JPEG
- read 16-bit PNGs (only as 8-bit)
- 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
- 2.09 (2016-01-16) allow comments in PNM files
- 16-bit-per-pixel TGA (not bit-per-component)
- info() for TGA could break due to .hdr handling
- info() for BMP to shares code instead of sloppy parse
- can use STBI_REALLOC_SIZED if allocator doesn't support realloc
- code cleanup
- 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
- 2.07 (2015-09-13) fix compiler warnings
- partial animated GIF support
- limited 16-bpc PSD support
- #ifdef unused functions
- bug with < 92 byte PIC,PNM,HDR,TGA
- 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
- 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
- 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
- 2.03 (2015-04-12) extra corruption checking (mmozeiko)
- stbi_set_flip_vertically_on_load (nguillemot)
- fix NEON support; fix mingw support
- 2.02 (2015-01-19) fix incorrect assert, fix warning
- 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
- 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
- 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
- progressive JPEG (stb)
- PGM/PPM support (Ken Miller)
- STBI_MALLOC,STBI_REALLOC,STBI_FREE
- GIF bugfix -- seemingly never worked
- STBI_NO_*, STBI_ONLY_*
- 1.48 (2014-12-14) fix incorrectly-named assert()
- 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
- optimize PNG (ryg)
- fix bug in interlaced PNG with user-specified channel count (stb)
- 1.46 (2014-08-26)
- fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
- 1.45 (2014-08-16)
- fix MSVC-ARM internal compiler error by wrapping malloc
- 1.44 (2014-08-07)
- various warning fixes from Ronny Chevalier
- 1.43 (2014-07-15)
- fix MSVC-only compiler problem in code changed in 1.42
- 1.42 (2014-07-09)
- don't define _CRT_SECURE_NO_WARNINGS (affects user code)
- fixes to stbi__cleanup_jpeg path
- added STBI_ASSERT to avoid requiring assert.h
- 1.41 (2014-06-25)
- fix search&replace from 1.36 that messed up comments/error messages
- 1.40 (2014-06-22)
- fix gcc struct-initialization warning
- 1.39 (2014-06-15)
- fix to TGA optimization when req_comp != number of components in TGA;
- fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
- add support for BMP version 5 (more ignored fields)
- 1.38 (2014-06-06)
- suppress MSVC warnings on integer casts truncating values
- fix accidental rename of 'skip' field of I/O
- 1.37 (2014-06-04)
- remove duplicate typedef
- 1.36 (2014-06-03)
- convert to header file single-file library
- if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
- 1.35 (2014-05-27)
- various warnings
- fix broken STBI_SIMD path
- fix bug where stbi_load_from_file no longer left file pointer in correct place
- fix broken non-easy path for 32-bit BMP (possibly never used)
- TGA optimization by Arseny Kapoulkine
- 1.34 (unknown)
- use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
- 1.33 (2011-07-14)
- make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
- 1.32 (2011-07-13)
- support for "info" function for all supported filetypes (SpartanJ)
- 1.31 (2011-06-20)
- a few more leak fixes, bug in PNG handling (SpartanJ)
- 1.30 (2011-06-11)
- added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
- removed deprecated format-specific test/load functions
- removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
- error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
- fix inefficiency in decoding 32-bit BMP (David Woo)
- 1.29 (2010-08-16)
- various warning fixes from Aurelien Pocheville
- 1.28 (2010-08-01)
- fix bug in GIF palette transparency (SpartanJ)
- 1.27 (2010-08-01)
- cast-to-stbi_uc to fix warnings
- 1.26 (2010-07-24)
- fix bug in file buffering for PNG reported by SpartanJ
- 1.25 (2010-07-17)
- refix trans_data warning (Won Chun)
- 1.24 (2010-07-12)
- perf improvements reading from files on platforms with lock-heavy fgetc()
- minor perf improvements for jpeg
- deprecated type-specific functions so we'll get feedback if they're needed
- attempt to fix trans_data warning (Won Chun)
- 1.23 fixed bug in iPhone support
- 1.22 (2010-07-10)
- removed image *writing* support
- stbi_info support from Jetro Lauha
- GIF support from Jean-Marc Lienher
- iPhone PNG-extensions from James Brown
- warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
- 1.21 fix use of 'stbi_uc' in header (reported by jon blow)
- 1.20 added support for Softimage PIC, by Tom Seddon
- 1.19 bug in interlaced PNG corruption check (found by ryg)
- 1.18 (2008-08-02)
- fix a threading bug (local mutable static)
- 1.17 support interlaced PNG
- 1.16 major bugfix - stbi__convert_format converted one too many pixels
- 1.15 initialize some fields for thread safety
- 1.14 fix threadsafe conversion bug
- header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
- 1.13 threadsafe
- 1.12 const qualifiers in the API
- 1.11 Support installable IDCT, colorspace conversion routines
- 1.10 Fixes for 64-bit (don't use "unsigned long")
- optimized upsampling by Fabian "ryg" Giesen
- 1.09 Fix format-conversion for PSD code (bad global variables!)
- 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
- 1.07 attempt to fix C++ warning/errors again
- 1.06 attempt to fix C++ warning/errors again
- 1.05 fix TGA loading to return correct *comp and use good luminance calc
- 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
- 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
- 1.02 support for (subset of) HDR files, float interface for preferred access to them
- 1.01 fix bug: possible bug in handling right-side up bmps... not sure
- fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
- 1.00 interface to zlib that skips zlib header
- 0.99 correct handling of alpha in palette
- 0.98 TGA loader by lonesock; dynamically add loaders (untested)
- 0.97 jpeg errors on too large a file; also catch another malloc failure
- 0.96 fix detection of invalid v value - particleman@mollyrocket forum
- 0.95 during header scan, seek to markers in case of padding
- 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
- 0.93 handle jpegtran output; verbose errors
- 0.92 read 4,8,16,24,32-bit BMP files of several formats
- 0.91 output 24-bit Windows 3.0 BMP files
- 0.90 fix a few more warnings; bump version number to approach 1.0
- 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
- 0.60 fix compiling as c++
- 0.59 fix warnings: merge Dave Moore's -Wall fixes
- 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
- 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
- 0.56 fix bug: zlib uncompressed mode len vs. nlen
- 0.55 fix bug: restart_interval not initialized to 0
- 0.54 allow NULL for 'int *comp'
- 0.53 fix bug in png 3->4; speedup png decoding
- 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
- 0.51 obey req_comp requests, 1-component jpegs return as 1-component,
- on 'test' only check type, not whether we support this variant
- 0.50 (2006-11-19)
- first released version
-*/
-
-
-/*
-------------------------------------------------------------------------------
-This software is available under 2 licenses -- choose whichever you prefer.
