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Wallpaper Engine Implementation (for Linux)
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path:
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src
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texture.h
Commit message (
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Author
Age
*
Update codebase
Andrew Opalach
2024-10-04
*
One last push
Andrew Opalach
2023-11-12
*
cleanup, finalize notes, add README.md
Andrew Opalach
2023-07-15
*
temporary fix for new assets, major cleanup
Andrew Opalach
2022-07-21
*
fix alternating framebuffers on objects, add toggleable drawing
Andrew Opalach
2020-10-29
*
add write to file, finish gifs, gl fixes
Andrew Opalach
2020-10-27
*
cleanup
Andrew Opalach
2020-10-24
*
wip gif
Andrew Opalach
2020-10-21
*
misc render stuff, add visualizer
Andrew Opalach
2020-10-12
*
wip
Andrew Opalach
2020-10-10
*
add cursor position support and fix various issues that came with it
Andrew Opalach
2020-10-02
*
switch to c++, add dxt5 and dxt1 handling
Andrew Opalach
2020-10-01
*
texture cache, load objects in order of dependencies
Andrew Opalach
2020-09-14
*
handle blending modes and refactor
Andrew Opalach
2020-09-14
*
refactor all the rendering code
Andrew Opalach
2020-09-10
*
implement framebuffer handleing and pass targets
Andrew Opalach
2020-09-08
*
finish most of the core stuff
Andrew Opalach
2020-09-07
*
implement most of the shader parsing
Andrew Opalach
2020-08-24
*
return ref to texture
Andrew Opalach
2020-08-24
*
initial commit
Andrew Opalach
2020-08-24