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path: root/src/gl.h
Commit message (Expand)AuthorAge
* Default color(4) to white, TUI improvementsAndrew Opalach 2025-06-11
* Update deps and TUI fixesAndrew Opalach 2025-03-31
* Attempt to make usable and packageableAndrew Opalach 2024-10-19
* Update codebaseAndrew Opalach 2024-10-04
* One last pushAndrew Opalach 2023-11-12
* cleanup, finalize notes, add README.mdAndrew Opalach 2023-07-15
* temporary fix for new assets, major cleanupAndrew Opalach 2022-07-21
* fix alternating framebuffers on objects, add toggleable drawingAndrew Opalach 2020-10-29
* add write to file, finish gifs, gl fixesAndrew Opalach 2020-10-27
* misc render stuff, add visualizerAndrew Opalach 2020-10-12
* wipAndrew Opalach 2020-10-10
* add cursor position support and fix various issues that came with itAndrew Opalach 2020-10-02
* switch to c++, add dxt5 and dxt1 handlingAndrew Opalach 2020-10-01
* texture cache, load objects in order of dependenciesAndrew Opalach 2020-09-14
* handle blending modes and refactorAndrew Opalach 2020-09-14
* wipAndrew Opalach 2020-09-11
* refactor all the rendering codeAndrew Opalach 2020-09-10
* implement framebuffer handleing and pass targetsAndrew Opalach 2020-09-08
* finish most of the core stuffAndrew Opalach 2020-09-07
* initial commitAndrew Opalach 2020-08-24