-------------------------------------------------------------------------------
-ALTERNATIVE A - MIT License
-Copyright (c) 2017 Sean Barrett
-Permission is hereby granted, free of charge, to any person obtaining a copy of
-this software and associated documentation files (the "Software"), to deal in
-the Software without restriction, including without limitation the rights to
-use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-of the Software, and to permit persons to whom the Software is furnished to do
-so, subject to the following conditions:
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-------------------------------------------------------------------------------
-ALTERNATIVE B - Public Domain (www.unlicense.org)
-This is free and unencumbered software released into the public domain.
-Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
-software, either in source code form or as a compiled binary, for any purpose,
-commercial or non-commercial, and by any means.
-In jurisdictions that recognize copyright laws, the author or authors of this
-software dedicate any and all copyright interest in the software to the public
-domain. We make this dedication for the benefit of the public at large and to
-the detriment of our heirs and successors. We intend this dedication to be an
-overt act of relinquishment in perpetuity of all present and future rights to
-this software under copyright law.
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
-ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-------------------------------------------------------------------------------
-*/
diff --git a/subprojects/stb_image/stb_image_write.h b/subprojects/stb_image/stb_image_write.h
deleted file mode 100644
index e4b32ed..0000000
--- a/subprojects/stb_image/stb_image_write.h
+++ /dev/null
@@ -1,1724 +0,0 @@
-/* stb_image_write - v1.16 - public domain - http://nothings.org/stb
- writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
- no warranty implied; use at your own risk
-
- Before #including,
-
- #define STB_IMAGE_WRITE_IMPLEMENTATION
-
- in the file that you want to have the implementation.
-
- Will probably not work correctly with strict-aliasing optimizations.
-
-ABOUT:
-
- This header file is a library for writing images to C stdio or a callback.
-
- The PNG output is not optimal; it is 20-50% larger than the file
- written by a decent optimizing implementation; though providing a custom
- zlib compress function (see STBIW_ZLIB_COMPRESS) can mitigate that.
- This library is designed for source code compactness and simplicity,
- not optimal image file size or run-time performance.
-
-BUILDING:
-
- You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h.
- You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace
- malloc,realloc,free.
- You can #define STBIW_MEMMOVE() to replace memmove()
- You can #define STBIW_ZLIB_COMPRESS to use a custom zlib-style compress function
- for PNG compression (instead of the builtin one), it must have the following signature:
- unsigned char * my_compress(unsigned char *data, int data_len, int *out_len, int quality);
- The returned data will be freed with STBIW_FREE() (free() by default),
- so it must be heap allocated with STBIW_MALLOC() (malloc() by default),
-
-UNICODE:
-
- If compiling for Windows and you wish to use Unicode filenames, compile
- with
- #define STBIW_WINDOWS_UTF8
- and pass utf8-encoded filenames. Call stbiw_convert_wchar_to_utf8 to convert
- Windows wchar_t filenames to utf8.
-
-USAGE:
-
- There are five functions, one for each image file format:
-
- int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
- int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
- int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
- int stbi_write_jpg(char const *filename, int w, int h, int comp, const void *data, int quality);
- int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
-
- void stbi_flip_vertically_on_write(int flag); // flag is non-zero to flip data vertically
-
- There are also five equivalent functions that use an arbitrary write function. You are
- expected to open/close your file-equivalent before and after calling these:
-
- int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
- int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
- int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
- int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
- int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
-
- where the callback is:
- void stbi_write_func(void *context, void *data, int size);
-
- You can configure it with these global variables:
- int stbi_write_tga_with_rle; // defaults to true; set to 0 to disable RLE
- int stbi_write_png_compression_level; // defaults to 8; set to higher for more compression
- int stbi_write_force_png_filter; // defaults to -1; set to 0..5 to force a filter mode
-
-
- You can define STBI_WRITE_NO_STDIO to disable the file variant of these
- functions, so the library will not use stdio.h at all. However, this will
- also disable HDR writing, because it requires stdio for formatted output.
-
- Each function returns 0 on failure and non-0 on success.
-
- The functions create an image file defined by the parameters. The image
- is a rectangle of pixels stored from left-to-right, top-to-bottom.
- Each pixel contains 'comp' channels of data stored interleaved with 8-bits
- per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is
- monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall.
- The *data pointer points to the first byte of the top-left-most pixel.
- For PNG, "stride_in_bytes" is the distance in bytes from the first byte of
- a row of pixels to the first byte of the next row of pixels.
-
- PNG creates output files with the same number of components as the input.
- The BMP format expands Y to RGB in the file format and does not
- output alpha.
-
- PNG supports writing rectangles of data even when the bytes storing rows of
- data are not consecutive in memory (e.g. sub-rectangles of a larger image),
- by supplying the stride between the beginning of adjacent rows. The other
- formats do not. (Thus you cannot write a native-format BMP through the BMP
- writer, both because it is in BGR order and because it may have padding
- at the end of the line.)
-
- PNG allows you to set the deflate compression level by setting the global
- variable 'stbi_write_png_compression_level' (it defaults to 8).
-
- HDR expects linear float data. Since the format is always 32-bit rgb(e)
- data, alpha (if provided) is discarded, and for monochrome data it is
- replicated across all three channels.
-
- TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed
- data, set the global variable 'stbi_write_tga_with_rle' to 0.
-
- JPEG does ignore alpha channels in input data; quality is between 1 and 100.
- Higher quality looks better but results in a bigger image.
- JPEG baseline (no JPEG progressive).
-
-CREDITS:
-
-
- Sean Barrett - PNG/BMP/TGA
- Baldur Karlsson - HDR
- Jean-Sebastien Guay - TGA monochrome
- Tim Kelsey - misc enhancements
- Alan Hickman - TGA RLE
- Emmanuel Julien - initial file IO callback implementation
- Jon Olick - original jo_jpeg.cpp code
- Daniel Gibson - integrate JPEG, allow external zlib
- Aarni Koskela - allow choosing PNG filter
-
- bugfixes:
- github:Chribba
- Guillaume Chereau
- github:jry2
- github:romigrou
- Sergio Gonzalez
- Jonas Karlsson
- Filip Wasil
- Thatcher Ulrich
- github:poppolopoppo
- Patrick Boettcher
- github:xeekworx
- Cap Petschulat
- Simon Rodriguez
- Ivan Tikhonov
- github:ignotion
- Adam Schackart
- Andrew Kensler
-
-LICENSE
-
- See end of file for license information.
-
-*/
-
-#ifndef INCLUDE_STB_IMAGE_WRITE_H
-#define INCLUDE_STB_IMAGE_WRITE_H
-
-#include <stdlib.h>
-
-// if STB_IMAGE_WRITE_STATIC causes problems, try defining STBIWDEF to 'inline' or 'static inline'
-#ifndef STBIWDEF
-#ifdef STB_IMAGE_WRITE_STATIC
-#define STBIWDEF static
-#else
-#ifdef __cplusplus
-#define STBIWDEF extern "C"
-#else
-#define STBIWDEF extern
-#endif
-#endif
-#endif
-
-#ifndef STB_IMAGE_WRITE_STATIC // C++ forbids static forward declarations
-STBIWDEF int stbi_write_tga_with_rle;
-STBIWDEF int stbi_write_png_compression_level;
-STBIWDEF int stbi_write_force_png_filter;
-#endif
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
-STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
-STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality);
-
-#ifdef STBIW_WINDOWS_UTF8
-STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
-#endif
-#endif
-
-typedef void stbi_write_func(void *context, void *data, int size);
-
-STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
-STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
-STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
-
-STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean);
-
-#endif//INCLUDE_STB_IMAGE_WRITE_H
-
-#ifdef STB_IMAGE_WRITE_IMPLEMENTATION
-
-#ifdef _WIN32
- #ifndef _CRT_SECURE_NO_WARNINGS
- #define _CRT_SECURE_NO_WARNINGS
- #endif
- #ifndef _CRT_NONSTDC_NO_DEPRECATE
- #define _CRT_NONSTDC_NO_DEPRECATE
- #endif
-#endif
-
-#ifndef STBI_WRITE_NO_STDIO
-#include <stdio.h>
-#endif // STBI_WRITE_NO_STDIO
-
-#include <stdarg.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED))
-// ok
-#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED)
-// ok
-#else
-#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)."
-#endif
-
-#ifndef STBIW_MALLOC
-#define STBIW_MALLOC(sz) malloc(sz)
-#define STBIW_REALLOC(p,newsz) realloc(p,newsz)
-#define STBIW_FREE(p) free(p)
-#endif
-
-#ifndef STBIW_REALLOC_SIZED
-#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz)
-#endif
-
-
-#ifndef STBIW_MEMMOVE
-#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz)
-#endif
-
-
-#ifndef STBIW_ASSERT
-#include <assert.h>
-#define STBIW_ASSERT(x) assert(x)
-#endif
-
-#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff)
-
-#ifdef STB_IMAGE_WRITE_STATIC
-static int stbi_write_png_compression_level = 8;
-static int stbi_write_tga_with_rle = 1;
-static int stbi_write_force_png_filter = -1;
-#else
-int stbi_write_png_compression_level = 8;
-int stbi_write_tga_with_rle = 1;
-int stbi_write_force_png_filter = -1;
-#endif
-
-static int stbi__flip_vertically_on_write = 0;
-
-STBIWDEF void stbi_flip_vertically_on_write(int flag)
-{
- stbi__flip_vertically_on_write = flag;
-}
-
-typedef struct
-{
- stbi_write_func *func;
- void *context;
- unsigned char buffer[64];
- int buf_used;
-} stbi__write_context;
-
-// initialize a callback-based context
-static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context)
-{
- s->func = c;
- s->context = context;
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-
-static void stbi__stdio_write(void *context, void *data, int size)
-{
- fwrite(data,1,size,(FILE*) context);
-}
-
-#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8)
-#ifdef __cplusplus
-#define STBIW_EXTERN extern "C"
-#else
-#define STBIW_EXTERN extern
-#endif
-STBIW_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
-STBIW_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
-
-STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
-{
- return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
-}
-#endif
-
-static FILE *stbiw__fopen(char const *filename, char const *mode)
-{
- FILE *f;
-#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8)
- wchar_t wMode[64];
- wchar_t wFilename[1024];
- if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename)))
- return 0;
-
- if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode)))
- return 0;
-
-#if defined(_MSC_VER) && _MSC_VER >= 1400
- if (0 != _wfopen_s(&f, wFilename, wMode))
- f = 0;
-#else
- f = _wfopen(wFilename, wMode);
-#endif
-
-#elif defined(_MSC_VER) && _MSC_VER >= 1400
- if (0 != fopen_s(&f, filename, mode))
- f=0;
-#else
- f = fopen(filename, mode);
-#endif
- return f;
-}
-
-static int stbi__start_write_file(stbi__write_context *s, const char *filename)
-{
- FILE *f = stbiw__fopen(filename, "wb");
- stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
- return f != NULL;
-}
-
-static void stbi__end_write_file(stbi__write_context *s)
-{
- fclose((FILE *)s->context);
-}
-
-#endif // !STBI_WRITE_NO_STDIO
-
-typedef unsigned int stbiw_uint32;
-typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
-
-static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v)
-{
- while (*fmt) {
- switch (*fmt++) {
- case ' ': break;
- case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int));
- s->func(s->context,&x,1);
- break; }
- case '2': { int x = va_arg(v,int);
- unsigned char b[2];
- b[0] = STBIW_UCHAR(x);
- b[1] = STBIW_UCHAR(x>>8);
- s->func(s->context,b,2);
- break; }
- case '4': { stbiw_uint32 x = va_arg(v,int);
- unsigned char b[4];
- b[0]=STBIW_UCHAR(x);
- b[1]=STBIW_UCHAR(x>>8);
- b[2]=STBIW_UCHAR(x>>16);
- b[3]=STBIW_UCHAR(x>>24);
- s->func(s->context,b,4);
- break; }
- default:
- STBIW_ASSERT(0);
- return;
- }
- }
-}
-
-static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
-{
- va_list v;
- va_start(v, fmt);
- stbiw__writefv(s, fmt, v);
- va_end(v);
-}
-
-static void stbiw__write_flush(stbi__write_context *s)
-{
- if (s->buf_used) {
- s->func(s->context, &s->buffer, s->buf_used);
- s->buf_used = 0;
- }
-}
-
-static void stbiw__putc(stbi__write_context *s, unsigned char c)
-{
- s->func(s->context, &c, 1);
-}
-
-static void stbiw__write1(stbi__write_context *s, unsigned char a)
-{
- if ((size_t)s->buf_used + 1 > sizeof(s->buffer))
- stbiw__write_flush(s);
- s->buffer[s->buf_used++] = a;
-}
-
-static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
-{
- int n;
- if ((size_t)s->buf_used + 3 > sizeof(s->buffer))
- stbiw__write_flush(s);
- n = s->buf_used;
- s->buf_used = n+3;
- s->buffer[n+0] = a;
- s->buffer[n+1] = b;
- s->buffer[n+2] = c;
-}
-
-static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d)
-{
- unsigned char bg[3] = { 255, 0, 255}, px[3];
- int k;
-
- if (write_alpha < 0)
- stbiw__write1(s, d[comp - 1]);
-
- switch (comp) {
- case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case
- case 1:
- if (expand_mono)
- stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp
- else
- stbiw__write1(s, d[0]); // monochrome TGA
- break;
- case 4:
- if (!write_alpha) {
- // composite against pink background
- for (k = 0; k < 3; ++k)
- px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255;
- stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]);
- break;
- }
- /* FALLTHROUGH */
- case 3:
- stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]);
- break;
- }
- if (write_alpha > 0)
- stbiw__write1(s, d[comp - 1]);
-}
-
-static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono)
-{
- stbiw_uint32 zero = 0;
- int i,j, j_end;
-
- if (y <= 0)
- return;
-
- if (stbi__flip_vertically_on_write)
- vdir *= -1;
-
- if (vdir < 0) {
- j_end = -1; j = y-1;
- } else {
- j_end = y; j = 0;
- }
-
- for (; j != j_end; j += vdir) {
- for (i=0; i < x; ++i) {
- unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
- stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d);
- }
- stbiw__write_flush(s);
- s->func(s->context, &zero, scanline_pad);
- }
-}
-
-static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...)
-{
- if (y < 0 || x < 0) {
- return 0;
- } else {
- va_list v;
- va_start(v, fmt);
- stbiw__writefv(s, fmt, v);
- va_end(v);
- stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono);
- return 1;
- }
-}
-
-static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data)
-{
- if (comp != 4) {
- // write RGB bitmap
- int pad = (-x*3) & 3;
- return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad,
- "11 4 22 4" "4 44 22 444444",
- 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header
- 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header
- } else {
- // RGBA bitmaps need a v4 header
- // use BI_BITFIELDS mode with 32bpp and alpha mask
- // (straight BI_RGB with alpha mask doesn't work in most readers)
- return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *)data,1,0,
- "11 4 22 4" "4 44 22 444444 4444 4 444 444 444 444",
- 'B', 'M', 14+108+x*y*4, 0, 0, 14+108, // file header
- 108, x,y, 1,32, 3,0,0,0,0,0, 0xff0000,0xff00,0xff,0xff000000u, 0, 0,0,0, 0,0,0, 0,0,0, 0,0,0); // bitmap V4 header
- }
-}
-
-STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
-{
- stbi__write_context s = { 0 };
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_bmp_core(&s, x, y, comp, data);
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
-{
- stbi__write_context s = { 0 };
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_bmp_core(&s, x, y, comp, data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif //!STBI_WRITE_NO_STDIO
-
-static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data)
-{
- int has_alpha = (comp == 2 || comp == 4);
- int colorbytes = has_alpha ? comp-1 : comp;
- int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3
-
- if (y < 0 || x < 0)
- return 0;
-
- if (!stbi_write_tga_with_rle) {
- return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0,
- "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8);
- } else {
- int i,j,k;
- int jend, jdir;
-
- stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8);
-
- if (stbi__flip_vertically_on_write) {
- j = 0;
- jend = y;
- jdir = 1;
- } else {
- j = y-1;
- jend = -1;
- jdir = -1;
- }
- for (; j != jend; j += jdir) {
- unsigned char *row = (unsigned char *) data + j * x * comp;
- int len;
-
- for (i = 0; i < x; i += len) {
- unsigned char *begin = row + i * comp;
- int diff = 1;
- len = 1;
-
- if (i < x - 1) {
- ++len;
- diff = memcmp(begin, row + (i + 1) * comp, comp);
- if (diff) {
- const unsigned char *prev = begin;
- for (k = i + 2; k < x && len < 128; ++k) {
- if (memcmp(prev, row + k * comp, comp)) {
- prev += comp;
- ++len;
- } else {
- --len;
- break;
- }
- }
- } else {
- for (k = i + 2; k < x && len < 128; ++k) {
- if (!memcmp(begin, row + k * comp, comp)) {
- ++len;
- } else {
- break;
- }
- }
- }
- }
-
- if (diff) {
- unsigned char header = STBIW_UCHAR(len - 1);
- stbiw__write1(s, header);
- for (k = 0; k < len; ++k) {
- stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp);
- }
- } else {
- unsigned char header = STBIW_UCHAR(len - 129);
- stbiw__write1(s, header);
- stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin);
- }
- }
- }
- stbiw__write_flush(s);
- }
- return 1;
-}
-
-STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
-{
- stbi__write_context s = { 0 };
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_tga_core(&s, x, y, comp, (void *) data);
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
-{
- stbi__write_context s = { 0 };
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_tga_core(&s, x, y, comp, (void *) data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif
-
-// *************************************************************************************************
-// Radiance RGBE HDR writer
-// by Baldur Karlsson
-
-#define stbiw__max(a, b) ((a) > (b) ? (a) : (b))
-
-#ifndef STBI_WRITE_NO_STDIO
-
-static void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
-{
- int exponent;
- float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2]));
-
- if (maxcomp < 1e-32f) {
- rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0;
- } else {
- float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp;
-
- rgbe[0] = (unsigned char)(linear[0] * normalize);
- rgbe[1] = (unsigned char)(linear[1] * normalize);
- rgbe[2] = (unsigned char)(linear[2] * normalize);
- rgbe[3] = (unsigned char)(exponent + 128);
- }
-}
-
-static void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
-{
- unsigned char lengthbyte = STBIW_UCHAR(length+128);
- STBIW_ASSERT(length+128 <= 255);
- s->func(s->context, &lengthbyte, 1);
- s->func(s->context, &databyte, 1);
-}
-
-static void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
-{
- unsigned char lengthbyte = STBIW_UCHAR(length);
- STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code
- s->func(s->context, &lengthbyte, 1);
- s->func(s->context, data, length);
-}
-
-static void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
-{
- unsigned char scanlineheader[4] = { 2, 2, 0, 0 };
- unsigned char rgbe[4];
- float linear[3];
- int x;
-
- scanlineheader[2] = (width&0xff00)>>8;
- scanlineheader[3] = (width&0x00ff);
-
- /* skip RLE for images too small or large */
- if (width < 8 || width >= 32768) {
- for (x=0; x < width; x++) {
- switch (ncomp) {
- case 4: /* fallthrough */
- case 3: linear[2] = scanline[x*ncomp + 2];
- linear[1] = scanline[x*ncomp + 1];
- linear[0] = scanline[x*ncomp + 0];
- break;
- default:
- linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
- break;
- }
- stbiw__linear_to_rgbe(rgbe, linear);
- s->func(s->context, rgbe, 4);
- }
- } else {
- int c,r;
- /* encode into scratch buffer */
- for (x=0; x < width; x++) {
- switch(ncomp) {
- case 4: /* fallthrough */
- case 3: linear[2] = scanline[x*ncomp + 2];
- linear[1] = scanline[x*ncomp + 1];
- linear[0] = scanline[x*ncomp + 0];
- break;
- default:
- linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
- break;
- }
- stbiw__linear_to_rgbe(rgbe, linear);
- scratch[x + width*0] = rgbe[0];
- scratch[x + width*1] = rgbe[1];
- scratch[x + width*2] = rgbe[2];
- scratch[x + width*3] = rgbe[3];
- }
-
- s->func(s->context, scanlineheader, 4);
-
- /* RLE each component separately */
- for (c=0; c < 4; c++) {
- unsigned char *comp = &scratch[width*c];
-
- x = 0;
- while (x < width) {
- // find first run
- r = x;
- while (r+2 < width) {
- if (comp[r] == comp[r+1] && comp[r] == comp[r+2])
- break;
- ++r;
- }
- if (r+2 >= width)
- r = width;
- // dump up to first run
- while (x < r) {
- int len = r-x;
- if (len > 128) len = 128;
- stbiw__write_dump_data(s, len, &comp[x]);
- x += len;
- }
- // if there's a run, output it
- if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd
- // find next byte after run
- while (r < width && comp[r] == comp[x])
- ++r;
- // output run up to r
- while (x < r) {
- int len = r-x;
- if (len > 127) len = 127;
- stbiw__write_run_data(s, len, comp[x]);
- x += len;
- }
- }
- }
- }
- }
-}
-
-static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data)
-{
- if (y <= 0 || x <= 0 || data == NULL)
- return 0;
- else {
- // Each component is stored separately. Allocate scratch space for full output scanline.
- unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4);
- int i, len;
- char buffer[128];
- char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n";
- s->func(s->context, header, sizeof(header)-1);
-
-#ifdef __STDC_LIB_EXT1__
- len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
-#else
- len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
-#endif
- s->func(s->context, buffer, len);
-
- for(i=0; i < y; i++)
- stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i));
- STBIW_FREE(scratch);
- return 1;
- }
-}
-
-STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
-{
- stbi__write_context s = { 0 };
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_hdr_core(&s, x, y, comp, (float *) data);
-}
-
-STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
-{
- stbi__write_context s = { 0 };
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif // STBI_WRITE_NO_STDIO
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// PNG writer
-//
-
-#ifndef STBIW_ZLIB_COMPRESS
-// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size()
-#define stbiw__sbraw(a) ((int *) (void *) (a) - 2)
-#define stbiw__sbm(a) stbiw__sbraw(a)[0]
-#define stbiw__sbn(a) stbiw__sbraw(a)[1]
-
-#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a))
-#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0)
-#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a)))
-
-#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v))
-#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0)
-#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0)
-
-static void *stbiw__sbgrowf(void **arr, int increment, int itemsize)
-{
- int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1;
- void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2);
- STBIW_ASSERT(p);
- if (p) {
- if (!*arr) ((int *) p)[1] = 0;
- *arr = (void *) ((int *) p + 2);
- stbiw__sbm(*arr) = m;
- }
- return *arr;
-}
-
-static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount)
-{
- while (*bitcount >= 8) {
- stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer));
- *bitbuffer >>= 8;
- *bitcount -= 8;
- }
- return data;
-}
-
-static int stbiw__zlib_bitrev(int code, int codebits)
-{
- int res=0;
- while (codebits--) {
- res = (res << 1) | (code & 1);
- code >>= 1;
- }
- return res;
-}
-
-static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit)
-{
- int i;
- for (i=0; i < limit && i < 258; ++i)
- if (a[i] != b[i]) break;
- return i;
-}
-
-static unsigned int stbiw__zhash(unsigned char *data)
-{
- stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16);
- hash ^= hash << 3;
- hash += hash >> 5;
- hash ^= hash << 4;
- hash += hash >> 17;
- hash ^= hash << 25;
- hash += hash >> 6;
- return hash;
-}
-
-#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount))
-#define stbiw__zlib_add(code,codebits) \
- (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush())
-#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c)
-// default huffman tables
-#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8)
-#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9)
-#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7)
-#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8)
-#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n))
-#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n))
-
-#define stbiw__ZHASH 16384
-
-#endif // STBIW_ZLIB_COMPRESS
-
-STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
-{
-#ifdef STBIW_ZLIB_COMPRESS
- // user provided a zlib compress implementation, use that
- return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality);
-#else // use builtin
- static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
- static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 };
- static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
- static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 };
- unsigned int bitbuf=0;
- int i,j, bitcount=0;
- unsigned char *out = NULL;
- unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(unsigned char**));
- if (hash_table == NULL)
- return NULL;
- if (quality < 5) quality = 5;
-
- stbiw__sbpush(out, 0x78); // DEFLATE 32K window
- stbiw__sbpush(out, 0x5e); // FLEVEL = 1
- stbiw__zlib_add(1,1); // BFINAL = 1
- stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman
-
- for (i=0; i < stbiw__ZHASH; ++i)
- hash_table[i] = NULL;
-
- i=0;
- while (i < data_len-3) {
- // hash next 3 bytes of data to be compressed
- int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3;
- unsigned char *bestloc = 0;
- unsigned char **hlist = hash_table[h];
- int n = stbiw__sbcount(hlist);
- for (j=0; j < n; ++j) {
- if (hlist[j]-data > i-32768) { // if entry lies within window
- int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i);
- if (d >= best) { best=d; bestloc=hlist[j]; }
- }
- }
- // when hash table entry is too long, delete half the entries
- if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) {
- STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality);
- stbiw__sbn(hash_table[h]) = quality;
- }
- stbiw__sbpush(hash_table[h],data+i);
-
- if (bestloc) {
- // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal
- h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1);
- hlist = hash_table[h];
- n = stbiw__sbcount(hlist);
- for (j=0; j < n; ++j) {
- if (hlist[j]-data > i-32767) {
- int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1);
- if (e > best) { // if next match is better, bail on current match
- bestloc = NULL;
- break;
- }
- }
- }
- }
-
- if (bestloc) {
- int d = (int) (data+i - bestloc); // distance back
- STBIW_ASSERT(d <= 32767 && best <= 258);
- for (j=0; best > lengthc[j+1]-1; ++j);
- stbiw__zlib_huff(j+257);
- if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]);
- for (j=0; d > distc[j+1]-1; ++j);
- stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5);
- if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]);
- i += best;
- } else {
- stbiw__zlib_huffb(data[i]);
- ++i;
- }
- }
- // write out final bytes
- for (;i < data_len; ++i)
- stbiw__zlib_huffb(data[i]);
- stbiw__zlib_huff(256); // end of block
- // pad with 0 bits to byte boundary
- while (bitcount)
- stbiw__zlib_add(0,1);
-
- for (i=0; i < stbiw__ZHASH; ++i)
- (void) stbiw__sbfree(hash_table[i]);
- STBIW_FREE(hash_table);
-
- // store uncompressed instead if compression was worse
- if (stbiw__sbn(out) > data_len + 2 + ((data_len+32766)/32767)*5) {
- stbiw__sbn(out) = 2; // truncate to DEFLATE 32K window and FLEVEL = 1
- for (j = 0; j < data_len;) {
- int blocklen = data_len - j;
- if (blocklen > 32767) blocklen = 32767;
- stbiw__sbpush(out, data_len - j == blocklen); // BFINAL = ?, BTYPE = 0 -- no compression
- stbiw__sbpush(out, STBIW_UCHAR(blocklen)); // LEN
- stbiw__sbpush(out, STBIW_UCHAR(blocklen >> 8));
- stbiw__sbpush(out, STBIW_UCHAR(~blocklen)); // NLEN
- stbiw__sbpush(out, STBIW_UCHAR(~blocklen >> 8));
- memcpy(out+stbiw__sbn(out), data+j, blocklen);
- stbiw__sbn(out) += blocklen;
- j += blocklen;
- }
- }
-
- {
- // compute adler32 on input
- unsigned int s1=1, s2=0;
- int blocklen = (int) (data_len % 5552);
- j=0;
- while (j < data_len) {
- for (i=0; i < blocklen; ++i) { s1 += data[j+i]; s2 += s1; }
- s1 %= 65521; s2 %= 65521;
- j += blocklen;
- blocklen = 5552;
- }
- stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8));
- stbiw__sbpush(out, STBIW_UCHAR(s2));
- stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8));
- stbiw__sbpush(out, STBIW_UCHAR(s1));
- }
- *out_len = stbiw__sbn(out);
- // make returned pointer freeable
- STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len);
- return (unsigned char *) stbiw__sbraw(out);
-#endif // STBIW_ZLIB_COMPRESS
-}
-
-static unsigned int stbiw__crc32(unsigned char *buffer, int len)
-{
-#ifdef STBIW_CRC32
- return STBIW_CRC32(buffer, len);
-#else
- static unsigned int crc_table[256] =
- {
- 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
- 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
- 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
- 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
- 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
- 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
- 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
- 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
- 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
- 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
- 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
- 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
- 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
- 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
- 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
- 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
- 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
- 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
- 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
- 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
- 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
- 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
- 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
- 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
- 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
- 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
- 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
- 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
- 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
- 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
- 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
- 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
- };
-
- unsigned int crc = ~0u;
- int i;
- for (i=0; i < len; ++i)
- crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
- return ~crc;
-#endif
-}
-
-#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4)
-#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v));
-#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3])
-
-static void stbiw__wpcrc(unsigned char **data, int len)
-{
- unsigned int crc = stbiw__crc32(*data - len - 4, len+4);
- stbiw__wp32(*data, crc);
-}
-
-static unsigned char stbiw__paeth(int a, int b, int c)
-{
- int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c);
- if (pa <= pb && pa <= pc) return STBIW_UCHAR(a);
- if (pb <= pc) return STBIW_UCHAR(b);
- return STBIW_UCHAR(c);
-}
-
-// @OPTIMIZE: provide an option that always forces left-predict or paeth predict
-static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer)
-{
- static int mapping[] = { 0,1,2,3,4 };
- static int firstmap[] = { 0,1,0,5,6 };
- int *mymap = (y != 0) ? mapping : firstmap;
- int i;
- int type = mymap[filter_type];
- unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y);
- int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes;
-
- if (type==0) {
- memcpy(line_buffer, z, width*n);
- return;
- }
-
- // first loop isn't optimized since it's just one pixel
- for (i = 0; i < n; ++i) {
- switch (type) {
- case 1: line_buffer[i] = z[i]; break;
- case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break;
- case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break;
- case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break;
- case 5: line_buffer[i] = z[i]; break;
- case 6: line_buffer[i] = z[i]; break;
- }
- }
- switch (type) {
- case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break;
- case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break;
- case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break;
- case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break;
- case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break;
- case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
- }
-}
-
-STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
-{
- int force_filter = stbi_write_force_png_filter;
- int ctype[5] = { -1, 0, 4, 2, 6 };
- unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
- unsigned char *out,*o, *filt, *zlib;
- signed char *line_buffer;
- int j,zlen;
-
- if (stride_bytes == 0)
- stride_bytes = x * n;
-
- if (force_filter >= 5) {
- force_filter = -1;
- }
-
- filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0;
- line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; }
- for (j=0; j < y; ++j) {
- int filter_type;
- if (force_filter > -1) {
- filter_type = force_filter;
- stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer);
- } else { // Estimate the best filter by running through all of them:
- int best_filter = 0, best_filter_val = 0x7fffffff, est, i;
- for (filter_type = 0; filter_type < 5; filter_type++) {
- stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer);
-
- // Estimate the entropy of the line using this filter; the less, the better.
- est = 0;
- for (i = 0; i < x*n; ++i) {
- est += abs((signed char) line_buffer[i]);
- }
- if (est < best_filter_val) {
- best_filter_val = est;
- best_filter = filter_type;
- }
- }
- if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it
- stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer);
- filter_type = best_filter;
- }
- }
- // when we get here, filter_type contains the filter type, and line_buffer contains the data
- filt[j*(x*n+1)] = (unsigned char) filter_type;
- STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n);
- }
- STBIW_FREE(line_buffer);
- zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level);
- STBIW_FREE(filt);
- if (!zlib) return 0;
-
- // each tag requires 12 bytes of overhead
- out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12);
- if (!out) return 0;
- *out_len = 8 + 12+13 + 12+zlen + 12;
-
- o=out;
- STBIW_MEMMOVE(o,sig,8); o+= 8;
- stbiw__wp32(o, 13); // header length
- stbiw__wptag(o, "IHDR");
- stbiw__wp32(o, x);
- stbiw__wp32(o, y);
- *o++ = 8;
- *o++ = STBIW_UCHAR(ctype[n]);
- *o++ = 0;
- *o++ = 0;
- *o++ = 0;
- stbiw__wpcrc(&o,13);
-
- stbiw__wp32(o, zlen);
- stbiw__wptag(o, "IDAT");
- STBIW_MEMMOVE(o, zlib, zlen);
- o += zlen;
- STBIW_FREE(zlib);
- stbiw__wpcrc(&o, zlen);
-
- stbiw__wp32(o,0);
- stbiw__wptag(o, "IEND");
- stbiw__wpcrc(&o,0);
-
- STBIW_ASSERT(o == out + *out_len);
-
- return out;
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes)
-{
- FILE *f;
- int len;
- unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len);
- if (png == NULL) return 0;
-
- f = stbiw__fopen(filename, "wb");
- if (!f) { STBIW_FREE(png); return 0; }
- fwrite(png, 1, len, f);
- fclose(f);
- STBIW_FREE(png);
- return 1;
-}
-#endif
-
-STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes)
-{
- int len;
- unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len);
- if (png == NULL) return 0;
- func(context, png, len);
- STBIW_FREE(png);
- return 1;
-}
-
-
-/* ***************************************************************************
- *
- * JPEG writer
- *
- * This is based on Jon Olick's jo_jpeg.cpp:
- * public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html
- */
-
-static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18,
- 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 };
-
-static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) {
- int bitBuf = *bitBufP, bitCnt = *bitCntP;
- bitCnt += bs[1];
- bitBuf |= bs[0] << (24 - bitCnt);
- while(bitCnt >= 8) {
- unsigned char c = (bitBuf >> 16) & 255;
- stbiw__putc(s, c);
- if(c == 255) {
- stbiw__putc(s, 0);
- }
- bitBuf <<= 8;
- bitCnt -= 8;
- }
- *bitBufP = bitBuf;
- *bitCntP = bitCnt;
-}
-
-static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) {
- float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p;
- float z1, z2, z3, z4, z5, z11, z13;
-
- float tmp0 = d0 + d7;
- float tmp7 = d0 - d7;
- float tmp1 = d1 + d6;
- float tmp6 = d1 - d6;
- float tmp2 = d2 + d5;
- float tmp5 = d2 - d5;
- float tmp3 = d3 + d4;
- float tmp4 = d3 - d4;
-
- // Even part
- float tmp10 = tmp0 + tmp3; // phase 2
- float tmp13 = tmp0 - tmp3;
- float tmp11 = tmp1 + tmp2;
- float tmp12 = tmp1 - tmp2;
-
- d0 = tmp10 + tmp11; // phase 3
- d4 = tmp10 - tmp11;
-
- z1 = (tmp12 + tmp13) * 0.707106781f; // c4
- d2 = tmp13 + z1; // phase 5
- d6 = tmp13 - z1;
-
- // Odd part
- tmp10 = tmp4 + tmp5; // phase 2
- tmp11 = tmp5 + tmp6;
- tmp12 = tmp6 + tmp7;
-
- // The rotator is modified from fig 4-8 to avoid extra negations.
- z5 = (tmp10 - tmp12) * 0.382683433f; // c6
- z2 = tmp10 * 0.541196100f + z5; // c2-c6
- z4 = tmp12 * 1.306562965f + z5; // c2+c6
- z3 = tmp11 * 0.707106781f; // c4
-
- z11 = tmp7 + z3; // phase 5
- z13 = tmp7 - z3;
-
- *d5p = z13 + z2; // phase 6
- *d3p = z13 - z2;
- *d1p = z11 + z4;
- *d7p = z11 - z4;
-
- *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6;
-}
-
-static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) {
- int tmp1 = val < 0 ? -val : val;
- val = val < 0 ? val-1 : val;
- bits[1] = 1;
- while(tmp1 >>= 1) {
- ++bits[1];
- }
- bits[0] = val & ((1<<bits[1])-1);
-}
-
-static int stbiw__jpg_processDU(stbi__write_context *s, int *bitBuf, int *bitCnt, float *CDU, int du_stride, float *fdtbl, int DC, const unsigned short HTDC[256][2], const unsigned short HTAC[256][2]) {
- const unsigned short EOB[2] = { HTAC[0x00][0], HTAC[0x00][1] };
- const unsigned short M16zeroes[2] = { HTAC[0xF0][0], HTAC[0xF0][1] };
- int dataOff, i, j, n, diff, end0pos, x, y;
- int DU[64];
-
- // DCT rows
- for(dataOff=0, n=du_stride*8; dataOff<n; dataOff+=du_stride) {
- stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+1], &CDU[dataOff+2], &CDU[dataOff+3], &CDU[dataOff+4], &CDU[dataOff+5], &CDU[dataOff+6], &CDU[dataOff+7]);
- }
- // DCT columns
- for(dataOff=0; dataOff<8; ++dataOff) {
- stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+du_stride], &CDU[dataOff+du_stride*2], &CDU[dataOff+du_stride*3], &CDU[dataOff+du_stride*4],
- &CDU[dataOff+du_stride*5], &CDU[dataOff+du_stride*6], &CDU[dataOff+du_stride*7]);
- }
- // Quantize/descale/zigzag the coefficients
- for(y = 0, j=0; y < 8; ++y) {
- for(x = 0; x < 8; ++x,++j) {
- float v;
- i = y*du_stride+x;
- v = CDU[i]*fdtbl[j];
- // DU[stbiw__jpg_ZigZag[j]] = (int)(v < 0 ? ceilf(v - 0.5f) : floorf(v + 0.5f));
- // ceilf() and floorf() are C99, not C89, but I /think/ they're not needed here anyway?
- DU[stbiw__jpg_ZigZag[j]] = (int)(v < 0 ? v - 0.5f : v + 0.5f);
- }
- }
-
- // Encode DC
- diff = DU[0] - DC;
- if (diff == 0) {
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[0]);
- } else {
- unsigned short bits[2];
- stbiw__jpg_calcBits(diff, bits);
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[bits[1]]);
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
- }
- // Encode ACs
- end0pos = 63;
- for(; (end0pos>0)&&(DU[end0pos]==0); --end0pos) {
- }
- // end0pos = first element in reverse order !=0
- if(end0pos == 0) {
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
- return DU[0];
- }
- for(i = 1; i <= end0pos; ++i) {
- int startpos = i;
- int nrzeroes;
- unsigned short bits[2];
- for (; DU[i]==0 && i<=end0pos; ++i) {
- }
- nrzeroes = i-startpos;
- if ( nrzeroes >= 16 ) {
- int lng = nrzeroes>>4;
- int nrmarker;
- for (nrmarker=1; nrmarker <= lng; ++nrmarker)
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes);
- nrzeroes &= 15;
- }
- stbiw__jpg_calcBits(DU[i], bits);
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]);
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
- }
- if(end0pos != 63) {
- stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
- }
- return DU[0];
-}
-
-static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) {
- // Constants that don't pollute global namespace
- static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0};
- static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
- static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d};
- static const unsigned char std_ac_luminance_values[] = {
- 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
- 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
- 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
- 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
- 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
- 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
- 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
- };
- static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0};
- static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
- static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77};
- static const unsigned char std_ac_chrominance_values[] = {
- 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
- 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
- 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
- 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
- 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
- 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
- 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
- };
- // Huffman tables
- static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}};
- static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}};
- static const unsigned short YAC_HT[256][2] = {
- {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0},
- {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
- };
- static const unsigned short UVAC_HT[256][2] = {
- {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
- {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0},
- {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
- };
- static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22,
- 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99};
- static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99,
- 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99};
- static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f,
- 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f };
-
- int row, col, i, k, subsample;
- float fdtbl_Y[64], fdtbl_UV[64];
- unsigned char YTable[64], UVTable[64];
-
- if(!data || !width || !height || comp > 4 || comp < 1) {
- return 0;
- }
-
- quality = quality ? quality : 90;
- subsample = quality <= 90 ? 1 : 0;
- quality = quality < 1 ? 1 : quality > 100 ? 100 : quality;
- quality = quality < 50 ? 5000 / quality : 200 - quality * 2;
-
- for(i = 0; i < 64; ++i) {
- int uvti, yti = (YQT[i]*quality+50)/100;
- YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti);
- uvti = (UVQT[i]*quality+50)/100;
- UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti);
- }
-
- for(row = 0, k = 0; row < 8; ++row) {
- for(col = 0; col < 8; ++col, ++k) {
- fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
- fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
- }
- }
-
- // Write Headers
- {
- static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 };
- static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 };
- const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width),
- 3,1,(unsigned char)(subsample?0x22:0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 };
- s->func(s->context, (void*)head0, sizeof(head0));
- s->func(s->context, (void*)YTable, sizeof(YTable));
- stbiw__putc(s, 1);
- s->func(s->context, UVTable, sizeof(UVTable));
- s->func(s->context, (void*)head1, sizeof(head1));
- s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1);
- s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values));
- stbiw__putc(s, 0x10); // HTYACinfo
- s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1);
- s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values));
- stbiw__putc(s, 1); // HTUDCinfo
- s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1);
- s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values));
- stbiw__putc(s, 0x11); // HTUACinfo
- s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1);
- s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values));
- s->func(s->context, (void*)head2, sizeof(head2));
- }
-
- // Encode 8x8 macroblocks
- {
- static const unsigned short fillBits[] = {0x7F, 7};
- int DCY=0, DCU=0, DCV=0;
- int bitBuf=0, bitCnt=0;
- // comp == 2 is grey+alpha (alpha is ignored)
- int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0;
- const unsigned char *dataR = (const unsigned char *)data;
- const unsigned char *dataG = dataR + ofsG;
- const unsigned char *dataB = dataR + ofsB;
- int x, y, pos;
- if(subsample) {
- for(y = 0; y < height; y += 16) {
- for(x = 0; x < width; x += 16) {
- float Y[256], U[256], V[256];
- for(row = y, pos = 0; row < y+16; ++row) {
- // row >= height => use last input row
- int clamped_row = (row < height) ? row : height - 1;
- int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp;
- for(col = x; col < x+16; ++col, ++pos) {
- // if col >= width => use pixel from last input column
- int p = base_p + ((col < width) ? col : (width-1))*comp;
- float r = dataR[p], g = dataG[p], b = dataB[p];
- Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128;
- U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b;
- V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b;
- }
- }
- DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT);
- DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT);
- DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT);
- DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT);
-
- // subsample U,V
- {
- float subU[64], subV[64];
- int yy, xx;
- for(yy = 0, pos = 0; yy < 8; ++yy) {
- for(xx = 0; xx < 8; ++xx, ++pos) {
- int j = yy*32+xx*2;
- subU[pos] = (U[j+0] + U[j+1] + U[j+16] + U[j+17]) * 0.25f;
- subV[pos] = (V[j+0] + V[j+1] + V[j+16] + V[j+17]) * 0.25f;
- }
- }
- DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
- DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
- }
- }
- }
- } else {
- for(y = 0; y < height; y += 8) {
- for(x = 0; x < width; x += 8) {
- float Y[64], U[64], V[64];
- for(row = y, pos = 0; row < y+8; ++row) {
- // row >= height => use last input row
- int clamped_row = (row < height) ? row : height - 1;
- int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp;
- for(col = x; col < x+8; ++col, ++pos) {
- // if col >= width => use pixel from last input column
- int p = base_p + ((col < width) ? col : (width-1))*comp;
- float r = dataR[p], g = dataG[p], b = dataB[p];
- Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128;
- U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b;
- V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b;
- }
- }
-
- DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT);
- DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
- DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
- }
- }
- }
-
- // Do the bit alignment of the EOI marker
- stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits);
- }
-
- // EOI
- stbiw__putc(s, 0xFF);
- stbiw__putc(s, 0xD9);
-
- return 1;
-}
-
-STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality)
-{
- stbi__write_context s = { 0 };
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality);
-}
-
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality)
-{
- stbi__write_context s = { 0 };
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_jpg_core(&s, x, y, comp, data, quality);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif
-
-#endif // STB_IMAGE_WRITE_IMPLEMENTATION
-
-/* Revision history
- 1.16 (2021-07-11)
- make Deflate code emit uncompressed blocks when it would otherwise expand
- support writing BMPs with alpha channel
- 1.15 (2020-07-13) unknown
- 1.14 (2020-02-02) updated JPEG writer to downsample chroma channels
- 1.13
- 1.12
- 1.11 (2019-08-11)
-
- 1.10 (2019-02-07)
- support utf8 filenames in Windows; fix warnings and platform ifdefs
- 1.09 (2018-02-11)
- fix typo in zlib quality API, improve STB_I_W_STATIC in C++
- 1.08 (2018-01-29)
- add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter
- 1.07 (2017-07-24)
- doc fix
- 1.06 (2017-07-23)
- writing JPEG (using Jon Olick's code)
- 1.05 ???
- 1.04 (2017-03-03)
- monochrome BMP expansion
- 1.03 ???
- 1.02 (2016-04-02)
- avoid allocating large structures on the stack
- 1.01 (2016-01-16)
- STBIW_REALLOC_SIZED: support allocators with no realloc support
- avoid race-condition in crc initialization
- minor compile issues
- 1.00 (2015-09-14)
- installable file IO function
- 0.99 (2015-09-13)
- warning fixes; TGA rle support
- 0.98 (2015-04-08)
- added STBIW_MALLOC, STBIW_ASSERT etc
- 0.97 (2015-01-18)
- fixed HDR asserts, rewrote HDR rle logic
- 0.96 (2015-01-17)
- add HDR output
- fix monochrome BMP
- 0.95 (2014-08-17)
- add monochrome TGA output
- 0.94 (2014-05-31)
- rename private functions to avoid conflicts with stb_image.h
- 0.93 (2014-05-27)
- warning fixes
- 0.92 (2010-08-01)
- casts to unsigned char to fix warnings
- 0.91 (2010-07-17)
- first public release
- 0.90 first internal release
-*/
-
-/*
-------------------------------------------------------------------------------
-This software is available under 2 licenses -- choose whichever you prefer.
-------------------------------------------------------------------------------
-ALTERNATIVE A - MIT License
-Copyright (c) 2017 Sean Barrett
-Permission is hereby granted, free of charge, to any person obtaining a copy of
-this software and associated documentation files (the "Software"), to deal in
-the Software without restriction, including without limitation the rights to
-use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-of the Software, and to permit persons to whom the Software is furnished to do
-so, subject to the following conditions:
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-------------------------------------------------------------------------------
-ALTERNATIVE B - Public Domain (www.unlicense.org)
-This is free and unencumbered software released into the public domain.
-Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
-software, either in source code form or as a compiled binary, for any purpose,
-commercial or non-commercial, and by any means.
-In jurisdictions that recognize copyright laws, the author or authors of this
-software dedicate any and all copyright interest in the software to the public
-domain. We make this dedication for the benefit of the public at large and to
-the detriment of our heirs and successors. We intend this dedication to be an
-overt act of relinquishment in perpetuity of all present and future rights to
-this software under copyright law.
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
-ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-------------------------------------------------------------------------------
-*/
diff --git a/subprojects/stela.wrap b/subprojects/stela.wrap
new file mode 100644
index 0000000..7807a8c
--- /dev/null
+++ b/subprojects/stela.wrap
@@ -0,0 +1,4 @@
+[wrap-git]
+url = https://git.akon.city/stela
+revision = master
+depth = 1